ref: 07be64bbbfc345998d558afd0f84b1c9c430bd45
parent: 59a66543a1013dcdd28fb893a921cd232165af7f
author: Alex Mayfield <[email protected]>
date: Wed May 9 16:03:20 EDT 2018
Get Heretic, Hexen, Strife, and Setup compiling Something is messed up with Strife though, it crashes on boot.
--- a/config.h.cin
+++ b/config.h.cin
@@ -1,5 +1,6 @@
#cmakedefine PACKAGE_NAME "@PACKAGE_NAME@"
#cmakedefine PACKAGE_TARNAME "@PACKAGE_TARNAME@"
+#cmakedefine PACKAGE_VERSION "@PACKAGE_VERSION@"
#cmakedefine PACKAGE_STRING "@PACKAGE_STRING@"
#cmakedefine PROGRAM_PREFIX "@PROGRAM_PREFIX@"
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -121,3 +121,74 @@
set_target_properties("${PROGRAM_PREFIX}doom" PROPERTIES
LINK_FLAGS "/MANIFEST:NO")
endif()
+
+if(WIN32)
+ add_executable("${PROGRAM_PREFIX}heretic" ${SOURCE_FILES_WITH_DEH} "${CMAKE_CURRENT_BINARY_DIR}/resource.rc")
+else()
+ add_executable("${PROGRAM_PREFIX}heretic" ${SOURCE_FILES_WITH_DEH})
+endif()
+
+target_include_directories("${PROGRAM_PREFIX}heretic"
+ PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
+target_link_libraries("${PROGRAM_PREFIX}heretic" heretic ${EXTRA_LIBS})
+
+if(MSVC)
+ set_target_properties("${PROGRAM_PREFIX}heretic" PROPERTIES
+ LINK_FLAGS "/MANIFEST:NO")
+endif()
+
+if(WIN32)
+ add_executable("${PROGRAM_PREFIX}hexen" ${SOURCE_FILES} "${CMAKE_CURRENT_BINARY_DIR}/resource.rc")
+else()
+ add_executable("${PROGRAM_PREFIX}hexen" ${SOURCE_FILES})
+endif()
+
+target_include_directories("${PROGRAM_PREFIX}hexen"
+ PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
+target_link_libraries("${PROGRAM_PREFIX}hexen" hexen ${EXTRA_LIBS})
+
+if(MSVC)
+ set_target_properties("${PROGRAM_PREFIX}hexen" PROPERTIES
+ LINK_FLAGS "/MANIFEST:NO")
+endif()
+
+if(WIN32)
+ add_executable("${PROGRAM_PREFIX}strife" ${SOURCE_FILES_WITH_DEH} "${CMAKE_CURRENT_BINARY_DIR}/resource.rc")
+else()
+ add_executable("${PROGRAM_PREFIX}strife" ${SOURCE_FILES_WITH_DEH})
+endif()
+
+target_include_directories("${PROGRAM_PREFIX}strife"
+ PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
+target_link_libraries("${PROGRAM_PREFIX}strife" strife ${EXTRA_LIBS})
+
+if(MSVC)
+ set_target_properties("${PROGRAM_PREFIX}strife" PROPERTIES
+ LINK_FLAGS "/MANIFEST:NO")
+endif()
+
+# Source files needed for chocolate-setup:
+
+set(SETUP_FILES
+ deh_str.c deh_str.h
+ d_mode.c d_mode.h
+ d_iwad.c d_iwad.h
+ i_timer.c i_timer.h
+ m_config.c m_config.h
+ m_controls.c m_controls.h
+ net_io.c net_io.h
+ net_packet.c net_packet.h
+ net_sdl.c net_sdl.h
+ net_query.c net_query.h
+ net_structrw.c net_structrw.h
+ z_native.c z_zone.h)
+
+#if(WIN32)
+ #add_executable("${PROGRAM_PREFIX}setup" ${SETUP_FILES} ${COMMON_SOURCE_FILES} "${CMAKE_CURRENT_BINARY_DIR}/setup-res.rc")
+#else()
+ add_executable("${PROGRAM_PREFIX}setup" ${SETUP_FILES} ${COMMON_SOURCE_FILES})
+#endif()
+
+target_include_directories("${PROGRAM_PREFIX}setup"
+ PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
