shithub: freetype+ttf2subf

Download patch

ref: c919c7d461e1f632d1d4ffadf9f12df2074e6f97
parent: af8df8503fdd0b3ee91cbd462a97636d8cf49c81
author: David Turner <[email protected]>
date: Fri Feb 22 09:40:12 EST 2002

adding new file

git/fs: mount .git/fs: mount/attach disallowed
--- /dev/null
+++ b/src/base/ftutil.c
@@ -1,0 +1,762 @@
+#include <ft2build.h>
+#include FT_INTERNAL_DEBUG_H
+#include FT_INTERNAL_UTIL_H
+
+
+  /*************************************************************************/
+  /*                                                                       */
+  /* The macro FT_COMPONENT is used in trace mode.  It is an implicit      */
+  /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log  */
+  /* messages during execution.                                            */
+  /*                                                                       */
+#undef  FT_COMPONENT
+#define FT_COMPONENT  trace_memory
+
+
+  /*************************************************************************/
+  /*************************************************************************/
+  /*************************************************************************/
+  /*****                                                               *****/
+  /*****                                                               *****/
+  /*****               M E M O R Y   M A N A G E M E N T               *****/
+  /*****                                                               *****/
+  /*****                                                               *****/
+  /*************************************************************************/
+  /*************************************************************************/
+  /*************************************************************************/
+
+  /* documentation is in ftmemory.h */
+
+  FT_BASE_DEF( FT_Error )
+  FT_Alloc( FT_Memory  memory,
+            FT_Long    size,
+            void*     *P )
+  {
+    FT_Assert( P != 0 );
+
+    if ( size > 0 )
+    {
+      *P = memory->alloc( memory, size );
+      if ( !*P )
+      {
+        FT_ERROR(( "FT_Alloc:" ));
+        FT_ERROR(( " Out of memory? (%ld requested)\n",
+                   size ));
+
+        return FT_Err_Out_Of_Memory;
+      }
+      MEM_Set( *P, 0, size );
+    }
+    else
+      *P = NULL;
+
+    FT_TRACE7(( "FT_Alloc:" ));
+    FT_TRACE7(( " size = %ld, block = 0x%08p, ref = 0x%08p\n",
+                size, *P, P ));
+
+    return FT_Err_Ok;
+  }
+
+
+  /* documentation is in ftmemory.h */
+
+  FT_BASE_DEF( FT_Error )
+  FT_Realloc( FT_Memory  memory,
+              FT_Long    current,
+              FT_Long    size,
+              void**     P )
+  {
+    void*  Q;
+
+
+    FT_Assert( P != 0 );
+
+    /* if the original pointer is NULL, call FT_Alloc() */
+    if ( !*P )
+      return FT_Alloc( memory, size, P );
+
+    /* if the new block if zero-sized, clear the current one */
+    if ( size <= 0 )
+    {
+      FT_Free( memory, P );
+      return FT_Err_Ok;
+    }
+
+    Q = memory->realloc( memory, current, size, *P );
+    if ( !Q )
+      goto Fail;
+
+    if ( size > current )
+      memset( (char*)Q + current, 0, size - current );
+
+    *P = Q;
+    return FT_Err_Ok;
+
+  Fail:
+    FT_ERROR(( "FT_Realloc:" ));
+    FT_ERROR(( " Failed (current %ld, requested %ld)\n",
+               current, size ));
+    return FT_Err_Out_Of_Memory;
+  }
+
+
+  /* documentation is in ftmemory.h */
+
+  FT_BASE_DEF( void )
+  FT_Free( FT_Memory  memory,
+           void**     P )
+  {
+    FT_TRACE7(( "FT_Free:" ));
+    FT_TRACE7(( " Freeing block 0x%08p, ref 0x%08p\n",
+                P, P ? *P : (void*)0 ));
+
+    if ( P && *P )
+    {
+      memory->free( memory, *P );
+      *P = 0;
+    }
+  }
+
+
+  /*************************************************************************/
+  /*************************************************************************/
+  /*************************************************************************/
+  /*****                                                               *****/
+  /*****                                                               *****/
+  /*****            D O U B L Y   L I N K E D   L I S T S              *****/
+  /*****                                                               *****/
+  /*****                                                               *****/
+  /*************************************************************************/
+  /*************************************************************************/
