shithub: choc

Download patch

ref: 07be64bbbfc345998d558afd0f84b1c9c430bd45
parent: 59a66543a1013dcdd28fb893a921cd232165af7f
author: Alex Mayfield <[email protected]>
date: Wed May 9 16:03:20 EDT 2018

Get Heretic, Hexen, Strife, and Setup compiling

Something is messed up with Strife though, it crashes on boot.

--- a/config.h.cin
+++ b/config.h.cin
@@ -1,5 +1,6 @@
 #cmakedefine PACKAGE_NAME "@PACKAGE_NAME@"
 #cmakedefine PACKAGE_TARNAME "@PACKAGE_TARNAME@"
+#cmakedefine PACKAGE_VERSION "@PACKAGE_VERSION@"
 #cmakedefine PACKAGE_STRING "@PACKAGE_STRING@"
 #cmakedefine PROGRAM_PREFIX "@PROGRAM_PREFIX@"
 
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -121,3 +121,74 @@
     set_target_properties("${PROGRAM_PREFIX}doom" PROPERTIES
                           LINK_FLAGS "/MANIFEST:NO")
 endif()
+
+if(WIN32)
+    add_executable("${PROGRAM_PREFIX}heretic" ${SOURCE_FILES_WITH_DEH} "${CMAKE_CURRENT_BINARY_DIR}/resource.rc")
+else()
+    add_executable("${PROGRAM_PREFIX}heretic" ${SOURCE_FILES_WITH_DEH})
+endif()
+
+target_include_directories("${PROGRAM_PREFIX}heretic"
+                           PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
+target_link_libraries("${PROGRAM_PREFIX}heretic" heretic ${EXTRA_LIBS})
+
+if(MSVC)
+    set_target_properties("${PROGRAM_PREFIX}heretic" PROPERTIES
+                          LINK_FLAGS "/MANIFEST:NO")
+endif()
+
+if(WIN32)
+    add_executable("${PROGRAM_PREFIX}hexen" ${SOURCE_FILES} "${CMAKE_CURRENT_BINARY_DIR}/resource.rc")
+else()
+    add_executable("${PROGRAM_PREFIX}hexen" ${SOURCE_FILES})
+endif()
+
+target_include_directories("${PROGRAM_PREFIX}hexen"
+                           PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
+target_link_libraries("${PROGRAM_PREFIX}hexen" hexen ${EXTRA_LIBS})
+
+if(MSVC)
+    set_target_properties("${PROGRAM_PREFIX}hexen" PROPERTIES
+                          LINK_FLAGS "/MANIFEST:NO")
+endif()
+
+if(WIN32)
+    add_executable("${PROGRAM_PREFIX}strife" ${SOURCE_FILES_WITH_DEH} "${CMAKE_CURRENT_BINARY_DIR}/resource.rc")
+else()
+    add_executable("${PROGRAM_PREFIX}strife" ${SOURCE_FILES_WITH_DEH})
+endif()
+
+target_include_directories("${PROGRAM_PREFIX}strife"
+                           PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
+target_link_libraries("${PROGRAM_PREFIX}strife" strife ${EXTRA_LIBS})
+
+if(MSVC)
+    set_target_properties("${PROGRAM_PREFIX}strife" PROPERTIES
+                          LINK_FLAGS "/MANIFEST:NO")
+endif()
+
+# Source files needed for chocolate-setup:
+
+set(SETUP_FILES
+    deh_str.c           deh_str.h
+    d_mode.c            d_mode.h
+    d_iwad.c            d_iwad.h
+    i_timer.c           i_timer.h
+    m_config.c          m_config.h
+    m_controls.c        m_controls.h
+    net_io.c            net_io.h
+    net_packet.c        net_packet.h
+    net_sdl.c           net_sdl.h
+    net_query.c         net_query.h
+    net_structrw.c      net_structrw.h
+    z_native.c          z_zone.h)
+
+#if(WIN32)
+    #add_executable("${PROGRAM_PREFIX}setup" ${SETUP_FILES} ${COMMON_SOURCE_FILES} "${CMAKE_CURRENT_BINARY_DIR}/setup-res.rc")
+#else()
+    add_executable("${PROGRAM_PREFIX}setup" ${SETUP_FILES} ${COMMON_SOURCE_FILES})
+#endif()
+
+target_include_directories("${PROGRAM_PREFIX}setup"
+                           PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/../")
+target_link_libraries("${PROGRAM_PREFIX}setup" setup textscreen SDL2::SDL2main SDL2::SDL2 SDL2::mixer SDL2::net)
