shithub: freetype+ttf2subf

Download patch

ref: e592982a836c41050600d63ecf449ff8ab6a9a76
parent: c5516e0f7cd0c7075381b15d3194a640f4d35ee3
author: Anuj Verma <[email protected]>
date: Tue Jul 13 06:00:22 EDT 2021

[sdf] Improve documentation.

git/fs: mount .git/fs: mount/attach disallowed
--- a/include/freetype/freetype.h
+++ b/include/freetype/freetype.h
@@ -3307,13 +3307,13 @@
    *     pixels and use the @FT_PIXEL_MODE_LCD_V mode.
    *
    *   FT_RENDER_MODE_SDF ::
-   *     This mode corresponds to 8-bit signed distance fields (SDF)
-   *     bitmaps.  Each pixel in a SDF bitmap contains information about the
-   *     nearest edge of the glyph outline.  The distances are calculated
-   *     from the center of the pixel and are positive if they are filled by
-   *     the outline (i.e., inside the outline) and negative otherwise.
-   *     Check the note below on how to convert the output values to usable
-   *     data.
+   *     This mode corresponds to 8-bit, single-channel signed distance field
+   *     (SDF) bitmaps.  Each pixel in the SDF grid is the value from the
+   *     pixel's position to the nearest glyph's outline.  The distances are
+   *     calculated from the center of the pixel and are positive if they are
+   *     filled by the outline (i.e., inside the outline) and negative
+   *     otherwise.  Check the note below on how to convert the output values
+   *     to usable data.
    *
    * @note:
    *   The selected render mode only affects vector glyphs of a font.
--- a/src/sdf/ftsdf.c
+++ b/src/sdf/ftsdf.c
@@ -41,7 +41,8 @@
    *     file `ftbsdf.c` for more.
    *
    *   * The basic idea of generating the SDF is taken from Viktor Chlumsky's
-   *     research paper.
+   *     research paper.  The paper explains both single and multi-channel
+   *     SDF, however, this implementation only generates single-channel SDF.
    *
    *       Chlumsky, Viktor: Shape Decomposition for Multi-channel Distance
    *       Fields.  Master's thesis.  Czech Technical University in Prague,