ref: eede9015a0232cd938cd8b76cc20021159fe4883
parent: c5b993245eae3f0bcb75f5459699ad29e375f6f8
author: David Turner <[email protected]>
date: Tue May 2 07:03:13 EDT 2000
removed the smooth renderer from the demos directory
--- a/demos/src/ftgrays.c
+++ /dev/null
@@ -1,1490 +1,0 @@
-/*****************************************************************************/
-/* */
-/* ftgrays.c - a new 'perfect' anti-aliasing renderer for FreeType 2 */
-/* */
-/* (c) 2000 David Turner - <[email protected]> */
-/* */
-/* Beware, this code is still in heavy beta.. */
-/* */
-/* This is a new anti-aliasing scan-converter for FreeType 2. The */
-/* algorithm used here is _very_ different from the one in the standard */
-/* "ftraster.c". Actually, "ftgrays.c" computes the _exact_ coverage of */
-/* the outline on each pixel cell. */
-/* */
-/* It is based on ideas that I initially found in Raph Levien's excellent */
-/* LibArt graphics library (see www.levien.com/libart for more information, */
-/* though the web pages do not tell anything about the renderer, you'll */
-/* have to dive in the source code to understand how it works..) */
-/* */
-/* Note however that this is a _very_ different implementation from */
-/* Raph's. Coverage information is stored in a very different way, */
-/* and I don't use sorted vector paths. Also, it doesn't use floating */
-/* point values.. */
-/* */
-/* This renderer has the following advantages: */
-/* */
-/* - doesn't need an intermediate bitmap. Instead, one can supply */
-/* a callback fuction that will be called by the renderer to */
-/* draw gray spans on any target surface.. You can thus do direct */
-/* composition on any kind of bitmap, provided that you give the */
-/* renderer the right callback.. */
-/* */
-/* - perfect anti-aliaser, i.e. computes the _exact_ coverage on */
-/* each pixel cell */
-/* */
-/* - performs a single pass on the outline (the 'standard' FT2 */
-/* renderer performs two passes). */
-/* */
-/* - can easily be modified to render to _any_ number of gray levels */
-/* cheaply.. */
-/* */
-/* - faster than the standard renderer for small (< 20) pixel sizes */
-/* */
-/* It has the following disadvantages (for now): */
-/* */
-/* - need more memory than the standard scan-converter to render */
-/* a single outline. Note that this may be changed in a near */
-/* future (we might be able to pack the data in the TCell structure) */
-/* */
-/* - a bit slower than the standard renderer for large glyphs (whose */
-/* size is typically > 100 pixels), but faster for smaller sizes.. */
-/* */
-/* - apparently, glyphs rendered with this module are very slightly */
-/* more "fuzzy" than those produced with the standard renderer. */
-/* */
-/* */
-
-#include <ftimage.h>
-
-#if 1
-#include <string.h>
-#endif
-
-#define ErrRaster_Invalid_Outline -1
-
-#include "ftgrays.h"
-#ifdef _STANDALONE_
-#error "implementation of FT_Outline_Decompose missing !!!"
-#else
-#include <freetype.h> /* to link to FT_Outline_Decompose */
-#endif
-
-/* define this to dump debugging information */
-#define xxxDEBUG_GRAYS
-
-/* as usual, for the speed hungry :-) */
-#ifndef FT_STATIC_RASTER
-
- #define RAS_ARG PRaster raster
- #define RAS_ARG_ PRaster raster,
-
- #define RAS_VAR raster
- #define RAS_VAR_ raster,
-
- #define ras (*raster)
-
-#else
-
- #define RAS_ARG
- #define RAS_ARG_
- #define RAS_VAR
- #define RAS_VAR_
-
- static TRaster ras;
-
-#endif
-
-/* must be at least 6 bits !! */
-#define PIXEL_BITS 8
-
-#define ONE_PIXEL (1L << PIXEL_BITS)
-#define PIXEL_MASK (-1L << PIXEL_BITS)
-#define TRUNC(x) ((x) >> PIXEL_BITS)
-#define SUBPIXELS(x) ((x) << PIXEL_BITS)
-#define FLOOR(x) ((x) & -ONE_PIXEL)
-#define CEILING(x) (((x)+ONE_PIXEL-1) & -ONE_PIXEL)
-#define ROUND(x) (((x)+ONE_PIXEL/2) & -ONE_PIXEL)
-
-#if PIXEL_BITS >= 6
-#define UPSCALE(x) ((x) << (PIXEL_BITS-6))
-#define DOWNSCALE(x) ((x) >> (PIXEL_BITS-6))
-#else
-#define UPSCALE(x) ((x) >> (6-PIXEL_BITS))
-#define DOWNSCALE(x) ((x) << (6-PIXEL_BITS))
