ref: df49e697c1ce26bc26af92a300216ee3149e6e53
parent: 5077e83e117b73a223fbbc8dafd850633145cc96
author: Werner Lemberg <[email protected]>
date: Fri May 4 02:30:05 EDT 2007
* builds/win32/visualce/*: Add Visual C++ project files for Pocket PC targets. * docs/CHANGES: Document them.
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,4 +1,11 @@
-2007-05-04 [email protected]
+2007-05-04 Vincent RICHOMME <[email protected]>
+
+ * builds/win32/visualce/*: Add Visual C++ project files for Pocket
+ PC targets.
+
+ * docs/CHANGES: Document them.
+
+2007-05-04 <[email protected]>
* builds/unix/ftsystem.c (FT_Stream_Open): Handle return value 0 of
mmap (which might happen on some RTOS). From Savannah patch #5909.
--- a/builds/win32/visualc/index.html
+++ b/builds/win32/visualc/index.html
@@ -1,7 +1,7 @@
<html>
<header>
<title>
- FreeType 2 Project Files for Visual C++ and VS.NET 2003
+ FreeType 2 Project Files for Visual C++ and VS.NET 2005
</title>
<body>
--- /dev/null
+++ b/builds/win32/visualce/freetype.dsp
@@ -1,0 +1,396 @@
+# Microsoft Developer Studio Project File - Name="freetype" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=freetype - Win32 Debug Singlethreaded
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "freetype.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "freetype.mak" CFG="freetype - Win32 Debug Singlethreaded"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "freetype - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "freetype - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "freetype - Win32 Debug Multithreaded" (based on "Win32 (x86) Static Library")
+!MESSAGE "freetype - Win32 Release Multithreaded" (based on "Win32 (x86) Static Library")
+!MESSAGE "freetype - Win32 Release Singlethreaded" (based on "Win32 (x86) Static Library")
+!MESSAGE "freetype - Win32 Debug Singlethreaded" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "freetype - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\objs\release"
+# PROP Intermediate_Dir "..\..\..\objs\release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /MD /Za /W4 /GX /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /c
+# SUBTRACT CPP /nologo /Z<none> /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype234.lib"
+
+!ELSEIF "$(CFG)" == "freetype - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\..\objs\debug"
+# PROP Intermediate_Dir "..\..\..\objs\debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /MDd /Za /W4 /GX /Z7 /Od /I "..\..\..\include" /D "_DEBUG" /D "FT_DEBUG_LEVEL_ERROR" /D "FT_DEBUG_LEVEL_TRACE" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /GZ /c
+# SUBTRACT CPP /nologo /X /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype234_D.lib"
+
+!ELSEIF "$(CFG)" == "freetype - Win32 Debug Multithreaded"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "freetype___Win32_Debug_Multithreaded"
+# PROP BASE Intermediate_Dir "freetype___Win32_Debug_Multithreaded"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\..\objs\debug_mt"
+# PROP Intermediate_Dir "..\..\..\objs\debug_mt"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /Za /W3 /Gm /GX /ZI /Od /I "..\freetype\include\\" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_FLAT_COMPILE" /YX /FD /GZ /c
+# SUBTRACT BASE CPP /X
+# ADD CPP /MTd /Za /W4 /GX /Z7 /Od /I "..\..\..\include" /D "_DEBUG" /D "FT_DEBUG_LEVEL_ERROR" /D "FT_DEBUG_LEVEL_TRACE" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /GZ /c
+# SUBTRACT CPP /nologo /X /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"lib\freetype234_D.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype234MT_D.lib"
+
+!ELSEIF "$(CFG)" == "freetype - Win32 Release Multithreaded"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "freetype___Win32_Release_Multithreaded"
+# PROP BASE Intermediate_Dir "freetype___Win32_Release_Multithreaded"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\objs\release_mt"
+# PROP Intermediate_Dir "..\..\..\objs\release_mt"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /Za /W3 /GX /O2 /I "..\freetype\include\\" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_FLAT_COMPILE" /YX /FD /c
+# ADD CPP /MT /Za /W4 /GX /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /c
+# SUBTRACT CPP /nologo /Z<none> /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"lib\freetype234.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype234MT.lib"
+
+!ELSEIF "$(CFG)" == "freetype - Win32 Release Singlethreaded"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "freetype___Win32_Release_Singlethreaded"
+# PROP BASE Intermediate_Dir "freetype___Win32_Release_Singlethreaded"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\objs\release_st"
+# PROP Intermediate_Dir "..\..\..\objs\release_st"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MD /Za /W4 /GX /Zi /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /Za /W4 /GX /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /c
+# SUBTRACT CPP /nologo /Z<none> /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype234.lib"
+# ADD LIB32 /out:"..\..\..\objs\freetype234ST.lib"
+# SUBTRACT LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "freetype - Win32 Debug Singlethreaded"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "freetype___Win32_Debug_Singlethreaded"
