ref: 56f1e92bcab1dad60dad8791428b84a0a4c0453b
parent: 1fcb507e98d51bbf6c03967964d02f3c621daf6c
author: Jacob Moody <[email protected]>
date: Wed Aug 30 18:46:25 EDT 2023
build and link
--- a/src/SDLU.c
+++ b/src/SDLU.c
@@ -168,11 +168,7 @@
int currentWidth = 0;
int currentHeight = 0;
-#if SDL_VERSION_ATLEAST(2,26,0)
- SDL_GetWindowSizeInPixels(g_window, ¤tWidth, ¤tHeight);
-#else
SDL_GetWindowSize(g_window, ¤tWidth, ¤tHeight);
-#endif
if (currentWidth < minWidth || currentHeight < minHeight)
{
@@ -216,7 +212,7 @@
SDL_SetPaletteColors(s_grayscalePalette, grayscaleColors, 0, arrsize(grayscaleColors));
s_standardCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_ARROW);
- s_handCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND);
+ //s_handCursor = SDL_CreateSystemCursor(SDL_SYSTEM_CURSOR_HAND);
}
@@ -282,7 +278,7 @@
return;
}
- return SDL_GetRGB( px, surface->format, &pixel->r, &pixel->g, &pixel->b );
+ SDL_GetRGB( px, surface->format, &pixel->r, &pixel->g, &pixel->b );
}
@@ -440,13 +436,9 @@
int windowPixelH = 1;
SDL_GetWindowSize(g_window, &windowPointW, &windowPointH);
-#if SDL_VERSION_ATLEAST(2,26,0)
- SDL_GetWindowSizeInPixels(g_window, &windowPixelW, &windowPixelH);
-#else
// Backwards compat with old versions of SDL
windowPixelW = windowPointW;
windowPixelH = windowPointH;
-#endif
if (windowPointW != windowPixelW || windowPointH != windowPixelH)
{
--- a/src/SDLU.h
+++ b/src/SDLU.h
@@ -27,8 +27,8 @@
#define SYSTEM_CURSOR_ARROW 1
#define SYSTEM_CURSOR_HAND 2
-void SDLU_Init();
-void SDLU_CreateRendererTexture();
+void SDLU_Init(void);
+void SDLU_CreateRendererTexture(void);
SDL_Rect* SDLU_MRectToSDLRect( const MRect* in, SDL_Rect* out );
MRect* SDLU_SDLRectToMRect( const SDL_Rect* in, MRect* out );
int SDLU_BlitSurface( SDL_Surface* src, SDL_Rect* srcrect, SDL_Surface* dst, SDL_Rect* dstrect );
@@ -38,16 +38,16 @@
void SDLU_BlitFrontSurface( SDL_Surface* source, SDL_Rect* sourceSDLRect, SDL_Rect* destSDLRect );
void SDLU_SetBrightness( float b );
void SDLU_AcquireSurface( SDL_Surface* surface );
-SDL_Surface* SDLU_GetCurrentSurface();
+SDL_Surface* SDLU_GetCurrentSurface(void);
void SDLU_ReleaseSurface( SDL_Surface* surface );
void SDLU_GetMouse( MPoint* pt );
-int SDLU_Button();
-void SDLU_Yield();
-void SDLU_PumpEvents();
-void SDLU_StartWatchingTyping();
-void SDLU_StopWatchingTyping();
+int SDLU_Button(void);
+void SDLU_Yield(void);
+void SDLU_PumpEvents(void);
+void SDLU_StartWatchingTyping(void);
+void SDLU_StopWatchingTyping(void);
MBoolean SDLU_CheckASCIITyping(char* ascii);
MBoolean SDLU_CheckSDLTyping(SDL_Keycode* sdlKey);
-MBoolean SDLU_IsForeground();
-void SDLU_Present();
+MBoolean SDLU_IsForeground(void);
+void SDLU_Present(void);
void SDLU_SetSystemCursor(int which);
--- a/src/gameticks.c
+++ b/src/gameticks.c
@@ -1,6 +1,10 @@
// gameticks.c
+#ifdef __plan9__
+#include <SDL2/SDL.h>
+#else
#include <SDL_timer.h>
+#endif
#include "gameticks.h"
MTicks baseTickCount, freezeTickCount;
--- a/src/gameticks.h
+++ b/src/gameticks.h
@@ -2,7 +2,7 @@
#include "MTypes.h"
-MTicks MTickCount();
+MTicks MTickCount( void );
void InitGameTickCount( void );
void FreezeGameTickCount( void );
void UnfreezeGameTickCount( void );
--- a/src/gworld.h
+++ b/src/gworld.h
@@ -10,8 +10,8 @@
#define kBlastHeight 72
#define kBlastFrames 14
-void GetBlobGraphics();
-void InitPlayerWorlds();
+void GetBlobGraphics(void);
+void InitPlayerWorlds(void);
void DrawPICTInSurface( SDL_Surface* surface, int pictID );
SDL_Surface* LoadPICTAsSurface( int pictID, int depth );
--- a/src/keyselect.h
+++ b/src/keyselect.h
@@ -5,7 +5,7 @@
extern "C"
#endif
-void CheckKeys();
+void CheckKeys(void);
extern SDL_Keycode playerKeys[2][4];
extern const SDL_Keycode defaultPlayerKeys[2][4];
binary files a/src/main.c b/src/main.c differ
--- a/src/main.h
+++ b/src/main.h
