ref: 01e9eff0e42b4255fd230fe1f9e5de9c9ed16e8f
parent: af6bdd73396e166417484c2efe4a0eb48aac780e
author: Simon Howard <[email protected]>
date: Wed Jan 11 21:18:59 EST 2006
Only start new games when in the waiting-for-start state. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 285
--- a/src/net_client.c
+++ b/src/net_client.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_client.c 284 2006-01-12 02:11:52Z fraggle $
+// $Id: net_client.c 285 2006-01-12 02:18:59Z fraggle $
//
// Copyright(C) 2005 Simon Howard
//
@@ -21,6 +21,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.18 2006/01/12 02:18:59 fraggle
+// Only start new games when in the waiting-for-start state.
+//
// Revision 1.17 2006/01/12 02:11:52 fraggle
// Game start packets
//
@@ -250,6 +253,13 @@
{
return;
}
+
+ if (client_state != CLIENT_STATE_WAITING_START)
+ {
+ return;
+ }
+
+ // Start the game
consoleplayer = player_number;
--- a/src/net_server.c
+++ b/src/net_server.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: net_server.c 284 2006-01-12 02:11:52Z fraggle $
+// $Id: net_server.c 285 2006-01-12 02:18:59Z fraggle $
//
// Copyright(C) 2005 Simon Howard
//
@@ -21,6 +21,9 @@
// 02111-1307, USA.
//
// $Log$
+// Revision 1.21 2006/01/12 02:18:59 fraggle
+// Only start new games when in the waiting-for-start state.
+//
// Revision 1.20 2006/01/12 02:11:52 fraggle
// Game start packets
//
@@ -406,6 +409,13 @@
if (!NET_ReadSettings(packet, &settings))
{
// Malformed packet
+
+ return;
+ }
+
+ if (server_state != SERVER_WAITING_START)
+ {
+ // Can only start a game if we are in the waiting start state.
return;
}