shithub: choc

Download patch

ref: 20efac7ed823d4d47f0a497f92f9b8644b398313
parent: 708d6e0a0250a974c9db0fdf006acfb18794e370
parent: 7f49b3a99fe81f817f9de03da63b69531264b8f7
author: Simon Howard <[email protected]>
date: Sun Feb 10 08:17:57 EST 2019

Merge branch 'master' of github.com:chocolate-doom/chocolate-doom

--- a/src/strife/d_main.c
+++ b/src/strife/d_main.c
@@ -757,7 +757,7 @@
 // These are from the original source: some of them are perhaps
 // not used in any dehacked patches
 
-static char *banners[] =
+static const char *banners[] =
 {
     // strife1.wad:
 
@@ -957,7 +957,7 @@
 // Some dehacked mods replace these.  These are only displayed if they are 
 // replaced by dehacked.
 // haleyjd 08/22/2010: [STRIFE] altered to match strings from binary
-static char *copyright_banners[] =
+static const char *copyright_banners[] =
 {
     "===========================================================================\n"
     "ATTENTION:  This version of STRIFE has extra files added to it.\n"
@@ -1003,8 +1003,8 @@
 
 static struct 
 {
-    char *description;
-    char *cmdline;
+    const char *description;
+    const char *cmdline;
     GameVersion_t version;
 } gameversions[] = {
     { "Strife 1.2",          "1.2",       exe_strife_1_2  },
@@ -1145,7 +1145,7 @@
 //
 // D_DrawText
 //
-static void D_DrawText(char *string, int bc, int fc)
+static void D_DrawText(const char *string, int bc, int fc)
 {
     int column;
     int row;
--- a/src/strife/deh_cheat.c
+++ b/src/strife/deh_cheat.c
@@ -28,7 +28,7 @@
 
 typedef struct 
 {
-    char *name;
+    const char *name;
     cheatseq_t *seq;
 } deh_cheat_t;
 
--- a/src/strife/deh_misc.c
+++ b/src/strife/deh_misc.c
@@ -132,7 +132,7 @@
 
 static struct
 {
-    char *deh_name;
+    const char *deh_name;
     int *value;
 } misc_settings[] = {
     {"Initial Health",      &deh_initial_health},
--- a/src/strife/doomstat.c
+++ b/src/strife/doomstat.c
@@ -25,7 +25,7 @@
 GameMode_t gamemode = indetermined;
 GameMission_t	gamemission = doom;
 GameVersion_t   gameversion = exe_strife_1_31;
-char *gamedescription;
+const char *gamedescription;
 
 // Set if homebrew PWAD stuff has been added.
 boolean	modifiedgame;
--- a/src/strife/doomstat.h
+++ b/src/strife/doomstat.h
@@ -58,7 +58,7 @@
 extern GameMode_t	gamemode;
 extern GameMission_t	gamemission;
 extern GameVersion_t    gameversion;
-extern char            *gamedescription;
+extern const char       *gamedescription;
 
 // Set if homebrew PWAD stuff has been added.
 extern  boolean	modifiedgame;
@@ -243,7 +243,6 @@
 
 // File handling stuff.
 extern  char *          savegamedir;
-extern	char		basedefault[1024];
 
 // if true, load all graphics at level load
 extern  boolean         precache;
--- a/src/strife/g_game.c
+++ b/src/strife/g_game.c
@@ -2274,7 +2274,7 @@
 
 // Generate a string describing a demo version
 // [STRIFE] Modified to handle the one and only Strife demo version.
-static char *DemoVersionDescription(int version)
+static const char *DemoVersionDescription(int version)
 {
     static char resultbuf[16];
  
@@ -2326,14 +2326,14 @@
     */
     else
     {
-        char *message = "Demo is from a different game version!\n"
-                        "(read %i, should be %i)\n"
-                        "\n"
-                        "*** You may need to upgrade your version "
-                            "of Strife to v1.1 or later. ***\n"
-                        "    See: https://www.doomworld.com/classicdoom"
-                                  "/info/patches.php\n"
-                        "    This appears to be %s.";
+        const char *message = "Demo is from a different game version!\n"
+                              "(read %i, should be %i)\n"
+                              "\n"
+                              "*** You may need to upgrade your version "
+                                  "of Strife to v1.1 or later. ***\n"
+                              "    See: https://www.doomworld.com/classicdoom"
+                                        "/info/patches.php\n"
+                              "    This appears to be %s.";
 
         I_Error(message, demoversion, STRIFE_VERSION,
                          DemoVersionDescription(demoversion));
--- a/src/strife/hu_lib.c
+++ b/src/strife/hu_lib.c
@@ -41,10 +41,10 @@
 //
 // haleyjd 20100918: [STRIFE] New function.
 //
-void HUlib_drawYellowText(int x, int y, char *text)
+void HUlib_drawYellowText(int x, int y, const char *text)
 {
     int start_x = x;
-    char *rover = text;
+    const char *rover = text;
     char c;
 
     while((c = *rover++))
--- a/src/strife/hu_lib.h
+++ b/src/strife/hu_lib.h
@@ -112,7 +112,7 @@
 void	HUlib_eraseTextLine(hu_textline_t *l);
 
 // villsa [STRIFE]
-void HUlib_drawYellowText(int x, int y, char *text);
+void HUlib_drawYellowText(int x, int y, const char *text);
 
 
 //
--- a/src/strife/hu_stuff.c
+++ b/src/strife/hu_stuff.c
@@ -121,7 +121,7 @@
 // haleyjd 08/31/10: [STRIFE] Changed for Strife level names.
 // List of names for levels.
 