+  /*************************************************************************/
+
+#undef  FT_COMPONENT
+#define FT_COMPONENT  trace_list
+
+  /* documentation is in ftlist.h */
+
+  FT_EXPORT_DEF( FT_ListNode )
+  FT_List_Find( FT_List  list,
+                void*    data )
+  {
+    FT_ListNode  cur;
+
+
+    cur = list->head;
+    while ( cur )
+    {
+      if ( cur->data == data )
+        return cur;
+
+      cur = cur->next;
+    }
+
+    return (FT_ListNode)0;
+  }
+
+
+  /* documentation is in ftlist.h */
+
+  FT_EXPORT_DEF( void )
+  FT_List_Add( FT_List      list,
+               FT_ListNode  node )
+  {
+    FT_ListNode  before = list->tail;
+
+
+    node->next = 0;
+    node->prev = before;
+
+    if ( before )
+      before->next = node;
+    else
+      list->head = node;
+
+    list->tail = node;
+  }
+
+
+  /* documentation is in ftlist.h */
+
+  FT_EXPORT_DEF( void )
+  FT_List_Insert( FT_List      list,
+                  FT_ListNode  node )
+  {
+    FT_ListNode  after = list->head;
+
+
+    node->next = after;
+    node->prev = 0;
+
+    if ( !after )
+      list->tail = node;
+    else
+      after->prev = node;
+
+    list->head = node;
+  }
+
+
+  /* documentation is in ftlist.h */
+
+  FT_EXPORT_DEF( void )
+  FT_List_Remove( FT_List      list,
+                  FT_ListNode  node )
+  {
+    FT_ListNode  before, after;
+
+
+    before = node->prev;
+    after  = node->next;
+
+    if ( before )
+      before->next = after;
+    else
+      list->head = after;
+
+    if ( after )
+      after->prev = before;
+    else
+      list->tail = before;
+  }
+
+
+  /* documentation is in ftlist.h */
+
+  FT_EXPORT_DEF( void )
+  FT_List_Up( FT_List      list,
+              FT_ListNode  node )
+  {
+    FT_ListNode  before, after;
+
+
+    before = node->prev;
+    after  = node->next;
+
+    /* check whether we are already on top of the list */
+    if ( !before )
+      return;
+
+    before->next = after;
+
+    if ( after )
+      after->prev = before;
+    else
+      list->tail = before;
+
+    node->prev       = 0;
+    node->next       = list->head;
+    list->head->prev = node;
+    list->head       = node;
+  }
+
+
+  /* documentation is in ftlist.h */
+
+  FT_EXPORT_DEF( FT_Error )
+  FT_List_Iterate( FT_List            list,
+                   FT_List_Iterator   iterator,
+                   void*              user )
+  {
+    FT_ListNode  cur   = list->head;
+    FT_Error     error = FT_Err_Ok;
+
+
+    while ( cur )
+    {
+      FT_ListNode  next = cur->next;
+
+
+      error = iterator( cur, user );
+      if ( error )
+        break;
+
+      cur = next;
+    }
+
+    return error;
+  }
+
+
+  /* documentation is in ftlist.h */
+
+  FT_EXPORT_DEF( void )
+  FT_List_Finalize( FT_List             list,
+                    FT_List_Destructor  destroy,
+                    FT_Memory           memory,
+                    void*               user )
+  {
+    FT_ListNode  cur;
+
+
+    cur = list->head;
+    while ( cur )
+    {
+      FT_ListNode  next = cur->next;
+      void*        data = cur->data;
+
+
+      if ( destroy )
+        destroy( memory, data, user );
+
+      FREE( cur );
+      cur = next;
+    }
+
+    list->head = 0;
+    list->tail = 0;
+  }
+
+
+  /*************************************************************************/
+  /*************************************************************************/
+  /*************************************************************************/
+  /*****                                                               *****/
+  /*****                                                               *****/
+  /*****                    G L Y P H   L O A D E R                    *****/
+  /*****                                                               *****/
+  /*****                                                               *****/
+  /*************************************************************************/
+  /*************************************************************************/
+  /*************************************************************************/
+
+  /*************************************************************************/
+  /*                                                                       */
+  /* The glyph loader is a simple object which is used to load a set of    */
+  /* glyphs easily.  It is critical for the correct loading of composites. */
+  /*                                                                       */
+  /* Ideally, one can see it as a stack of abstract `glyph' objects.       */
