ref: 07109cb24fab1ecde3f2abc8220201f3da99f4e8
parent: 118d869f5b104563284ac033e156a6bb85a4d642
author: Simon Howard <[email protected]>
date: Thu Jan 4 20:36:31 EST 2018
hexen: Add bounds checking for strings table. ACS lumps provide a strings table but we must enforce that all lookups into this table are properly bounds checked.
--- a/src/hexen/p_acs.c
+++ b/src/hexen/p_acs.c
@@ -909,6 +909,15 @@
return var;
}
+static char *StringLookup(int string_index)
+{
+ ACSAssert(string_index >= 0,
+ "negative string index: %d < 0", string_index);
+ ACSAssert(string_index < ACStringCount,
+ "invalid string index: %d >= %d", string_index, ACStringCount);
+ return ACStrings[string_index];
+}
+
//==========================================================================
//
// P-Code Commands
@@ -1517,7 +1526,7 @@
int flat;
int sectorIndex;
- flat = R_FlatNumForName(ACStrings[Pop()]);
+ flat = R_FlatNumForName(StringLookup(Pop()));
tag = Pop();
sectorIndex = -1;
while ((sectorIndex = P_FindSectorFromTag(tag, sectorIndex)) >= 0)
@@ -1535,7 +1544,7 @@
tag = LONG(*PCodePtr);
++PCodePtr;
- flat = R_FlatNumForName(ACStrings[LONG(*PCodePtr)]);
+ flat = R_FlatNumForName(StringLookup(LONG(*PCodePtr)));
++PCodePtr;
sectorIndex = -1;
while ((sectorIndex = P_FindSectorFromTag(tag, sectorIndex)) >= 0)
@@ -1551,7 +1560,7 @@
int flat;
int sectorIndex;
- flat = R_FlatNumForName(ACStrings[Pop()]);
+ flat = R_FlatNumForName(StringLookup(Pop()));
tag = Pop();
sectorIndex = -1;
while ((sectorIndex = P_FindSectorFromTag(tag, sectorIndex)) >= 0)
@@ -1569,7 +1578,7 @@
tag = LONG(*PCodePtr);
++PCodePtr;
- flat = R_FlatNumForName(ACStrings[LONG(*PCodePtr)]);
+ flat = R_FlatNumForName(StringLookup(LONG(*PCodePtr)));
++PCodePtr;
sectorIndex = -1;
while ((sectorIndex = P_FindSectorFromTag(tag, sectorIndex)) >= 0)
@@ -1746,7 +1755,7 @@
static int CmdPrintString(void)
{
- M_StringConcat(PrintBuffer, ACStrings[Pop()], sizeof(PrintBuffer));
+ M_StringConcat(PrintBuffer, StringLookup(Pop()), sizeof(PrintBuffer));
return SCRIPT_CONTINUE;
}
@@ -1826,7 +1835,7 @@
mobj = (mobj_t *) & ACScript->line->frontsector->soundorg;
}
volume = Pop();
- S_StartSoundAtVolume(mobj, S_GetSoundID(ACStrings[Pop()]), volume);
+ S_StartSoundAtVolume(mobj, S_GetSoundID(StringLookup(Pop())), volume);
return SCRIPT_CONTINUE;
}
@@ -1839,7 +1848,7 @@
int searcher;
volume = Pop();
- sound = S_GetSoundID(ACStrings[Pop()]);
+ sound = S_GetSoundID(StringLookup(Pop()));
tid = Pop();
searcher = -1;
while ((mobj = P_FindMobjFromTID(tid, &searcher)) != NULL)
@@ -1854,7 +1863,7 @@
int volume;
volume = Pop();
- S_StartSoundAtVolume(NULL, S_GetSoundID(ACStrings[Pop()]), volume);
+ S_StartSoundAtVolume(NULL, S_GetSoundID(StringLookup(Pop())), volume);
return SCRIPT_CONTINUE;
}
@@ -1867,7 +1876,7 @@
{
mobj = (mobj_t *) & ACScript->line->frontsector->soundorg;
}
- SN_StartSequenceName(mobj, ACStrings[Pop()]);
+ SN_StartSequenceName(mobj, StringLookup(Pop()));
return SCRIPT_CONTINUE;
}
@@ -1880,7 +1889,7 @@
int texture;
int searcher;
- texture = R_TextureNumForName(ACStrings[Pop()]);
+ texture = R_TextureNumForName(StringLookup(Pop()));
position = Pop();
side = Pop();
lineTag = Pop();