ref: db578ae090f0007e03c50b68fdf98df6ba092d82
parent: 9cb8fb187a3b8f664f0892b873e09f523bdd8827
author: Werner Lemberg <[email protected]>
date: Sun Jul 23 17:27:52 EDT 2000
Adding $(SO) and $(SA), denoting objects and library for a static build. This is currently used for Unix only -- it should be extended that it is possible to build DLLs and static libs on other platforms also. Formatting.
--- a/builds/ansi/ansi.mk
+++ b/builds/ansi/ansi.mk
@@ -44,15 +44,17 @@
LIB_DIR := $(OBJ_DIR)
-# The object file extension. This can be .o, .tco, .obj, etc., depending on
-# the platform.
+# The object file extension (for standard and static libraries). This can be
+# .o, .tco, .obj, etc., depending on the platform.
#
-O := o
+O := o
+SO := o
-# The library file extension. This can be .a, .lib, etc., depending on the
-# platform.
+# The library file extension (for standard and static libraries). This can
+# be .a, .lib, etc., depending on the platform.
#
-A := a
+A := a
+SA := a
# The name of the final library file. Note that the DOS-specific Makefile
@@ -119,7 +121,7 @@
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
- # librarians accept a simple syntax like:
+ # librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
--- a/builds/dos/dos-gcc.mk
+++ b/builds/dos/dos-gcc.mk
@@ -36,7 +36,7 @@
OBJ_DIR := obj
-# The directory where all library files are placed
+# The directory where all library files are placed.
#
# By default, this is the same as $(OBJ_DIR), however, this can be changed
# to suit particular needs.
@@ -44,15 +44,17 @@
LIB_DIR := $(OBJ_DIR)
-# The object file extension. This can be .o, .tco, .obj, etc., depending on
-# the platform.
+# The object file extension (for standard and static libraries). This can be
+# .o, .tco, .obj, etc., depending on the platform.
#
-O := o
+O := o
+SO := o
-# The library file extension. This can be .a, .lib, etc., depending on the
-# platform.
+# The library file extension (for standard and static libraries). This can
+# be .a, .lib, etc., depending on the platform.
#
-A := a
+A := a
+SA := a
# The name of the final library file. Note that the DOS-specific Makefile
@@ -121,7 +123,7 @@
# It is part of the system-specific sub-Makefile because not all
# librarians accept a simple syntax like:
#
- # librarian library_file {list of object files}
+ # librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
-$(DELETE) $@
--- a/builds/os2/os2-dev.mk
+++ b/builds/os2/os2-dev.mk
@@ -47,15 +47,17 @@
LIB_DIR := $(OBJ_DIR)
-# The object file extension. This can be .o, .tco, .obj, etc., depending on
-# the platform.
+# The object file extension (for standard and static libraries). This can be
+# .o, .tco, .obj, etc., depending on the platform.
#
-O := o
+O := o
+SO := o
-# The library file extension. This can be .a, .lib, etc., depending on the
-# platform.
+# The library file extension (for standard and static libraries). This can
+# be .a, .lib, etc., depending on the platform.
#
-A := a
+A := a
+SA := a
# The name of the final library file. Note that the DOS-specific Makefile
@@ -127,7 +129,7 @@
# librarian library_file {list of object files}
#
$(FT_LIBRARY): $(OBJECTS_LIST)
- -$(DELETE) $@
+ -$(DELETE) $(subst $(SEP),$(HOSTSEP),$(FT_LIBRARY)) 2> nul
$(FT_LIBRARIAN) $@ $(OBJECTS_LIST)
endif
--- a/builds/os2/os2-gcc.mk
+++ b/builds/os2/os2-gcc.mk
@@ -45,15 +45,17 @@
LIB_DIR := $(OBJ_DIR)
-# The object file extension. This can be .o, .tco, .obj, etc., depending on
-# the platform.
+# The object file extension (for standard and static libraries). This can be
+# .o, .tco, .obj, etc., depending on the platform.
#
-O := o
+O := o
+SO := o
-# The library file extension. This can be .a, .lib, etc., depending on the
-# platform.
+# The library file extension (for standard and static libraries). This can
+# be .a, .lib, etc., depending on the platform.
#
-A := a
+A := a
+SA := a
# The name of the final library file. Note that the DOS-specific Makefile
--- a/builds/unix/unix.in
+++ b/builds/unix/unix.in
@@ -61,15 +61,17 @@
LIB_DIR := $(OBJ_DIR)
-# The object file extension. This can be .o, .tco, .obj, etc., depending on
-# the platform.
+# The object file extension (for standard and static libraries). This can be
+# .o, .tco, .obj, etc., depending on the platform.
#
-O := lo
+O := lo
+SO := o
-# The library file extension. This can be .a, .lib, etc., depending on the
-# platform.
+# The library file extension (for standard and static libraries). This can
+# be .a, .lib, etc., depending on the platform.
#
-A := la
+A := la
+SA := a
# The name of the final library file. Note that the DOS-specific Makefile
@@ -141,7 +143,8 @@
#
clean_freetype_unix:
-$(DELETE) $(BASE_OBJECTS) $(OBJ_M) $(OBJ_S)
- -$(DELETE) $(OBJ_DIR)/*.o $(CLEAN)
+ -$(DELETE) $(subst $O,$(SO),$(BASE_OBJECTS) $(OBJ_M) $(OBJ_S))
+ -$(DELETE) $(CLEAN)
distclean_freetype_unix: clean_freetype_unix
-$(DELETE) $(FT_LIBRARY)
@@ -149,7 +152,7 @@
-$(DELDIR) $(OBJ_DIR)/.libs
-$(DELETE) *.orig *~ core *.core $(DISTCLEAN)
- # Librarian to use to build the static library
+ # Librarian to use to build the library
#
FT_LIBRARIAN := $(BUILD)/libtool --mode=link $(CCraw)
@@ -156,7 +159,7 @@
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
- # librarians accept a simple syntax like:
+ # librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
--- a/builds/unix/unix.mk
+++ b/builds/unix/unix.mk
@@ -61,15 +61,17 @@
LIB_DIR := $(OBJ_DIR)
-# The object file extension. This can be .o, .tco, .obj, etc., depending on
-# the platform.
+# The object file extension (for standard and static libraries). This can be
+# .o, .tco, .obj, etc., depending on the platform.
#
-O := lo
+O := lo
+SO := o
-# The library file extension. This can be .a, .lib, etc., depending on the
-# platform.
+# The library file extension (for standard and static libraries). This can
+# be .a, .lib, etc., depending on the platform.