+# PROP BASE Intermediate_Dir "freetype___Win32_Debug_Singlethreaded"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\..\objs\debug_st"
+# PROP Intermediate_Dir "..\..\..\objs\debug_st"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MDd /Za /W4 /Gm /GX /Zi /Od /I "..\..\..\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT_DEBUG_LEVEL_ERROR" /D "FT_DEBUG_LEVEL_TRACE" /FD /GZ /c
+# SUBTRACT BASE CPP /X /YX
+# ADD CPP /Za /W4 /GX /Z7 /Od /I "..\..\..\include" /D "_DEBUG" /D "FT_DEBUG_LEVEL_ERROR" /D "FT_DEBUG_LEVEL_TRACE" /D "WIN32" /D "_MBCS" /D "_LIB" /D "FT2_BUILD_LIBRARY" /FD /GZ /c
+# SUBTRACT CPP /nologo /X /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype234_D.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype234ST_D.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "freetype - Win32 Release"
+# Name "freetype - Win32 Debug"
+# Name "freetype - Win32 Debug Multithreaded"
+# Name "freetype - Win32 Release Multithreaded"
+# Name "freetype - Win32 Release Singlethreaded"
+# Name "freetype - Win32 Debug Singlethreaded"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\..\src\autofit\autofit.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\bdf\bdf.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\cff\cff.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftbase.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftbbox.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftbdf.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftbitmap.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftgasp.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\cache\ftcache.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\ftdebug.c
+# ADD CPP /Ze
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftglyph.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftgxval.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\gzip\ftgzip.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftinit.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\lzw\ftlzw.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftmm.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftotval.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftpfr.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftstroke.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftsynth.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftsystem.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\fttype1.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftwinfnt.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\base\ftxf86.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\pcf\pcf.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\pfr\pfr.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\psaux\psaux.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\pshinter\pshinter.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\psnames\psmodule.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\raster\raster.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\sfnt\sfnt.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\smooth\smooth.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\truetype\truetype.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\type1\type1.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\cid\type1cid.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\type42\type42.c
+# SUBTRACT CPP /Fr
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\src\winfonts\winfnt.c
+# SUBTRACT CPP /Fr
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\..\include\ft2build.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\include\freetype\config\ftconfig.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\include\freetype\config\ftheader.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\include\freetype\config\ftmodule.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\include\freetype\config\ftoption.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\include\freetype\config\ftstdlib.h
+# End Source File
+# End Group
+# End Target
+# End Project
--- /dev/null
+++ b/builds/win32/visualce/freetype.dsw
@@ -1,0 +1,29 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "freetype"=.\freetype.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+
--- /dev/null
+++ b/builds/win32/visualce/freetype.sln
@@ -1,0 +1,157 @@
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug Multithreaded|Pocket PC 2003 (ARMV4) = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ Debug Multithreaded|Smartphone 2003 (ARMV4) = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ Debug Singlethreaded|Pocket PC 2003 (ARMV4) = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ Debug Singlethreaded|Smartphone 2003 (ARMV4) = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ Debug|Pocket PC 2003 (ARMV4) = Debug|Pocket PC 2003 (ARMV4)
+ Debug|Smartphone 2003 (ARMV4) = Debug|Smartphone 2003 (ARMV4)
+ Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ Debug|Windows Mobile 6 Professional SDK (ARMV4I) = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ Debug|Windows Mobile 6 Standard SDK (ARMV4I) = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ Release Multithreaded|Pocket PC 2003 (ARMV4) = Release Multithreaded|Pocket PC 2003 (ARMV4)