+target_link_libraries("${PROGRAM_PREFIX}setup" setup textscreen SDL2::SDL2main SDL2::SDL2 SDL2::mixer SDL2::net)
--- a/src/heretic/CMakeLists.txt
+++ b/src/heretic/CMakeLists.txt
@@ -1,0 +1,57 @@
+add_library(heretic STATIC
+ am_data.h
+ am_map.c am_map.h
+ ct_chat.c ct_chat.h
+ deh_ammo.c
+ deh_frame.c
+ deh_htext.c
+ deh_htic.c deh_htic.h
+ deh_sound.c
+ deh_thing.c
+ deh_weapon.c
+ d_main.c
+ d_net.c
+ doomdata.h
+ doomdef.h
+ dstrings.h
+ f_finale.c
+ g_game.c
+ info.c info.h
+ in_lude.c
+ m_random.c m_random.h
+ mn_menu.c
+ p_action.h
+ p_ceilng.c
+ p_doors.c
+ p_enemy.c
+ p_floor.c
+ p_inter.c
+ p_lights.c
+ p_local.h
+ p_map.c
+ p_maputl.c
+ p_mobj.c
+ p_plats.c
+ p_pspr.c
+ p_saveg.c
+ p_setup.c
+ p_sight.c
+ p_spec.c p_spec.h
+ p_switch.c
+ p_telept.c
+ p_tick.c
+ p_user.c
+ r_bsp.c
+ r_data.c
+ r_draw.c
+ r_local.h
+ r_main.c
+ r_plane.c
+ r_segs.c
+ r_things.c
+ sb_bar.c
+ sounds.c sounds.h
+ s_sound.c s_sound.h)
+
+target_include_directories(heretic PRIVATE "../" "${CMAKE_CURRENT_BINARY_DIR}/../../")
+target_link_libraries(heretic textscreen SDL2::SDL2 SDL2::mixer SDL2::net)
--- a/src/hexen/CMakeLists.txt
+++ b/src/hexen/CMakeLists.txt
@@ -1,0 +1,58 @@
+add_library(hexen STATIC
+ a_action.c
+ am_data.h
+ am_map.c am_map.h
+ ct_chat.c
+ ct_chat.h
+ d_net.c
+ f_finale.c
+ g_game.c
+ h2def.h
+ h2_main.c
+ info.c info.h
+ in_lude.c
+ m_random.c m_random.h
+ mn_menu.c
+ p_acs.c
+ p_anim.c
+ p_ceilng.c
+ p_doors.c
+ p_enemy.c
+ p_floor.c
+ p_inter.c
+ p_lights.c
+ p_local.h
+ p_map.c
+ p_maputl.c
+ p_mobj.c
+ po_man.c
+ p_plats.c
+ p_pspr.c
+ p_setup.c
+ p_sight.c
+ p_spec.c p_spec.h
+ p_switch.c
+ p_telept.c
+ p_things.c
+ p_tick.c
+ p_user.c
+ r_bsp.c
+ r_data.c
+ r_draw.c
+ r_local.h
+ r_main.c
+ r_plane.c
+ r_segs.c
+ r_things.c
+ s_sound.c s_sound.h
+ sb_bar.c
+ sc_man.c
+ sn_sonix.c
+ sounds.c sounds.h
+ st_start.c st_start.h
+ sv_save.c
+ textdefs.h
+ xddefs.h)
+
+target_include_directories(hexen PRIVATE "../" "${CMAKE_CURRENT_BINARY_DIR}/../../")
+target_link_libraries(hexen SDL2::SDL2 SDL2::mixer SDL2::net)
--- a/src/setup/CMakeLists.txt
+++ b/src/setup/CMakeLists.txt
@@ -1,0 +1,18 @@
+add_library(setup STATIC
+ compatibility.c compatibility.h
+ display.c display.h
+ joystick.c joystick.h
+ keyboard.c keyboard.h
+ mainmenu.c
+ mode.c mode.h
+ mouse.c mouse.h
+ multiplayer.c multiplayer.h
+ sound.c sound.h
+ execute.c execute.h
+ txt_joyaxis.c txt_joyaxis.h
+ txt_joybinput.c txt_joybinput.h
+ txt_keyinput.c txt_keyinput.h
+ txt_mouseinput.c txt_mouseinput.h)
+
+target_include_directories(setup PRIVATE "../" "${CMAKE_CURRENT_BINARY_DIR}/../../")
+target_link_libraries(setup textscreen SDL2::SDL2 SDL2::mixer)
--- a/src/strife/CMakeLists.txt
+++ b/src/strife/CMakeLists.txt
@@ -1,0 +1,75 @@
+set(STRIFE_SOURCES
+ am_map.c am_map.h
+ deh_ammo.c
+ deh_cheat.c
+ deh_strife.c
+ deh_frame.c
+ deh_misc.c deh_misc.h
+ deh_ptr.c
+ deh_sound.c
+ deh_thing.c
+ deh_weapon.c