#
-A := la
+A := la
+SA := a
# The name of the final library file. Note that the DOS-specific Makefile
@@ -108,9 +110,7 @@
# Use the ANSIFLAGS variable to define the compiler flags used to enfore
# ANSI compliance.
#
-ifndef CFLAGS
- CFLAGS := -c -g -O2 -Wall
-endif
+CFLAGS := -c -Wall -g -O2
# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
@@ -119,8 +119,14 @@
# C compiler to use -- we use libtool!
#
#
-CC := $(BUILD)/libtool --mode=compile $(CC)
+CCraw := $(CC)
+CC := $(BUILD)/libtool --mode=compile $(CCraw)
+# linker flags
+#
+LDFLAGS :=
+
+
ifdef BUILD_FREETYPE
# Now include the main sub-makefile. It contains all the rules used to
@@ -137,7 +143,8 @@
#
clean_freetype_unix:
-$(DELETE) $(BASE_OBJECTS) $(OBJ_M) $(OBJ_S)
- -$(DELETE) $(OBJ_DIR)/*.o $(CLEAN)
+ -$(DELETE) $(subst $O,$(SO),$(BASE_OBJECTS) $(OBJ_M) $(OBJ_S))
+ -$(DELETE) $(CLEAN)
distclean_freetype_unix: clean_freetype_unix
-$(DELETE) $(FT_LIBRARY)
@@ -145,14 +152,14 @@
-$(DELDIR) $(OBJ_DIR)/.libs
-$(DELETE) *.orig *~ core *.core $(DISTCLEAN)
- # Librarian to use to build the static library
+ # Librarian to use to build the library
#
- FT_LIBRARIAN := $(BUILD)/libtool --mode=link $(CC)
+ FT_LIBRARIAN := $(BUILD)/libtool --mode=link $(CCraw)
# This final rule is used to link all object files into a single library.
# It is part of the system-specific sub-Makefile because not all
- # librarians accept a simple syntax like:
+ # librarians accept a simple syntax like
#
# librarian library_file {list of object files}
#
--- a/builds/win32/w32-dev.mk
+++ b/builds/win32/w32-dev.mk
@@ -14,7 +14,7 @@
# indicate that you have read the license and understand and accept it
# fully.
#
-# NOTE: This version requires that GNU Make be invoked from the Windows
+# NOTE: This version requires that GNU Make is invoked from the Windows
# Shell (_not_ Cygwin BASH)!
#
@@ -50,15 +50,17 @@
LIB_DIR := $(OBJ_DIR)
-# The object file extension. This can be .o, .tco, .obj, etc., depending on
-# the platform.
+# The object file extension (for standard and static libraries). This can be
+# .o, .tco, .obj, etc., depending on the platform.
#
-O := o
+O := o
+SO := o
-# The library file extension. This can be .a, .lib, etc., depending on the
-# platform.
+# The library file extension (for standard and static libraries). This can
+# be .a, .lib, etc., depending on the platform.
#
-A := a
+A := a
+SA := a
# The name of the final library file. Note that the DOS-specific Makefile
--- a/builds/win32/w32-gcc.mk
+++ b/builds/win32/w32-gcc.mk
@@ -12,7 +12,7 @@
# indicate that you have read the license and understand and accept it
# fully.
#
-# NOTE: This version requires that GNU Make be invoked from the Windows
+# NOTE: This version requires that GNU Make is invoked from the Windows
# Shell (_not_ Cygwin BASH)!
#
@@ -48,15 +48,17 @@
LIB_DIR := $(OBJ_DIR)
-# The object file extension. This can be .o, .tco, .obj, etc., depending on
-# the platform.
+# The object file extension (for standard and static libraries). This can be
+# .o, .tco, .obj, etc., depending on the platform.
#
-O := o
+O := o
+SO := o
-# The library file extension. This can be .a, .lib, etc., depending on the
-# platform.
+# The library file extension (for standard and static libraries). This can
+# be .a, .lib, etc., depending on the platform.
#
-A := a
+A := a
+SA := a
# The name of the final library file. Note that the DOS-specific Makefile
--- a/builds/win32/w32-icc.mk
+++ b/builds/win32/w32-icc.mk
@@ -1,21 +1,18 @@
-#*******************************************************************
-#*
-#* FreeType 2 Configuration rules for Win32 + IBM Visual Age C++
-#*
-#* Copyright 1996-2000 by
-#* David Turner, Robert Wilhelm, and Werner Lemberg.
-#*
-#* This file is part of the FreeType project, and may only be used
-#* modified and distributed under the terms of the FreeType project
-#* license, LICENSE.TXT. By continuing to use, modify, or distribute
-#* this file you indicate that you have read the license and
-#* understand and accept it fully.
-#*
-#* Please read the file "freetype/docs/config.txt" to understand
-#* what this file does..
-#*
-#*******************************************************************
+#
+# FreeType 2 Configuration rules for Win32 + IBM Visual Age C++
+#
+
+# Copyright 1996-2000 by
+# David Turner, Robert Wilhelm, and Werner Lemberg.
+#
+# This file is part of the FreeType project, and may only be used, modified,
+# and distributed under the terms of the FreeType project license,
+# LICENSE.TXT. By continuing to use, modify, or distribute this file you
+# indicate that you have read the license and understand and accept it
+# fully.
+#
+
DELETE := del
SEP := $(strip \ )
HOSTSEP := $(strip \ )
@@ -23,105 +20,103 @@
PLATFORM := win32
CC := icc
-# the directory where all object files are placed
+# The directory where all object files are placed.
#
-# Note that this is not $(TOP)/obj !!
-# This lets you build the library in your own directory
-# with something like :
+# Note that this is not $(TOP)/obj!
+# This lets you build the library in your own directory with something like
#
-# set TOP=....../path/to/freetype2/top/dir...
-# mkdir obj
-# make -f %TOP%/Makefile setup [options]
-# make -f %TOP%/Makefile
+# set TOP=.../path/to/freetype2/top/dir...
+# mkdir obj
+# make -f %TOP%/Makefile setup [options]
+# make -f %TOP%/Makefile
#
-#
OBJ_DIR := obj
-# the directory where all library files are placed
+# The directory where all library files are placed.
#
-# by default, this is the same as OBJ_DIR, however, this can be
-# changed to suit particular needs..
+# By default, this is the same as $(OBJ_DIR), however, this can be changed
+# to suit particular needs.
#
LIB_DIR := $(OBJ_DIR)
-# the object file extension, this can be .o, .tco, .obj, etc..
-# depending on the platform
+# The object file extension (for standard and static libraries). This can be
+# .o, .tco, .obj, etc., depending on the platform.
#
-O := obj
+O := obj
+SO := obj
-# the library file extension, this can be .a, .lib, etc..
-# depending on the platform
+# The library file extension (for standard and static libraries). This can
+# be .a, .lib, etc., depending on the platform.
#
-A := lib
+A := lib
+SA := lib
-# The name of the final library file.
-# Note that the DOS-specific Makefile uses a shorter (8.3) name
+# The name of the final library file. Note that the DOS-specific Makefile
+# uses a shorter (8.3) name.
#
LIBRARY := freetype
-# path inclusion flag.
+# Path inclusion flag. Some compilers use a different flag than `-I' to
+# specify an additional include path. Examples are `/i=' or `-J'.
#
-# Some compilers use a different flag than '-I' to specify an
-# additional include path. Examples are "/i=" or "-J", etc...
-#
I := /I
-# The link flag used to specify a given library file on link.
-# Note that this is only used to compile the demo programs, not
-# the library itself.
+# C flag used to define a macro before the compilation of a given source
+# object. Usually is `-D' like in `-DDEBUG'.
#
-L := /Fl
+D := /D
-# C flag used to define a macro before the compilation of a given
-# source object. Usually is '-D' like in "-DDEBUG"
+# The link flag used to specify a given library file on link. Note that
+# this is only used to compile the demo programs, not the library itself.
#
-D := /D
+L := /Fl
-# Target flag - LCC uses "-Fo" instead of "-o ", what a broken compiler
+
+# Target flag.
#
-#
T := /Fo
+
# C flags
#
-# These should concern :
+# These should concern: debug output, optimization & warnings.
#
-# - debug output
-# - optimization
-# - warnings
-# - ansi compliance..