+ Release Multithreaded|Smartphone 2003 (ARMV4) = Release Multithreaded|Smartphone 2003 (ARMV4)
+ Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ Release Singlethreaded|Pocket PC 2003 (ARMV4) = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ Release Singlethreaded|Smartphone 2003 (ARMV4) = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ Release|Pocket PC 2003 (ARMV4) = Release|Pocket PC 2003 (ARMV4)
+ Release|Smartphone 2003 (ARMV4) = Release|Smartphone 2003 (ARMV4)
+ Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ Release|Windows Mobile 6 Professional SDK (ARMV4I) = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ Release|Windows Mobile 6 Standard SDK (ARMV4I) = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Pocket PC 2003 (ARMV4).ActiveCfg = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Pocket PC 2003 (ARMV4).Build.0 = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Pocket PC 2003 (ARMV4).ActiveCfg = Release|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Pocket PC 2003 (ARMV4).Build.0 = Release|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Pocket PC 2003 (ARMV4).Deploy.0 = Release|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Smartphone 2003 (ARMV4).ActiveCfg = Release|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Smartphone 2003 (ARMV4).Build.0 = Release|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Smartphone 2003 (ARMV4).Deploy.0 = Release|Smartphone 2003 (ARMV4)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
--- /dev/null
+++ b/builds/win32/visualce/freetype.vcproj
@@ -1,0 +1,13861 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8,00"
+ Name="freetype"
+ ProjectGUID="{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="Pocket PC 2003 (ARMV4)"
+ />
+ <Platform
+ Name="Smartphone 2003 (ARMV4)"
+ />
+ <Platform
+ Name="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
+ />
+ <Platform
+ Name="Windows Mobile 5.0 Smartphone SDK (ARMV4I)"
+ />
+ <Platform
+ Name="Windows Mobile 6 Professional SDK (ARMV4I)"
+ />
+ <Platform
+ Name="Windows Mobile 6 Standard SDK (ARMV4I)"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\objs\release"
+ IntermediateDirectory=".\..\..\..\objs\release"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\include"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;FT2_BUILD_LIBRARY"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DisableLanguageExtensions="true"
+ PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch"
+ AssemblerListingLocation=".\..\..\..\objs\release/"
+ ObjectFile=".\..\..\..\objs\release/"
+ ProgramDataBaseFileName=".\..\..\..\objs\release/"
+ WarningLevel="4"
+ DebugInformationFormat="0"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\objs\freetype234.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release Multithreaded|Win32"
+ OutputDirectory=".\..\..\..\objs\release_mt"
+ IntermediateDirectory=".\..\..\..\objs\release_mt"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\include"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;FT2_BUILD_LIBRARY"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DisableLanguageExtensions="true"
+ PrecompiledHeaderFile=".\..\..\..\objs\release_mt/freetype.pch"
+ AssemblerListingLocation=".\..\..\..\objs\release_mt/"
+ ObjectFile=".\..\..\..\objs\release_mt/"
+ ProgramDataBaseFileName=".\..\..\..\objs\release_mt/"
+ WarningLevel="4"
+ DebugInformationFormat="0"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\objs\freetype234MT.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
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+<h1>
+ FreeType 2 Project Files for Visual C++ and VS.NET 2005
+ (Pocket PC)
+</h1>
+
+<p>This directory contains project files for Visual C++, named
+<tt>freetype.dsp</tt>, and Visual Studio, called <tt>freetype.sln</tt> for
+the following targets:
+
+<ul>
+ <li>PPC/SP 2003 (Pocket PC 2003)</li>
+ <li>PPC/SP WM5 (Windows Mobile 5)</li>
+ <li>PPC/SP WM6 (Windows Mobile 6)</li>
+</ul>
+
+It compiles the following libraries from the FreeType 2.3.4 sources:</p>
+
+<ul>
+ <pre>
+ freetype234.lib - release build; single threaded
+ freetype234_D.lib - debug build; single threaded
+ freetype234MT.lib - release build; multi-threaded
+ freetype234MT_D.lib - debug build; multi-threaded</pre>
+</ul>
+
+<p>Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
+archives are already stored this way, so no further action is required. If
+you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
+tool to convert the line endings. For example, with <a
+href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
+file smart CR/LF Conversion</it> option. Alternatively, you may consider
+using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
+around, which specifically deal with this particular problem.
+
+<p>Build directories are placed in the top-level <tt>objs</tt>
+directory.</p>
+
+</body>
+</html>
--- a/docs/CHANGES
+++ b/docs/CHANGES
@@ -1,3 +1,14 @@
+
+CHANGES BETWEEN 2.3.5 and 2.3.4
+
+ I. MISCELLANEOUS
+
+ - Vincent Richomme contributed Visual C++ project files for Pocket
+ PCs.
+
+
+======================================================================
+
CHANGES BETWEEN 2.3.4 and 2.3.3
I. IMPORTANT BUG FIXES