-#endif
-
-/* define if you want to use more compact storage, this increases the number */
-/* of cells available in the render pool but slows down the rendering a bit */
-/* useful when you have a really tiny render pool */
-#define xxxGRAYS_COMPACT
-
-
-
-/****************************************************************************/
-/* */
-/* TYPE DEFINITIONS */
-/* */
-
-typedef int TScan; /* integer scanline/pixel coordinate */
-typedef long TPos; /* sub-pixel coordinate */
-
-/* maximum number of gray spans in a call to the span callback */
-#define FT_MAX_GRAY_SPANS 32
-
-
-#ifdef GRAYS_COMPACT
-typedef struct TCell_
-{
- short x : 14;
- short y : 14;
- int cover : PIXEL_BITS+2;
- int area : PIXEL_BITS*2+2;
-
-} TCell, *PCell;
-#else
-typedef struct TCell_
-{
- TScan x;
- TScan y;
- int cover;
- int area;
-
-} TCell, *PCell;
-#endif
-
-
-typedef struct TRaster_
-{
- PCell cells;
- int max_cells;
- int num_cells;
-
- TScan min_ex, max_ex;
- TScan min_ey, max_ey;
-
- int area;
- int cover;
- int invalid;
-
- TScan ex, ey;
- TScan cx, cy;
- TPos x, y;
-
- TScan last_ey;
-
- FT_Vector bez_stack[32*3];
- int lev_stack[32];
-
- FT_Outline outline;
- FT_Bitmap target;
-
- FT_Span gray_spans[ FT_MAX_GRAY_SPANS ];
- int num_gray_spans;
-
- FT_Raster_Span_Func render_span;
- void* render_span_data;
- int span_y;
-
- int band_size;
- int band_shoot;
- int conic_level;
- int cubic_level;
-
- void* memory;
-
-} TRaster, *PRaster;
-
-
-
-
-/****************************************************************************/
-/* */
-/* INITIALIZE THE CELLS TABLE */
-/* */
-static
-void init_cells( RAS_ARG_ void* buffer, long byte_size )
-{
- ras.cells = (PCell)buffer;
- ras.max_cells = byte_size / sizeof(TCell);
- ras.num_cells = 0;
- ras.area = 0;
- ras.cover = 0;
- ras.invalid = 1;
-}
-
-
-/****************************************************************************/
-/* */
-/* COMPUTE THE OUTLINE BOUNDING BOX */
-/* */
-static
-void compute_cbox( RAS_ARG_ FT_Outline* outline )
-{
- FT_Vector* vec = outline->points;
- FT_Vector* limit = vec + outline->n_points;
-
- if ( outline->n_points <= 0 )
- {
- ras.min_ex = ras.max_ex = 0;
- ras.min_ey = ras.max_ey = 0;
- return;
- }
-
- ras.min_ex = ras.max_ex = vec->x;
- ras.min_ey = ras.max_ey = vec->y;
- vec++;
-
- for ( ; vec < limit; vec++ )
- {
- TPos x = vec->x;
- TPos y = vec->y;
-
- if ( x < ras.min_ex ) ras.min_ex = x;
- if ( x > ras.max_ex ) ras.max_ex = x;
- if ( y < ras.min_ey ) ras.min_ey = y;
- if ( y > ras.max_ey ) ras.max_ey = y;
- }
-
- /* truncate the bounding box to integer pixels */
- ras.min_ex = ras.min_ex >> 6;
- ras.min_ey = ras.min_ey >> 6;
- ras.max_ex = ( ras.max_ex+63 ) >> 6;
- ras.max_ey = ( ras.max_ey+63 ) >> 6;
-}
-
-
-/****************************************************************************/
-/* */
-/* RECORD THE CURRENT CELL IN THE TABLE */
-/* */
-static
-int record_cell( RAS_ARG )
-{
- PCell cell;
-
- if (!ras.invalid && (ras.area | ras.cover))
- {
- if ( ras.num_cells >= ras.max_cells )
- return 1;
-
- cell = ras.cells + ras.num_cells++;
- cell->x = (ras.ex - ras.min_ex);
- cell->y = (ras.ey - ras.min_ey);
- cell->area = ras.area;
- cell->cover = ras.cover;
- }
- return 0;
-}
-
-
-/****************************************************************************/
-/* */
-/* SET THE CURRENT CELL TO A NEW POSITION */
-/* */
-static
-int set_cell( RAS_ARG_ TScan ex, TScan ey )
-{
- int invalid, record, clean;
-
- /* move the cell pointer to a new position. We set the "invalid" */
- /* flag to indicate that the cell isn't part of those we're interested */
- /* in during the render phase.. This means that: */
- /* */
- /* the new vertical position must be within min_ey..max_ey-1. */
- /* the new horizontal position must be strictly less than max_ey */
- /* */
- /* Note that we a cell is to the left of the clipping region, it is */
- /* actually set to the (min_ex-1) horizontal position */
- /* */
- record = 0;
- clean = 1;
