ref: 21510ef9139561933cb88a129aae3c690d40579f
parent: 1d4f9587578a47fb4c09b6f6596c21552f064df5
author: Simon Howard <[email protected]>
date: Sat Oct 15 11:45:03 EDT 2005
Check the return code from SDL_LockSurface to ensure a surface has been properly locked. Fixes crash when switching applications while running fullscreen. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 193
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: i_video.c 147 2005-10-02 03:16:29Z fraggle $
+// $Id: i_video.c 193 2005-10-15 15:45:03Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -22,6 +22,11 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.36 2005/10/15 15:45:03 fraggle
+// Check the return code from SDL_LockSurface to ensure a surface has been
+// properly locked. Fixes crash when switching applications while running
+// fullscreen.
+//
// Revision 1.35 2005/10/02 03:16:29 fraggle
// ENDOOM support using text mode emulation
//
@@ -147,7 +152,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: i_video.c 147 2005-10-02 03:16:29Z fraggle $";
+rcsid[] = "$Id: i_video.c 193 2005-10-15 15:45:03Z fraggle $";
#include <SDL.h>
#include <ctype.h>
@@ -541,20 +546,21 @@
int y;
int pitch;
- SDL_LockSurface(screen);
-
- pitch = screen->pitch;
- bufp = screens[0] + y1 * SCREENWIDTH + x1;
- screenp = (byte *) screen->pixels + y1 * pitch + x1;
-
- for (y=y1; y<y2; ++y)
+ if (SDL_LockSurface(screen) >= 0)
{
- memcpy(screenp, bufp, w);
- screenp += pitch;
- bufp += SCREENWIDTH;
+ pitch = screen->pitch;
+ bufp = screens[0] + y1 * SCREENWIDTH + x1;
+ screenp = (byte *) screen->pixels + y1 * pitch + x1;
+
+ for (y=y1; y<y2; ++y)
+ {
+ memcpy(screenp, bufp, w);
+ screenp += pitch;
+ bufp += SCREENWIDTH;
+ }
+
+ SDL_UnlockSurface(screen);
}
-
- SDL_UnlockSurface(screen);
}
// scales the screen size before blitting it
@@ -565,33 +571,34 @@
int x, y;
int pitch;
- SDL_LockSurface(screen);
-
- pitch = screen->pitch * 2;
- bufp = screens[0] + y1 * SCREENWIDTH + x1;
- screenp = (byte *) screen->pixels + (y1 * pitch) + (x1 * 2);
- screenp2 = screenp + screen->pitch;
-
- for (y=y1; y<y2; ++y)
+ if (SDL_LockSurface(screen) >= 0)
{
- byte *sp, *sp2, *bp;
- sp = screenp;
- sp2 = screenp2;
- bp = bufp;
-
- for (x=x1; x<x2; ++x)
+ pitch = screen->pitch * 2;
+ bufp = screens[0] + y1 * SCREENWIDTH + x1;
+ screenp = (byte *) screen->pixels + (y1 * pitch) + (x1 * 2);
+ screenp2 = screenp + screen->pitch;
+
+ for (y=y1; y<y2; ++y)
{
- *sp2++ = *bp;
- *sp2++ = *bp;
- *sp++ = *bp;
- *sp++ = *bp++;
+ byte *sp, *sp2, *bp;
+ sp = screenp;
+ sp2 = screenp2;
+ bp = bufp;
+
+ for (x=x1; x<x2; ++x)
+ {
+ *sp2++ = *bp;
+ *sp2++ = *bp;
+ *sp++ = *bp;
+ *sp++ = *bp++;
+ }
+ screenp += pitch;
+ screenp2 += pitch;
+ bufp += SCREENWIDTH;
}
- screenp += pitch;
- screenp2 += pitch;
- bufp += SCREENWIDTH;
+
+ SDL_UnlockSurface(screen);
}
-
- SDL_UnlockSurface(screen);
}
}