ref: 7ac058376998864f82026ce1bb58944be142fb9a
parent: 105936be41440f67cda5d1767991b5c3c5ba6f05
author: kvik <[email protected]>
date: Sun Feb 21 18:05:20 EST 2021
lua: relax fp signaling configuration This gives user code a chance to suffer^Whandle out-of-range and invalid results of floating point operations, rather than having the OS kill the entire process. Killing the process may be useful for a raw C program, since its state can be easily inspected to find the place where the (likely) bug occured. This isn't the case with Lua programs, for which the process state is mostly useless in determining the Lua source line that caused the VM to execute an invalid fp operation.
--- a/lua.c
+++ b/lua.c
@@ -12,6 +12,8 @@
{
lua_State *L;
+ setfcr(getfcr() & ~(FPZDIV | FPOVFL | FPINVAL));
+
if((L = luaL_newstate()) == NULL)
sysfatal("out of memory");
luaL_openlibs(L);