+ d_englsh.h
+ d_items.c d_items.h
+ d_main.c d_main.h
+ d_net.c
+ doomdata.h
+ doomdef.c doomdef.h
+ doomstat.c doomstat.h
+ d_player.h
+ dstrings.c dstrings.h
+ d_textur.h
+ d_think.h
+ f_finale.c f_finale.h
+ f_wipe.c f_wipe.h
+ g_game.c g_game.h
+ hu_lib.c hu_lib.h
+ hu_stuff.c hu_stuff.h
+ info.c info.h
+ m_menu.c m_menu.h
+ m_random.c m_random.h
+ m_saves.c m_saves.h
+ p_ceilng.c
+ p_dialog.c p_dialog.h
+ p_doors.c
+ p_enemy.c
+ p_floor.c
+ p_inter.c p_inter.h
+ p_lights.c
+ p_local.h
+ p_map.c
+ p_maputl.c
+ p_mobj.c p_mobj.h
+ p_plats.c
+ p_pspr.c p_pspr.h
+ p_saveg.c p_saveg.h
+ p_setup.c p_setup.h
+ p_sight.c
+ p_spec.c p_spec.h
+ p_switch.c
+ p_telept.c
+ p_tick.c p_tick.h
+ p_user.c
+ r_bsp.c r_bsp.h
+ r_data.c r_data.h
+ r_defs.h
+ r_draw.c r_draw.h
+ r_local.h
+ r_main.c r_main.h
+ r_plane.c r_plane.h
+ r_segs.c r_segs.h
+ r_sky.c r_sky.h
+ r_state.h
+ r_things.c r_things.h
+ s_sound.c s_sound.h
+ sounds.c sounds.h
+ st_lib.c st_lib.h
+ st_stuff.c st_stuff.h
+ wi_stuff.c wi_stuff.h)
+if(MSVC)
+ list(APPEND STRIFE_SOURCES "../../win32/win_opendir.c" "../../win32/win_opendir.h")
+endif()
+add_library(strife STATIC ${STRIFE_SOURCES})
+
+target_include_directories(strife PRIVATE "../" "../../win32/" "${CMAKE_CURRENT_BINARY_DIR}/../../")
+target_link_libraries(strife textscreen SDL2::SDL2 SDL2::mixer SDL2::net)
--- /dev/null
+++ b/win32/win_opendir.c
@@ -1,0 +1,336 @@
+//
+// 03/10/2006 James Haley
+//
+// For this module only:
+// This code is public domain. No change sufficient enough to constitute a
+// significant or original work has been made, and thus it remains as such.
+//
+//
+// DESCRIPTION:
+//
+// Implementation of POSIX opendir for Visual C++.
+// Derived from the MinGW C Library Extensions Source (released to the
+// public domain). As with other Win32 modules, don't include most DOOM
+// headers into this or conflicts will occur.
+//
+// Original Header:
+//
+// * dirent.c
+// * This file has no copyright assigned and is placed in the Public Domain.
+// * This file is a part of the mingw-runtime package.
+// * No warranty is given; refer to the file DISCLAIMER within the package.
+// *
+// * Derived from DIRLIB.C by Matt J. Weinstein
+// * This note appears in the DIRLIB.H
+// * DIRLIB.H by M. J. Weinstein Released to public domain 1-Jan-89
+// *
+// * Updated by Jeremy Bettis <[email protected]>
+// * Significantly revised and rewinddir, seekdir and telldir added by Colin
+// * Peters <[email protected]>
+//
+
+#ifndef _MSC_VER
+#error i_opndir.c is for Microsoft Visual C++ only
+#endif
+
+#include <stdlib.h>
+#include <errno.h>
+#include <string.h>
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h> /* for GetFileAttributes */
+
+#include <tchar.h>
+#define SUFFIX _T("*")
+#define SLASH _T("\\")
+
+#include "win_opendir.h"
+
+//
+// opendir
+//
+// Returns a pointer to a DIR structure appropriately filled in to begin
+// searching a directory.