--- a/src/heretic/CMakeLists.txt
+++ b/src/heretic/CMakeLists.txt
@@ -1,0 +1,57 @@
+add_library(heretic STATIC
+            am_data.h
+            am_map.c            am_map.h
+            ct_chat.c           ct_chat.h
+            deh_ammo.c
+            deh_frame.c
+            deh_htext.c
+            deh_htic.c          deh_htic.h
+            deh_sound.c
+            deh_thing.c
+            deh_weapon.c
+            d_main.c
+            d_net.c
+                                doomdata.h
+                                doomdef.h
+                                dstrings.h
+            f_finale.c
+            g_game.c
+            info.c              info.h
+            in_lude.c
+            m_random.c          m_random.h
+            mn_menu.c
+                                p_action.h
+            p_ceilng.c
+            p_doors.c
+            p_enemy.c
+            p_floor.c
+            p_inter.c
+            p_lights.c
+            p_local.h
+            p_map.c
+            p_maputl.c
+            p_mobj.c
+            p_plats.c
+            p_pspr.c
+            p_saveg.c
+            p_setup.c
+            p_sight.c
+            p_spec.c            p_spec.h
+            p_switch.c
+            p_telept.c
+            p_tick.c
+            p_user.c
+            r_bsp.c
+            r_data.c
+            r_draw.c
+                                r_local.h
+            r_main.c
+            r_plane.c
+            r_segs.c
+            r_things.c
+            sb_bar.c
+            sounds.c            sounds.h
+            s_sound.c           s_sound.h)
+
+target_include_directories(heretic PRIVATE "../" "${CMAKE_CURRENT_BINARY_DIR}/../../")
+target_link_libraries(heretic textscreen SDL2::SDL2 SDL2::mixer SDL2::net)
--- a/src/hexen/CMakeLists.txt
+++ b/src/hexen/CMakeLists.txt
@@ -1,0 +1,58 @@
+add_library(hexen STATIC
+            a_action.c
+                                am_data.h
+            am_map.c            am_map.h
+            ct_chat.c
+                                ct_chat.h
+            d_net.c
+            f_finale.c
+            g_game.c
+                                h2def.h
+            h2_main.c
+            info.c              info.h
+            in_lude.c
+            m_random.c          m_random.h
+            mn_menu.c
+            p_acs.c
+            p_anim.c
+            p_ceilng.c
+            p_doors.c
+            p_enemy.c
+            p_floor.c
+            p_inter.c
+            p_lights.c
+                                p_local.h
+            p_map.c
+            p_maputl.c
+            p_mobj.c
+            po_man.c
+            p_plats.c
+            p_pspr.c
+            p_setup.c
+            p_sight.c
+            p_spec.c           p_spec.h
+            p_switch.c
+            p_telept.c
+            p_things.c
+            p_tick.c
+            p_user.c
+            r_bsp.c
+            r_data.c
+            r_draw.c
+                                r_local.h
+            r_main.c
+            r_plane.c
+            r_segs.c
+            r_things.c
+            s_sound.c           s_sound.h
+            sb_bar.c
+            sc_man.c
+            sn_sonix.c
+            sounds.c            sounds.h
+            st_start.c          st_start.h
+            sv_save.c
+                                textdefs.h
+                                xddefs.h)
+