-#
ifndef CFLAGS
-CFLAGS := /Q- /Gd+ /O2 /G5 /W3 /C
+ CFLAGS := /Q- /Gd+ /O2 /G5 /W3 /C
endif
-# ANSI_FLAGS : put there the flags used to make your compiler ANSI-compliant
-# nothing (if it already is by default like LCC).
+# ANSIFLAGS: Put there the flags used to make your compiler ANSI-compliant.
#
ANSI_FLAGS := /Sa
+
ifdef BUILD_FREETYPE
-include $(TOP)/builds/freetype.mk
+ # Now include the main sub-makefile. It contains all the rules used to
+ # build the library with the previous variables defined.
+ #
+ include $(TOP)/builds/freetype.mk
-clean_freetype: clean_freetype_dos
-distclean_freetype: distclean_freetype_dos
+ # The cleanup targets.
+ #
+ clean_freetype: clean_freetype_dos
+ distclean_freetype: distclean_freetype_dos
-# This final rule is used to link all object files into a single
-# library. It is part of the system-specific sub-Makefile because not
-# all librarians accept a simple syntax like :
-#
-# librarian library_file {list of object files}
-#
-$(FT_LIBRARY): $(OBJECTS_LIST)
- lib /nologo /out:$@ $(OBJECTS_LIST)
+ # This final rule is used to link all object files into a single library.
+ # It is part of the system-specific sub-Makefile because not all
+ # librarians accept a simple syntax like
+ #
+ # librarian library_file {list of object files}
+ #
+ $(FT_LIBRARY): $(OBJECTS_LIST)
+ lib /nologo /out:$@ $(OBJECTS_LIST)
endif
-
+# EOF
--- a/builds/win32/w32-lcc.mk
+++ b/builds/win32/w32-lcc.mk
@@ -12,6 +12,7 @@
# indicate that you have read the license and understand and accept it
# fully.
+
ifndef TOP
TOP := .
endif
@@ -44,15 +45,17 @@
LIB_DIR := $(OBJ_DIR)
-# The object file extension. This can be .o, .tco, .obj, etc., depending on
-# the platform.
+# The object file extension (for standard and static libraries). This can be
+# .o, .tco, .obj, etc., depending on the platform.
#
-O := obj
+O := obj
+SO := obj
-# The library file extension. This can be .a, .lib, etc., depending on the
-# platform.
+# The library file extension (for standard and static libraries). This can
+# be .a, .lib, etc., depending on the platform.
#
-A := lib
+A := lib
+SA := lib
# The name of the final library file. Note that the DOS-specific Makefile
--- a/builds/win32/w32-vcc.mk
+++ b/builds/win32/w32-vcc.mk
@@ -12,6 +12,7 @@
# indicate that you have read the license and understand and accept it
# fully.
+
ifndef TOP
TOP := .
endif
@@ -44,15 +45,17 @@
LIB_DIR := $(OBJ_DIR)
-# The object file extension. This can be .o, .tco, .obj, etc., depending on
-# the platform.
+# The object file extension (for standard and static libraries). This can be
+# .o, .tco, .obj, etc., depending on the platform.
#
-O := obj
+O := obj
+SO := ojc
-# The library file extension. This can be .a, .lib, etc., depending on the
-# platform.
+# The library file extension (for standard and static libraries). This can
+# be .a, .lib, etc., depending on the platform.
#
-A := lib
+A := lib
+SA := lib
# The name of the final library file. Note that the DOS-specific Makefile
--- a/src/autohint/ahangles.c
+++ b/src/autohint/ahangles.c
@@ -3,7 +3,7 @@
/* ahangles.h */
/* */
/* A routine used to compute vector angles with limited accuracy */
-/* and very high speed. */
+/* and very high speed (body). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
--- a/src/autohint/ahangles.h
+++ b/src/autohint/ahangles.h
@@ -3,7 +3,7 @@
/* ahangles.h */
/* */
/* A routine used to compute vector angles with limited accuracy */
-/* and very high speed. */
+/* and very high speed (specification). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
--- a/src/autohint/ahglobal.c
+++ b/src/autohint/ahglobal.c
@@ -2,7 +2,7 @@
/* */
/* ahglobal.c */
/* */
-/* Routines used to compute global metrics automatically. */
+/* Routines used to compute global metrics automatically (body). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
--- a/src/autohint/ahglobal.h
+++ b/src/autohint/ahglobal.h
@@ -2,7 +2,8 @@
/* */
/* ahglobal.h */
/* */
-/* Routines used to compute global metrics automatically. */
+/* Routines used to compute global metrics automatically */
+/* (specification). */
/* */
/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
--- a/src/autohint/ahglyph.c
+++ b/src/autohint/ahglyph.c
@@ -2,9 +2,10 @@
/* */
/* ahglyph.c */
/* */
-/* routines used to load and analyze a given glyph before hinting */
+/* Routines used to load and analyze a given glyph before hinting */
+/* (body). */
/* */
-/* Copyright 2000: Catharon Productions Inc. */
+/* Copyright 2000 Catharon Productions Inc. */
/* Author: David Turner */
/* */
/* This file is part of the Catharon Typography Project and shall only */
@@ -14,115 +15,117 @@
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
-/* Note that this license is compatible with the FreeType license */
+/* Note that this license is compatible with the FreeType license. */
/* */
/***************************************************************************/
+
#ifdef FT_FLAT_COMPILE
+
#include "ahglyph.h"
#include "ahangles.h"
#include "ahglobal.h"
+
#else
+
#include <autohint/ahglyph.h>
#include <autohint/ahangles.h>
#include <autohint/ahglobal.h>
+
#endif
+
#include <stdio.h>
+
#define xxxAH_DEBUG_GLYPH
- /* compute the direction value of a given vector.. */
+
+ /* compute the direction value of a given vector.. */
static
- AH_Direction ah_compute_direction( FT_Pos dx, FT_Pos dy )
+ AH_Direction ah_compute_direction( FT_Pos dx,
+ FT_Pos dy )
{
AH_Direction dir;
- FT_Pos ax = ABS(dx);
- FT_Pos ay = ABS(dy);
+ FT_Pos ax = ABS( dx );
+ FT_Pos ay = ABS( dy );
+
dir = ah_dir_none;
/* test for vertical direction */
- if ( ax*12 < ay )
+ if ( ax * 12 < ay )
{
- dir = ( dy > 0 ? ah_dir_up : ah_dir_down );
+ dir = dy > 0 ? ah_dir_up : ah_dir_down;
}
/* test for horizontal direction */
- else if ( ay*12 < ax )
+ else if ( ay * 12 < ax )
{
- dir = ( dx > 0 ? ah_dir_right : ah_dir_left );
+ dir = dx > 0 ? ah_dir_right : ah_dir_left;
}
return dir;
}
- /************************************************************************
- *
- * <Function>
- * ah_outline_new
- *
- * <Description>
- * Create a new empty AH_Outline
- *
- ************************************************************************/
+ /*************************************************************************/
+ /* */
+ /* <Function> */
+ /* ah_outline_new */
+ /* */
+ /* <Description> */
+ /* Creates a new and empty AH_Outline object. */
+ /* */
LOCAL_FUNC