+//
+DIR *opendir(const _TCHAR *szPath)
+{
+ DIR *nd;
+ unsigned int rc;
+ _TCHAR szFullPath[MAX_PATH];
+
+ errno = 0;
+
+ if(!szPath)
+ {
+ errno = EFAULT;
+ return (DIR *)0;
+ }
+
+ if(szPath[0] == _T('\0'))
+ {
+ errno = ENOTDIR;
+ return (DIR *)0;
+ }
+
+ /* Attempt to determine if the given path really is a directory. */
+ rc = GetFileAttributes(szPath);
+ if(rc == (unsigned int)-1)
+ {
+ /* call GetLastError for more error info */
+ errno = ENOENT;
+ return (DIR *)0;
+ }
+ if(!(rc & FILE_ATTRIBUTE_DIRECTORY))
+ {
+ /* Error, entry exists but not a directory. */
+ errno = ENOTDIR;
+ return (DIR *)0;
+ }
+
+ /* Make an absolute pathname. */
+ _tfullpath(szFullPath, szPath, MAX_PATH);
+
+ /* Allocate enough space to store DIR structure and the complete
+ * directory path given. */
+ nd = (DIR *)(malloc(sizeof(DIR) + (_tcslen(szFullPath)
+ + _tcslen(SLASH)
+ + _tcslen(SUFFIX) + 1)
+ * sizeof(_TCHAR)));
+
+ if(!nd)
+ {
+ /* Error, out of memory. */
+ errno = ENOMEM;
+ return (DIR *)0;
+ }
+
+ /* Create the search expression. */
+ _tcscpy(nd->dd_name, szFullPath);
+
+ /* Add on a slash if the path does not end with one. */
+ if(nd->dd_name[0] != _T('\0')
+ && _tcsrchr(nd->dd_name, _T('/')) != nd->dd_name
+ + _tcslen(nd->dd_name) - 1
+ && _tcsrchr(nd->dd_name, _T('\\')) != nd->dd_name
+ + _tcslen(nd->dd_name) - 1)
+ {
+ _tcscat(nd->dd_name, SLASH);
+ }
+
+ /* Add on the search pattern */
+ _tcscat(nd->dd_name, SUFFIX);
+
+ /* Initialize handle to -1 so that a premature closedir doesn't try
+ * to call _findclose on it. */
+ nd->dd_handle = -1;
+
+ /* Initialize the status. */
+ nd->dd_stat = 0;
+
+ /* Initialize the dirent structure. ino and reclen are invalid under
+ * Win32, and name simply points at the appropriate part of the
+ * findfirst_t structure. */
+ nd->dd_dir.d_ino = 0;
+ nd->dd_dir.d_reclen = 0;
+ nd->dd_dir.d_namlen = 0;
+ memset(nd->dd_dir.d_name, 0, FILENAME_MAX);
+
+ return nd;
+}
+
+//
+// readdir
+//
+// Return a pointer to a dirent structure filled with the information on the
+// next entry in the directory.
+//
+struct dirent *readdir(DIR *dirp)
+{
+ errno = 0;
+
+ /* Check for valid DIR struct. */
+ if(!dirp)
+ {
+ errno = EFAULT;
+ return (struct dirent *)0;
+ }
+
+ if (dirp->dd_stat < 0)
+ {
+ /* We have already returned all files in the directory
+ * (or the structure has an invalid dd_stat). */
+ return (struct dirent *)0;
+ }
+ else if (dirp->dd_stat == 0)
+ {
+ /* We haven't started the search yet. */
+ /* Start the search */
+ dirp->dd_handle = _tfindfirst(dirp->dd_name, &(dirp->dd_dta));
+
+ if(dirp->dd_handle == -1)
+ {
+ /* Whoops! Seems there are no files in that
+ * directory. */
+ dirp->dd_stat = -1;
+ }
+ else
+ {
+ dirp->dd_stat = 1;
+ }
+ }
+ else
+ {
+ /* Get the next search entry. */
+ if(_tfindnext(dirp->dd_handle, &(dirp->dd_dta)))
+ {
+ /* We are off the end or otherwise error.
+ _findnext sets errno to ENOENT if no more file
+ Undo this. */
+ DWORD winerr = GetLastError();
+ if(winerr == ERROR_NO_MORE_FILES)
+ errno = 0;
+ _findclose(dirp->dd_handle);
+ dirp->dd_handle = -1;
+ dirp->dd_stat = -1;
+ }
+ else
+ {
+ /* Update the status to indicate the correct
+ * number. */
+ dirp->dd_stat++;
+ }
+ }
+
+ if (dirp->dd_stat > 0)
+ {
+ /* Successfully got an entry. Everything about the file is
+ * already appropriately filled in except the length of the
+ * file name. */
+ dirp->dd_dir.d_namlen = _tcslen(dirp->dd_dta.name);
+ _tcscpy(dirp->dd_dir.d_name, dirp->dd_dta.name);
+ return &dirp->dd_dir;
+ }
+
+ return (struct dirent *)0;
+}
+
+
+//
+// closedir
+//
+// Frees up resources allocated by opendir.