+target_include_directories(hexen PRIVATE "../" "${CMAKE_CURRENT_BINARY_DIR}/../../")
+target_link_libraries(hexen SDL2::SDL2 SDL2::mixer SDL2::net)
--- a/src/setup/CMakeLists.txt
+++ b/src/setup/CMakeLists.txt
@@ -1,0 +1,18 @@
+add_library(setup STATIC
+            compatibility.c     compatibility.h
+            display.c           display.h
+            joystick.c          joystick.h
+            keyboard.c          keyboard.h
+            mainmenu.c
+            mode.c              mode.h
+            mouse.c             mouse.h
+            multiplayer.c       multiplayer.h
+            sound.c             sound.h
+            execute.c           execute.h
+            txt_joyaxis.c       txt_joyaxis.h
+            txt_joybinput.c     txt_joybinput.h
+            txt_keyinput.c      txt_keyinput.h
+            txt_mouseinput.c    txt_mouseinput.h)
+
+target_include_directories(setup PRIVATE "../" "${CMAKE_CURRENT_BINARY_DIR}/../../")
+target_link_libraries(setup textscreen SDL2::SDL2 SDL2::mixer)
--- a/src/strife/CMakeLists.txt
+++ b/src/strife/CMakeLists.txt
@@ -1,0 +1,75 @@
+set(STRIFE_SOURCES
+    am_map.c        am_map.h
+    deh_ammo.c
+    deh_cheat.c
+    deh_strife.c
+    deh_frame.c
+    deh_misc.c      deh_misc.h
+    deh_ptr.c
+    deh_sound.c
+    deh_thing.c
+    deh_weapon.c
+                    d_englsh.h
+    d_items.c       d_items.h
+    d_main.c        d_main.h
+    d_net.c
+                    doomdata.h
+    doomdef.c       doomdef.h
+    doomstat.c      doomstat.h
+                    d_player.h
+    dstrings.c      dstrings.h
+                    d_textur.h
+                    d_think.h
+    f_finale.c      f_finale.h
+    f_wipe.c        f_wipe.h
+    g_game.c        g_game.h
+    hu_lib.c        hu_lib.h
+    hu_stuff.c      hu_stuff.h
+    info.c          info.h
+    m_menu.c        m_menu.h
+    m_random.c      m_random.h
+    m_saves.c       m_saves.h
+    p_ceilng.c
+    p_dialog.c      p_dialog.h
+    p_doors.c
+    p_enemy.c
+    p_floor.c
+    p_inter.c       p_inter.h
+    p_lights.c
+                    p_local.h
+    p_map.c
+    p_maputl.c
+    p_mobj.c        p_mobj.h
+    p_plats.c
+    p_pspr.c        p_pspr.h
+    p_saveg.c       p_saveg.h
+    p_setup.c       p_setup.h
+    p_sight.c
+    p_spec.c        p_spec.h
+    p_switch.c
+    p_telept.c
+    p_tick.c        p_tick.h
+    p_user.c
+    r_bsp.c         r_bsp.h
+    r_data.c        r_data.h
+                    r_defs.h
+    r_draw.c        r_draw.h
+                    r_local.h
+    r_main.c        r_main.h
+    r_plane.c       r_plane.h
+    r_segs.c        r_segs.h
+    r_sky.c         r_sky.h
+                    r_state.h
+    r_things.c      r_things.h
+    s_sound.c       s_sound.h
+    sounds.c        sounds.h
+    st_lib.c        st_lib.h
+    st_stuff.c      st_stuff.h
+    wi_stuff.c      wi_stuff.h)
+if(MSVC)
+    list(APPEND STRIFE_SOURCES "../../win32/win_opendir.c" "../../win32/win_opendir.h")
+endif()
+add_library(strife STATIC ${STRIFE_SOURCES})
+
+target_include_directories(strife PRIVATE "../" "../../win32/" "${CMAKE_CURRENT_BINARY_DIR}/../../")
+target_link_libraries(strife textscreen SDL2::SDL2 SDL2::mixer SDL2::net)
--- /dev/null
+++ b/win32/win_opendir.c
@@ -1,0 +1,336 @@
+//
+// 03/10/2006 James Haley
+//
+// For this module only: 
+// This code is public domain. No change sufficient enough to constitute a
+// significant or original work has been made, and thus it remains as such.