+  /*                                                                       */
+  /*   loader.base     Is really the bottom of the stack.  It describes a  */
+  /*                   single glyph image made of the juxtaposition of     */
+  /*                   several glyphs (those `in the stack').              */
+  /*                                                                       */
+  /*   loader.current  Describes the top of the stack, on which a new      */
+  /*                   glyph can be loaded.                                */
+  /*                                                                       */
+  /*   Rewind          Clears the stack.                                   */
+  /*   Prepare         Set up `loader.current' for addition of a new glyph */
+  /*                   image.                                              */
+  /*   Add             Add the `current' glyph image to the `base' one,    */
+  /*                   and prepare for another one.                        */
+  /*                                                                       */
+  /* The glyph loader is now a base object.  Each driver used to           */
+  /* re-implement it in one way or the other, which wasted code and        */
+  /* energy.                                                               */
+  /*                                                                       */
+  /*************************************************************************/
+
+
+  /* create a new glyph loader */
+  FT_BASE_DEF( FT_Error )
+  FT_GlyphLoader _New( FT_Memory         memory,
+                      FT_GlyphLoader   *aloader )
+  {
+    FT_GlyphLoader   loader;
+    FT_Error         error;
+
+
+    if ( !ALLOC( loader, sizeof ( *loader ) ) )
+    {
+      loader->memory = memory;
+      *aloader       = loader;
+    }
+    return error;
+  }
+
+
+  /* rewind the glyph loader - reset counters to 0 */
+  FT_BASE_DEF( void )
+  FT_GlyphLoader _Rewind( FT_GlyphLoader   loader )
+  {
+    FT_GlyphLoad*  base    = &loader->base;
+    FT_GlyphLoad*  current = &loader->current;
+
+
+    base->outline.n_points   = 0;
+    base->outline.n_contours = 0;
+    base->num_subglyphs      = 0;
+
+    *current = *base;
+  }
+
+
+  /* reset the glyph loader, frees all allocated tables */
+  /* and starts from zero                               */
+  FT_BASE_DEF( void )
+  FT_GlyphLoader _Reset( FT_GlyphLoader   loader )
+  {
+    FT_Memory memory = loader->memory;
+
+
+    FREE( loader->base.outline.points );
+    FREE( loader->base.outline.tags );
+    FREE( loader->base.outline.contours );
+    FREE( loader->base.extra_points );
+    FREE( loader->base.subglyphs );
+
+    loader->max_points    = 0;
+    loader->max_contours  = 0;
+    loader->max_subglyphs = 0;
+
+    FT_GlyphLoader _Rewind( loader );
+  }
+
+
+  /* delete a glyph loader */
+  FT_BASE_DEF( void )
+  FT_GlyphLoader _Done( FT_GlyphLoader   loader )
+  {
+    if ( loader )
+    {
+      FT_Memory memory = loader->memory;
+
+
+      FT_GlyphLoader _Reset( loader );
+      FREE( loader );
+    }
+  }
+
+
+  /* re-adjust the `current' outline fields */
+  static void
+  FT_GlyphLoader _Adjust_Points( FT_GlyphLoader   loader )
+  {
+    FT_Outline*  base    = &loader->base.outline;
+    FT_Outline*  current = &loader->current.outline;
+
+
+    current->points   = base->points   + base->n_points;
+    current->tags     = base->tags     + base->n_points;
+    current->contours = base->contours + base->n_contours;
+
+    /* handle extra points table - if any */
+    if ( loader->use_extra )
+      loader->current.extra_points =
+        loader->base.extra_points + base->n_points;
+  }
+
+
+  FT_BASE_DEF( FT_Error )
+  FT_GlyphLoader _Create_Extra( FT_GlyphLoader   loader )
+  {
+    FT_Error   error;
+    FT_Memory  memory = loader->memory;
+
+
+    if ( !ALLOC_ARRAY( loader->base.extra_points,
+                       loader->max_points, FT_Vector ) )
+    {
+      loader->use_extra = 1;
+      FT_GlyphLoader _Adjust_Points( loader );
+    }
+    return error;
+  }
+
+
+  /* re-adjust the `current' subglyphs field */
+  static void
+  FT_GlyphLoader _Adjust_Subglyphs( FT_GlyphLoader   loader )
+  {
+    FT_GlyphLoad* base    = &loader->base;
+    FT_GlyphLoad* current = &loader->current;
+
+
+    current->subglyphs = base->subglyphs + base->num_subglyphs;
+  }
+
+
+  /* Ensure that we can add `n_points' and `n_contours' to our glyph. this */
+  /* function reallocates its outline tables if necessary.  Note that it   */
