shithub: freetype+ttf2subf

Download patch

ref: 98c2fde0b37d108adfe1af71c15d7b87177627ae
parent: 81bb4ad937f21e5fe64b2bdfef98250984e37eff
author: David Turner <[email protected]>
date: Wed Jun 28 00:31:24 EDT 2000

removed obsolete files... :-(

git/fs: mount .git/fs: mount/attach disallowed
--- a/src/renderer/ftgrays.c
+++ /dev/null
@@ -1,1954 +1,0 @@
-/***************************************************************************/
-/*                                                                         */
-/*  ftgrays.c                                                              */
-/*                                                                         */
-/*    A new `perfect' anti-aliasing renderer (body).                       */
-/*                                                                         */
-/*  Copyright 2000 by                                                      */
-/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
-/*                                                                         */
-/*  This file is part of the FreeType project, and may only be used,       */
-/*  modified, and distributed under the terms of the FreeType project      */
-/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
-/*  this file you indicate that you have read the license and              */
-/*  understand and accept it fully.                                        */
-/*                                                                         */
-/***************************************************************************/
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  This file can be compiled without the rest of the FreeType engine,   */
-  /*  by defining the _STANDALONE_ macro when compiling it.  You also need */
-  /*  to put the files `ftgrays.h' and `ftimage.h' into the current        */
-  /*  compilation directory.  Typically, you could do something like       */
-  /*                                                                       */
-  /*  - copy `src/base/ftgrays.c' to your current directory                */
-  /*                                                                       */
-  /*  - copy `include/freetype/ftimage.h' and                              */
-  /*    `include/freetype/ftgrays.h' to the same directory                 */
-  /*                                                                       */
-  /*  - compile `ftgrays' with the _STANDALONE_ macro defined, as in       */
-  /*                                                                       */
-  /*      cc -c -D_STANDALONE_ ftgrays.c                                   */
-  /*                                                                       */
-  /*  The renderer can be initialized with a call to                       */
-  /*  `ft_grays_raster.grays_raster_new'; an anti-aliased bitmap can be    */
-  /*  generated with a call to `ft_grays_raster.grays_raster_render'.      */
-  /*                                                                       */
-  /*  See the comments and documentation in the file `ftimage.h' for       */
-  /*  more details on how the raster works.                                */
-  /*                                                                       */
-  /*************************************************************************/
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  This is a new anti-aliasing scan-converter for FreeType 2.  The      */
-  /*  algorithm used here is _very_ different from the one in the standard */
-  /*  `ftraster' module.  Actually, `ftgrays' computes the _exact_         */
-  /*  coverage of the outline on each pixel cell.                          */
-  /*                                                                       */
-  /*  It is based on ideas that I initially found in Raph Levien's         */
-  /*  excellent LibArt graphics library (see http://www.levien.com/libart  */
-  /*  for more information, though the web pages do not tell anything      */
-  /*  about the renderer; you will have to dive into the source code to    */
-  /*  understand how it works).                                            */
-  /*                                                                       */
-  /*  Note, however, that this is a _very_ different implementation        */
-  /*  compared Raph's.  Coverage information is stored in a very different */
-  /*  way, and I don't use sorted vector paths.  Also, it doesn't use      */
-  /*  floating point values.                                               */
-  /*                                                                       */
-  /*  This renderer has the following advantages:                          */
-  /*                                                                       */
-  /*  - It doesn't need an intermediate bitmap.  Instead, one can supply   */
-  /*    a callback function that will be called by the renderer to draw    */
-  /*    gray spans on any target surface.  You can thus do direct          */
-  /*    composition on any kind of bitmap, provided that you give the      */
-  /*    renderer the right callback.                                       */
-  /*                                                                       */
-  /*  - A perfect anti-aliaser, i.e., it computes the _exact_ coverage on  */
-  /*    each pixel cell                                                    */
-  /*                                                                       */
-  /*  - It performs a single pass on the outline (the `standard' FT2       */
-  /*    renderer makes two passes).                                        */
-  /*                                                                       */
-  /*  - It can easily be modified to render to _any_ number of gray levels */
-  /*    cheaply.                                                           */
-  /*                                                                       */
-  /*  - For small (< 20) pixel sizes, it is faster than the standard       */
-  /*    renderer.                                                          */
-  /*                                                                       */
-  /*************************************************************************/
-
-
-#include <string.h>             /* for memcpy() */
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* The macro FT_COMPONENT is used in trace mode.  It is an implicit      */
-  /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log  */
-  /* messages during execution.                                            */
-  /*                                                                       */
-#undef  FT_COMPONENT
-#define FT_COMPONENT  trace_aaraster
-
-
-#define ErrRaster_Invalid_Outline  -1
-
-
-#ifdef _STANDALONE_
-
-
-#include "ftimage.h"
-#include "ftgrays.h"
-
-
-  /* This macro is used to indicate that a function parameter is unused. */
-  /* Its purpose is simply to reduce compiler warnings.  Note also that  */
-  /* simply defining it as `(void)x' doesn't avoid warnings with certain */
-  /* ANSI compilers (e.g. LCC).                                          */
-#define UNUSED( x )  (x) = (x)
-
-  /* Disable the tracing mechanism for simplicity -- developers can      */
-  /* activate it easily by redefining these two macros.                  */
-#ifndef FT_ERROR
-#define FT_ERROR( x )  do ; while ( 0 )     /* nothing */
-#endif
-
-#ifndef FT_TRACE
-#define FT_TRACE( x )  do ; while ( 0 )     /* nothing */
-#endif
-
-
-#else /* _STANDALONE_ */
-
-
-#include "ftgrays.h"
-#include <freetype/internal/ftobjs.h>  /* for UNUSED()                  */
-#include <freetype/internal/ftdebug.h> /* for FT_TRACE() and FT_ERROR() */
-#include <freetype/freetype.h>         /* for FT_Outline_Decompose()    */
-
-
-#endif /* _STANDALONE_ */
-
-
-  /* define this to dump debugging information */
-#define xxxDEBUG_GRAYS
-
-
-  /* as usual, for the speed hungry :-) */
-
-#ifndef FT_STATIC_RASTER
-
-
-#define RAS_ARG   PRaster  raster
-#define RAS_ARG_  PRaster  raster,
-
-#define RAS_VAR   raster
-#define RAS_VAR_  raster,
-
-#define ras       (*raster)
-
-
-#else /* FT_STATIC_RASTER */
-
-
-#define RAS_ARG   /* empty */
-#define RAS_ARG_  /* empty */
-#define RAS_VAR   /* empty */
-#define RAS_VAR_  /* empty */
-
-  static TRaster  ras;
-
-
-#endif /* FT_STATIC_RASTER */
-
-
-  /* must be at least 6 bits! */
-#define PIXEL_BITS  8
-
-#define ONE_PIXEL       ( 1L << PIXEL_BITS )
-#define PIXEL_MASK      ( -1L << PIXEL_BITS )
-#define TRUNC( x )      ( (x) >> PIXEL_BITS )
-#define SUBPIXELS( x )  ( (x) << PIXEL_BITS )
-#define FLOOR( x )      ( (x) & -ONE_PIXEL )
-#define CEILING( x )    ( ( (x) + ONE_PIXEL - 1 ) & -ONE_PIXEL )
-#define ROUND( x )      ( ( (x) + ONE_PIXEL / 2 ) & -ONE_PIXEL )
-
-#if PIXEL_BITS >= 6
-#define UPSCALE( x )    ( (x) << ( PIXEL_BITS - 6 ) )
-#define DOWNSCALE( x )  ( (x) >> ( PIXEL_BITS - 6 ) )