@@ -22,16 +22,16 @@
void QuickFadeIn( MRGBColor* color );
void QuickFadeOut( MRGBColor* color );
MBoolean FileExists( const char* name );
-void GoToBackground();
+void GoToBackground( void );
MBoolean ControlKeyIsPressed( void );
MBoolean OptionKeyIsPressed( void );
MBoolean DeleteKeyIsPressed( void );
-MBoolean IsRegistered();
-void InitRegistration();
-void NoPaint();
-void NeedRefresh();
+MBoolean IsRegistered( void );
+void InitRegistration( void );
+void NoPaint( void );
+void NeedRefresh( void );
const char* QuickResourceName( const char* prefix, int id, const char* extension );
-void WaitForRegainFocus();
+void WaitForRegainFocus( void );
typedef struct KeyList
@@ -261,4 +261,4 @@
extern MBoolean playerWindowVisible[2];
extern KeyList hitKey[2];
extern int backgroundID;
-extern void (*DoFullRepaint)();
+extern void (*DoFullRepaint)(void);
--- a/src/music.h
+++ b/src/music.h
@@ -8,7 +8,7 @@
void SlowMusic( void );
int GetCurrentMusic( void );
void ChooseMusic( short which );
-void ShutdownMusic();
+void ShutdownMusic( void );
extern MBoolean musicOn;
--- a/src/soundfx.h
+++ b/src/soundfx.h
@@ -1,12 +1,12 @@
// soundfx.h
-void InitSound();
-void ShutdownSound();
+void InitSound( void );
+void ShutdownSound( void );
void PlayStereo( int player, short which );
void PlayStereoFrequency( int player, short which, short freq );
void PlayMono( int which );
-void UpdateSound();
+void UpdateSound( void );
enum
{
--- a/src/support/cmixer.c
+++ b/src/support/cmixer.c
@@ -61,6 +61,11 @@
PCMFORMAT_2CH_LE16 = 0x22,
PCMFORMAT_1CH_BE16 = PCMFORMAT_1CH_LE16 | 0x80,
PCMFORMAT_2CH_BE16 = PCMFORMAT_2CH_LE16 | 0x80,
+
+ VOIX = 0x1,
+ DEAD = 0x2,
+ MODS = 0x3,
+ WAVS = 0x4,
};
struct CMWavStream
@@ -417,7 +422,7 @@
static inline CMVoice* CMVoice_Check(void* ptr)
{
CMVoice* voice = (CMVoice*) ptr;
- CM_ASSERT(voice->cookie == 'VOIX', "VOIX cookie not found");
+ CM_ASSERT(voice->cookie == VOIX, "VOIX cookie not found");
return voice;
}
@@ -425,7 +430,7 @@
{
CMVoice* voice = SDL_calloc(1, sizeof(CMVoice));
- voice->cookie = 'VOIX';
+ voice->cookie = VOIX;
voice->sampleRate = 0;
voice->sampleCount = 0;
voice->end = 0;
@@ -463,7 +468,7 @@
if (voice->callbacks.free)
voice->callbacks.free(voice);
- voice->cookie = 'DEAD';
+ voice->cookie = DEAD;
SDL_free(voice);
}
@@ -708,8 +713,8 @@
static inline CMWavStream* CMWavStream_Check(CMVoice* voice)
{
- CM_ASSERT(voice->cookie == 'VOIX', "VOIX cookie not found");
- CM_ASSERT(voice->wav.cookie == 'WAVS', "WAVS cookie not found");
+ CM_ASSERT(voice->cookie == VOIX, "VOIX cookie not found");
+ CM_ASSERT(voice->wav.cookie == WAVS, "WAVS cookie not found");
return &voice->wav;
}
@@ -717,7 +722,7 @@
{
CMWavStream* wav = &voice->wav;
- wav->cookie = 'WAVS';
+ wav->cookie = WAVS;
wav->pcmformat = PCMFORMAT_NULL;
wav->idx = 0;
@@ -745,7 +750,7 @@
wav->data = NULL;
wav->dataLength = 0;
wav->ownData = false;
- wav->cookie = 'DEAD';
+ wav->cookie = DEAD;
}
static void RewindWav(CMVoice* voice)
@@ -916,8 +921,8 @@
static inline CMModStream* CMModStream_Check(CMVoice* voice)
{
- CM_ASSERT(voice->cookie == 'VOIX', "VOIX cookie not found");
- CM_ASSERT(voice->mod.cookie == 'MODS', "MODS cookie not found");
+ CM_ASSERT(voice->cookie == VOIX, "VOIX cookie not found");
+ CM_ASSERT(voice->mod.cookie == MODS, "MODS cookie not found");
return &voice->mod;
}
@@ -934,7 +939,7 @@
voice->callbacks.fillBuffer = StreamMod;
voice->callbacks.free = FreeMod;
- voice->mod.cookie = 'MODS';
+ voice->mod.cookie = MODS;
voice->mod.replayBuffer = SDL_calloc(1, 2048 * 8 * sizeof(voice->mod.replayBuffer[0]));
voice->mod.replayBufferOffset = 0;
voice->mod.replayBufferSamples = 0;
@@ -956,7 +961,7 @@
SDL_free(mod->moduleFileMemory);
SDL_free(mod->replayBuffer);
- mod->cookie = 'DEAD';
+ mod->cookie = DEAD;
}
void CMVoice_SetMODPlaybackSpeed(CMVoice* voice, double speed)