- FT_Error ah_outline_new( FT_Memory memory,
- AH_Outline* *aoutline )
+ FT_Error ah_outline_new( FT_Memory memory,
+ AH_Outline** aoutline )
{
FT_Error error;
AH_Outline* outline;
- if ( !ALLOC( outline, sizeof(*outline) ) )
+
+ if ( !ALLOC( outline, sizeof ( *outline ) ) )
{
outline->memory = memory;
*aoutline = outline;
}
+
return error;
}
- /************************************************************************
- *
- * <Function>
- * ah_outline_done
- *
- * <Description>
- * Destroys a given AH_Outline
- *
- ************************************************************************/
-
+ /*************************************************************************/
+ /* */
+ /* <Function> */
+ /* ah_outline_done */
+ /* */
+ /* <Description> */
+ /* Destroys a given AH_Outline object. */
+ /* */
LOCAL_FUNC
void ah_outline_done( AH_Outline* outline )
{
FT_Memory memory = outline->memory;
+
FREE( outline->horz_edges );
FREE( outline->horz_segments );
FREE( outline->contours );
FREE( outline->points );
- outline->vert_edges = 0;
- outline->vert_segments = 0;
- outline->num_points = 0;
- outline->max_points = 0;
- outline->num_contours = 0;
- outline->max_contours = 0;
FREE( outline );
}
-
- /************************************************************************
- *
- * <Function>
- * ah_outline_save
- *
- * <Description>
- * Save the content of a given AH_Outline into a face's glyph slot
- *
- ************************************************************************/
-
+ /*************************************************************************/
+ /* */
+ /* <Function> */
+ /* ah_outline_save */
+ /* */
+ /* <Description> */
+ /* Saves the content of a given AH_Outline object into a face's glyph */
+ /* slot. */
+ /* */
LOCAL_FUNC
void ah_outline_save( AH_Outline* outline,
AH_Loader* gloader )
@@ -132,6 +135,7 @@
FT_Vector* vec = gloader->current.outline.points;
char* tag = gloader->current.outline.tags;
+
/* we assume that the glyph loader has already been checked for storage */
for ( ; point < limit; point++, vec++, tag++ )
{
@@ -138,9 +142,9 @@
vec->x = point->x;
vec->y = point->y;
- if (point->flags & ah_flah_conic)
+ if ( point->flags & ah_flah_conic )
tag[0] = FT_Curve_Tag_Conic;
- else if (point->flags & ah_flah_cubic)
+ else if ( point->flags & ah_flah_cubic )
tag[0] = FT_Curve_Tag_Cubic;
else
tag[0] = FT_Curve_Tag_On;
@@ -148,16 +152,15 @@
}
- /************************************************************************
- *
- * <Function>
- * ah_outline_load
- *
- * <Description>
- * Loads an unscaled outline from a glyph slot into an AH_Outline
- *
- ************************************************************************/
-
+ /*************************************************************************/
+ /* */
+ /* <Function> */
+ /* ah_outline_load */
+ /* */
+ /* <Description> */
+ /* Loads an unscaled outline from a glyph slot into an AH_Outline */
+ /* object. */
+ /* */
LOCAL_FUNC
FT_Error ah_outline_load( AH_Outline* outline,
FT_Face face )
@@ -169,16 +172,19 @@
FT_Int num_contours = source->n_contours;
AH_Point* points;
+
/* check arguments */
- if (!face || !face->size || face->glyph->format != ft_glyph_format_outline)
+ if ( !face ||
+ !face->size ||
+ face->glyph->format != ft_glyph_format_outline )
return FT_Err_Invalid_Argument;
-
- /* first of all, realloc the contours array if necessary */
+ /* first of all, reallocate the contours array if necessary */
if ( num_contours > outline->max_contours )
{
- FT_Int new_contours = (num_contours+3) & -4;
+ FT_Int new_contours = ( num_contours + 3 ) & -4;
+
if ( REALLOC_ARRAY( outline->contours, outline->max_contours,
new_contours, AH_Point* ) )
goto Exit;
@@ -189,17 +195,18 @@
/* then, realloc the points, segments & edges arrays if needed */
if ( num_points > outline->max_points )
{
- FT_Int news = (num_points+7) & -8;
+ FT_Int news = ( num_points + 7 ) & -8;
FT_Int max = outline->max_points;
+
if ( REALLOC_ARRAY( outline->points, max, news, AH_Point ) ||
- REALLOC_ARRAY( outline->horz_edges, max, news, AH_Edge ) ||
+ REALLOC_ARRAY( outline->horz_edges, max, news, AH_Edge ) ||
REALLOC_ARRAY( outline->horz_segments, max, news, AH_Segment ) )
goto Exit;
/* readjust some pointers */
- outline->vert_edges = outline->horz_edges + (news >> 1);
- outline->vert_segments = outline->horz_segments + (news >> 1);
+ outline->vert_edges = outline->horz_edges + ( news >> 1 );
+ outline->vert_segments = outline->horz_segments + ( news >> 1 );
outline->max_points = news;
}
@@ -211,19 +218,17 @@
outline->num_hsegments = 0;
outline->num_vsegments = 0;
- /* compute the vertical and horizontal major directions, this is */
- /* currently done by inspecting the 'ft_outline_reverse_fill' flag */
+ /* Compute the vertical and horizontal major directions; this is */
+ /* currently done by inspecting the `ft_outline_reverse_fill' flag. */
/* However, some fonts have improper glyphs, and it'd be a good idea */
- /* to be able to re-compute these values on the fly.. */
- {
- outline->vert_major_dir = ah_dir_up;
- outline->horz_major_dir = ah_dir_left;
+ /* to be able to re-compute these values on the fly. */
+ outline->vert_major_dir = ah_dir_up;
+ outline->horz_major_dir = ah_dir_left;
- if (source->flags & ft_outline_reverse_fill)
- {
- outline->vert_major_dir = ah_dir_down;
- outline->horz_major_dir = ah_dir_right;
- }
+ if ( source->flags & ft_outline_reverse_fill )
+ {
+ outline->vert_major_dir = ah_dir_down;
+ outline->horz_major_dir = ah_dir_right;
}
outline->x_scale = face->size->metrics.x_scale;
@@ -232,11 +237,12 @@
points = outline->points;
{
- /* do one thing at a time - it is easier to understand, and */
- /* the code is clearer.. */
+ /* do one thing at a time -- it is easier to understand, and */
+ /* the code is clearer */
AH_Point* point = points;
AH_Point* limit = point + outline->num_points;
+
/* compute coordinates */
{
FT_Vector* vec = source->points;
@@ -243,6 +249,7 @@
FT_Fixed x_scale = outline->x_scale;
FT_Fixed y_scale = outline->y_scale;
+
for (; point < limit; vec++, point++ )
{
point->fx = vec->x;
@@ -249,32 +256,38 @@
point->fy = vec->y;
point->ox = point->x = FT_MulFix( vec->x, x_scale );
point->oy = point->y = FT_MulFix( vec->y, y_scale );
+
point->flags = 0;
}
}
- /* compute bezier flags */
+ /* compute Bezier flags */
{
char* tag = source->tags;
+
+
for ( point = points; point < limit; point++, tag++ )
{
switch ( FT_CURVE_TAG( *tag ) )