+//
+//
+// DESCRIPTION:
+//
+// Implementation of POSIX opendir for Visual C++.
+// Derived from the MinGW C Library Extensions Source (released to the
+// public domain). As with other Win32 modules, don't include most DOOM
+// headers into this or conflicts will occur.
+//
+// Original Header:
+//
+// * dirent.c
+// * This file has no copyright assigned and is placed in the Public Domain.
+// * This file is a part of the mingw-runtime package.
+// * No warranty is given; refer to the file DISCLAIMER within the package.
+// *
+// * Derived from DIRLIB.C by Matt J. Weinstein 
+// * This note appears in the DIRLIB.H
+// * DIRLIB.H by M. J. Weinstein   Released to public domain 1-Jan-89
+// *
+// * Updated by Jeremy Bettis <[email protected]>
+// * Significantly revised and rewinddir, seekdir and telldir added by Colin
+// * Peters <[email protected]>
+//
+
+#ifndef _MSC_VER
+#error i_opndir.c is for Microsoft Visual C++ only
+#endif
+
+#include <stdlib.h>
+#include <errno.h>
+#include <string.h>
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h> /* for GetFileAttributes */
+
+#include <tchar.h>
+#define SUFFIX	_T("*")
+#define	SLASH	_T("\\")
+
+#include "win_opendir.h"
+
+//
+// opendir
+// 
+// Returns a pointer to a DIR structure appropriately filled in to begin
+// searching a directory.
+//
+DIR *opendir(const _TCHAR *szPath)
+{
+   DIR *nd;
+   unsigned int rc;
+   _TCHAR szFullPath[MAX_PATH];
+	
+   errno = 0;
+   
+   if(!szPath)
+   {
+      errno = EFAULT;
+      return (DIR *)0;
+   }
+   
+   if(szPath[0] == _T('\0'))
+   {
+      errno = ENOTDIR;
+      return (DIR *)0;
+   }
+
+   /* Attempt to determine if the given path really is a directory. */
+   rc = GetFileAttributes(szPath);
+   if(rc == (unsigned int)-1)
+   {
+      /* call GetLastError for more error info */
+      errno = ENOENT;
+      return (DIR *)0;
+   }
+   if(!(rc & FILE_ATTRIBUTE_DIRECTORY))
+   {
+      /* Error, entry exists but not a directory. */
+      errno = ENOTDIR;
+      return (DIR *)0;
+   }
+
+   /* Make an absolute pathname.  */
+   _tfullpath(szFullPath, szPath, MAX_PATH);
+
+   /* Allocate enough space to store DIR structure and the complete
+   * directory path given. */
+   nd = (DIR *)(malloc(sizeof(DIR) + (_tcslen(szFullPath)
+                                       + _tcslen(SLASH)
+                                       + _tcslen(SUFFIX) + 1)
+                                     * sizeof(_TCHAR)));
+
+   if(!nd)
+   {
+      /* Error, out of memory. */
+      errno = ENOMEM;
+      return (DIR *)0;
+   }
+
+   /* Create the search expression. */
+   _tcscpy(nd->dd_name, szFullPath);
+
+   /* Add on a slash if the path does not end with one. */
+   if(nd->dd_name[0] != _T('\0')
+      && _tcsrchr(nd->dd_name, _T('/'))  != nd->dd_name
+					    + _tcslen(nd->dd_name) - 1
+      && _tcsrchr(nd->dd_name, _T('\\')) != nd->dd_name
+      					    + _tcslen(nd->dd_name) - 1)
+   {
+      _tcscat(nd->dd_name, SLASH);
+   }
+
+   /* Add on the search pattern */
+   _tcscat(nd->dd_name, SUFFIX);
+   
+   /* Initialize handle to -1 so that a premature closedir doesn't try
+   * to call _findclose on it. */
+   nd->dd_handle = -1;
+
+   /* Initialize the status. */
+   nd->dd_stat = 0;
+
+   /* Initialize the dirent structure. ino and reclen are invalid under
+    * Win32, and name simply points at the appropriate part of the
+    * findfirst_t structure. */
+   nd->dd_dir.d_ino = 0;
+   nd->dd_dir.d_reclen = 0;
+   nd->dd_dir.d_namlen = 0;
+   memset(nd->dd_dir.d_name, 0, FILENAME_MAX);
+  
+   return nd;
+}
+
+//
+// readdir
+//
+// Return a pointer to a dirent structure filled with the information on the
+// next entry in the directory.