-#else
-#define UPSCALE( x )    ( (x) >> ( 6 - PIXEL_BITS ) )
-#define DOWNSCALE( x )  ( (x) << ( 6 - PIXEL_BITS ) )
-#endif
-
-  /* Define this if you want to use a more compact storage scheme.  This   */
-  /* increases the number of cells available in the render pool but slows  */
-  /* down the rendering a bit.  It is useful if you have a really tiny     */
-  /* render pool.                                                          */
-#define xxxGRAYS_COMPACT
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*   TYPE DEFINITIONS                                                    */
-  /*                                                                       */
-  typedef int   TScan;   /* integer scanline/pixel coordinate */
-  typedef long  TPos;    /* sub-pixel coordinate              */
-
-  /* maximal number of gray spans in a call to the span callback */
-#define FT_MAX_GRAY_SPANS  32
-
-
-#ifdef GRAYS_COMPACT
-
-  typedef struct  TCell_
-  {
-    short  x     : 14;
-    short  y     : 14;
-    int    cover : PIXEL_BITS + 2;
-    int    area  : PIXEL_BITS * 2 + 2;
-
-  } TCell, *PCell;
-
-#else /* GRAYS_COMPACT */
-
-  typedef struct  TCell_
-  {
-    TScan  x;
-    TScan  y;
-    int    cover;
-    int    area;
-
-  } TCell, *PCell;
-
-#endif /* GRAYS_COMPACT */
-
-
-  typedef struct  TRaster_
-  {
-    PCell  cells;
-    int    max_cells;
-    int    num_cells;
-
-    TScan  min_ex, max_ex;
-    TScan  min_ey, max_ey;
-
-    int    area;
-    int    cover;
-    int    invalid;
-
-    TScan  ex, ey;
-    TScan  cx, cy;
-    TPos   x,  y;
-
-    TScan  last_ey;
-
-    FT_Vector   bez_stack[32 * 3];
-    int         lev_stack[32];
-
-    FT_Outline  outline;
-    FT_Bitmap   target;
-
-    FT_Span     gray_spans[FT_MAX_GRAY_SPANS];
-    int         num_gray_spans;
-
-    FT_Raster_Span_Func  render_span;
-    void*                render_span_data;
-    int                  span_y;
-
-    int    band_size;
-    int    band_shoot;
-    int    conic_level;
-    int    cubic_level;
-
-    void*  memory;
-
-  } TRaster, *PRaster;
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* Initialize the cells table.                                           */
-  /*                                                                       */
-  static
-  void  init_cells( RAS_ARG_ void*  buffer,
-                    long            byte_size )
-  {
-    ras.cells     = (PCell)buffer;
-    ras.max_cells = byte_size / sizeof ( TCell );
-    ras.num_cells = 0;
-    ras.area      = 0;
-    ras.cover     = 0;
-    ras.invalid   = 1;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* Compute the outline bounding box.                                     */
-  /*                                                                       */
-  static
-  void  compute_cbox( RAS_ARG_ FT_Outline*  outline )
-  {
-    FT_Vector*  vec   = outline->points;
-    FT_Vector*  limit = vec + outline->n_points;
-
-
-    if ( outline->n_points <= 0 )
-    {
-      ras.min_ex = ras.max_ex = 0;
-      ras.min_ey = ras.max_ey = 0;
-      return;
-    }
-
-    ras.min_ex = ras.max_ex = vec->x;
-    ras.min_ey = ras.max_ey = vec->y;
-
-    vec++;
-
-    for ( ; vec < limit; vec++ )
-    {
-      TPos  x = vec->x;
-      TPos  y = vec->y;
-
-
-      if ( x < ras.min_ex ) ras.min_ex = x;
-      if ( x > ras.max_ex ) ras.max_ex = x;
-      if ( y < ras.min_ey ) ras.min_ey = y;
-      if ( y > ras.max_ey ) ras.max_ey = y;
-    }
-
-    /* truncate the bounding box to integer pixels */
-    ras.min_ex = ras.min_ex >> 6;
-    ras.min_ey = ras.min_ey >> 6;
-    ras.max_ex = ( ras.max_ex + 63 ) >> 6;
-    ras.max_ey = ( ras.max_ey + 63 ) >> 6;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* Record the current cell in the table.                                 */
-  /*                                                                       */
-  static
-  int  record_cell( RAS_ARG )
-  {
-    PCell  cell;
-
-
-    if ( !ras.invalid && ( ras.area | ras.cover ) )
-    {
-      if ( ras.num_cells >= ras.max_cells )
-        return 1;
-
-      cell        = ras.cells + ras.num_cells++;
-      cell->x     = ras.ex - ras.min_ex;
-      cell->y     = ras.ey - ras.min_ey;
-      cell->area  = ras.area;
-      cell->cover = ras.cover;
-    }
-
-    return 0;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* Set the current cell to a new position.                               */
-  /*                                                                       */
-  static
-  int  set_cell( RAS_ARG_ TScan  ex,
-                          TScan  ey )
-  {
-    int  invalid, record, clean;
-
-
-    /* Move the cell pointer to a new position.  We set the `invalid'      */
-    /* flag to indicate that the cell isn't part of those we're interested */
-    /* in during the render phase.  This means that:                       */
-    /*                                                                     */
-    /* . the new vertical position must be within min_ey..max_ey - 1.      */
-    /* . the new horizontal position must be strictly less than max_ex     */
-    /*                                                                     */
-    /* Note that if a cell is to the left of the clipping region, it is    */
-    /* actually set to the (min_ex-1) horizontal position.                 */
-
-    record  = 0;
-    clean   = 1;
-
-    invalid = ( ey < ras.min_ey || ey >= ras.max_ey || ex >= ras.max_ex );
-    if ( !invalid )
-    {
-      /* All cells that are on the left of the clipping region go to the */
-      /* min_ex - 1 horizontal position.                                 */
-      if ( ex < ras.min_ex )
-        ex = ras.min_ex - 1;
-
-      /* if our position is new, then record the previous cell */
-      if ( ex != ras.ex || ey != ras.ey )
-        record = 1;
-      else
-        clean = ras.invalid;  /* do not clean if we didn't move from */
-                              /* a valid cell                        */
-    }
-
-    /* record the previous cell if needed (i.e., if we changed the cell */
-    /* position, of changed the `invalid' flag)                         */
-    if ( ( ras.invalid != invalid || record ) && record_cell( RAS_VAR ) )
-      return 1;
-
-    if ( clean )
-    {
-      ras.area  = 0;
-      ras.cover = 0;
-    }
-
-    ras.invalid = invalid;
-    ras.ex      = ex;
-    ras.ey      = ey;
-    return 0;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* Start a new contour at a given cell.                                  */
-  /*                                                                       */
-  static
-  void  start_cell( RAS_ARG_  TScan  ex,
-                              TScan  ey )
-  {
-    if ( ex < ras.min_ex )
-      ex = ras.min_ex - 1;
-
-    ras.area    = 0;
-    ras.cover   = 0;
-    ras.ex      = ex;
-    ras.ey      = ey;
-    ras.last_ey = SUBPIXELS( ey );
-    ras.invalid = 0;
-
-    (void)set_cell( RAS_VAR_ ex, ey );
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* Render a scanline as one or more cells.                               */
-  /*                                                                       */
-  static
-  int  render_scanline( RAS_ARG_  TScan  ey,
-                                  TPos   x1,
-                                  TScan  y1,
-                                  TPos   x2,
-                                  TScan  y2 )
-  {
-    TScan  ex1, ex2, fx1, fx2, delta;
-    long   p, first, dx;
-    int    incr, lift, mod, rem;
-
-
-    dx = x2 - x1;
-
-    ex1 = TRUNC( x1 ); /* if (ex1 >= ras.max_ex) ex1 = ras.max_ex-1; */
-    ex2 = TRUNC( x2 ); /* if (ex2 >= ras.max_ex) ex2 = ras.max_ex-1; */
-    fx1 = x1 - SUBPIXELS( ex1 );
-    fx2 = x2 - SUBPIXELS( ex2 );
-
-    /* trivial case.  Happens often */
-    if ( y1 == y2 )
-      return set_cell( RAS_VAR_ ex2, ey );
-
-    /* everything is located in a single cell.  That is easy! */
-    /*                                                        */
-    if ( ex1 == ex2 )
-    {
-      delta      = y2 - y1;
-      ras.area  += ( fx1 + fx2 ) * delta;
-      ras.cover += delta;
-      return 0;
-    }
-
-    /* ok, we'll have to render a run of adjacent cells on the same */
-    /* scanline...                                                  */
-    /*                                                              */
-    p     = ( ONE_PIXEL - fx1 ) * ( y2 - y1 );
-    first = ONE_PIXEL;
-    incr  = 1;
-
-    if ( dx < 0 )
-    {
-      p     = fx1 * ( y2 - y1 );
-      first = 0;
-      incr  = -1;
-      dx    = -dx;
-    }
-
-    delta = p / dx;
-    mod   = p % dx;
-    if ( mod < 0 )
-    {
-      delta--;
-      mod += dx;
-    }
-
-    ras.area  += ( fx1 + first ) * delta;
-    ras.cover += delta;
-
-    ex1 += incr;
-    if ( set_cell( RAS_VAR_ ex1, ey ) )
-      goto Error;
-    y1  += delta;
-
-    if ( ex1 != ex2 )
-    {
-      p     = ONE_PIXEL * ( y2 - y1 );
-      lift  = p / dx;
