ref: 08b1ff3b0ba4796908d9aee601c62d9ce54f091f
parent: 533755e5298ecd39bd682dfd1e33c98d80445369
author: Samuel Villareal <[email protected]>
date: Fri Sep 17 23:02:38 EDT 2010
+ A_AcolyteSpecial fixed Subversion-branch: /branches/strife-branch Subversion-revision: 2101
--- a/src/strife/p_enemy.c
+++ b/src/strife/p_enemy.c
@@ -2874,7 +2874,6 @@
//
void A_AcolyteSpecial(mobj_t* actor)
{
- int p;
int i;
thinker_t* th;
@@ -2883,12 +2882,11 @@
for(i = 0; i < MAXPLAYERS; i++)
{
- if(playeringame[i])
- p++;
+ if(playeringame[i] && &players[i].health > 0)
+ break;
}
- // [STRIFE] TODO - whats the point of this?
- if(p == 8)
+ if(i == 8)
return;
for(th = thinkercap.next; th != &thinkercap; th = th->next)