ref: 2805b87960f14e8fc4c89d3650a8d8b189c176ac
parent: 8f0c7980d2a2605b8344a2e158f923bb532ea8a9
author: Simon Howard <[email protected]>
date: Mon Dec 1 16:34:59 EST 2008
Remove #pragma statements. Subversion-branch: /branches/raven-branch Subversion-revision: 1396
--- a/src/heretic/am_data.h
+++ b/src/heretic/am_data.h
@@ -26,8 +26,6 @@
#ifndef __AMDATA_H__
#define __AMDATA_H__
-#pragma once
-
// a line drawing of the player pointing right, starting from the middle.
#define R ((8*PLAYERRADIUS)/7)
--- a/src/heretic/am_map.h
+++ b/src/heretic/am_map.h
@@ -24,8 +24,6 @@
#ifndef __AMMAP_H__
#define __AMMAP_H__
-#pragma once
-
// For use if I do walls with outsides/insides
#define REDS 12*8
#define REDRANGE 1 //16
--- a/src/hexen/am_data.h
+++ b/src/hexen/am_data.h
@@ -26,8 +26,6 @@
#ifndef __AMDATA_H__
#define __AMDATA_H__
-#pragma once
-
// a line drawing of the player pointing right, starting from the middle.
#define R ((8*PLAYERRADIUS)/7)
--- a/src/hexen/am_map.h
+++ b/src/hexen/am_map.h
@@ -26,8 +26,6 @@
#ifndef __AMMAP_H__
#define __AMMAP_H__
-#pragma once
-
// For use if I do walls with outsides/insides
#define REDS 12*8
#define REDRANGE 1 //16