- invalid = ( ey < ras.min_ey || ey >= ras.max_ey || ex >= ras.max_ex );
- if (!invalid)
- {
- /* all cells that are on the left of the clipping region go to the */
- /* min_ex-1 horizontal position.. */
- if (ex < ras.min_ex)
- ex = ras.min_ex-1;
-
- /* if our position is new, then record the previous cell */
- if (ex != ras.ex || ey != ras.ey)
- record = 1;
- else
- clean = ras.invalid; /* do not clean if we didn't move from */
- /* a valid cell.. */
- }
-
- /* record the previous cell if needed (i.e. if we changed the cell */
- /* position, of changed the 'invalid' flag..) */
- if ( (ras.invalid != invalid || record) && record_cell( RAS_VAR ) )
- return 1;
-
- if (clean)
- {
- ras.area = 0;
- ras.cover = 0;
- }
-
- ras.invalid = invalid;
- ras.ex = ex;
- ras.ey = ey;
- return 0;
-}
-
-
-
-/****************************************************************************/
-/* */
-/* START A NEW CONTOUR AT A GIVEN CELL */
-/* */
-static
-void start_cell( RAS_ARG_ TScan ex, TScan ey )
-{
- if (ex < ras.min_ex)
- ex = ras.min_ex-1;
-
- ras.area = 0;
- ras.cover = 0;
- ras.ex = ex;
- ras.ey = ey;
- ras.last_ey = SUBPIXELS(ey);
- ras.invalid = 0;
-
- (void)set_cell( RAS_VAR_ ex, ey );
-}
-
-
-/****************************************************************************/
-/* */
-/* RENDER A SCANLINE AS ONE OR MORE CELLS */
-/* */
-static
-int render_scanline( RAS_ARG_ TScan ey, TPos x1, TScan y1,
- TPos x2, TScan y2 )
-{
- TScan ex1, ex2, fx1, fx2, delta;
- long p, first, dx;
- int incr, lift, mod, rem;
-
- dx = x2-x1;
-
- ex1 = TRUNC(x1); /* if (ex1 >= ras.max_ex) ex1 = ras.max_ex-1; */
- ex2 = TRUNC(x2); /* if (ex2 >= ras.max_ex) ex2 = ras.max_ex-1; */
- fx1 = x1 - SUBPIXELS(ex1);
- fx2 = x2 - SUBPIXELS(ex2);
-
- /* trivial case. Happens often */
- if (y1 == y2)
- return set_cell( RAS_VAR_ ex2, ey );
-
-
- /* everything is located in a single cell, that is easy ! */
- /* */
- if ( ex1 == ex2 )
- {
- delta = y2-y1;
- ras.area += (fx1+fx2)*delta;
- ras.cover += delta;
- return 0;
- }
-
- /* ok, we'll have to render a run of adjacent cells on the same */
- /* scanline.. */
- /* */
- p = (ONE_PIXEL-fx1)*(y2-y1);
- first = ONE_PIXEL;
- incr = 1;
- if ( dx < 0 )
- {
- p = fx1*(y2-y1);
- first = 0;
- incr = -1;
- dx = -dx;
- }
-
- delta = p / dx;
- mod = p % dx;
- if (mod < 0)
- {
- delta--;
- mod += dx;
- }
-
- ras.area += (fx1+first)*delta;
- ras.cover += delta;
-
- ex1 += incr;
- if (set_cell( RAS_VAR_ ex1, ey )) goto Error;
- y1 += delta;
-
- if (ex1 != ex2)
- {
- p = ONE_PIXEL*(y2-y1);
- lift = p / dx;
- rem = p % dx;
- if (rem < 0)
- {
- lift--;
- rem += dx;
- }
-
- mod -= dx;
-
- while (ex1 != ex2)
- {
- delta = lift;
- mod += rem;
- if (mod >= 0)
- {
- mod -= dx;
- delta++;
- }
- ras.area += ONE_PIXEL*delta;
- ras.cover += delta;
- y1 += delta;
- ex1 += incr;
- if (set_cell( RAS_VAR_ ex1, ey )) goto Error;
- }
- }
-
- delta = y2-y1;
- ras.area += (fx2+ONE_PIXEL-first)*delta;
- ras.cover += delta;
-
- return 0;
-Error:
- return 1;
-}
-
-/****************************************************************************/
-/* */
-/* RENDER A GIVEN LINE AS A SERIES OF SCANLINES */
-/* */
-static
-int render_line( RAS_ARG_ TPos to_x, TPos to_y )
-{
- TScan ey1, ey2, fy1, fy2;
- TPos dx, dy, x, x2;
- int p, rem, mod, lift, delta, first, incr;
-
- ey1 = TRUNC(ras.last_ey);
- ey2 = TRUNC(to_y); /* if (ey2 >= ras.max_ey) ey2 = ras.max_ey-1; */
- fy1 = ras.y - ras.last_ey;
- fy2 = to_y - SUBPIXELS(ey2);
-
- dx = to_x - ras.x;
- dy = to_y - ras.y;
-
- /* we should do something about the trivial case where dx == 0, */
- /* as it happens very often !! ... XXXXX */
-
- /* perform vertical clipping */
- {
- TScan min, max;
- min = ey1;
- max = ey2;
- if (ey1 > ey2)
- {
- min = ey2;
- max = ey1;
- }
- if (min >= ras.max_ey || max < ras.min_ey)
- goto Fin;
- }
-
- /* everything is on a single scanline */
- if ( ey1 == ey2 )
- {
- if (render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 )) goto Error;
- goto Fin;
- }
-
- /* ok, we'll have to render several scanlines */