-      rem   = p % dx;
-      if ( rem < 0 )
-      {
-        lift--;
-        rem += dx;
-      }
-
-      mod -= dx;
-
-      while ( ex1 != ex2 )
-      {
-        delta = lift;
-        mod  += rem;
-        if ( mod >= 0 )
-        {
-          mod -= dx;
-          delta++;
-        }
-
-        ras.area  += ONE_PIXEL * delta;
-        ras.cover += delta;
-        y1        += delta;
-        ex1       += incr;
-        if ( set_cell( RAS_VAR_ ex1, ey ) )
-          goto Error;
-      }
-    }
-
-    delta      = y2 - y1;
-    ras.area  += ( fx2 + ONE_PIXEL - first ) * delta;
-    ras.cover += delta;
-
-    return 0;
-
-  Error:
-    return 1;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* Render a given line as a series of scanlines.                         */
-  /*                                                                       */
-  static
-  int  render_line( RAS_ARG_ TPos  to_x,
-                             TPos  to_y )
-  {
-    TScan  ey1, ey2, fy1, fy2;
-    TPos   dx, dy, x, x2;
-    int    p, rem, mod, lift, delta, first, incr;
-
-
-    ey1 = TRUNC( ras.last_ey );
-    ey2 = TRUNC( to_y ); /* if (ey2 >= ras.max_ey) ey2 = ras.max_ey-1; */
-    fy1 = ras.y - ras.last_ey;
-    fy2 = to_y - SUBPIXELS( ey2 );
-
-    dx = to_x - ras.x;
-    dy = to_y - ras.y;
-
-    /* we should do something about the trivial case where dx == 0, */
-    /* as it happens very often!       XXXXX                        */
-
-    /* perform vertical clipping */
-    {
-      TScan  min, max;
-
-
-      min = ey1;
-      max = ey2;
-      if ( ey1 > ey2 )
-      {
-        min = ey2;
-        max = ey1;
-      }
-      if ( min >= ras.max_ey || max < ras.min_ey )
-        goto End;
-    }
-
-    /* everything is on a single scanline */
-    if ( ey1 == ey2 )
-    {
-      if ( render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 ) )
-        goto Error;
-      goto End;
-    }
-
-    /* ok, we'll have to render several scanlines */
-    p     = ( ONE_PIXEL - fy1 ) * dx;
-    first = ONE_PIXEL;
-    incr  = 1;
-
-    if ( dy < 0 )
-    {
-      p     = fy1 * dx;
-      first = 0;
-      incr  = -1;
-      dy    = -dy;
-    }
-
-    delta = p / dy;
-    mod   = p % dy;
-    if ( mod < 0 )
-    {
-      delta--;
-      mod += dy;
-    }
-
-    x = ras.x + delta;
-    if ( render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, first ) )
-      goto Error;
-
-    ey1 += incr;
-    if ( set_cell( RAS_VAR_ TRUNC( x ), ey1 ) )
-      goto Error;
-
-    if ( ey1 != ey2 )
-    {
-      p     = ONE_PIXEL * dx;
-      lift  = p / dy;
-      rem   = p % dy;
-      if ( rem < 0 )
-      {
-        lift--;
-        rem += dy;
-      }
-      mod -= dy;
-
-      while ( ey1 != ey2 )
-      {
-        delta = lift;
-        mod  += rem;
-        if ( mod >= 0 )
-        {
-          mod -= dy;
-          delta++;
-        }
-
-        x2 = x + delta;
-        if ( render_scanline( RAS_VAR_ ey1,
-                              x, ONE_PIXEL - first, x2, first ) )
-          goto Error;
-        x = x2;
-        ey1 += incr;
-        if ( set_cell( RAS_VAR_ TRUNC( x ), ey1 ) )
-          goto Error;
-      }
-    }
-
-    if ( render_scanline( RAS_VAR_ ey1,
-                          x, ONE_PIXEL - first, to_x, fy2 ) )
-      goto Error;
-
-  End:
-    ras.x       = to_x;
-    ras.y       = to_y;
-    ras.last_ey = SUBPIXELS( ey2 );
-
-    return 0;
-
-  Error:
-    return 1;
-  }
-
-
-  static
-  void  split_conic( FT_Vector*  base )
-  {
-    TPos  a, b;
-
-
-    base[4].x = base[2].x;
-    b = base[1].x;
-    a = base[3].x = ( base[2].x + b ) / 2;
-    b = base[1].x = ( base[0].x + b ) / 2;
-    base[2].x = ( a + b ) / 2;
-
-    base[4].y = base[2].y;
-    b = base[1].y;
-    a = base[3].y = ( base[2].y + b ) / 2;
-    b = base[1].y = ( base[0].y + b ) / 2;
-    base[2].y = ( a + b ) / 2;
-  }
-
-
-  static
-  int  render_conic( RAS_ARG_ FT_Vector*  control,
-                              FT_Vector*  to )
-  {
-    TPos        dx, dy;
-    int         top, level;
-    int*        levels;
-    FT_Vector*  arc;
-
-
-    dx = DOWNSCALE( ras.x ) + to->x - ( control->x << 1 );
-    if ( dx < 0 )
-      dx = -dx;
-    dy = DOWNSCALE( ras.y ) + to->y - ( control->y << 1 );
-    if ( dy < 0 )
-      dy = -dy;
-    if ( dx < dy )
-      dx = dy;
-
-    level = 1;
-    dx = dx / ras.conic_level;
-    while ( dx > 0 )
-    {
-      dx >>= 1;
-      level++;
-    }
-
-    /* a shortcut to speed things up */
-    if ( level <= 1 )
-    {
-      /* we compute the mid-point directly in order to avoid */
-      /* calling split_conic()                               */
-      TPos   to_x, to_y, mid_x, mid_y;
-
-
-      to_x  = UPSCALE( to->x );
-      to_y  = UPSCALE( to->y );
-      mid_x = ( ras.x + to_x + 2 * UPSCALE( control->x ) ) / 4;
-      mid_y = ( ras.y + to_y + 2 * UPSCALE( control->y ) ) / 4;
-
-      return render_line( RAS_VAR_ mid_x, mid_y ) ||
-             render_line( RAS_VAR_ to_x, to_y );
-    }
-
-    arc       = ras.bez_stack;
-    levels    = ras.lev_stack;
-    top       = 0;
-    levels[0] = level;
-
-    arc[0].x = UPSCALE( to->x );
-    arc[0].y = UPSCALE( to->y );
-    arc[1].x = UPSCALE( control->x );
-    arc[1].y = UPSCALE( control->y );
-    arc[2].x = ras.x;
-    arc[2].y = ras.y;
-
-    while ( top >= 0 )
-    {
-      level = levels[top];
-      if ( level > 1 )
-      {
-        /* check that the arc crosses the current band */
-        TPos  min, max, y;
-
-
-        min = max = arc[0].y;
-
-        y = arc[1].y;
-        if ( y < min ) min = y;
-        if ( y > max ) max = y;
-
-        y = arc[2].y;
-        if ( y < min ) min = y;
-        if ( y > max ) max = y;
-
-        if ( TRUNC( min ) >= ras.max_ey || TRUNC( max ) < 0 )
-          goto Draw;
-
-        split_conic( arc );
-        arc += 2;
-        top++;
-        levels[top] = levels[top - 1] = level - 1;
-        continue;
-      }
-
-    Draw:
-      {
-        TPos  to_x, to_y, mid_x, mid_y;
-
-
-        to_x  = arc[0].x;
-        to_y  = arc[0].y;
-        mid_x = ( ras.x + to_x + 2 * arc[1].x ) / 4;
-        mid_y = ( ras.y + to_y + 2 * arc[1].y ) / 4;
-
-        if ( render_line( RAS_VAR_ mid_x, mid_y ) ||
-             render_line( RAS_VAR_ to_x, to_y )   )
-          return 1;
-
-        top--;
-        arc -= 2;
-      }
-    }
-    return 0;
-  }
-
-
-  static
-  void  split_cubic( FT_Vector*  base )
-  {
-    TPos  a, b, c, d;
-
-
-    base[6].x = base[3].x;
-    c = base[1].x;
-    d = base[2].x;
-    base[1].x = a = ( base[0].x + c ) / 2;
-    base[5].x = b = ( base[3].x + d ) / 2;
-    c = ( c + d ) / 2;
-    base[2].x = a = ( a + c ) / 2;
-    base[4].x = b = ( b + c ) / 2;
-    base[3].x = ( a + b ) / 2;
-
-    base[6].y = base[3].y;
-    c = base[1].y;
-    d = base[2].y;
-    base[1].y = a = ( base[0].y + c ) / 2;
-    base[5].y = b = ( base[3].y + d ) / 2;
-    c = ( c + d ) / 2;
-    base[2].y = a = ( a + c ) / 2;
-    base[4].y = b = ( b + c ) / 2;
-    base[3].y = ( a + b ) / 2;
-  }
-
-
-  static
-  int  render_cubic( RAS_ARG_ FT_Vector*  control1,
-                              FT_Vector*  control2,
-                              FT_Vector*  to )
-  {
-    TPos        dx, dy, da, db;
-    int         top, level;
-    int*        levels;
-    FT_Vector*  arc;
-
-
-    dx = DOWNSCALE( ras.x ) + to->x - ( control1->x << 1 );
-    if ( dx < 0 )
-      dx = -dx;
-    dy = DOWNSCALE( ras.y ) + to->y - ( control1->y << 1 );
-    if ( dy < 0 )
-      dy = -dy;
-    if ( dx < dy )
-      dx = dy;
-    da = dx;
-
-    dx = DOWNSCALE( ras.x ) + to->x - 3 * ( control1->x + control2->x );
-    if ( dx < 0 )
-      dx = -dx;
-    dy = DOWNSCALE( ras.y ) + to->y - 3 * ( control1->x + control2->y );
-    if ( dy < 0 )
-      dy = -dy;
-    if ( dx < dy )
-      dx = dy;
-    db = dx;
-
-    level = 1;
-    da    = da / ras.cubic_level;
-    db    = db / ras.conic_level;
-    while ( da > 0 || db > 0 )
-    {
-      da >>= 1;
-      db >>= 2;
-      level++;
-    }
-
-    if ( level <= 1 )
-    {
-      TPos   to_x, to_y, mid_x, mid_y;
-
-
-      to_x  = UPSCALE( to->x );
-      to_y  = UPSCALE( to->y );
-      mid_x = ( ras.x + to_x +
-                3 * UPSCALE( control1->x + control2->x ) ) / 8;
-      mid_y = ( ras.y + to_y +
-                3 * UPSCALE( control1->y + control2->y ) ) / 8;
-
-      return render_line( RAS_VAR_ mid_x, mid_y ) ||
-             render_line( RAS_VAR_ to_x, to_y );
-    }
-
-    arc      = ras.bez_stack;
-    arc[0].x = UPSCALE( to->x );
-    arc[0].y = UPSCALE( to->y );
-    arc[1].x = UPSCALE( control2->x );
-    arc[1].y = UPSCALE( control2->y );
-    arc[2].x = UPSCALE( control1->x );
-    arc[2].y = UPSCALE( control1->y );
-    arc[3].x = ras.x;
-    arc[3].y = ras.y;
-
-    levels    = ras.lev_stack;
-    top       = 0;
-    levels[0] = level;
-
-    while ( top >= 0 )
-    {
-      level = levels[top];
-      if ( level > 1 )
-      {
-        /* check that the arc crosses the current band */
