ref: 13aedf6a9faab2fe48c45278cd8280c76ec3816b
dir: /Source/random.h/
// random.h void InitRandom( int numPieces ); int GetPiece( int player ); int RandomBefore( int what ); int GetMagic( int player ); int GetGrenade( int player ); void AddExtraPiece( void ); extern int pieceMap[kBlobTypes];