+//
+int closedir(DIR *dirp)
+{
+ int rc;
+
+ errno = 0;
+ rc = 0;
+
+ if(!dirp)
+ {
+ errno = EFAULT;
+ return -1;
+ }
+
+ if(dirp->dd_handle != -1)
+ {
+ rc = _findclose(dirp->dd_handle);
+ }
+
+ /* Delete the dir structure. */
+ free(dirp);
+
+ return rc;
+}
+
+//
+// rewinddir
+//
+// Return to the beginning of the directory "stream". We simply call findclose
+// and then reset things like an opendir.
+//
+void rewinddir(DIR * dirp)
+{
+ errno = 0;
+
+ if(!dirp)
+ {
+ errno = EFAULT;
+ return;
+ }
+
+ if(dirp->dd_handle != -1)
+ {
+ _findclose(dirp->dd_handle);
+ }
+
+ dirp->dd_handle = -1;
+ dirp->dd_stat = 0;
+}
+
+//
+// telldir
+//
+// Returns the "position" in the "directory stream" which can be used with
+// seekdir to go back to an old entry. We simply return the value in stat.
+//
+long telldir(DIR *dirp)
+{
+ errno = 0;
+
+ if(!dirp)
+ {
+ errno = EFAULT;
+ return -1;
+ }
+ return dirp->dd_stat;
+}
+
+//
+// seekdir
+//
+// Seek to an entry previously returned by telldir. We rewind the directory
+// and call readdir repeatedly until either dd_stat is the position number
+// or -1 (off the end). This is not perfect, in that the directory may
+// have changed while we weren't looking. But that is probably the case with
+// any such system.
+//
+void seekdir(DIR *dirp, long lPos)
+{
+ errno = 0;
+
+ if(!dirp)
+ {
+ errno = EFAULT;
+ return;
+ }
+
+ if(lPos < -1)
+ {
+ /* Seeking to an invalid position. */
+ errno = EINVAL;
+ return;
+ }
+ else if(lPos == -1)
+ {
+ /* Seek past end. */
+ if(dirp->dd_handle != -1)
+ {
+ _findclose(dirp->dd_handle);
+ }
+ dirp->dd_handle = -1;
+ dirp->dd_stat = -1;
+ }
+ else
+ {
+ /* Rewind and read forward to the appropriate index. */
+ rewinddir(dirp);
+
+ while((dirp->dd_stat < lPos) && readdir(dirp))
+ ; /* do-nothing loop */
+ }
+}
+
+// EOF
+
--- /dev/null
+++ b/win32/win_opendir.h
@@ -1,0 +1,73 @@
+//
+// 03/10/2006 James Haley
+//
+// For this module only:
+// This code is public domain. No change sufficient enough to constitute a
+// significant or original work has been made, and thus it remains as such.
+//
+//
+// DESCRIPTION:
+//
+// Implementation of POSIX opendir for Visual C++.
+// Derived from the MinGW C Library Extensions Source (released to the
+// public domain).
+//
+
+#ifndef I_OPNDIR_H__
+#define I_OPNDIR_H__
+
+#include <io.h>
+
+#ifndef FILENAME_MAX
+#define FILENAME_MAX 260
+#endif
+
+struct dirent
+{
+ long d_ino; /* Always zero. */
+ unsigned short d_reclen; /* Always zero. */
+ unsigned short d_namlen; /* Length of name in d_name. */
+ char d_name[FILENAME_MAX]; /* File name. */
+};
+
+/*
+ * This is an internal data structure. Good programmers will not use it
+ * except as an argument to one of the functions below.
+ * dd_stat field is now int (was short in older versions).
+ */
+typedef struct
+{
+ /* disk transfer area for this dir */
+ struct _finddata_t dd_dta;
+
+ /* dirent struct to return from dir (NOTE: this makes this thread
+ * safe as long as only one thread uses a particular DIR struct at
+ * a time) */
+ struct dirent dd_dir;
+
+ /* _findnext handle */
+ long dd_handle;
+
+ /*
+ * Status of search:
+ * 0 = not started yet (next entry to read is first entry)
+ * -1 = off the end
+ * positive = 0 based index of next entry
+ */
+ int dd_stat;
+
+ /* given path for dir with search pattern (struct is extended) */
+ char dd_name[1];
+} DIR;
+
+DIR *opendir(const char *);
+struct dirent *readdir(DIR *);
+int closedir(DIR *);
+void rewinddir(DIR *);
+long telldir(DIR *);
+void seekdir(DIR *, long);
+
+#endif
+
+// EOF
+