{
- case FT_Curve_Tag_Conic: point->flags = ah_flah_conic; break;
- case FT_Curve_Tag_Cubic: point->flags = ah_flah_cubic; break;
- default:
- ;
+ case FT_Curve_Tag_Conic:
+ point->flags = ah_flah_conic; break;
+ case FT_Curve_Tag_Cubic:
+ point->flags = ah_flah_cubic; break;
+ default:
+ ;
}
}
}
- /* compute "next" and "prev" */
+ /* compute `next' and `prev' */
{
- FT_Int contour_index;
- AH_Point* prev;
- AH_Point* first;
- AH_Point* end;
+ FT_Int contour_index;
+ AH_Point* prev;
+ AH_Point* first;
+ AH_Point* end;
+
contour_index = 0;
first = points;
@@ -284,9 +297,9 @@
for ( point = points; point < limit; point++ )
{
point->prev = prev;
- if (point < end)
+ if ( point < end )
{
- point->next = point+1;
+ point->next = point + 1;
prev = point;
}
else
@@ -293,12 +306,12 @@
{
point->next = first;
contour_index++;
- if (point+1 < limit)
- {
+ if ( point + 1 < limit )
+ {
end = points + source->contours[contour_index];
- first = point+1;
+ first = point + 1;
prev = end;
- }
+ }
}
}
}
@@ -305,12 +318,13 @@
/* set-up the contours array */
{
- AH_Point** contour = outline->contours;
- AH_Point** limit = contour + outline->num_contours;
- short* end = source->contours;
- short index = 0;
+ AH_Point** contour = outline->contours;
+ AH_Point** limit = contour + outline->num_contours;
+ short* end = source->contours;
+ short index = 0;
- for (; contour < limit; contour++, end++ )
+
+ for ( ; contour < limit; contour++, end++ )
{
contour[0] = points + index;
index = end[0] + 1;
@@ -325,36 +339,43 @@
AH_Point* next;
FT_Vector vec;
+
prev = point->prev;
vec.x = point->fx - prev->fx;
vec.y = point->fy - prev->fy;
- point->in_dir = ah_compute_direction( vec.x, vec.y );
+ point->in_dir = ah_compute_direction( vec.x, vec.y );
+
#ifndef AH_OPTION_NO_WEAK_INTERPOLATION
point->in_angle = ah_angle( &vec );
#endif
+
next = point->next;
vec.x = next->fx - point->fx;
vec.y = next->fy - point->fy;
- point->out_dir = ah_compute_direction( vec.x, vec.y );
+ point->out_dir = ah_compute_direction( vec.x, vec.y );
+
#ifndef AH_OPTION_NO_WEAK_INTERPOLATION
point->out_angle = ah_angle( &vec );
{
AH_Angle delta = point->in_angle - point->out_angle;
- if (delta < 0) delta = -delta;
- if (delta < 2)
+
+ if ( delta < 0 )
+ delta = -delta;
+ if ( delta < 2 )
point->flags |= ah_flah_weak_interpolation;
}
- /*
- if (point->flags & (ah_flah_conic|ah_flah_cubic))
+#if 0
+ if ( point->flags & ( ah_flah_conic | ah_flah_cubic ) )
point->flags |= ah_flah_weak_interpolation;
- */
#endif
+#endif /* !AH_OPTION_NO_WEAK_INTERPOLATION */
+
#ifdef AH_OPTION_NO_STRONG_INTERPOLATION
point->flags |= ah_flah_weak_interpolation;
#endif
@@ -361,12 +382,12 @@
}
}
}
+
Exit:
return error;
}
-
LOCAL_FUNC
void ah_setup_uv( AH_Outline* outline,
AH_UV source )
@@ -374,20 +395,46 @@
AH_Point* point = outline->points;
AH_Point* limit = point + outline->num_points;
+
for ( ; point < limit; point++ )
{
FT_Pos u, v;
- switch (source)
+
+ switch ( source )
{
- case ah_uv_fxy: u = point->fx; v = point->fy; break;
- case ah_uv_fyx: u = point->fy; v = point->fx; break;
- case ah_uv_oxy: u = point->ox; v = point->oy; break;
- case ah_uv_oyx: u = point->oy; v = point->ox; break;
- case ah_uv_yx: u = point->y; v = point->x; break;
- case ah_uv_ox: u = point->x; v = point->ox; break;
- case ah_uv_oy: u = point->y; v = point->oy; break;
- default: u = point->x; v = point->y; break;
+ case ah_uv_fxy:
+ u = point->fx;
+ v = point->fy;
+ break;
+ case ah_uv_fyx:
+ u = point->fy;
+ v = point->fx;
+ break;
+ case ah_uv_oxy:
+ u = point->ox;
+ v = point->oy;
+ break;
+ case ah_uv_oyx:
+ u = point->oy;
+ v = point->ox;
+ break;
+ case ah_uv_yx:
+ u = point->y;
+ v = point->x;
+ break;
+ case ah_uv_ox:
+ u = point->x;
+ v = point->ox;
+ break;
+ case ah_uv_oy:
+ u = point->y;
+ v = point->oy;
+ break;
+ default:
+ u = point->x;
+ v = point->y;
+ break;
}
point->u = u;
point->v = v;
@@ -404,9 +451,10 @@
AH_Direction segment_dir;
AH_Direction major_dir;
+
segments = outline->horz_segments;
p_num_segments = &outline->num_hsegments;
- major_dir = ah_dir_right; /* !!! This value must be positive */
+ major_dir = ah_dir_right; /* This value must be positive! */
segment_dir = major_dir;
/* set up (u,v) in each point */
@@ -414,17 +462,19 @@
for ( dimension = 1; dimension >= 0; dimension-- )
{
- AH_Point** contour = outline->contours;
- AH_Point** contour_limit = contour + outline->num_contours;
- AH_Segment* segment = segments;
- FT_Int num_segments = 0;
+ AH_Point** contour = outline->contours;
+ AH_Point** contour_limit = contour + outline->num_contours;
+ AH_Segment* segment = segments;
+ FT_Int num_segments = 0;
#ifdef AH_HINT_METRICS
- AH_Point* min_point = 0;
- AH_Point* max_point = 0;
- FT_Pos min_coord = 32000;
- FT_Pos max_coord = -32000;
+ AH_Point* min_point = 0;
+ AH_Point* max_point = 0;
+ FT_Pos min_coord = 32000;
+ FT_Pos max_coord = -32000;
#endif
+
+
/* do each contour separately */
for ( ; contour < contour_limit; contour++ )
{
@@ -435,13 +485,14 @@
FT_Pos max_pos = -32000; /* maximum segment pos != max_coord */
FT_Bool passed;
+
#ifdef AH_HINT_METRICS
- if (point->u < min_coord)
+ if ( point->u < min_coord )
{
min_coord = point->u;
min_point = point;
}
- if (point->u > max_coord)
+ if ( point->u > max_coord )
{
max_coord = point->u;
max_point = point;
@@ -448,18 +499,19 @@
}
#endif
- if (point == last) /* skip singletons - just in case ?? */
+ if ( point == last ) /* skip singletons -- just in case? */
continue;
- if ( ABS(last->out_dir) == major_dir &&
- ABS(point->out_dir) == major_dir)
+ if ( ABS( last->out_dir ) == major_dir &&
+ ABS( point->out_dir ) == major_dir )
{
/* we are already on an edge, try to locate its start */
- last = point;
+ last = point;
+
for (;;)
{
point = point->prev;
- if ( ABS(point->out_dir) != major_dir )
+ if ( ABS( point->out_dir ) != major_dir )
{
point = point->next;
break;
@@ -472,32 +524,41 @@
last = point;
passed = 0;
+
for (;;)
{
FT_Pos u, v;
- if (on_edge)
+
+ if ( on_edge )
{
u = point->u;
- if ( u < min_pos ) min_pos = u;
- if ( u > max_pos ) max_pos = u;
+ if ( u < min_pos )
+ min_pos = u;
+ if ( u > max_pos )
+ max_pos = u;
- if ( point->out_dir != segment_dir || point == last)
+ if ( point->out_dir != segment_dir || point == last )
{
- /* we're just leaving an edge, record a new segment !! */
+ /* we are just leaving an edge; record a new segment! */
segment->last = point;
- segment->pos = (min_pos + max_pos) >> 1;