+  /* DOESN'T change the number of points within the loader!                */
+  /*                                                                       */
+  FT_BASE_DEF( FT_Error )
+  FT_GlyphLoader _Check_Points( FT_GlyphLoader   loader,
+                               FT_UInt          n_points,
+                               FT_UInt          n_contours )
+  {
+    FT_Memory    memory  = loader->memory;
+    FT_Error     error   = FT_Err_Ok;
+    FT_Outline*  base    = &loader->base.outline;
+    FT_Outline*  current = &loader->current.outline;
+    FT_Bool      adjust  = 1;
+
+    FT_UInt      new_max, old_max;
+
+
+    /* check points & tags */
+    new_max = base->n_points + current->n_points + n_points;
+    old_max = loader->max_points;
+
+    if ( new_max > old_max )
+    {
+      new_max = ( new_max + 7 ) & -8;
+
+      if ( REALLOC_ARRAY( base->points, old_max, new_max, FT_Vector ) ||
+           REALLOC_ARRAY( base->tags,   old_max, new_max, FT_Byte   ) )
+       goto Exit;
+
+      if ( loader->use_extra &&
+           REALLOC_ARRAY( loader->base.extra_points, old_max,
+                          new_max, FT_Vector ) )
+       goto Exit;
+
+      adjust = 1;
+      loader->max_points = new_max;
+    }
+
+    /* check contours */
+    old_max = loader->max_contours;
+    new_max = base->n_contours + current->n_contours +
+              n_contours;
+    if ( new_max > old_max )
+    {
+      new_max = ( new_max + 3 ) & -4;
+      if ( REALLOC_ARRAY( base->contours, old_max, new_max, FT_Short ) )
+        goto Exit;
+
+      adjust = 1;
+      loader->max_contours = new_max;
+    }
+
+    if ( adjust )
+      FT_GlyphLoader _Adjust_Points( loader );
+
+  Exit:
+    return error;
+  }
+
+
+  /* Ensure that we can add `n_subglyphs' to our glyph. this function */
+  /* reallocates its subglyphs table if necessary.  Note that it DOES */
+  /* NOT change the number of subglyphs within the loader!            */
+  /*                                                                  */
+  FT_BASE_DEF( FT_Error )
+  FT_GlyphLoader _Check_Subglyphs( FT_GlyphLoader   loader,
+                                  FT_UInt          n_subs )
+  {
+    FT_Memory  memory = loader->memory;
+    FT_Error   error  = FT_Err_Ok;
+    FT_UInt    new_max, old_max;
+
+    FT_GlyphLoad*  base    = &loader->base;
+    FT_GlyphLoad*  current = &loader->current;
+
+
+    new_max = base->num_subglyphs + current->num_subglyphs + n_subs;
+    old_max = loader->max_subglyphs;
+    if ( new_max > old_max )
+    {
+      new_max = ( new_max + 1 ) & -2;
+      if ( REALLOC_ARRAY( base->subglyphs, old_max, new_max, FT_SubGlyph ) )
+        goto Exit;
+
+      loader->max_subglyphs = new_max;
+
+      FT_GlyphLoader _Adjust_Subglyphs( loader );
+    }
+
+  Exit:
+    return error;
+  }
+
+
+  /* prepare loader for the addition of a new glyph on top of the base one */
+  FT_BASE_DEF( void )
+  FT_GlyphLoader _Prepare( FT_GlyphLoader   loader )
+  {
+    FT_GlyphLoad*  current = &loader->current;
+
+
+    current->outline.n_points   = 0;
+    current->outline.n_contours = 0;
+    current->num_subglyphs      = 0;
+
+    FT_GlyphLoader _Adjust_Points   ( loader );
+    FT_GlyphLoader _Adjust_Subglyphs( loader );
+  }
+
+
+  /* add current glyph to the base image - and prepare for another */
+  FT_BASE_DEF( void )
+  FT_GlyphLoader _Add( FT_GlyphLoader   loader )
+  {
+    FT_GlyphLoad*  base    = &loader->base;
+    FT_GlyphLoad*  current = &loader->current;
+
+    FT_UInt        n_curr_contours = current->outline.n_contours;
+    FT_UInt        n_base_points   = base->outline.n_points;
+    FT_UInt        n;
+
+
+    base->outline.n_points =
+      (short)( base->outline.n_points + current->outline.n_points );
+    base->outline.n_contours =
+      (short)( base->outline.n_contours + current->outline.n_contours );
+
+    base->num_subglyphs += current->num_subglyphs;
+
+    /* adjust contours count in newest outline */
+    for ( n = 0; n < n_curr_contours; n++ )
+      current->outline.contours[n] =
+        (short)( current->outline.contours[n] + n_base_points );
+
+    /* prepare for another new glyph image */
+    FT_GlyphLoader _Prepare( loader );
+  }
+
+
+  FT_BASE_DEF( FT_Error )
+  FT_GlyphLoader _Copy_Points( FT_GlyphLoader   target,
+                              FT_GlyphLoader   source )
+  {
+    FT_Error  error;
+    FT_UInt   num_points   = source->base.outline.n_points;
+    FT_UInt   num_contours = source->base.outline.n_contours;
+
+
+    error = FT_GlyphLoader _Check_Points( target, num_points, num_contours );
+    if ( !error )