-        TPos  min, max, y;
-
-
-        min = max = arc[0].y;
-        y = arc[1].y;
-        if ( y < min ) min = y;
-        if ( y > max ) max = y;
-        y = arc[2].y;
-        if ( y < min ) min = y;
-        if ( y > max ) max = y;
-        y = arc[3].y;
-        if ( y < min ) min = y;
-        if ( y > max ) max = y;
-        if ( TRUNC( min ) >= ras.max_ey || TRUNC( max ) < 0 )
-          goto Draw;
-        split_cubic( arc );
-        arc += 3;
-        top ++;
-        levels[top] = levels[top - 1] = level - 1;
-        continue;
-      }
-
-    Draw:
-      {
-        TPos   to_x, to_y, mid_x, mid_y;
-
-
-        to_x  = arc[0].x;
-        to_y  = arc[0].y;
-        mid_x = ( ras.x + to_x + 3 * ( arc[1].x + arc[2].x ) ) / 8;
-        mid_y = ( ras.y + to_y + 3 * ( arc[1].y + arc[2].y ) ) / 8;
-
-        if ( render_line( RAS_VAR_ mid_x, mid_y ) ||
-             render_line( RAS_VAR_ to_x, to_y )   )
-          return 1;
-        top --;
-        arc -= 3;
-      }
-    }
-    return 0;
-  }
-
-
-  /* a macro comparing two cell pointers.  Returns true if a <= b. */
-#if 1
-#define PACK( a )          ( ( (long)(a)->y << 16 ) + (a)->x )
-#define LESS_THAN( a, b )  ( PACK( a ) < PACK( b ) )
-#else /* 1 */
-#define LESS_THAN( a, b )  ( (a)->y < (b)->y || \
-                             ( (a)->y == (b)->y && (a)->x < (b)->x ) )
-#endif /* 1 */
-
-#define SWAP_CELLS( a, b, temp )  do             \
-                                  {              \
-                                    temp = *(a); \
-                                    *(a) = *(b); \
-                                    *(b) = temp; \
-                                  } while ( 0 )
-#define DEBUG_SORT
-#define QUICK_SORT
-
-#ifdef SHELL_SORT
-
-  /* a simple shell sort algorithm that works directly on our */
-  /* cells table                                              */
-  static
-  void  shell_sort ( PCell  cells,
-                     int    count )
-  {
-    PCell  i, j, limit = cells + count;
-    TCell  temp;
-    int    gap;
-
-
-    /* compute initial gap */
-    for ( gap = 0; ++gap < count; gap *= 3 )
-      ;
-
-    while ( gap /= 3 )
-    {
-      for ( i = cells + gap; i < limit; i++ )
-      {
-        for ( j = i - gap; ; j -= gap )
-        {
-          PCell  k = j + gap;
-
-
-          if ( LESS_THAN( j, k ) )
-            break;
-
-          SWAP_CELLS( j, k, temp );
-
-          if ( j < cells + gap )
-            break;
-        }
-      }
-    }
-  }
-
-#endif /* SHELL_SORT */
-
-
-#ifdef QUICK_SORT
-
-  /* This is a non-recursive quicksort that directly process our cells     */
-  /* array.  It should be faster than calling the stdlib qsort(), and we   */
-  /* can even tailor our insertion threshold...                            */
-
-#define QSORT_THRESHOLD  9  /* below this size, a sub-array will be sorted */
-                            /* through a normal insertion sort..           */
-
-  static
-  void  quick_sort( PCell  cells,
-                    int    count )
-  {
-    PCell   stack[40];  /* should be enough ;-) */
-    PCell*  top;        /* top of stack */
-    PCell   base, limit;
-    TCell   temp;
-
-
-    limit = cells + count;
-    base  = cells;
-    top   = stack;
-
-    for (;;)
-    {
-      int    len = limit - base;
-      PCell  i, j, pivot;
-
-
-      if ( len > QSORT_THRESHOLD )
-      {
-        /* we use base + len/2 as the pivot */
-        pivot = base + len / 2;
-        SWAP_CELLS( base, pivot, temp );
-
-        i = base + 1;
-        j = limit - 1;
-
-        /* now ensure that *i <= *base <= *j */
-        if ( LESS_THAN( j, i ) )
-          SWAP_CELLS( i, j, temp );
-
-        if ( LESS_THAN( base, i ) )
-          SWAP_CELLS( base, i, temp );
-
-        if ( LESS_THAN( j, base ) )
-          SWAP_CELLS( base, j, temp );
-
-        for (;;)
-        {
-          do i++; while ( LESS_THAN( i, base ) );
-          do j--; while ( LESS_THAN( base, j ) );
-
-          if ( i > j )
-            break;
-
-          SWAP_CELLS( i, j, temp );
-        }
-
-        SWAP_CELLS( base, j, temp );
-
-        /* now, push the largest sub-array */
-        if ( j - base > limit - i )
-        {
-          top[0] = base;
-          top[1] = j;
-          base   = i;
-        }
-        else
-        {
-          top[0] = i;
-          top[1] = limit;
-          limit  = j;
-        }
-        top += 2;
-      }
-      else
-      {
-        /* the sub-array is small, perform insertion sort */
-        j = base;
-        i = j + 1;
-
-        for ( ; i < limit; j = i, i++ )
-        {
-          for ( ; LESS_THAN( j + 1, j ); j-- )
-          {
-            SWAP_CELLS( j + 1, j, temp );
-            if ( j == base )
-              break;
-          }
-        }
-        if ( top > stack )
-        {
-          top  -= 2;
-          base  = top[0];
-          limit = top[1];
-        }
-        else
-          break;
-      }
-    }
-  }
-
-#endif /* QUICK_SORT */
-
-
-#ifdef DEBUG_GRAYS
-#ifdef DEBUG_SORT
-
-  static
-  int  check_sort( PCell  cells,
-                   int    count )
-  {
-    PCell  p, q;
-
-
-    for ( p = cells + count - 2; p >= cells; p-- )
-    {
-      q = p + 1;
-      if ( !LESS_THAN( p, q ) )
-        return 0;
-    }
-    return 1;
-  }
-
-#endif /* DEBUG_SORT */
-#endif /* DEBUG_GRAYS */
-
-
-  static
-  int  Move_To( FT_Vector*  to,
-                FT_Raster   raster )
-  {
-    TPos  x, y;
-
-
-    /* record current cell, if any */
-    record_cell( (PRaster)raster );
-
-    /* start to a new position */
-    x = UPSCALE( to->x );
-    y = UPSCALE( to->y );
-    start_cell( (PRaster)raster, TRUNC( x ), TRUNC( y ) );
-    ((PRaster)raster)->x = x;
-    ((PRaster)raster)->y = y;
-    return 0;
-  }
-
-
-  static
-  int  Line_To( FT_Vector*  to,
-                FT_Raster   raster )
-  {
-    return render_line( (PRaster)raster,
-                        UPSCALE( to->x ), UPSCALE( to->y ) );
-  }
-
-
-  static
-  int  Conic_To( FT_Vector*  control,
-                 FT_Vector*  to,
-                 FT_Raster   raster )
-  {
-    return render_conic( (PRaster)raster, control, to );
-  }
-
-
-  static
-  int  Cubic_To( FT_Vector*  control1,
-                 FT_Vector*  control2,
-                 FT_Vector*  to,
-                 FT_Raster   raster )
-  {
-    return render_cubic( (PRaster)raster, control1, control2, to );
-  }
-
-
-  static
-  void  grays_render_span( int       y,
-                           int       count,
-                           FT_Span*  spans,
-                           PRaster   raster )
-  {
-    unsigned char*  p;
-    FT_Bitmap*      map = &raster->target;
-
-
-    /* first of all, compute the scanline offset */
-    p = (unsigned char*)map->buffer - y * map->pitch;
-    if ( map->pitch >= 0 )
-      p += ( map->rows - 1 ) * map->pitch;
-
-    for ( ; count > 0; count--, spans++ )
-    {
-      if ( spans->coverage )
-#if 1
-        memset( p + spans->x, (unsigned char)spans->coverage, spans->len );
-#else /* 1 */
-      {
-        q     = p + spans->x;
-        limit = q + spans->len;
-        for ( ; q < limit; q++ )
-          q[0] = (unsigned char)spans->coverage;
-      }
-#endif /* 1 */
-    }
-  }
-
-
-#ifdef DEBUG_GRAYS
-
-#include <stdio.h>
-
-  static
-  void  dump_cells( RAS_ARG )
-  {
-    PCell  cell, limit;
-    int    y = -1;
-
-
-    cell  = ras.cells;
-    limit = cell + ras.num_cells;
-
-    for ( ; cell < limit; cell++ )
-    {
-      if ( cell->y != y )
-      {
-        fprintf( stderr, "\n%2d: ", cell->y );
-        y = cell->y;
-      }
-      fprintf( stderr, "[%d %d %d]",
-               cell->x, cell->area, cell->cover );
-    }
-    fprintf(stderr, "\n" );
-  }
-
-#endif /* DEBUG_GRAYS */
-
-
-  static
-  void  grays_hline( RAS_ARG_ TScan  x,
-                              TScan  y,
-                              TPos   area,
-                              int    acount )
-  {
-    FT_Span*   span;
-    int        count;
-    int        coverage;
-
-
-    /* compute the coverage line's coverage, depending on the    */
-    /* outline fill rule                                         */
-    /*                                                           */
-    /* the coverage percentage is area/(PIXEL_BITS*PIXEL_BITS*2) */
-    /*                                                           */
-    coverage = area >> ( PIXEL_BITS * 2 + 1 - 8);  /* use range 0..256 */
-
-    if ( ras.outline.flags & ft_outline_even_odd_fill )
-    {
-      if ( coverage < 0 )
-        coverage = -coverage;
-
-      while ( coverage >= 512 )
-        coverage -= 512;
-
-      if ( coverage > 256 )
-        coverage = 512 - coverage;
-      else if ( coverage == 256 )
-        coverage = 255;
-    }
-    else
-    {
-      /* normal non-zero winding rule */
-      if ( coverage < 0 )
-        coverage = -coverage;
-
-      if ( coverage >= 256 )
-        coverage = 255;
-    }
-
-    y += ras.min_ey;
-    x += ras.min_ex;
-