+ segment->pos = ( min_pos + max_pos ) >> 1;
/* a segment is round if either its first or last point */
- /* is a control point.. */
- if ( (segment->first->flags | point->flags) & ah_flah_control )
+ /* is a control point */
+ if ( ( segment->first->flags | point->flags ) &
+ ah_flah_control )
segment->flags |= ah_edge_round;
/* compute segment size */
- min_pos = max_pos = point->v;
+ min_pos = max_pos = point->v;
+
v = segment->first->v;
- if (v < min_pos) min_pos = v;
- if (v > max_pos) max_pos = v;
+ if ( v < min_pos )
+ min_pos = v;
+ if ( v > max_pos )
+ max_pos = v;
+
segment->min_coord = min_pos;
segment->max_coord = max_pos;
@@ -508,21 +569,21 @@
}
}
- /* now exit if we're at the start/end point */
- if (point == last)
+ /* now exit if we are at the start/end point */
+ if ( point == last )
{
- if (passed)
+ if ( passed )
break;
passed = 1;
}
- if ( !on_edge && ABS(point->out_dir) == major_dir )
+ if ( !on_edge && ABS( point->out_dir ) == major_dir )
{
- /* this is the start of a new segment ! */
- segment_dir = point->out_dir;
+ /* this is the start of a new segment! */
+ segment_dir = point->out_dir;
/* clear all segment fields */
- memset( segment, 0, sizeof(*segment) );
+ memset( segment, 0, sizeof ( *segment ) );
segment->dir = segment_dir;
segment->flags = ah_edge_normal;
@@ -532,10 +593,10 @@
segment->contour = contour;
on_edge = 1;
- if (point == max_point)
+ if ( point == max_point )
max_point = 0;
- if (point == min_point)
+ if ( point == min_point )
min_point = 0;
}
@@ -544,12 +605,11 @@
} /* contours */
-
#ifdef AH_HINT_METRICS
/* we need to ensure that there are edges on the left-most and */
- /* right-most points of the glyph in order to hint the metrics */
- /* we do this by inserting fake segments when needed.. */
- if (dimension == 0)
+ /* right-most points of the glyph in order to hint the metrics; */
+ /* we do this by inserting fake segments when needed */
+ if ( dimension == 0 )
{
AH_Point* point = outline->points;
AH_Point* limit = point + outline->num_points;
@@ -559,11 +619,13 @@
FT_Pos min_pos = 32000;
FT_Pos max_pos = -32000;
+
/* compute minimum and maximum points */
for ( ; point < limit; point++ )
{
FT_Pos x = point->fx;
+
if ( x < min_pos )
{
min_pos = x;
@@ -577,10 +639,10 @@
}
/* insert minimum segment */
- if (min_point)
+ if ( min_point )
{
/* clear all segment fields */
- memset( segment, 0, sizeof(*segment) );
+ memset( segment, 0, sizeof ( *segment ) );
segment->dir = segment_dir;
segment->flags = ah_edge_normal;
@@ -593,10 +655,10 @@
}
/* insert maximum segment */
- if (max_point)
+ if ( max_point )
{
/* clear all segment fields */
- memset( segment, 0, sizeof(*segment) );
+ memset( segment, 0, sizeof ( *segment ) );
segment->dir = segment_dir;
segment->flags = ah_edge_normal;
@@ -608,9 +670,8 @@
segment++;
}
}
-#endif
+#endif /* AH_HINT_METRICS */
-
*p_num_segments = num_segments;
segments = outline->vert_segments;
@@ -621,7 +682,6 @@
}
-
LOCAL_FUNC
void ah_outline_link_segments( AH_Outline* outline )
{
@@ -629,15 +689,18 @@
AH_Segment* limit;
int dimension;
+
ah_setup_uv( outline, ah_uv_fyx );
segments = outline->horz_segments;
limit = segments + outline->num_hsegments;
+
for ( dimension = 1; dimension >= 0; dimension-- )
{
AH_Segment* seg1;
AH_Segment* seg2;
+
/* now compare each segment to the others */
for ( seg1 = segments; seg1 < limit; seg1++ )
{
@@ -644,22 +707,24 @@
FT_Pos best_score = 32000;
AH_Segment* best_segment = 0;
- /* the fake segments are introduced to hint the metrics */
- /* we must never link them to anything.. */
- if (seg1->first == seg1->last)
+
+ /* the fake segments are introduced to hint the metrics -- */
+ /* we must never link them to anything */
+ if ( seg1->first == seg1->last )
continue;
for ( seg2 = segments; seg2 < limit; seg2++ )
if ( seg1 != seg2 && seg1->dir + seg2->dir == 0 )
{
- FT_Pos pos1 = seg1->pos;
- FT_Pos pos2 = seg2->pos;
- FT_Bool is_dir;
- FT_Bool is_pos;
+ FT_Pos pos1 = seg1->pos;
+ FT_Pos pos2 = seg2->pos;
+ FT_Bool is_dir;
+ FT_Bool is_pos;
- /* check that the segments are correctly oriented and positioned */
- /* to form a black distance.. */
+ /* check that the segments are correctly oriented and */
+ /* positioned to form a black distance */
+
is_dir = ( seg1->dir == outline->horz_major_dir ||
seg1->dir == outline->vert_major_dir );
is_pos = pos1 > pos2;
@@ -667,13 +732,13 @@
if ( pos1 == pos2 || !(is_dir ^ is_pos) )
continue;
- /* check the two segments, we now have a better algorithm */
- /* that doesn't rely on the segment points themselves but */
- /* on their relative position. This gets rids of many */
- /* unpleasant artefacts and incorrect stem/serifs */
- /* computations.. */
+ /* Check the two segments. We now have a better algorithm */
+ /* that doesn't rely on the segment points themselves but */
+ /* on their relative position. This gets rids of many */
+ /* unpleasant artefacts and incorrect stem/serifs */
+ /* computations. */
- /* first of all, compute the size of the "common" height */
+ /* first of all, compute the size of the `common' height */
{
FT_Pos min = seg1->min_coord;
FT_Pos max = seg1->max_coord;
@@ -680,6 +745,7 @@
FT_Pos len, score;
FT_Pos size1, size2;
+
size1 = max - min;
size2 = seg2->max_coord - seg2->min_coord;
@@ -691,13 +757,13 @@
len = max - min;
score = seg2->pos - seg1->pos;
- if (score < 0)
+ if ( score < 0 )
score = -score;
/* before comparing the scores, take care that the segments */
/* are really facing each other (often not for italics..) */
- if ( 4*len >= size1 && 4*len >= size2 )
- if (score < best_score)
+ if ( 4 * len >= size1 && 4 * len >= size2 )
+ if ( score < best_score )
{
best_score = score;
best_segment = seg2;
@@ -705,10 +771,11 @@
}
}
- if (best_segment)
+ if ( best_segment )
{
seg1->link = best_segment;
seg1->score = best_score;
+
best_segment->num_linked++;
}
@@ -715,11 +782,12 @@
} /* edges 1 */
- /* now, compute the "serif" segments */
+ /* now, compute the `serif' segments */
for ( seg1 = segments; seg1 < limit; seg1++ )
{
seg2 = seg1->link;
- if (seg2 && seg2->link != seg1)
+
+ if ( seg2 && seg2->link != seg1 )
{
seg1->link = 0;
seg1->serif = seg2->link;
@@ -735,8 +803,8 @@
#ifdef AH_DEBUG_GLYPH
+
/* A function used to dump the array of linked segments */
- extern
void ah_dump_segments( AH_Outline* outline )
{
AH_Segment* segments;
@@ -744,28 +812,35 @@
AH_Point* points;
FT_Int dimension;
+