- p = (ONE_PIXEL-fy1)*dx;
- first = ONE_PIXEL;
- incr = 1;
- if ( dy < 0 )
- {
- p = fy1*dx;
- first = 0;
- incr = -1;
- dy = -dy;
- }
-
- delta = p / dy;
- mod = p % dy;
- if (mod < 0)
- {
- delta--;
- mod += dy;
- }
-
- x = ras.x + delta;
- if (render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, first )) goto Error;
-
- ey1 += incr;
- if (set_cell( RAS_VAR_ TRUNC(x), ey1 )) goto Error;
-
- if (ey1 != ey2)
- {
- p = ONE_PIXEL*dx;
- lift = p / dy;
- rem = p % dy;
- if (rem < 0)
- {
- lift--;
- rem += dy;
- }
- mod -= dy;
-
- while (ey1 != ey2)
- {
- delta = lift;
- mod += rem;
- if (mod >= 0)
- {
- mod -= dy;
- delta++;
- }
- x2 = x + delta;
- if (render_scanline( RAS_VAR_ ey1, x, ONE_PIXEL-first, x2, first )) goto Error;
- x = x2;
- ey1 += incr;
- if (set_cell( RAS_VAR_ TRUNC(x), ey1 )) goto Error;
- }
- }
-
- if (render_scanline( RAS_VAR_ ey1, x, ONE_PIXEL-first, to_x, fy2 )) goto Error;
-
-Fin:
- ras.x = to_x;
- ras.y = to_y;
- ras.last_ey = SUBPIXELS(ey2);
- return 0;
-Error:
- return 1;
-}
-
-
-static
-void split_conic( FT_Vector* base )
-{
- TPos a, b;
-
- base[4].x = base[2].x;
- b = base[1].x;
- a = base[3].x = ( base[2].x + b )/2;
- b = base[1].x = ( base[0].x + b )/2;
- base[2].x = ( a + b ) / 2;
-
- base[4].y = base[2].y;
- b = base[1].y;
- a = base[3].y = ( base[2].y + b )/2;
- b = base[1].y = ( base[0].y + b )/2;
- base[2].y = ( a + b ) / 2;
-}
-
-
-static
-int render_conic( RAS_ARG_ FT_Vector* control, FT_Vector* to )
-{
- TPos dx, dy;
- int top, level;
- int* levels;
- FT_Vector* arc;
-
- dx = DOWNSCALE(ras.x) + to->x - (control->x << 1); if (dx < 0) dx = -dx;
- dy = DOWNSCALE(ras.y) + to->y - (control->y << 1); if (dy < 0) dy = -dy;
- if (dx < dy) dx = dy;
-
- level = 1;
- dx = dx/ras.conic_level;
- while ( dx > 0 )
- {
- dx >>= 1;
- level++;
- }
-
- /* a shortcut to speed things up */
- if (level <= 1)
- {
- /* we compute the mid-point directly in order to avoid */
- /* calling split_conic().. */
- TPos to_x, to_y, mid_x, mid_y;
-
- to_x = UPSCALE(to->x);
- to_y = UPSCALE(to->y);
- mid_x = (ras.x + to_x + 2*UPSCALE(control->x))/4;
- mid_y = (ras.y + to_y + 2*UPSCALE(control->y))/4;
-
- return render_line( RAS_VAR_ mid_x, mid_y ) ||
- render_line( RAS_VAR_ to_x, to_y );
- }
-
- arc = ras.bez_stack;
- levels = ras.lev_stack;
- top = 0;
- levels[0] = level;
-
- arc[0].x = UPSCALE(to->x);
- arc[0].y = UPSCALE(to->y);
- arc[1].x = UPSCALE(control->x);
- arc[1].y = UPSCALE(control->y);
- arc[2].x = ras.x;
- arc[2].y = ras.y;
-
- while (top >= 0)
- {
- level = levels[top];
- if (level > 1)
- {
- /* check that the arc crosses the current band */
- TPos min, max, y;
- min = max = arc[0].y;
- y = arc[1].y;
- if ( y < min ) min = y;
- if ( y > max ) max = y;
- y = arc[2].y;
- if ( y < min ) min = y;
- if ( y > max ) max = y;
- if ( TRUNC(min) >= ras.max_ey || TRUNC(max) < 0 )
- goto Draw;
-
- split_conic(arc);
- arc += 2;
- top ++;
- levels[top] = levels[top-1] = level-1;
- continue;
- }
- Draw:
- {
- TPos to_x, to_y, mid_x, mid_y;
-
- to_x = arc[0].x;
- to_y = arc[0].y;
- mid_x = (ras.x + to_x + 2*arc[1].x)/4;
- mid_y = (ras.y + to_y + 2*arc[1].y)/4;
-
- if ( render_line( RAS_VAR_ mid_x, mid_y ) ||
- render_line( RAS_VAR_ to_x, to_y ) ) return 1;
- top--;
- arc -= 2;
- }
- }
- return 0;
-}
-
-
-static
-void split_cubic( FT_Vector* base )
-{
- TPos a, b, c, d;
-
- base[6].x = base[3].x;
- c = base[1].x;
- d = base[2].x;
- base[1].x = a = ( base[0].x + c ) / 2;
- base[5].x = b = ( base[3].x + d ) / 2;
- c = ( c + d ) / 2;
- base[2].x = a = ( a + c ) / 2;
- base[4].x = b = ( b + c ) / 2;
- base[3].x = ( a + b ) / 2;
-
- base[6].y = base[3].y;
- c = base[1].y;
- d = base[2].y;
- base[1].y = a = ( base[0].y + c ) / 2;
- base[5].y = b = ( base[3].y + d ) / 2;
- c = ( c + d ) / 2;
- base[2].y = a = ( a + c ) / 2;
- base[4].y = b = ( b + c ) / 2;
- base[3].y = ( a + b ) / 2;
-}
-
-
-static
-int render_cubic( RAS_ARG_ FT_Vector* control1,
- FT_Vector* control2,
- FT_Vector* to )
-{
- TPos dx, dy, da, db;
- int top, level;