-    if ( coverage )
-    {
-      /* see if we can add this span to the current list */
-      count = ras.num_gray_spans;
-      span  = ras.gray_spans + count - 1;
-      if ( count > 0                          &&
-           ras.span_y == y                    &&
-           (int)span->x + span->len == (int)x &&
-           span->coverage == coverage )
-      {
-        span->len += acount;
-        return;
-      }
-
-      if ( ras.span_y != y || count >= FT_MAX_GRAY_SPANS )
-      {
-        if ( ras.render_span )
-          ras.render_span( ras.span_y, count, ras.gray_spans,
-                           ras.render_span_data );
-        /* ras.render_span( span->y, ras.gray_spans, count ); */
-
-#ifdef DEBUG_GRAYS
-
-        if ( ras.span_y >= 0 )
-        {
-          int  n;
-
-
-          fprintf( stderr, "y=%3d ", ras.span_y );
-          span = ras.gray_spans;
-          for ( n = 0; n < count; n++, span++ )
-            fprintf( stderr, "[%d..%d]:%02x ",
-                     span->x, span->x + span->len - 1, span->coverage );
-          fprintf( stderr, "\n" );
-        }
-
-#endif /* DEBUG_GRAYS */
-
-        ras.num_gray_spans = 0;
-        ras.span_y         = y;
-
-        count = 0;
-        span  = ras.gray_spans;
-      }
-      else
-        span++;
-
-      /* add a gray span to the current list */
-      span->x        = (short)x;
-      span->len      = (unsigned short)acount;
-      span->coverage = (unsigned char)coverage;
-      ras.num_gray_spans++;
-    }
-  }
-
-
-  static
-  void  grays_sweep( RAS_ARG_ FT_Bitmap*  target )
-  {
-    TScan  x, y, cover, area;
-    PCell  start, cur, limit;
-
-    UNUSED( target );
-
-
-    cur   = ras.cells;
-    limit = cur + ras.num_cells;
-
-    cover              = 0;
-    ras.span_y         = -1;
-    ras.num_gray_spans = 0;
-
-    for (;;)
-    {
-      start  = cur;
-      y      = start->y;
-      x      = start->x;
-
-      area   = start->area;
-      cover += start->cover;
-
-      /* accumulate all start cells */
-      for (;;)
-      {
-        ++cur;
-        if ( cur >= limit || cur->y != start->y || cur->x != start->x )
-          break;
-
-        area  += cur->area;
-        cover += cur->cover;
-      }
-
-      /* if the start cell has a non-null area, we must draw an */
-      /* individual gray pixel there                            */
-      if ( area && x >= 0 )
-      {
-        grays_hline( RAS_VAR_ x, y, cover * ( ONE_PIXEL * 2 ) - area, 1 );
-        x++;
-      }
-
-      if ( x < 0 )
-        x = 0;
-
-      if ( cur < limit && start->y == cur->y )
-      {
-        /* draw a gray span between the start cell and the current one */
-        if ( cur->x > x )
-          grays_hline( RAS_VAR_ x, y,
-                       cover * ( ONE_PIXEL * 2 ), cur->x - x );
-      }
-      else
-      {
-        /* draw a gray span until the end of the clipping region */
-        if ( cover && x < ras.max_ex - ras.min_ex )
-          grays_hline( RAS_VAR_ x, y,
-                       cover * ( ONE_PIXEL * 2 ),
-                       ras.max_ex - x - ras.min_ex );
-        cover = 0;
-      }
-
-      if ( cur >= limit )
-        break;
-    }
-
-    if ( ras.render_span && ras.num_gray_spans > 0 )
-      ras.render_span( ras.span_y, ras.num_gray_spans,
-                       ras.gray_spans, ras.render_span_data );
-
-#ifdef DEBUG_GRAYS
-
-    {
-      int       n;
-      FT_Span*  span;
-
-
-      fprintf( stderr, "y=%3d ", ras.span_y );
-      span = ras.gray_spans;
-      for ( n = 0; n < ras.num_gray_spans; n++, span++ )
-        fprintf( stderr, "[%d..%d]:%02x ",
-                 span->x, span->x + span->len - 1, span->coverage );
-      fprintf( stderr, "\n" );
-    }
-
-#endif /* DEBUG_GRAYS */
-
-  }
-
-
-#ifdef _STANDALONE_
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  The following function should only compile in stand_alone mode,      */
-  /*  i.e., if building this component without the rest of FreeType.       */
-  /*                                                                       */
-  /*************************************************************************/
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    FT_Outline_Decompose                                               */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Walks over an outline's structure to decompose it into individual  */
-  /*    segments and Bezier arcs.  This function is also able to emit      */
-  /*    `move to' and `close to' operations to indicate the start and end  */
-  /*    of new contours in the outline.                                    */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    outline   :: A pointer to the source target.                       */
-  /*                                                                       */
-  /*    interface :: A table of `emitters', i.e,. function pointers called */
-  /*                 during decomposition to indicate path operations.     */
-  /*                                                                       */
-  /*    user      :: A typeless pointer which is passed to each emitter    */
-  /*                 during the decomposition.  It can be used to store    */
-  /*                 the state during the decomposition.                   */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    Error code.  0 means sucess.                                       */
-  /*                                                                       */
-  static
-  int  FT_Outline_Decompose( FT_Outline*        outline,
-                             FT_Outline_Funcs*  interface,
-                             void*              user )
-  {
-#undef SCALED
-#define SCALED( x )  ( ( (x) << shift ) - delta )
-
-    FT_Vector   v_last;
-    FT_Vector   v_control;
-    FT_Vector   v_start;
-
-    FT_Vector*  point;
-    FT_Vector*  limit;
-    char*       tags;
-
-    int     n;         /* index of contour in outline     */
-    int     first;     /* index of first point in contour */
-    int     error;
-    char    tag;       /* current point's state           */
-
-    int     shift = interface->shift;
-    FT_Pos  delta = interface->delta;
-
-
-    first = 0;
-
-    for ( n = 0; n < outline->n_contours; n++ )
-    {
-      int  last;  /* index of last point in contour */
-
-
-      last  = outline->contours[n];
-      limit = outline->points + last;
-
-      v_start = outline->points[first];
-      v_last  = outline->points[last];
-
-      v_start.x = SCALED( v_start.x ); v_start.y = SCALED( v_start.y );
-      v_last.x  = SCALED( v_last.x );  v_last.y  = SCALED( v_last.y );
-
-      v_control = v_start;
-
-      point = outline->points + first;
-      tags  = outline->tags  + first;
-      tag   = FT_CURVE_TAG( tags[0] );
-
-      /* A contour cannot start with a cubic control point! */
-      if ( tag == FT_Curve_Tag_Cubic )
-        goto Invalid_Outline;
-
-      /* check first point to determine origin */
-      if ( tag == FT_Curve_Tag_Conic )
-      {
-        /* first point is conic control.  Yes, this happens. */
-        if ( FT_CURVE_TAG( outline->tags[last] ) == FT_Curve_Tag_On )
-        {
-          /* start at last point if it is on the curve */
-          v_start = v_last;
-          limit--;
-        }
-        else
-        {
-          /* if both first and last points are conic,         */
-          /* start at their middle and record its position    */
-          /* for closure                                      */
-          v_start.x = ( v_start.x + v_last.x ) / 2;
-          v_start.y = ( v_start.y + v_last.y ) / 2;
-
-          v_last = v_start;
-        }
-        point--;
-        tags--;
-      }
-
-      error = interface->move_to( &v_start, user );
-      if ( error )
-        goto Exit;
-
-      while ( point < limit )
-      {
-        point++;
-        tags++;
-
-        tag = FT_CURVE_TAG( tags[0] );
-        switch ( tag )
-        {
-        case FT_Curve_Tag_On:  /* emit a single line_to */
-          {
-            FT_Vector  vec;
-
-
-            vec.x = SCALED( point->x );
-            vec.y = SCALED( point->y );
-
-            error = interface->line_to( &vec, user );
-            if ( error )
-              goto Exit;
-            continue;
-          }
-
-        case FT_Curve_Tag_Conic:  /* consume conic arcs */
-          {
-            v_control.x = SCALED( point->x );
-            v_control.y = SCALED( point->y );
-
-          Do_Conic:
-            if ( point < limit )
-            {
-              FT_Vector  vec;
-              FT_Vector  v_middle;
-
-
-              point++;
-              tags++;
-              tag = FT_CURVE_TAG( tags[0] );
-
-              vec.x = SCALED( point->x );
-              vec.y = SCALED( point->y );
-
-              if ( tag == FT_Curve_Tag_On )
-              {
-                error = interface->conic_to( &v_control, &vec, user );
-                if ( error )
-                  goto Exit;
