ref: 2cac23773364c038d8dfc6f4640bb970a7b072cd
parent: a4707e1bf853117cd8d7d9f5634deff08cb97428
author: Simon Howard <[email protected]>
date: Sat Oct 8 15:52:03 EDT 2005
Update NEWS, ChangeLog Subversion-branch: /trunk/chocolate-doom Subversion-revision: 171
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,49 @@
+Sat Oct 8 19:33:48 2005 fraggle
+
+ Allow dehacked patches to override the name of the game via the
+ startup banner.
+
+Sat Oct 8 18:34:12 2005 fraggle
+
+ Print startup message to stdout, not stderr
+
+Sat Oct 8 18:23:17 2005 fraggle
+
+ WAD merging code
+
+Sat Oct 8 18:22:46 2005 fraggle
+
+ Store the cache as part of the lumpinfo_t struct. Add W_AddFile prototype
+ to header.
+
+Thu Oct 6 19:36:41 2005 fraggle
+
+ Must use the right no clipping cheat for the right game.
+
+Thu Oct 6 19:32:38 2005 fraggle
+
+ Allow changing the background flats in finale text screens via dehacked
+
+Tue Oct 4 22:10:32 2005 fraggle
+
+ Dehacked "Misc" section parser (currently a dummy)
+
+Tue Oct 4 22:04:06 2005 fraggle
+
+ Parse dehacked "Ammo" sections properly
+
+Tue Oct 4 21:41:42 2005 fraggle
+
+ Rewrite cheats code. Add dehacked cheat replacement.
+
+Tue Oct 4 00:41:49 2005 fraggle
+
+ Move call to dehacked entrypoint to stop crashes
+
+Mon Oct 3 21:39:39 2005 fraggle
+
+ Dehacked text substitutions
+
Mon Oct 3 13:21:11 2005 fraggle
Weapons mapping code
--- a/NEWS
+++ b/NEWS
@@ -1,5 +1,8 @@
+ Dehacked support
+ WAD merging for TCs
ENDOOM display
+ Fix bug with invalid MUS files causing crashes
Final Doom fixes
0.0.4 (2005-09-27):