- int* levels;
- FT_Vector* arc;
-
- dx = DOWNSCALE(ras.x) + to->x - (control1->x << 1); if (dx < 0) dx = -dx;
- dy = DOWNSCALE(ras.y) + to->y - (control1->y << 1); if (dy < 0) dy = -dy;
- if (dx < dy) dx = dy;
- da = dx;
-
- dx = DOWNSCALE(ras.x) + to->x - 3*(control1->x + control2->x); if (dx < 0) dx = -dx;
- dy = DOWNSCALE(ras.y) + to->y - 3*(control1->x + control2->y); if (dy < 0) dy = -dy;
- if (dx < dy) dx = dy;
- db = dx;
-
- level = 1;
- da = da/ras.cubic_level;
- db = db/ras.conic_level;
- while ( da > 0 || db > 0 )
- {
- da >>= 1;
- db >>= 2;
- level++;
- }
-
- if (level <= 1)
- {
- TPos to_x, to_y, mid_x, mid_y;
-
- to_x = UPSCALE(to->x);
- to_y = UPSCALE(to->y);
- mid_x = (ras.x + to_x + 3*UPSCALE(control1->x+control2->x))/8;
- mid_y = (ras.y + to_y + 3*UPSCALE(control1->y+control2->y))/8;
-
- return render_line( RAS_VAR_ mid_x, mid_y ) ||
- render_line( RAS_VAR_ to_x, to_y );
- }
-
- arc = ras.bez_stack;
- arc[0].x = UPSCALE(to->x);
- arc[0].y = UPSCALE(to->y);
- arc[1].x = UPSCALE(control2->x);
- arc[1].y = UPSCALE(control2->y);
- arc[2].x = UPSCALE(control1->x);
- arc[2].y = UPSCALE(control1->y);
- arc[3].x = ras.x;
- arc[3].y = ras.y;
-
- levels = ras.lev_stack;
- top = 0;
- levels[0] = level;
-
- while (top >= 0)
- {
- level = levels[top];
- if (level > 1)
- {
- /* check that the arc crosses the current band */
- TPos min, max, y;
- min = max = arc[0].y;
- y = arc[1].y;
- if ( y < min ) min = y;
- if ( y > max ) max = y;
- y = arc[2].y;
- if ( y < min ) min = y;
- if ( y > max ) max = y;
- y = arc[3].y;
- if ( y < min ) min = y;
- if ( y > max ) max = y;
- if ( TRUNC(min) >= ras.max_ey || TRUNC(max) < 0 )
- goto Draw;
- split_cubic(arc);
- arc += 3;
- top ++;
- levels[top] = levels[top-1] = level-1;
- continue;
- }
- Draw:
- {
- TPos to_x, to_y, mid_x, mid_y;
-
- to_x = arc[0].x;
- to_y = arc[0].y;
- mid_x = (ras.x + to_x + 3*(arc[1].x+arc[2].x))/8;
- mid_y = (ras.y + to_y + 3*(arc[1].y+arc[2].y))/8;
-
- if ( render_line( RAS_VAR_ mid_x, mid_y ) ||
- render_line( RAS_VAR_ to_x, to_y ) ) return 1;
- top --;
- arc -= 3;
- }
- }
- return 0;
-}
-
-
-/* a macro comparing two cell pointers. returns true if a <= b */
-#if 1
-#define PACK(a) ( ((long)(a)->y << 16) | (a)->x )
-#define LESS_THAN(a,b) ( PACK(a) < PACK(b) )
-#else
-#define LESS_THAN(a,b) ( (a)->y<(b)->y || ((a)->y==(b)->y && (a)->x < (b)->x) )
-#endif
-
-#define SWAP_CELLS(a,b,temp) { temp = *(a); *(a) = *(b); *(b) = temp; }
-#define DEBUG_SORT
-#define QUICK_SORT
-
-#ifdef SHELL_SORT
-/* A simple shell sort algorithm that works directly on our */
-/* cells table.. */
-static
-void shell_sort ( PCell cells,
- int count )
-{
- PCell i, j, limit = cells + count;
- TCell temp;
- int gap;
-
- /* compute initial gap */
- for (gap = 0; ++gap < count; gap *=3 );
- while ( gap /= 3 )
- {
- for ( i = cells+gap; i < limit; i++ )
- {
- for ( j = i-gap; ; j -= gap )
- {
- PCell k = j+gap;
-
- if ( LESS_THAN(j,k) )
- break;
-
- SWAP_CELLS(j,k,temp);
-
- if ( j < cells+gap )
- break;
- }
- }
- }
-
-}
-#endif
-
-#ifdef QUICK_SORT
-/* this is a non-recursive quicksort that directly process our cells array */
-/* it should be faster than calling the stdlib qsort(), and we can even */
-/* tailor our insertion threshold... */
-
-#define QSORT_THRESHOLD 9 /* below this size, a sub-array will be sorted */
- /* through a normal insertion sort.. */
-
-static
-void quick_sort( PCell cells,
- int count )
-{
- PCell stack[40]; /* should be enough ;-) */
- PCell* top; /* top of stack */
- PCell base, limit;
- TCell temp;
-
- limit = cells + count;
- base = cells;
- top = stack;
- for (;;)
- {
- int len = limit-base;
- PCell i, j, pivot;
-
- if ( len > QSORT_THRESHOLD)
- {
- /* we use base+len/2 as the pivot */
- pivot = base + len/2;
- SWAP_CELLS( base, pivot, temp );
-
- i = base + 1;
- j = limit-1;
-
- /* now ensure that *i <= *base <= *j */
- if (LESS_THAN(j,i))
- SWAP_CELLS( i, j, temp );
-
- if (LESS_THAN(base,i))
- SWAP_CELLS( base, i, temp );
-
- if (LESS_THAN(j,base))