+    {
+      FT_Outline*  out = &target->base.outline;
+      FT_Outline*  in  = &source->base.outline;
+
+
+      MEM_Copy( out->points, in->points,
+                num_points * sizeof ( FT_Vector ) );
+      MEM_Copy( out->tags, in->tags,
+                num_points * sizeof ( char ) );
+      MEM_Copy( out->contours, in->contours,
+                num_contours * sizeof ( short ) );
+
+      /* do we need to copy the extra points? */
+      if ( target->use_extra && source->use_extra )
+        MEM_Copy( target->base.extra_points, source->base.extra_points,
+                  num_points * sizeof ( FT_Vector ) );
+
+      out->n_points   = (short)num_points;
+      out->n_contours = (short)num_contours;
+
+      FT_GlyphLoader _Adjust_Points( target );
+    }
+
+    return error;
+  }
+
+
+  /*************************************************************************/
+  /*************************************************************************/
+  /*************************************************************************/
+  /*****                                                               *****/
+  /*****                                                               *****/
+  /*****                          S T R E A M S                        *****/
+  /*****                                                               *****/
+  /*****                                                               *****/
+  /*************************************************************************/
+  /*************************************************************************/
+  /*************************************************************************/
+
+#undef  FT_COMPONENT
+#define FT_COMPONENT  trace_stream
+
+  /*************************************************************************/
+  /*                                                                       */
+  /* <Function>                                                            */
+  /*    ft_new_input_stream                                                */
+  /*                                                                       */
+  /* <Description>                                                         */
+  /*    Creates a new input stream object from an FT_Open_Args structure.  */
+  /*                                                                       */
+  /* <Note>                                                                */
+  /*    The function expects a valid `astream' parameter.                  */
+  /*                                                                       */
+  FT_EXPORT_DEF( FT_Error )
+  FT_Stream_Open( FT_Library     library,
+                  FT_Open_Args*  args,
+                  FT_Stream*     astream )
+  {
+    FT_Error   error;
+    FT_Memory  memory;
+    FT_Stream  stream;
+
+
+    if ( !library )
+      return FT_Err_Invalid_Library_Handle;
+
+    if ( !args )
+      return FT_Err_Invalid_Argument;
+
+    *astream = 0;
+    memory   = library->memory;
+    if ( ALLOC( stream, sizeof ( *stream ) ) )
+      goto Exit;
+
+    stream->memory = memory;
+
+    /* now, look at the stream flags */
+    if ( args->flags & ft_open_memory )
+    {
+      error = 0;
+      FT_New_Memory_Stream( library,
+                            (FT_Byte*)args->memory_base,
+                            args->memory_size,
+                            stream );
+    }
+    else if ( args->flags & ft_open_pathname )
+    {
+      error = FT_Stream_New( args->pathname, stream );
+      stream->pathname.pointer = args->pathname;
+    }
+    else if ( ( args->flags & ft_open_stream ) && args->stream )
+    {
+      /* in this case, we do not need to allocate a new stream object */
+      /* since the caller is responsible for closing it himself       */
+      FREE( stream );
+      stream = args->stream;
+    }
+    else
+      error = FT_Err_Invalid_Argument;
+
+    if ( error )
+      FREE( stream );
+
+    *astream = stream;
+
+  Exit:
+    return error;
+  }
+
+
+  /* documentation is in ftobjs.h */
+
+  FT_EXPORT_DEF( void )
+  FT_Stream_Done( FT_Stream  stream )
+  {
+    if ( stream && stream->close )
+    {
+      stream->close( stream );
+      stream->close = 0;
+    }
+  }
+
+
+  static void
+  ft_done_stream( FT_Stream*  astream,
+                  FT_Int      external )
+  {
+    FT_Stream  stream = *astream;
+
+
+    if ( stream->close )
+      stream->close( stream );
+
+    if ( !external )
+    {
+      FT_Memory  memory = stream->memory;
+
+
+      FREE( stream );
+    }
+    *astream = 0;
+  }
+