-                continue;
-              }
-
-              if ( tag != FT_Curve_Tag_Conic )
-                goto Invalid_Outline;
-
-              v_middle.x = ( v_control.x + vec.x ) / 2;
-              v_middle.y = ( v_control.y + vec.y ) / 2;
-
-              error = interface->conic_to( &v_control, &v_middle, user );
-              if ( error )
-                goto Exit;
-
-              v_control = vec;
-              goto Do_Conic;
-            }
-
-            error = interface->conic_to( &v_control, &v_start, user );
-            goto Close;
-          }
-
-        default:  /* FT_Curve_Tag_Cubic */
-          {
-            FT_Vector  vec1, vec2;
-
-
-            if ( point + 1 > limit                             ||
-                 FT_CURVE_TAG( tags[1] ) != FT_Curve_Tag_Cubic )
-              goto Invalid_Outline;
-
-            point += 2;
-            tags  += 2;
-
-            vec1.x = SCALED( point[-2].x ); vec1.y = SCALED( point[-2].y );
-            vec2.x = SCALED( point[-1].x ); vec2.y = SCALED( point[-1].y );
-
-            if ( point <= limit )
-            {
-              FT_Vector  vec;
-
-
-              vec.x = SCALED( point->x );
-              vec.y = SCALED( point->y );
-
-              error = interface->cubic_to( &vec1, &vec2, &vec, user );
-              if ( error )
-                goto Exit;
-              continue;
-            }
-
-            error = interface->cubic_to( &vec1, &vec2, &v_start, user );
-            goto Close;
-          }
-        }
-      }
-
-      /* close the contour with a line segment */
-      error = interface->line_to( &v_start, user );
-
-   Close:
-      if ( error )
-        goto Exit;
-
-      first = last + 1;
-    }
-
-    return 0;
-
-  Exit:
-    return error;
-
-  Invalid_Outline:
-    return ErrRaster_Invalid_Outline;
-  }
-
-#endif /* _STANDALONE_ */
-
-
-  typedef struct  TBand_
-  {
-    FT_Pos  min, max;
-
-  } TBand;
-
-
-  static
-  int  grays_convert_glyph( RAS_ARG_ FT_Outline*  outline )
-  {
-    static
-    FT_Outline_Funcs  interface =
-    {
-      (FT_Outline_MoveTo_Func) Move_To,
-      (FT_Outline_LineTo_Func) Line_To,
-      (FT_Outline_ConicTo_Func)Conic_To,
-      (FT_Outline_CubicTo_Func)Cubic_To,
-      0,
-      0
-    };
-
-    TBand    bands[40], *band;
-    int      n, num_bands;
-    TPos     min, max, max_y;
-
-
-    /* Set up state in the raster object */
-    compute_cbox( RAS_VAR_ outline );
-
-    /* clip to target bitmap, exit if nothing to do */
-    if ( ras.max_ex <= 0 || ras.min_ex >= ras.target.width ||
-         ras.max_ey <= 0 || ras.min_ey >= ras.target.rows  )
-      return 0;
-
-    if ( ras.min_ex < 0 ) ras.min_ex = 0;
-    if ( ras.min_ey < 0 ) ras.min_ey = 0;
-
-    if ( ras.max_ex > ras.target.width ) ras.max_ex = ras.target.width;
-    if ( ras.max_ey > ras.target.rows )  ras.max_ey = ras.target.rows;
-
-    /* simple heuristic used to speed-up the bezier decomposition     */
-    /* see the code in render_conic and render_cubic for more details */
-    ras.conic_level = 32;
-    ras.cubic_level = 16;
-
-    {
-      int level = 0;
-
-
-      if ( ras.max_ex > 24 || ras.max_ey > 24 )
-        level++;
-      if ( ras.max_ex > 120 || ras.max_ey > 120 )
-        level += 2;
-
-      ras.conic_level <<= level;
-      ras.cubic_level <<= level;
-    }
-
-    /* setup vertical bands */
-    num_bands = ( ras.max_ey - ras.min_ey ) / ras.band_size;
-    if ( num_bands == 0 )  num_bands = 1;
-    if ( num_bands >= 39 ) num_bands = 39;
-
-    ras.band_shoot = 0;
-
-    min   = ras.min_ey;
-    max_y = ras.max_ey;
-
-    for ( n = 0; n < num_bands; n++, min = max )
-    {
-      max = min + ras.band_size;
-      if ( n == num_bands - 1 || max > max_y )
-        max = max_y;
-
-      bands[0].min = min;
-      bands[0].max = max;
-      band         = bands;
-
-      while ( band >= bands )
-      {
-        FT_Pos  bottom, top, middle;
-        int     error;
-
-
-        ras.num_cells = 0;
-        ras.invalid   = 1;
-        ras.min_ey    = band->min;
-        ras.max_ey    = band->max;
-
-        error = FT_Outline_Decompose( outline, &interface, &ras ) ||
-                record_cell( RAS_VAR );
-
-        if ( !error )
-        {
-#ifdef SHELL_SORT
-          shell_sort( ras.cells, ras.num_cells );
-#else
-          quick_sort( ras.cells, ras.num_cells );
-#endif
-
-#ifdef DEBUG_GRAYS
-          check_sort( ras.cells, ras.num_cells );
-          dump_cells( RAS_VAR );
-#endif
-
-          grays_sweep( RAS_VAR_  &ras.target );
-          band--;
-          continue;
-        }
-
-        /* render pool overflow, we will reduce the render band by half */
-        bottom = band->min;
-        top    = band->max;
-        middle = bottom + ( ( top - bottom ) >> 1 );
-
-        /* waoow! This is too complex for a single scanline, something */
-        /* must be really rotten here!                                 */
-        if ( middle == bottom )
-        {
-#ifdef DEBUG_GRAYS
-          fprintf( stderr, "Rotten glyph!\n" );
-#endif
-          return 1;
-        }
-
-        if ( bottom-top >= ras.band_size )
-          ras.band_shoot++;
-
-        band[1].min = bottom;
-        band[1].max = middle;
-        band[0].min = middle;
-        band[0].max = top;
-        band++;
-      }
-    }
-
-    if ( ras.band_shoot > 8 && ras.band_size > 16 )
-      ras.band_size = ras.band_size / 2;
-
-    return 0;
-  }
-
-
-  extern
-  int  grays_raster_render( PRaster            raster,
-                            FT_Raster_Params*  params )
-  {
-    FT_Outline*  outline = (FT_Outline*)params->source;
-    FT_Bitmap*   target_map = params->target;
-
-
-    if ( !raster || !raster->cells || !raster->max_cells )
-      return -1;
-
-    /* return immediately if the outline is empty */
-    if ( outline->n_points == 0 || outline->n_contours <= 0 )
-      return 0;
-
-    if ( !outline || !outline->contours || !outline->points )
-      return ErrRaster_Invalid_Outline;
-
-    if ( outline->n_points !=
-           outline->contours[outline->n_contours - 1] + 1 )
-      return ErrRaster_Invalid_Outline;
-
-    if ( !target_map || !target_map->buffer )
-      return -1;
-
-    /* XXXX: this version does not support monochrome rendering yet! */
-    if ( !( params->flags & ft_raster_flag_aa ) )
-      return -1;
-
-    ras.outline   = *outline;
-    ras.target    = *target_map;
-    ras.num_cells = 0;
-    ras.invalid   = 1;
-
-    ras.render_span      = (FT_Raster_Span_Func)grays_render_span;
-    ras.render_span_data = &ras;
-
-    if ( params->flags & ft_raster_flag_direct )
-    {
-      ras.render_span      = (FT_Raster_Span_Func)params->gray_spans;
-      ras.render_span_data = params->user;
-    }
-
-    return grays_convert_glyph( (PRaster)raster, outline );
-  }
-
-
-  /**** RASTER OBJECT CREATION: In standalone mode, we simply use *****/
-  /****                         a static object.                  *****/
-
-#ifdef _STANDALONE_
-
-  static
-  int  grays_raster_new( void*       memory,
-                         FT_Raster*  araster )
-  {
-    static TRaster  the_raster;
-
-    UNUSED( memory );
-
-
-    *araster = (FT_Raster)&the_raster;
-    memset( &the_raster, 0, sizeof ( the_raster ) );
-
-    return 0;
-  }
-
-
-  static
-  void  grays_raster_done( FT_Raster  raster )
-  {
-    /* nothing */
-    UNUSED( raster );
-  }
-
-#else /* _STANDALONE_ */
-
-  static
-  int  grays_raster_new( FT_Memory   memory,
-                         FT_Raster*  araster )
-  {
-    FT_Error  error;
-    PRaster   raster;
-
-
-    *araster = 0;
-    if ( !ALLOC( raster, sizeof ( TRaster ) ) )
-    {
-      raster->memory = memory;
-      *araster = (FT_Raster)raster;
-    }
-
-    return error;
-  }
-
-
-  static
-  void grays_raster_done( FT_Raster  raster )
-  {
-    FT_Memory  memory = (FT_Memory)((PRaster)raster)->memory;
-
-
-    FREE( raster );
-  }
-
-#endif /* _STANDALONE_ */
-
-
-  static
-  void  grays_raster_reset( FT_Raster    raster,
-                            const char*  pool_base,
-                            long         pool_size )
-  {
-    PRaster  rast = (PRaster)raster;
-
-
-    if ( raster && pool_base && pool_size >= 4096 )
-      init_cells( rast, (char*)pool_base, pool_size );
-
-    rast->band_size  = ( pool_size / sizeof ( TCell ) ) / 8;
-  }
-
-
-  FT_Raster_Funcs  ft_grays_raster =
-  {
-    ft_glyph_format_outline,
-
-    (FT_Raster_New_Func)     grays_raster_new,
-    (FT_Raster_Reset_Func)   grays_raster_reset,
-    (FT_Raster_Set_Mode_Func)0,
-    (FT_Raster_Render_Func)  grays_raster_render,
-    (FT_Raster_Done_Func)    grays_raster_done
-  };
-
-
-/* END */
--- a/src/renderer/ftgrays.h
+++ /dev/null
@@ -1,58 +1,0 @@
-/***************************************************************************/
-/*                                                                         */
-/*  ftgrays.h                                                              */