- SWAP_CELLS( base, j, temp );
-
- for (;;)
- {
- do i++; while (LESS_THAN(i,base));
- do j--; while (LESS_THAN(base,j));
- if (i > j)
- break;
-
- SWAP_CELLS( i,j, temp );
- }
-
- SWAP_CELLS( base, j, temp );
-
- /* now, push the largest sub-array */
- if ( j - base > limit -i )
- {
- top[0] = base;
- top[1] = j;
- base = i;
- }
- else
- {
- top[0] = i;
- top[1] = limit;
- limit = j;
- }
- top += 2;
- }
- else
- {
- /* the sub-array is small, perform insertion sort */
- j = base;
- i = j+1;
- for ( ; i < limit; j = i, i++ )
- {
- for ( ; LESS_THAN(j+1,j); j-- )
- {
- SWAP_CELLS( j+1, j, temp );
- if (j == base)
- break;
- }
- }
- if (top > stack)
- {
- top -= 2;
- base = top[0];
- limit = top[1];
- }
- else
- break;
- }
- }
-}
-#endif
-
-
-#ifdef DEBUG_GRAYS
-#ifdef DEBUG_SORT
-static
-int check_sort( PCell cells, int count )
-{
- PCell p, q;
-
- for ( p = cells + count-2; p >= cells; p-- )
- {
- q = p+1;
- if (!LESS_THAN(p,q))
- return 0;
- }
- return 1;
-}
-#endif
-#endif
-
-
- static
- int Move_To( FT_Vector* to,
- FT_Raster raster )
- {
- TPos x, y;
-
- /* record current cell, if any */
- record_cell( (PRaster)raster );
-
- /* start to a new position */
- x = UPSCALE(to->x);
- y = UPSCALE(to->y);
- start_cell( (PRaster)raster, TRUNC(x), TRUNC(y) );
- ((PRaster)raster)->x = x;
- ((PRaster)raster)->y = y;
- return 0;
- }
-
-
- static
- int Line_To( FT_Vector* to,
- FT_Raster raster )
- {
- return render_line( (PRaster)raster, UPSCALE(to->x), UPSCALE(to->y) );
- }
-
-
- static
- int Conic_To( FT_Vector* control,
- FT_Vector* to,
- FT_Raster raster )
- {
- return render_conic( (PRaster)raster, control, to );
- }
-
-
- static
- int Cubic_To( FT_Vector* control1,
- FT_Vector* control2,
- FT_Vector* to,
- FT_Raster raster )
- {
- return render_cubic( (PRaster)raster, control1, control2, to );
- }
-
-
- static
- void grays_render_span( int y, int count, FT_Span* spans, PRaster raster )
- {
- unsigned char *p;
- FT_Bitmap* map = &raster->target;
- /* first of all, compute the scanline offset */
- p = (unsigned char*)map->buffer - y*map->pitch;
- if (map->pitch >= 0)
- p += (map->rows-1)*map->pitch;
-
- for ( ; count > 0; count--, spans++ )
- {
- if (spans->coverage)
-#if 1
- memset( p + spans->x, (spans->coverage+1) >> 1, spans->len );
-#else
- {
- q = p + spans->x;
- limit = q + spans->len;
- for ( ; q < limit; q++ )
- q[0] = (spans->coverage+1) >> 1;
- }
-#endif
- }
- }
-
-#ifdef DEBUG_GRAYS
-#include <stdio.h>
-
- static
- void dump_cells( RAS_ARG )
- {
- PCell cell, limit;
- int y = -1;
-
- cell = ras.cells;
- limit = cell + ras.num_cells;
- for ( ; cell < limit; cell++ )
- {
- if ( cell->y != y )
- {
- fprintf( stderr, "\n%2d: ", cell->y );
- y = cell->y;
- }
- fprintf( stderr, "[%d %d %d]",
- cell->x, cell->area, cell->cover );
- }
- fprintf(stderr, "\n" );
- }
-#endif
-
- static
- void grays_hline( RAS_ARG_ TScan x, TScan y, TPos area, int acount )
- {
- FT_Span* span;
- int count;
- int coverage;
-
- /* compute the coverage line's coverage, depending on the */
- /* outline fill rule.. */
- /* */
- /* The coverage percentage is area/(PIXEL_BITS*PIXEL_BITS*2) */
- /* */
-
- coverage = area >> (PIXEL_BITS*2+1-8); /* use range 0..256 */
- if ( ras.outline.flags & ft_outline_even_odd_fill )
- {
- if (coverage < 0)
- coverage = -coverage;
-
- while (coverage >= 512)
- coverage -= 512;
-
- if (coverage > 256)
- coverage = 0;
- else if (coverage == 256)
- coverage = 255;
- }
- else
- {
- /* normal non-zero winding rule */
- if (coverage < 0)
- coverage = -coverage;
-
- if (coverage >= 256)
- coverage = 255;
- }
-
- y += ras.min_ey;
-
- if (coverage)
- {
- /* see if we can add this span to the current list */
- count = ras.num_gray_spans;
- span = ras.gray_spans + count-1;
- if (count > 0 && ras.span_y == y && (int)span->x + span->len == (int)x &&
- span->coverage == coverage)
- {
- span->len += acount;
- return;
- }
-
- if ( ras.span_y != y || count >= FT_MAX_GRAY_SPANS)
- {
- if (ras.render_span)
