ref: 387913ae403f85f5f4f67487b75e64fd8c03133e
parent: fa86c7e9137560d54d18520367f83b9762c85dc0
author: Iliyas Jorio <[email protected]>
date: Wed Feb 2 15:42:59 EST 2022
Access shareware credits screen from title
--- a/src/level.cpp
+++ b/src/level.cpp
@@ -40,7 +40,7 @@
#define kNumSplats 16
#define kIdleSplat -2
#define kFallingSplat -1
-#define kTitleItems 7
+#define kTitleItems 8
#define kIncrementPerFrame 2
#define kSplatType 4
@@ -53,6 +53,18 @@
static int splatState[kNumSplats], splatColor[kNumSplats], splatSide[kNumSplats];
static MRect splatBlob[kNumSplats];
+enum
+{
+ kTitleItemTutorial,
+ kTitleItem1PGame,
+ kTitleItem2PGame,
+ kTitleItemSolitaire,
+ kTitleItemHighScores,
+ kTitleItemControls,
+ kTitleItemCredits,
+ kTitleItemQuit,
+};
+
struct {
const char* name;
MRGBColor color1;
@@ -65,6 +77,7 @@
{ "\x03 Solitaire Crisis", {102,247,106}, {125,237,179}, {358, 183, 428, 458} },
{ "\x03 High Scores", {234,244,132}, {192,218, 85}, {429, 280, 478, 390} },
{ "\x03 Controls", { 64, 88,212}, { 62, 87,205}, {430, 187, 479, 280} },
+ { "\x03 Credits", {245, 7, 78}, {254,128,156}, { 6, 370, 59, 423} },
{ "\x03 Quit", {107,105,106}, {169,167,168}, {433, 390, 477, 446} }
};
@@ -132,6 +145,8 @@
SDL_Rect meterRect[2] = { { 30, 360, 110, 20 }, { 530, 360, 110, 20 } };
int titleGlow[kTitleItems];
int shouldAddBlob;
+ const int kTitleGlowOff = useNewTitle? 150: 192;
+ const bool secretCreditsItem = !useNewTitle;
const int kLeftSide = 0, kRightSide = 1, kGlow = 2, kCursor = 3;
@@ -151,8 +166,13 @@
for( count=0; count<kTitleItems; count++ )
{
- titleGlow[count] = 192;
+ titleGlow[count] = kTitleGlowOff;
}
+
+ if (secretCreditsItem)
+ {
+ titleGlow[kTitleItemCredits] = 0;
+ }
for( count=0; count<kNumSplats; count++ )
{
@@ -205,7 +225,7 @@
}
item.rect.right = dPoint.h;
dPoint.h = left;
- dPoint.v += 28;
+ dPoint.v += 24;
}
SDLU_ReleaseSurface(gameStartSurface);
}
@@ -433,6 +453,11 @@
}
}
+ if (secretCreditsItem)
+ {
+ titleGlow[kTitleItemCredits] = 0;
+ }
+
// update glows
for (int glowUpdate=0; glowUpdate < kTitleItems; ++glowUpdate)
{
@@ -447,7 +472,7 @@
else
{
titleGlow[glowUpdate] += (6 * startSkip);
- if( titleGlow[glowUpdate] > 192 ) titleGlow[glowUpdate] = 192;
+ if( titleGlow[glowUpdate] > kTitleGlowOff ) titleGlow[glowUpdate] = kTitleGlowOff;
}
if( titleGlow[glowUpdate] != oldGlow )
@@ -510,15 +535,15 @@
if( finished )
{
- selected = 6; // quit
+ selected = kTitleItemQuit;
}
switch( selected )
{
- case 0:
- case 1:
- case 2:
- case 3:
+ case kTitleItemTutorial:
+ case kTitleItem1PGame:
+ case kTitleItem2PGame:
+ case kTitleItemSolitaire:
PlayMono( kChime );
break;
}
@@ -531,8 +556,7 @@
switch( selected )
{
- // Tutorial
- case 0:
+ case kTitleItemTutorial:
InitGame( kAutoControl, kNobodyControl );
level = kTutorialLevel;
BeginRound( true );
@@ -540,10 +564,9 @@
QuickFadeIn( NULL );
break;
- // 1P, 2P, Solitaire
- case 1:
- case 2:
- case 3:
+ case kTitleItem1PGame:
+ case kTitleItem2PGame:
+ case kTitleItemSolitaire:
{
int player2[] = { 0, kAIControl, kPlayerControl, kNobodyControl };
@@ -553,14 +576,12 @@
break;
}
- // High scores
- case 4:
+ case kTitleItemHighScores:
ShowHiscore();
ShowBestCombo();
break;
- // Controls
- case 5:
+ case kTitleItemControls:
{
int currentID = RandomBefore(kLevels) * 100;
@@ -573,9 +594,14 @@
QuickFadeOut( NULL );
goto redo;
}
+
+ case kTitleItemCredits:
+ {
+ SharewareVictory();
+ goto redo;
+ }
- // Quit
- case 6:
+ case kTitleItemQuit:
finished = true;
break;
}
@@ -1048,7 +1074,7 @@
{ "Music", "Timewalker", "Jason, Silents", "Chromatic Dragon", "Ng Pei Sin", "" },
{ "Open Source", "gcc, mingw", "SDL", "libpng", "IJG", "zlib" },
{ "Special Thanks", "Sam Lantinga", "Carey Lening", "modarchive.com", "digitalblasphemy.com", "" },
- { "Please Register!", "The full version of", "Candy Crisis features", "twelve stages and also", "includes two player", "mode." }
+ { "", "", "", "", "", "" }
};
void SharewareVictory( void )