shithub: candycrisis

Download patch

ref: 3dd9cf71ff8e00d23b5741337d48e2e6ed169fe9
parent: d1e75dc244dde2e08dc4bc7f4d448863c83f37cf
author: Iliyas Jorio <[email protected]>
date: Tue Jul 28 18:39:30 EDT 2020

CMakeLists.txt - project compiles and runs

diff: cannot open b/cmake//null: file does not exist: 'b/cmake//null'
--- /dev/null
+++ b/.gitignore
@@ -1,0 +1,2 @@
+cmake-build-*
+
--- /dev/null
+++ b/CMakeLists.txt
@@ -1,0 +1,77 @@
+cmake_minimum_required(VERSION 3.16)
+project(Candy_Crisis)
+
+set(CMAKE_CXX_STANDARD 14)
+
+set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/")
+find_package(SDL2 REQUIRED)
+find_package( SDL2_image REQUIRED)
+include_directories(${SDL2_INCLUDE_DIRS} ${SDL2_IMAGE_INCLUDE_DIRS})
+
+include_directories(.)
+
+add_executable(Candy_Crisis
+        blitter.cpp
+        blitter.h
+        CandyCrisis.cpp
+        CandyCrisis.h
+        control.cpp
+        control.h
+        font.cpp
+        font.h
+        gameticks.cpp
+        gameticks.h
+        graphics.cpp
+        graphics.h
+        graymonitor.cpp
+        graymonitor.h
+        grays.cpp
+        grays.h
+        gworld.cpp
+        gworld.h
+        hiscore.cpp
+        hiscore.h
+        keyselect.cpp
+        keyselect.h
+        level.cpp
+        level.h
+        main.cpp
+        main.h
+        moving.cpp
+        moving.h
+        MTypes.cpp
+        MTypes.h
+        music.cpp
+        music.h
+        next.cpp
+        next.h
+        opponent.cpp
+        opponent.h
+        pause.cpp
+        pause.h
+        players.cpp
+        players.h
+        prefs.cpp
+        prefs.h
+        random.cpp
+        random.h
+        Resource.h
+        score.cpp
+        score.h
+        SDLU.cpp
+        SDLU.h
+        soundfx.cpp
+        soundfx.h
+        stdafx.cpp
+        stdafx.h
+        targetver.h
+        tutorial.cpp
+        tutorial.h
+        tweak.cpp
+        tweak.h
+        victory.cpp
+        victory.h
+        zap.cpp
+        zap.h)
+
+target_link_libraries(Candy_Crisis ${SDL2_LIBRARIES} ${SDL2_IMAGE_LIBRARIES} SDL2 SDL2_image)
\ No newline at end of file
--- /dev/null
+++ b/cmake/FindSDL2_image.cmake
@@ -1,0 +1,102 @@
+# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
+# file Copyright.txt or https://cmake.org/licensing for details.
+
+#.rst:
+# FindSDL2_image
+# -------------
+#
+# Locate SDL2_image library
+#
+# This module defines:
+#
+# ::
+#
+#   SDL2_IMAGE_LIBRARIES, the name of the library to link against
+#   SDL2_IMAGE_INCLUDE_DIRS, where to find the headers
+#   SDL2_IMAGE_FOUND, if false, do not try to link against
+#   SDL2_IMAGE_VERSION_STRING - human-readable string containing the
+#                              version of SDL2_image
+#
+#
+#
+# For backward compatibility the following variables are also set:
+#
+# ::
+#
+#   SDL2IMAGE_LIBRARY (same value as SDL2_IMAGE_LIBRARIES)
+#   SDL2IMAGE_INCLUDE_DIR (same value as SDL2_IMAGE_INCLUDE_DIRS)
+#   SDL2IMAGE_FOUND (same value as SDL2_IMAGE_FOUND)
+#
+#
+#
+# $SDLDIR is an environment variable that would correspond to the
+# ./configure --prefix=$SDLDIR used in building SDL.
