shithub: hugo

Download patch

ref: 19c5910485242838d6678c2aacd8501f7e646a53
parent: 80c7ea60a0e0f488563a6b7311f3d4c23457aac7
author: Cameron Moore <[email protected]>
date: Sat Sep 23 16:07:55 EDT 2017

tpl: Add math.Ceil, Floor, and Round

Ceil and Floor are frontends for the stdlib math functions. The Round
implementation is essentially the same thing except that the Go stdlib
doesn't include a Round implementation in a stable release yet.  I've
included the Round function slated for Go 1.10.

Fixes #3883

--- a/tpl/math/math.go
+++ b/tpl/math/math.go
@@ -34,11 +34,31 @@
 	return DoArithmetic(a, b, '+')
 }
 
+// Ceil returns the least integer value greater than or equal to x.
+func (ns *Namespace) Ceil(x interface{}) (float64, error) {
+	xf, err := cast.ToFloat64E(x)
+	if err != nil {
+		return 0, errors.New("Ceil operator can't be used with non-float value")
+	}
+
+	return math.Ceil(xf), nil
+}
+
 // Div divides two numbers.
 func (ns *Namespace) Div(a, b interface{}) (interface{}, error) {
 	return DoArithmetic(a, b, '/')
 }
 
+// Floor returns the greatest integer value less than or equal to x.
+func (ns *Namespace) Floor(x interface{}) (float64, error) {
+	xf, err := cast.ToFloat64E(x)
+	if err != nil {
+		return 0, errors.New("Floor operator can't be used with non-float value")
+	}
+
+	return math.Floor(xf), nil
+}
+
 // Log returns the natural logarithm of a number.
 func (ns *Namespace) Log(a interface{}) (float64, error) {
 	af, err := cast.ToFloat64E(a)
@@ -90,6 +110,16 @@
 // Mul multiplies two numbers.
 func (ns *Namespace) Mul(a, b interface{}) (interface{}, error) {
 	return DoArithmetic(a, b, '*')
+}
+
+// Round returns the nearest integer, rounding half away from zero.
+func (ns *Namespace) Round(x interface{}) (float64, error) {
+	xf, err := cast.ToFloat64E(x)
+	if err != nil {
+		return 0, errors.New("Round operator can't be used with non-float value")
+	}
+
+	return _round(xf), nil
 }
 
 // Sub subtracts two numbers.
--- a/tpl/math/math_test.go
+++ b/tpl/math/math_test.go
@@ -143,6 +143,72 @@
 	}
 }
 
+func TestCeil(t *testing.T) {
+	t.Parallel()
+
+	ns := New()
+
+	for i, test := range []struct {
+		x      interface{}
+		expect interface{}
+	}{
+		{0.1, 1.0},
+		{0.5, 1.0},
+		{1.1, 2.0},
+		{1.5, 2.0},
+		{-0.1, 0.0},
+		{-0.5, 0.0},
+		{-1.1, -1.0},
+		{-1.5, -1.0},
+		{"abc", false},
+	} {
+		errMsg := fmt.Sprintf("[%d] %v", i, test)
+
+		result, err := ns.Ceil(test.x)
+
+		if b, ok := test.expect.(bool); ok && !b {
+			require.Error(t, err, errMsg)
+			continue
+		}
+
+		require.NoError(t, err, errMsg)
+		assert.Equal(t, test.expect, result, errMsg)
+	}
+}
+
+func TestFloor(t *testing.T) {
+	t.Parallel()
+
+	ns := New()
+
+	for i, test := range []struct {
+		x      interface{}
+		expect interface{}
+	}{
+		{0.1, 0.0},
+		{0.5, 0.0},
+		{1.1, 1.0},
+		{1.5, 1.0},
+		{-0.1, -1.0},
+		{-0.5, -1.0},
+		{-1.1, -2.0},
+		{-1.5, -2.0},
+		{"abc", false},
+	} {
+		errMsg := fmt.Sprintf("[%d] %v", i, test)
+
+		result, err := ns.Floor(test.x)
+
+		if b, ok := test.expect.(bool); ok && !b {
+			require.Error(t, err, errMsg)
+			continue
+		}
+
+		require.NoError(t, err, errMsg)
+		assert.Equal(t, test.expect, result, errMsg)
+	}
+}
+
 func TestLog(t *testing.T) {
 	t.Parallel()
 
@@ -247,6 +313,39 @@
 		result, err := ns.ModBool(test.a, test.b)
 
 		if test.expect == nil {
+			require.Error(t, err, errMsg)
+			continue
+		}
+
+		require.NoError(t, err, errMsg)
+		assert.Equal(t, test.expect, result, errMsg)
+	}
+}
+
+func TestRound(t *testing.T) {
+	t.Parallel()
+
+	ns := New()
+
+	for i, test := range []struct {
+		x      interface{}
+		expect interface{}
+	}{
+		{0.1, 0.0},
+		{0.5, 1.0},
+		{1.1, 1.0},
+		{1.5, 2.0},
+		{-0.1, -0.0},
+		{-0.5, -1.0},
+		{-1.1, -1.0},
+		{-1.5, -2.0},
+		{"abc", false},
+	} {
+		errMsg := fmt.Sprintf("[%d] %v", i, test)
+
+		result, err := ns.Round(test.x)
+
+		if b, ok := test.expect.(bool); ok && !b {
 			require.Error(t, err, errMsg)
 			continue
 		}
--- /dev/null
+++ b/tpl/math/round.go
@@ -1,0 +1,61 @@
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// According to https://github.com/golang/go/issues/20100, the Go stdlib will
+// include math.Round beginning with Go 1.10.
+//
+// The following implementation was taken from https://golang.org/cl/43652.
+
+package math
+
+import "math"
+
+const (
+	mask  = 0x7FF
+	shift = 64 - 11 - 1
+	bias  = 1023
+)
+
+// Round returns the nearest integer, rounding half away from zero.
+//
+// Special cases are:
+//	Round(±0) = ±0
+//	Round(±Inf) = ±Inf
+//	Round(NaN) = NaN
+func _round(x float64) float64 {
+	// Round is a faster implementation of:
+	//
+	// func Round(x float64) float64 {
+	//   t := Trunc(x)
+	//   if Abs(x-t) >= 0.5 {
+	//     return t + Copysign(1, x)
+	//   }
+	//   return t
+	// }
+	const (
+		signMask = 1 << 63
+		fracMask = 1<<shift - 1
+		half     = 1 << (shift - 1)
+		one      = bias << shift
+	)
+
+	bits := math.Float64bits(x)
+	e := uint(bits>>shift) & mask
+	if e < bias {
+		// Round abs(x) < 1 including denormals.
+		bits &= signMask // +-0
+		if e == bias-1 {
+			bits |= one // +-1
+		}
+	} else if e < bias+shift {
+		// Round any abs(x) >= 1 containing a fractional component [0,1).
+		//
+		// Numbers with larger exponents are returned unchanged since they
+		// must be either an integer, infinity, or NaN.
+		e -= bias
+		bits += half >> e
+		bits &^= fracMask >> e
+	}
+	return math.Float64frombits(bits)
+}