-/*                                                                         */
-/*    FreeType smooth renderer declaration                                 */
-/*                                                                         */
-/*  Copyright 1996-2000 by                                                 */
-/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
-/*                                                                         */
-/*  This file is part of the FreeType project, and may only be used        */
-/*  modified and distributed under the terms of the FreeType project       */
-/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
-/*  this file you indicate that you have read the license and              */
-/*  understand and accept it fully.                                        */
-/*                                                                         */
-/***************************************************************************/
-
-
-#ifndef FTGRAYS_H
-#define FTGRAYS_H
-
-
-#ifdef __cplusplus
-  extern "C" {
-#endif
-
-
-#ifdef _STANDALONE_
-#include "ftimage.h"
-#else
-#include <freetype/ftimage.h>
-#endif
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* To make ftgrays.h independent from configuration files we check       */
-  /* whether FT_EXPORT_VAR has been defined already.                       */
-  /*                                                                       */
-  /* On some systems and compilers (Win32 mostly), an extra keyword is     */
-  /* necessary to compile the library as a DLL.                            */
-  /*                                                                       */
-#ifndef FT_EXPORT_VAR
-#define FT_EXPORT_VAR( x )  extern  x
-#endif
-
-  FT_EXPORT_VAR( FT_Raster_Funcs )  ft_grays_raster;
-
-
-#ifdef __cplusplus
-}
-#endif
-
-
-#endif /* FTGRAYS_H */
-
-
-/* END */
--- a/src/renderer/ftraster.c
+++ /dev/null
@@ -1,3267 +1,0 @@
-/***************************************************************************/
-/*                                                                         */
-/*  ftraster.c                                                             */
-/*                                                                         */
-/*    The FreeType glyph rasterizer (body).                                */
-/*                                                                         */
-/*  Copyright 1996-2000 by                                                 */
-/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
-/*                                                                         */
-/*  This file is part of the FreeType project, and may only be used,       */
-/*  modified, and distributed under the terms of the FreeType project      */
-/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
-/*  this file you indicate that you have read the license and              */
-/*  understand and accept it fully.                                        */
-/*                                                                         */
-/***************************************************************************/
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* This is a rewrite of the FreeType 1.x scan-line converter             */
-  /*                                                                       */
-  /*************************************************************************/
-
-
-#include "ftraster.h"
-#include <freetype/internal/ftcalc.h>      /* for FT_MulDiv() only */
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* A simple technical note on how the raster works:                      */
-  /*                                                                       */
-  /*   Converting an outline into a bitmap is achieved in several steps:   */
-  /*                                                                       */
-  /*   1 - Decomposing the outline into successive `profiles'.  Each       */
-  /*       profile is simply an array of scanline intersections on a given */
-  /*       dimension.  A profile's main attributes are                     */
-  /*                                                                       */
-  /*       o its scanline position boundaries, i.e. `Ymin' and `Ymax'.     */
-  /*                                                                       */
-  /*       o an array of intersection coordinates for each scanline        */
-  /*         between `Ymin' and `Ymax'.                                    */
-  /*                                                                       */
-  /*       o a direction, indicating whether it was built going `up' or    */
-  /*         `down', as this is very important for filling rules.          */
-  /*                                                                       */
-  /*   2 - Sweeping the target map's scanlines in order to compute segment */
-  /*       `spans' which are then filled.  Additionally, this pass         */
-  /*       performs drop-out control.                                      */
-  /*                                                                       */
-  /*   The outline data is parsed during step 1 only.  The profiles are    */
-  /*   built from the bottom of the render pool, used as a stack.  The     */
-  /*   following graphics shows the profile list under construction:       */
-  /*                                                                       */
-  /*     ____________________________________________________________ _ _  */
-  /*    |         |                   |         |                 |        */
-  /*    | profile | coordinates for   | profile | coordinates for |-->     */
-  /*    |    1    |  profile 1        |    2    |  profile 2      |-->     */
-  /*    |_________|___________________|_________|_________________|__ _ _  */
-  /*                                                                       */
-  /*    ^                                                         ^        */
-  /*    |                                                         |        */
-  /*    start of render pool                                     top       */
-  /*                                                                       */
-  /*   The top of the profile stack is kept in the `top' variable.         */
-  /*                                                                       */
-  /*   As you can see, a profile record is pushed on top of the render     */
-  /*   pool, which is then followed by its coordinates/intersections.  If  */
-  /*   a change of direction is detected in the outline, a new profile is  */
-  /*   generated until the end of the outline.                             */
-  /*                                                                       */
-  /*   Note that when all profiles have been generated, the function       */
-  /*   Finalize_Profile_Table() is used to record, for each profile, its   */
-  /*   bottom-most scanline as well as the scanline above its upmost       */
-  /*   boundary.  These positions are called `y-turns' because they (sort  */
-  /*   of) correspond to local extrema.  They are stored in a sorted list  */
-  /*   built from the top of the render pool as a downwards stack:         */
-  /*                                                                       */
-  /*      _ _ _______________________________________                      */
-  /*                            |                    |                     */
-  /*                         <--| sorted list of     |                     */
-  /*                         <--|  extrema scanlines |                     */
-  /*      _ _ __________________|____________________|                     */
-  /*                                                                       */
-  /*                            ^                    ^                     */
-  /*                            |                    |                     */
-  /*                       maxBuff             sizeBuff = end of pool      */
-  /*                                                                       */
-  /*   This list is later used during the sweep phase in order to          */
-  /*   optimize performance (see technical note on the sweep below).       */
-  /*                                                                       */
-  /*   Of course, the raster detects whether the two stacks collide and    */
-  /*   handles the situation propertly.                                    */
-  /*                                                                       */
-  /*************************************************************************/
-
-
-  /*************************************************************************/
-  /*************************************************************************/
-  /**                                                                     **/