points = outline->points;
segments = outline->horz_segments;
limit = segments + outline->num_hsegments;
- for (dimension = 1; dimension >= 0; dimension-- )
+ for ( dimension = 1; dimension >= 0; dimension-- )
{
AH_Segment* seg;
- printf ( "Table of %s segments:\n", !dimension ? "vertical" : "horizontal" );
- printf ( " [ index | pos | dir | link | serif | numl | first | start ]\n" );
+ printf ( "Table of %s segments:\n",
+ !dimension ? "vertical" : "horizontal" );
+ printf ( " [ index | pos | dir | link | serif |"
+ " numl | first | start ]\n" );
+
for ( seg = segments; seg < limit; seg++ )
{
printf ( " [ %5d | %4d | %5s | %4d | %5d | %4d | %5d | %5d ]\n",
seg - segments,
(int)seg->pos,
- seg->dir == ah_dir_up ? "up" :
- (seg->dir == ah_dir_down ? "down" :
- (seg->dir == ah_dir_left ? "left" :
- (seg->dir == ah_dir_right ? "right" : "none")
- )
- ),
+ seg->dir == ah_dir_up
+ ? "up"
+ : ( seg->dir == ah_dir_down
+ ? "down"
+ : ( seg->dir == ah_dir_left
+ ? "left"
+ : ( seg->dir == ah_dir_right
+ ? "right"
+ : "none" ) ) ),
seg->link ? (seg->link-segments) : -1,
seg->serif ? (seg->serif-segments) : -1,
(int)seg->num_linked,
@@ -772,26 +847,28 @@
seg->first - points,
seg->last - points );
}
+
segments = outline->vert_segments;
limit = segments + outline->num_vsegments;
}
}
-#endif
+#endif /* AH_DEBUG_GLYPH */
static
- void ah_outline_compute_edges( AH_Outline* outline )
+ void ah_outline_compute_edges( AH_Outline* outline )
{
- AH_Edge* edges;
- AH_Segment* segments;
- AH_Segment* segment_limit;
- AH_Direction up_dir;
- FT_Int* p_num_edges;
- FT_Int dimension;
- FT_Fixed scale;
- FT_Pos edge_distance_threshold;
+ AH_Edge* edges;
+ AH_Segment* segments;
+ AH_Segment* segment_limit;
+ AH_Direction up_dir;
+ FT_Int* p_num_edges;
+ FT_Int dimension;
+ FT_Fixed scale;
+ FT_Pos edge_distance_threshold;
+
edges = outline->horz_edges;
segments = outline->horz_segments;
segment_limit = segments + outline->num_hsegments;
@@ -805,25 +882,27 @@
AH_Edge* edge_limit; /* really == edge + num_edges */
AH_Segment* seg;
- /**********************************************************************/
- /* */
- /* We will begin by generating a sorted table of edges for the */
- /* current direction. To do so, we simply scan each segment and */
- /* try to find an edge in our table that corresponds to its position */
- /* */
- /* If no edge is found, we create and insert a new edge in the */
- /* sorted table. Otherwise, we simply add the segment to the */
- /* edge's list which will be processed in the second step to */
- /* compute the edge's properties.. */
- /* */
- /* Note that the edges table is sorted along the segment/edge */
- /* position. */
- /* */
+ /*********************************************************************/
+ /* */
+ /* We will begin by generating a sorted table of edges for the */
+ /* current direction. To do so, we simply scan each segment and try */
+ /* to find an edge in our table that corresponds to its position. */
+ /* */
+ /* If no edge is found, we create and insert a new edge in the */
+ /* sorted table. Otherwise, we simply add the segment to the edge's */
+ /* list which will be processed in the second step to compute the */
+ /* edge's properties. */
+ /* */
+ /* Note that the edges table is sorted along the segment/edge */
+ /* position. */
+ /* */
+ /*********************************************************************/
+
edge_distance_threshold = FT_MulFix( outline->edge_distance_threshold,
scale );
- if (edge_distance_threshold > 64/4)
- edge_distance_threshold = 64/4;
+ if ( edge_distance_threshold > 64 / 4 )
+ edge_distance_threshold = 64 / 4;
edge_limit = edges;
for ( seg = segments; seg < segment_limit; seg++ )
@@ -830,13 +909,16 @@
{
AH_Edge* found = 0;
+
/* look for an edge corresponding to the segment */
for ( edge = edges; edge < edge_limit; edge++ )
{
FT_Pos dist;
+
dist = seg->pos - edge->fpos;
- if (dist < 0) dist = -dist;
+ if ( dist < 0 )
+ dist = -dist;
dist = FT_MulFix( dist, scale );
if ( dist < edge_distance_threshold )
@@ -846,9 +928,10 @@
}
}
- if (!found)
+ if ( !found )
{
- /* insert a new edge in the list. Sort according to the position */
+ /* insert a new edge in the list and */
+ /* sort according to the position */
while ( edge > edges && edge[-1].fpos > seg->pos )
{
edge[0] = edge[-1];
@@ -857,7 +940,7 @@
edge_limit++;
/* clear all edge fields */
- memset( edge, 0, sizeof(*edge) );
+ memset( edge, 0, sizeof ( *edge ) );
/* add the segment to the new edge's list */
edge->first = seg;
@@ -879,23 +962,24 @@
*p_num_edges = edge_limit - edges;
- /**********************************************************************/
- /* */
- /* Good, we will now compute each edge's properties according to */
- /* segments found on its position. Basically, these are: */
- /* */
- /* - edge's main direction */
- /* - stem edge, serif edge or both (which defaults to stem then) */
- /* - rounded edge, straigth or both (which defaults to straight) */
- /* - link for edge.. */
- /* */
+ /*********************************************************************/
+ /* */
+ /* Good, we will now compute each edge's properties according to */
+ /* segments found on its position. Basically, these are: */
+ /* */
+ /* - edge's main direction */
+ /* - stem edge, serif edge or both (which defaults to stem then) */
+ /* - rounded edge, straigth or both (which defaults to straight) */
+ /* - link for edge */
+ /* */
+ /*********************************************************************/
- /* first of all, set the "edge" field in each segment - this is */
- /* required in order to compute edge links.. */
+ /* first of all, set the `edge' field in each segment -- this is */
+ /* required in order to compute edge links */
for ( edge = edges; edge < edge_limit; edge++ )
{
seg = edge->first;
- if (seg)
+ if ( seg )
do
{
seg->edge = edge;
@@ -907,26 +991,33 @@
/* now, compute each edge properties */
for ( edge = edges; edge < edge_limit; edge++ )
{
- int is_round = 0; /* does it contain round segments ? */
- int is_straight = 0; /* does it contain straight segments ? */
- int ups = 0; /* number of upwards segments */
- int downs = 0; /* number of downwards segments */
+ int is_round = 0; /* does it contain round segments? */
+ int is_straight = 0; /* does it contain straight segments? */
+ int ups = 0; /* number of upwards segments */
+ int downs = 0; /* number of downwards segments */
+
seg = edge->first;