- ras.render_span( ras.span_y, count, ras.gray_spans,
- ras.render_span_data );
- /* ras.render_span( span->y, ras.gray_spans, count ); */
-
-#ifdef DEBUG_GRAYS
- if (ras.span_y >= 0)
- {
- int n;
- fprintf( stderr, "y=%3d ", ras.span_y );
- span = ras.gray_spans;
- for (n = 0; n < count; n++, span++)
- fprintf( stderr, "[%d..%d]:%02x ",
- span->x, span->x + span->len-1, span->coverage );
- fprintf( stderr, "\n" );
- }
-#endif
-
- ras.num_gray_spans = 0;
- ras.span_y = y;
-
- count = 0;
- span = ras.gray_spans;
- }
- else
- span++;
-
- /* add a gray span to the current list */
- span->x = (short)x;
- span->len = (unsigned short)acount;
- span->coverage = (unsigned char)coverage;
- ras.num_gray_spans++;
- }
- }
-
-
- static
- void grays_sweep( RAS_ARG_ FT_Bitmap* target )
- {
- TScan x, y, cover, area;
- PCell start, cur, limit;
-
- cur = ras.cells;
- limit = cur + ras.num_cells;
-
- cover = 0;
- ras.span_y = -1;
- ras.num_gray_spans = 0;
-
- for (;;)
- {
- start = cur;
- y = start->y;
- x = start->x;
-
- area = start->area;
- cover += start->cover;
-
- /* accumulate all start cells */
- for (;;)
- {
- ++cur;
- if (cur >= limit || cur->y != start->y || cur->x != start->x)
- break;
-
- area += cur->area;
- cover += cur->cover;
- }
-
- /* if the start cell has a non-null area, we must draw an */
- /* individual gray pixel there.. */
- if (area && x >= 0)
- {
- grays_hline( RAS_VAR_ x, y, cover*(ONE_PIXEL*2)-area, 1 );
- x++;
- }
-
- if (x < 0)
- x = 0;
-
- if (cur < limit && start->y == cur->y)
- {
- /* draw a gray span between the start cell and the current one */
- if (cur->x > x)
- grays_hline( RAS_VAR_ x, y, cover*(ONE_PIXEL*2), cur->x - x );
- }
- else
- {
- /* draw a gray span until the end of the clipping region */
- if (cover && x < ras.max_ex)
- grays_hline( RAS_VAR_ x, y, cover*(ONE_PIXEL*2), ras.max_ex - x );
- cover = 0;
- }
-
- if (cur >= limit)
- break;
- }
-
- if (ras.render_span && ras.num_gray_spans > 0)
- ras.render_span( ras.span_y, ras.num_gray_spans,
- ras.gray_spans, ras.render_span_data );
-#ifdef DEBUG_GRAYS
- {
- int n;
- FT_Span* span;
-
- fprintf( stderr, "y=%3d ", ras.span_y );
- span = ras.gray_spans;
- for (n = 0; n < ras.num_gray_spans; n++, span++)
- fprintf( stderr, "[%d..%d]:%02x ", span->x, span->x+span->len-1,span->coverage );
- fprintf( stderr, "\n" );
- }
-#endif
- }
-
- typedef struct TBand_
- {
- FT_Pos min, max;
-
- } TBand;
-
- static
- int grays_convert_glyph( RAS_ARG_ FT_Outline* outline )
- {
- static
- FT_Outline_Funcs interface =
- {
- (FT_Outline_MoveTo_Func)Move_To,
- (FT_Outline_LineTo_Func)Line_To,
- (FT_Outline_ConicTo_Func)Conic_To,
- (FT_Outline_CubicTo_Func)Cubic_To
- };
-
- TBand bands[40], *band;
- int n, num_bands;
- TPos min, max, max_y;
-
- /* Set up state in the raster object */
- compute_cbox( RAS_VAR_ outline );
-
- /* clip to target bitmap, exit if nothing to do */
- if ( ras.max_ex <= 0 || ras.min_ex >= ras.target.width ||
- ras.max_ey <= 0 || ras.min_ey >= ras.target.rows )
- return 0;
-
- if (ras.min_ex < 0) ras.min_ex = 0;
- if (ras.min_ey < 0) ras.min_ey = 0;
-
- if (ras.max_ex > ras.target.width) ras.max_ex = ras.target.width;
- if (ras.max_ey > ras.target.rows) ras.max_ey = ras.target.rows;
-
- /* simple heuristic used to speed-up the bezier decomposition */
- /* see the code in render_conic and render_cubic for more details */
- ras.conic_level = 32;
- ras.cubic_level = 16;
- {
- int level = 0;
- if (ras.max_ex > 24 || ras.max_ey > 24)
- level++;
- if (ras.max_ex > 120 || ras.max_ey > 120)
- level+=2;
-
- ras.conic_level <<= level;
- ras.cubic_level <<= level;
- }
-
- /* setup vertical bands */
- num_bands = (ras.max_ey - ras.min_ey)/ras.band_size;
- if (num_bands == 0) num_bands = 1;
- if (num_bands >= 39) num_bands = 39;
-
- ras.band_shoot = 0;
-
- min = ras.min_ey;
- max_y = ras.max_ey;
- for ( n = 0; n < num_bands; n++, min = max )
- {
- max = min + ras.band_size;
- if (n == num_bands-1 || max > max_y)
- max = max_y;
-
- bands[0].min = min;
- bands[0].max = max;