+//
+struct dirent *readdir(DIR *dirp)
+{
+   errno = 0;
+   
+   /* Check for valid DIR struct. */
+   if(!dirp)
+   {
+      errno = EFAULT;
+      return (struct dirent *)0;
+   }
+
+   if (dirp->dd_stat < 0)
+   {
+     /* We have already returned all files in the directory
+      * (or the structure has an invalid dd_stat). */
+      return (struct dirent *)0;
+   }
+   else if (dirp->dd_stat == 0)
+   {
+      /* We haven't started the search yet. */
+      /* Start the search */
+      dirp->dd_handle = _tfindfirst(dirp->dd_name, &(dirp->dd_dta));
+
+      if(dirp->dd_handle == -1)
+      {
+         /* Whoops! Seems there are no files in that
+          * directory. */
+         dirp->dd_stat = -1;
+      }
+      else
+      {
+         dirp->dd_stat = 1;
+      }
+   }
+   else
+   {
+      /* Get the next search entry. */
+      if(_tfindnext(dirp->dd_handle, &(dirp->dd_dta)))
+      {
+         /* We are off the end or otherwise error.	
+            _findnext sets errno to ENOENT if no more file
+            Undo this. */ 
+         DWORD winerr = GetLastError();
+         if(winerr == ERROR_NO_MORE_FILES)
+            errno = 0;
+         _findclose(dirp->dd_handle);
+         dirp->dd_handle = -1;
+         dirp->dd_stat = -1;
+      }
+      else
+      {
+         /* Update the status to indicate the correct
+          * number. */
+         dirp->dd_stat++;
+      }
+   }
+
+   if (dirp->dd_stat > 0)
+   {
+      /* Successfully got an entry. Everything about the file is
+       * already appropriately filled in except the length of the
+       * file name. */
+      dirp->dd_dir.d_namlen = _tcslen(dirp->dd_dta.name);
+      _tcscpy(dirp->dd_dir.d_name, dirp->dd_dta.name);
+      return &dirp->dd_dir;
+   }
+
+   return (struct dirent *)0;
+}
+
+
+//
+// closedir
+//
+// Frees up resources allocated by opendir.
+//
+int closedir(DIR *dirp)
+{
+   int rc;
+   
+   errno = 0;
+   rc = 0;
+   
+   if(!dirp)
+   {
+      errno = EFAULT;
+      return -1;
+   }
+
+   if(dirp->dd_handle != -1)
+   {
+      rc = _findclose(dirp->dd_handle);
+   }
+
+   /* Delete the dir structure. */
+   free(dirp);
+   
+   return rc;
+}
+
+//
+// rewinddir
+//
+// Return to the beginning of the directory "stream". We simply call findclose
+// and then reset things like an opendir.