+#
+# Created by Eric Wing.  This was influenced by the FindSDL.cmake
+# module, but with modifications to recognize OS X frameworks and
+# additional Unix paths (FreeBSD, etc).
+
+if(NOT SDL2_IMAGE_INCLUDE_DIR AND SDL2IMAGE_INCLUDE_DIR)
+  set(SDL2_IMAGE_INCLUDE_DIR ${SDL2IMAGE_INCLUDE_DIR} CACHE PATH "directory cache
+entry initialized from old variable name")
+endif()
+find_path(SDL2_IMAGE_INCLUDE_DIR SDL_image.h
+  HINTS
+    ENV SDL2IMAGEDIR
+    ENV SDL2DIR
+    ${SDL2_DIR}
+  PATH_SUFFIXES SDL2
+                # path suffixes to search inside ENV{SDL2DIR}
+                include/SDL2 include
+)
+
+if(CMAKE_SIZEOF_VOID_P EQUAL 8)
+  set(VC_LIB_PATH_SUFFIX lib/x64)
+else()
+  set(VC_LIB_PATH_SUFFIX lib/x86)
+endif()
+
+if(NOT SDL2_IMAGE_LIBRARY AND SDL2IMAGE_LIBRARY)
+  set(SDL2_IMAGE_LIBRARY ${SDL2IMAGE_LIBRARY} CACHE FILEPATH "file cache entry
+initialized from old variable name")
+endif()
+find_library(SDL2_IMAGE_LIBRARY
+  NAMES SDL2_image
+  HINTS
+    ENV SDL2IMAGEDIR
+    ENV SDL2DIR
+    ${SDL2_DIR}
+  PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
+)
+
+if(SDL2_IMAGE_INCLUDE_DIR AND EXISTS "${SDL2_IMAGE_INCLUDE_DIR}/SDL2_image.h")
+  file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL2_image.h" SDL2_IMAGE_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL2_IMAGE_MAJOR_VERSION[ \t]+[0-9]+$")
+  file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL2_image.h" SDL2_IMAGE_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL2_IMAGE_MINOR_VERSION[ \t]+[0-9]+$")
+  file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL2_image.h" SDL2_IMAGE_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL2_IMAGE_PATCHLEVEL[ \t]+[0-9]+$")
+  string(REGEX REPLACE "^#define[ \t]+SDL2_IMAGE_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MAJOR "${SDL2_IMAGE_VERSION_MAJOR_LINE}")
+  string(REGEX REPLACE "^#define[ \t]+SDL2_IMAGE_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MINOR "${SDL2_IMAGE_VERSION_MINOR_LINE}")
+  string(REGEX REPLACE "^#define[ \t]+SDL2_IMAGE_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_PATCH "${SDL2_IMAGE_VERSION_PATCH_LINE}")
+  set(SDL2_IMAGE_VERSION_STRING ${SDL2_IMAGE_VERSION_MAJOR}.${SDL2_IMAGE_VERSION_MINOR}.${SDL2_IMAGE_VERSION_PATCH})
+  unset(SDL2_IMAGE_VERSION_MAJOR_LINE)
+  unset(SDL2_IMAGE_VERSION_MINOR_LINE)
+  unset(SDL2_IMAGE_VERSION_PATCH_LINE)
+  unset(SDL2_IMAGE_VERSION_MAJOR)
+  unset(SDL2_IMAGE_VERSION_MINOR)
+  unset(SDL2_IMAGE_VERSION_PATCH)
+endif()
+
+set(SDL2_IMAGE_LIBRARIES ${SDL2_IMAGE_LIBRARY})
+set(SDL2_IMAGE_INCLUDE_DIRS ${SDL2_IMAGE_INCLUDE_DIR})
+
+include(FindPackageHandleStandardArgs)
+
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_image
+                                  REQUIRED_VARS SDL2_IMAGE_LIBRARIES SDL2_IMAGE_INCLUDE_DIRS
+                                  VERSION_VAR SDL2_IMAGE_VERSION_STRING)
+
+# for backward compatibility
+set(SDL2IMAGE_LIBRARY ${SDL2_IMAGE_LIBRARIES})
+set(SDL2IMAGE_INCLUDE_DIR ${SDL2_IMAGE_INCLUDE_DIRS})
+set(SDL2IMAGE_FOUND ${SDL2_IMAGE_FOUND})
+
+mark_as_advanced(SDL2_IMAGE_LIBRARY SDL2_IMAGE_INCLUDE_DIR)