+
do
{
- FT_Bool is_serif;
+ FT_Bool is_serif;
+
/* check for roundness of segment */
- if ( seg->flags & ah_edge_round ) is_round++;
- else is_straight++;
+ if ( seg->flags & ah_edge_round )
+ is_round++;
+ else
+ is_straight++;
/* check for segment direction */
- if ( seg->dir == up_dir ) ups += (seg->max_coord-seg->min_coord);
- else downs += (seg->max_coord-seg->min_coord);
+ if ( seg->dir == up_dir )
+ ups += seg->max_coord-seg->min_coord;
+ else
+ downs += seg->max_coord-seg->min_coord;
- /* check for links - if seg->serif is set, then seg->link must be */
- /* ignored.. */
+ /* check for links -- if seg->serif is set, then seg->link must */
+ /* be ignored */
is_serif = seg->serif && seg->serif->edge != edge;
if ( seg->link || is_serif )
@@ -934,33 +1025,37 @@
AH_Edge* edge2;
AH_Segment* seg2;
+
edge2 = edge->link;
seg2 = seg->link;
- if (is_serif)
+ if ( is_serif )
{
seg2 = seg->serif;
edge2 = edge->serif;
}
- if (edge2)
+ if ( edge2 )
{
FT_Pos edge_delta;
FT_Pos seg_delta;
+
edge_delta = edge->fpos - edge2->fpos;
- if (edge_delta < 0) edge_delta = -edge_delta;
+ if ( edge_delta < 0 )
+ edge_delta = -edge_delta;
seg_delta = seg->pos - seg2->pos;
- if (seg_delta < 0) seg_delta = -seg_delta;
+ if ( seg_delta < 0 )
+ seg_delta = -seg_delta;
- if (seg_delta < edge_delta)
+ if ( seg_delta < edge_delta )
edge2 = seg2->edge;
}
else
edge2 = seg2->edge;
- if (is_serif)
+ if ( is_serif )
edge->serif = edge2;
else
edge->link = edge2;
@@ -988,11 +1083,11 @@
else if ( ups == downs )
edge->dir = 0; /* both up and down !! */
- /* gets rid of serifs if link is set */
- /* ZZZZ: this gets rid of many unpleasant artefacts !! */
- /* example : the "c" in cour.pfa at size 13 */
+ /* gets rid of serifs if link is set */
+ /* XXX: This gets rid of many unpleasant artefacts! */
+ /* Example: the `c' in cour.pfa at size 13 */
- if (edge->serif && edge->link)
+ if ( edge->serif && edge->link )
edge->serif = 0;
}
@@ -1006,16 +1101,14 @@
}
- /************************************************************************
- *
- * <Function>
- * ah_outline_detect_features
- *
- * <Description>
- * Performs feature detection on a given AH_Outline
- *
- ************************************************************************/
-
+ /*************************************************************************/
+ /* */
+ /* <Function> */
+ /* ah_outline_detect_features */
+ /* */
+ /* <Description> */
+ /* Performs feature detection on a given AH_Outline object. */
+ /* */
LOCAL_FUNC
void ah_outline_detect_features( AH_Outline* outline )
{
@@ -1025,18 +1118,15 @@
}
-
- /************************************************************************
- *
- * <Function>
- * ah_outline_compute_blue_edges
- *
- * <Description>
- * Computes the "blue edges" in a given outline (i.e. those that
- * must be snapped to a blue zone edge (top or bottom)
- *
- ************************************************************************/
-
+ /*************************************************************************/
+ /* */
+ /* <Function> */
+ /* ah_outline_compute_blue_edges */
+ /* */
+ /* <Description> */
+ /* Computes the `blue edges' in a given outline (i.e. those that must */
+ /* be snapped to a blue zone edge (top or bottom). */
+ /* */
LOCAL_FUNC
void ah_outline_compute_blue_edges( AH_Outline* outline,
AH_Face_Globals* face_globals )
@@ -1046,59 +1136,68 @@
AH_Globals* globals = &face_globals->design;
FT_Fixed y_scale = outline->y_scale;
+
/* compute for each horizontal edge, which blue zone is closer */
for ( ; edge < limit; edge++ )
{
- AH_Blue blue;
- FT_Pos* best_blue = 0;
- FT_Pos best_dist; /* initial threshold */
+ AH_Blue blue;
+ FT_Pos* best_blue = 0;
+ FT_Pos best_dist; /* initial threshold */
+
/* compute the initial threshold as a fraction of the EM size */
best_dist = FT_MulFix( face_globals->face->units_per_EM / 40, y_scale );
- if (best_dist > 64/4)
- best_dist = 64/4;
+ if ( best_dist > 64 / 4 )
+ best_dist = 64 / 4;
for ( blue = (AH_Blue)0; blue < ah_blue_max; blue++ )
{
- /* if it is a top zone, check for right edges - if it is a bottom */
- /* zone, check for left edges.. */
- /* of course, that's for TrueType .. XXXX */
- FT_Bool is_top_blue = AH_IS_TOP_BLUE(blue);
+ /* if it is a top zone, check for right edges -- if it is a bottom */
+ /* zone, check for left edges */
+ /* */
+ /* of course, that's for TrueType XXX */
+ FT_Bool is_top_blue = AH_IS_TOP_BLUE( blue );
FT_Bool is_major_dir = edge->dir == outline->horz_major_dir;
- /* if it's a top zone, the edge must be against the major direction */
- /* if it's a bottom zone, it must be in the major direction */
+
+ /* if it is a top zone, the edge must be against the major */
+ /* direction; if it is a bottom zone, it must be in the major */
+ /* direction */
if ( is_top_blue ^ is_major_dir )
{
- FT_Pos dist;
- FT_Pos* blue_pos = globals->blue_refs + blue;
+ FT_Pos dist;
+ FT_Pos* blue_pos = globals->blue_refs + blue;
+
/* first of all, compare it to the reference position */
dist = edge->fpos - *blue_pos;
- if (dist < 0) dist = -dist;
+ if ( dist < 0 )
+ dist = -dist;
dist = FT_MulFix( dist, y_scale );
- if (dist < best_dist)
+ if ( dist < best_dist )
{
best_dist = dist;
best_blue = blue_pos;
}
- /* now, compare it to the overshoot position if the edge is rounded */
- /* and when the edge is over the reference position of a top zone, */
- /* or under the reference position of a bottom zone */
+ /* now, compare it to the overshoot position if the edge is */
+ /* rounded, and if the edge is over the reference position of a */
+ /* top zone, or under the reference position of a bottom zone */
if ( edge->flags & ah_edge_round && dist != 0 )
{
FT_Bool is_under_ref = edge->fpos < *blue_pos;
+
if ( is_top_blue ^ is_under_ref )
{
blue_pos = globals->blue_shoots + blue;
dist = edge->fpos - *blue_pos;
- if (dist < 0) dist = -dist;
+ if ( dist < 0 )
+ dist = -dist;
dist = FT_MulFix( dist, y_scale );
- if (dist < best_dist)
+ if ( dist < best_dist )
{
best_dist = dist;
best_blue = blue_pos;
@@ -1108,7 +1207,7 @@
}
}
- if (best_blue)
+ if ( best_blue )
edge->blue_edge = best_blue;
}
}
--- a/src/cid/cidgload.c
+++ b/src/cid/cidgload.c
@@ -1445,7 +1445,7 @@
hinting = ( load_flags & FT_LOAD_NO_SCALE ) == 0 &&
( load_flags & FT_LOAD_NO_HINTING ) == 0;
- glyph->root.format = ft_glyph_format_none;
+ glyph->root.format = ft_glyph_format_outline;
{
CID_Init_Decoder( &decoder );