- band = bands;
-
- while (band >= bands)
- {
- FT_Pos bottom, top, middle;
- int error;
-
- ras.num_cells = 0;
- ras.invalid = 1;
- ras.min_ey = band->min;
- ras.max_ey = band->max;
-
- error = FT_Outline_Decompose( outline, &interface, &ras ) ||
- record_cell( RAS_VAR );
-
- if (!error)
- {
- #ifdef SHELL_SORT
- shell_sort( ras.cells, ras.num_cells );
- #else
- quick_sort( ras.cells, ras.num_cells );
- #endif
-
- #ifdef DEBUG_GRAYS
- check_sort( ras.cells, ras.num_cells );
- dump_cells( RAS_VAR );
- #endif
-
- grays_sweep( RAS_VAR_ &ras.target );
- band--;
- continue;
- }
-
- /* render pool overflow, we will reduce the render band by half */
- bottom = band->min;
- top = band->max;
- middle = bottom + ((top-bottom) >> 1);
-
- /* waoow !! this is too complex for a single scanline, something */
- /* must be really rotten here !! */
- if (middle == bottom)
- {
- #ifdef DEBUG_GRAYS
- fprintf( stderr, "Rotten glyph !!\n" );
- #endif
- return 1;
- }
-
- if (bottom-top >= ras.band_size)
- ras.band_shoot++;
-
- band[1].min = bottom;
- band[1].max = middle;
- band[0].min = middle;
- band[0].max = top;
- band++;
- }
- }
-
- if (ras.band_shoot > 8 && ras.band_size > 16)
- ras.band_size = ras.band_size/2;
-
- return 0;
- }
-
-
- extern
- int grays_raster_render( PRaster raster,
- FT_Raster_Params* params )
- {
- FT_Outline* outline = (FT_Outline*)params->source;
- FT_Bitmap* target_map = params->target;
-
- if ( !raster || !raster->cells || !raster->max_cells )
- return -1;
-
- /* return immediately if the outline is empty */
- if ( outline->n_points == 0 || outline->n_contours <= 0 )
- return 0;
-
- if ( !outline || !outline->contours || !outline->points )
- return -1;
-
- if ( outline->n_points != outline->contours[outline->n_contours - 1] + 1 )
- return -1;
-
- if ( !target_map || !target_map->buffer )
- return -1;
-
- /* XXXX: this version does not support monochrome rendering yet ! */
- if ( !(params->flags & ft_raster_flag_aa) )
- return -1;
-
- ras.outline = *outline;
- ras.target = *target_map;
- ras.num_cells = 0;
- ras.invalid = 1;
-
- ras.render_span = (FT_Raster_Span_Func)grays_render_span;
- ras.render_span_data = &ras;
- if ( params->flags & ft_raster_flag_direct )
- {
- ras.render_span = (FT_Raster_Span_Func)params->gray_spans;
- ras.render_span_data = params->user;
- }
-
- return grays_convert_glyph( (PRaster)raster, outline );
- }
-
-
- /**** RASTER OBJECT CREATION : in standalone mode, we simply use *****/
- /**** a static object .. *****/
-#ifdef _STANDALONE_
-
- static
- int grays_raster_new( void* memory, FT_Raster *araster )
- {
- static FT_RasterRec_ the_raster;
- *araster = &the_raster;
- memset( &the_raster, sizeof(the_raster), 0 );
- return 0;
- }
-
- static
- void grays_raster_done( FT_Raster raster )
- {
- /* nothing */
- (void)raster;
- }
-
-#else
-
-#include "ftobjs.h"
-
- static
- int grays_raster_new( FT_Memory memory, FT_Raster* araster )
- {
- FT_Error error;
- PRaster raster;
-
- *araster = 0;
- if ( !ALLOC( raster, sizeof(TRaster) ))
- {
- raster->memory = memory;
- *araster = (FT_Raster)raster;
- }
-
- return error;
- }
-
- static
- void grays_raster_done( FT_Raster raster )
- {
- FT_Memory memory = (FT_Memory)((PRaster)raster)->memory;
- FREE( raster );
- }
-
-#endif
-
-
-
-
- static
- void grays_raster_reset( FT_Raster raster,
- const char* pool_base,
- long pool_size )
- {
- PRaster rast = (PRaster)raster;
-
- if (raster && pool_base && pool_size >= 4096)
- init_cells( rast, (char*)pool_base, pool_size );
-
- rast->band_size = (pool_size / sizeof(TCell))/8;
- }
-
-
- FT_Raster_Funcs ft_grays_raster =
- {
- ft_glyph_format_outline,
-
- (FT_Raster_New_Func) grays_raster_new,
- (FT_Raster_Reset_Func) grays_raster_reset,
- (FT_Raster_Set_Mode_Func) 0,
- (FT_Raster_Render_Func) grays_raster_render,
- (FT_Raster_Done_Func) grays_raster_done
- };
-
--- a/demos/src/ftgrays.h
+++ /dev/null
@@ -1,7 +1,0 @@
-#ifndef FTGRAYS_H
-#define FTGRAYS_H
-
-
- extern FT_Raster_Funcs ft_grays_raster;
-
-#endif