-char *mapnames[] =
+const char *mapnames[] =
 {
     // Strife map names
 
--- a/src/strife/hu_stuff.h
+++ b/src/strife/hu_stuff.h
@@ -59,7 +59,7 @@
 extern char player_names[8][16];   // villsa [STRIFE]
 
 // haleyjd [STRIFE] externalized:
-extern char *mapnames[];
+extern const char *mapnames[];
 
 // [STRIFE]
 extern patch_t* yfont[HU_FONTSIZE];   // haleyjd 09/18/10: [STRIFE]
--- a/src/strife/info.c
+++ b/src/strife/info.c
@@ -30,7 +30,7 @@
 #include "p_mobj.h"
 
 // villsa [STRIFE]
-char *sprnames[NUMSPRITES+1] =
+const char *sprnames[NUMSPRITES+1] =
 {
     "PLAY", "PNCH", "WAVE", "RBPY", "TRGT", "XBOW", "MMIS", "RIFG", 
     "RIFF", "FLMT", "FLMF", "BLST", "BLSF", "GREN", "GREF", "SIGH", 
--- a/src/strife/info.h
+++ b/src/strife/info.h
@@ -1833,7 +1833,7 @@
 } state_t;
 
 extern state_t	states[NUMSTATES];
-extern char *sprnames[];
+extern const char *sprnames[];
 
 typedef enum
 {
@@ -2211,7 +2211,7 @@
     int     damage;
     int     activesound;
     int     flags;
-    char*   name;
+    const char *name;
 } mobjinfo_t;
 
 extern mobjinfo_t mobjinfo[NUMMOBJTYPES];
--- a/src/strife/m_menu.c
+++ b/src/strife/m_menu.c
@@ -146,8 +146,8 @@
 
 // graphic name of cursors
 // haleyjd 08/27/10: [STRIFE] M_SKULL* -> M_CURS*
-char    *cursorName[8] = {"M_CURS1", "M_CURS2", "M_CURS3", "M_CURS4", 
-                          "M_CURS5", "M_CURS6", "M_CURS7", "M_CURS8" };
+const char *cursorName[8] = {"M_CURS1", "M_CURS2", "M_CURS3", "M_CURS4",
+                             "M_CURS5", "M_CURS6", "M_CURS7", "M_CURS8" };
 
 // haleyjd 20110210 [STRIFE]: skill level for menus
 int menuskill;
--- a/src/strife/p_dialog.c
+++ b/src/strife/p_dialog.c
@@ -158,7 +158,7 @@
 {
     const char *type_name;
     int nummessages;
-    char *messages[MAXRNDMESSAGES];
+    const char *messages[MAXRNDMESSAGES];
 } rndmessage_t;
 
 static rndmessage_t rndMessages[] = 
--- a/src/strife/p_local.h
+++ b/src/strife/p_local.h
@@ -92,7 +92,7 @@
 // haleyjd 08/30/10: [STRIFE] Needed externally
 void    P_Thrust (player_t* player, angle_t angle, fixed_t move);
 // villsa [STRIFE]
-char*   P_RemoveInventoryItem(player_t *player, int slot, int amount);
+const char *P_RemoveInventoryItem(player_t *player, int slot, int amount);
 
 
 //
--- a/src/strife/p_spec.c
+++ b/src/strife/p_spec.c
@@ -196,7 +196,7 @@
 // villsa [STRIFE] terrain type definitions
 typedef struct
 {
-    char*   flat;
+    const char *flat;
     int     type;
     int     num;
 } terraintype_t;
--- a/src/strife/p_user.c
+++ b/src/strife/p_user.c
@@ -595,7 +595,7 @@
 // P_RemoveInventoryItem
 // villsa [STRIFE] new function
 //
-char* P_RemoveInventoryItem(player_t *player, int slot, int amount)
+const char* P_RemoveInventoryItem(player_t *player, int slot, int amount)
 {
     mobjtype_t type;
 
@@ -841,7 +841,7 @@
 boolean P_UseInventoryItem(player_t* player, int item)
 {
     int i;
-    char* name;
+    const char *name;
 
     if(player->cheats & CF_ONFIRE)
         return false;
--- a/src/strife/r_things.c
+++ b/src/strife/r_things.c
@@ -171,9 +171,9 @@
 //  letter/number appended.
 // The rotation character can be 0 to signify no rotations.
 //
-void R_InitSpriteDefs (char** namelist) 
+void R_InitSpriteDefs (const char** namelist)
 { 
-    char**	check;
+    const char **check;
     int		i;
     int		l;
     int		frame;
@@ -292,7 +292,7 @@
 // R_InitSprites
 // Called at program start.
 //
-void R_InitSprites (char** namelist)
+void R_InitSprites (const char** namelist)
 {
     int		i;
 	
--- a/src/strife/r_things.h
+++ b/src/strife/r_things.h
@@ -52,7 +52,7 @@
 void R_AddSprites (sector_t* sec);
 void R_AddPSprites (void);
 void R_DrawSprites (void);
-void R_InitSprites (char** namelist);
+void R_InitSprites (const char** namelist);
 void R_ClearSprites (void);
 void R_DrawMasked (void);
 
--- a/src/strife/st_stuff.c
+++ b/src/strife/st_stuff.c
@@ -201,7 +201,7 @@
 static patch_t*         invarmor[2];      // armor icons
 
 // names for ammo patches
-static char *invammonames[NUMAMMO] =
+static const char *invammonames[NUMAMMO] =
 {
     "I_BLIT",
     "I_XQRL",