+//
+void rewinddir(DIR * dirp)
+{
+   errno = 0;
+   
+   if(!dirp)
+   {
+      errno = EFAULT;
+      return;
+   }
+
+   if(dirp->dd_handle != -1)
+   {
+      _findclose(dirp->dd_handle);
+   }
+   
+   dirp->dd_handle = -1;
+   dirp->dd_stat = 0;
+}
+
+//
+// telldir
+//
+// Returns the "position" in the "directory stream" which can be used with
+// seekdir to go back to an old entry. We simply return the value in stat.
+//
+long telldir(DIR *dirp)
+{
+   errno = 0;
+   
+   if(!dirp)
+   {
+      errno = EFAULT;
+      return -1;
+   }
+   return dirp->dd_stat;
+}
+
+//
+// seekdir
+//
+// Seek to an entry previously returned by telldir. We rewind the directory
+// and call readdir repeatedly until either dd_stat is the position number
+// or -1 (off the end). This is not perfect, in that the directory may
+// have changed while we weren't looking. But that is probably the case with
+// any such system.
+//
+void seekdir(DIR *dirp, long lPos)
+{
+   errno = 0;
+   
+   if(!dirp)
+   {
+      errno = EFAULT;
+      return;
+   }
+
+   if(lPos < -1)
+   {
+      /* Seeking to an invalid position. */
+      errno = EINVAL;
+      return;
+   }
+   else if(lPos == -1)
+   {
+      /* Seek past end. */
+      if(dirp->dd_handle != -1)
+      {
+         _findclose(dirp->dd_handle);
+      }
+      dirp->dd_handle = -1;
+      dirp->dd_stat = -1;
+   }
+   else
+   {
+      /* Rewind and read forward to the appropriate index. */
+      rewinddir(dirp);
+      
+      while((dirp->dd_stat < lPos) && readdir(dirp))
+         ; /* do-nothing loop */
+   }
+}
+
+// EOF
+
--- /dev/null
+++ b/win32/win_opendir.h
@@ -1,0 +1,73 @@
+//
+// 03/10/2006 James Haley
+//
+// For this module only: 
+// This code is public domain. No change sufficient enough to constitute a
+// significant or original work has been made, and thus it remains as such.
+//
+//
+// DESCRIPTION:
+//
+// Implementation of POSIX opendir for Visual C++.
+// Derived from the MinGW C Library Extensions Source (released to the
+//  public domain).
+//
+
+#ifndef I_OPNDIR_H__
+#define I_OPNDIR_H__
+
+#include <io.h>
+
+#ifndef FILENAME_MAX
+#define FILENAME_MAX 260
+#endif
+
+struct dirent
+{
+   long		  d_ino;    /* Always zero. */
+   unsigned short d_reclen; /* Always zero. */
+   unsigned short d_namlen; /* Length of name in d_name. */
+   char           d_name[FILENAME_MAX]; /* File name. */
+};
+
+/*
+ * This is an internal data structure. Good programmers will not use it
+ * except as an argument to one of the functions below.
+ * dd_stat field is now int (was short in older versions).
+ */
+typedef struct
+{
+   /* disk transfer area for this dir */
+   struct _finddata_t dd_dta;
+
+   /* dirent struct to return from dir (NOTE: this makes this thread
+    * safe as long as only one thread uses a particular DIR struct at
+    * a time) */
+   struct dirent dd_dir;
+
+   /* _findnext handle */
+   long	dd_handle;
+
+   /*
+    * Status of search:
+    *   0 = not started yet (next entry to read is first entry)
+    *  -1 = off the end
+    *   positive = 0 based index of next entry
+    */
+   int dd_stat;
+
+   /* given path for dir with search pattern (struct is extended) */
+   char dd_name[1];
+} DIR;
+
+DIR *opendir(const char *);
+struct dirent *readdir(DIR *);
+int closedir(DIR *);
+void rewinddir(DIR *);
+long telldir(DIR *);
+void seekdir(DIR *, long);
+
+#endif
+
+// EOF
+