-  /**  CONFIGURATION MACROS                                               **/
-  /**                                                                     **/
-  /*************************************************************************/
-  /*************************************************************************/
-
-  /* define DEBUG_RASTER if you want to compile a debugging version */
-#define xxxDEBUG_RASTER
-
-  /* The default render pool size in bytes */
-#define RASTER_RENDER_POOL  8192
-
-  /* undefine FT_RASTER_OPTION_ANTI_ALIASING if you do not want to support */
-  /* 5-levels anti-aliasing                                                */
-#ifdef FT_CONFIG_OPTION_5_GRAY_LEVELS
-#define FT_RASTER_OPTION_ANTI_ALIASING
-#endif
-
-  /* The size of the two-lines intermediate bitmap used */
-  /* for anti-aliasing, in bytes.                       */
-#define RASTER_GRAY_LINES  2048
-
-
-  /*************************************************************************/
-  /*************************************************************************/
-  /**                                                                     **/
-  /**  OTHER MACROS (do not change)                                       **/
-  /**                                                                     **/
-  /*************************************************************************/
-  /*************************************************************************/
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* The macro FT_COMPONENT is used in trace mode.  It is an implicit      */
-  /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log  */
-  /* messages during execution.                                            */
-  /*                                                                       */
-#undef  FT_COMPONENT
-#define FT_COMPONENT  trace_raster
-
-
-#ifdef _STANDALONE_
-
-
-  /* This macro is used to indicate that a function parameter is unused. */
-  /* Its purpose is simply to reduce compiler warnings.  Note also that  */
-  /* simply defining it as `(void)x' doesn't avoid warnings with certain */
-  /* ANSI compilers (e.g. LCC).                                          */
-#define UNUSED( x )  (x) = (x)
-
-  /* Disable the tracing mechanism for simplicity -- developers can      */
-  /* activate it easily by redefining these two macros.                  */
-#ifndef FT_ERROR
-#define FT_ERROR( x )  do ; while ( 0 )     /* nothing */
-#endif
-
-#ifndef FT_TRACE
-#define FT_TRACE( x )  do ; while ( 0 )     /* nothing */
-#endif
-
-
-#else /* _STANDALONE_ */
-
-
-#include <freetype/internal/ftobjs.h>
-#include <freetype/internal/ftdebug.h> /* for FT_TRACE() and FT_ERROR() */
-
-
-#endif /* _STANDALONE_ */
-
-
-#define Raster_Err_None               0
-#define Raster_Err_Not_Ini           -1
-#define Raster_Err_Overflow          -2
-#define Raster_Err_Neg_Height        -3
-#define Raster_Err_Invalid           -4
-#define Raster_Err_Gray_Unsupported  -5
-#define Raster_Err_Unsupported       -6
-
-  /* FMulDiv means `Fast MulDiv', it is used in case where `b' is       */
-  /* typically a small value and the result of a*b is known to fit into */
-  /* 32 bits.                                                           */
-#define FMulDiv( a, b, c )  ( (a) * (b) / (c) )
-
-  /* On the other hand, SMulDiv means `Slow MulDiv', and is used typically */
-  /* for clipping computations.  It simply uses the FT_MulDiv() function   */
-  /* defined in `ftcalc.h'.                                                */
-#define SMulDiv  FT_MulDiv
-
-  /* The rasterizer is a very general purpose component; please leave */
-  /* the following redefinitions there (you never know your target    */
-  /* environment).                                                    */
-
-#ifndef TRUE
-#define TRUE   1
-#endif
-
-#ifndef FALSE
-#define FALSE  0
-#endif
-
-#ifndef NULL
-#define NULL  (void*)0
-#endif
-
-#ifndef SUCCESS
-#define SUCCESS  0
-#endif
-
-#ifndef FAILURE
-#define FAILURE  1
-#endif
-
-
-#define MaxBezier  32   /* The maximum number of stacked Bezier curves. */
-                        /* Setting this constant to more than 32 is a   */
-                        /* pure waste of space.                         */
-
-#define Pixel_Bits  6   /* fractional bits of *input* coordinates */
-
-
-  /*************************************************************************/
-  /*************************************************************************/
-  /**                                                                     **/
-  /**  SIMPLE TYPE DECLARATIONS                                           **/
-  /**                                                                     **/
-  /*************************************************************************/
-  /*************************************************************************/
-
-  typedef int             Int;
-  typedef unsigned int    UInt;
-  typedef short           Short;
-  typedef unsigned short  UShort, *PUShort;
-  typedef long            Long, *PLong;
-  typedef unsigned long   ULong;
-
-  typedef unsigned char   Byte, *PByte;
-  typedef char            Bool;
-
-
-  typedef struct  TPoint_
-  {
-    Long  x;
-    Long  y;
-
-  } TPoint;
-
-
-  typedef enum  TFlow_
-  {
-    Flow_None = 0,
-    Flow_Up   = 1,
-    Flow_Down = -1
-
-  } TFlow;
-
-
-  /* States of each line, arc, and profile */
-  typedef enum  TStates_
-  {
-    Unknown,
-    Ascending,
-    Descending,
-    Flat
-
-  } TStates;
-
-
-  typedef struct TProfile_  TProfile;
-  typedef TProfile*         PProfile;
-
-  struct  TProfile_
-  {
-    FT_F26Dot6  X;           /* current coordinate during sweep        */
-    PProfile    link;        /* link to next profile - various purpose */
-    PLong       offset;      /* start of profile's data in render pool */
-    Int         flow;        /* Profile orientation: Asc/Descending    */
-    Long        height;      /* profile's height in scanlines          */
-    Long        start;       /* profile's starting scanline            */
-
-    UShort      countL;      /* number of lines to step before this    */
-                             /* profile becomes drawable               */
-
-    PProfile    next;        /* next profile in same contour, used     */
-                             /* during drop-out control                */
-  };
-
-  typedef PProfile   TProfileList;
-  typedef PProfile*  PProfileList;
-
-
-  /* Simple record used to implement a stack of bands, required */
-  /* by the sub-banding mechanism                               */
-  typedef struct  TBand_
-  {
-    Short  y_min;   /* band's minimum */
-    Short  y_max;   /* band's maximum */
-
-  } TBand;
-
-
-#define AlignProfileSize \
-          ( ( sizeof ( TProfile ) + sizeof ( long ) - 1 ) / sizeof ( long ) )
-
-
-#ifdef TT_STATIC_RASTER
-
-
-#define RAS_ARGS       /* void */
-#define RAS_ARG        /* void */
-
-#define RAS_VARS       /* void */
-#define RAS_VAR        /* void */
-
-#define UNUSED_RASTER  do ; while ( 0 )
-
-
-#else /* TT_STATIC_RASTER */
-
-
-#define RAS_ARGS       TRaster_Instance*  raster,
-#define RAS_ARG        TRaster_Instance*  raster
-
-#define RAS_VARS       raster,
-#define RAS_VAR        raster
-
-#define UNUSED_RASTER  UNUSED( raster )
-
-
-#endif /* TT_STATIC_RASTER */
-
-
-  typedef struct TRaster_Instance_  TRaster_Instance;
-
-
-  /* prototypes used for sweep function dispatch */
-  typedef void  Function_Sweep_Init( RAS_ARGS Short*  min,
-                                              Short*  max );
-
-  typedef void  Function_Sweep_Span( RAS_ARGS Short       y,
-                                              FT_F26Dot6  x1,
-                                              FT_F26Dot6  x2,
-                                              PProfile    left,
-                                              PProfile    right );
-
-  typedef void  Function_Sweep_Step( RAS_ARG );
-
-
-  /* NOTE: These operations are only valid on 2's complement processors */
-
-#define FLOOR( x )    ( (x) & -ras.precision )
-#define CEILING( x )  ( ( (x) + ras.precision - 1 ) & -ras.precision )
-#define TRUNC( x )    ( (signed long)(x) >> ras.precision_bits )
-#define FRAC( x )     ( (x) & ( ras.precision - 1 ) )
-#define SCALED( x )   ( ( (x) << ras.scale_shift ) - ras.precision_half )
-
-  /* Note that I have moved the location of some fields in the */
-  /* structure to ensure that the most used variables are used */
-  /* at the top.  Thus, their offset can be coded with less    */
-  /* opcodes, and it results in a smaller executable.          */
-
-  struct  TRaster_Instance_
-  {
-    Int       precision_bits;       /* precision related variables         */
-    Int       precision;
-    Int       precision_half;
-    Long      precision_mask;
-    Int       precision_shift;
-    Int       precision_step;
-    Int       precision_jitter;
-
-    Int       scale_shift;          /* == precision_shift   for bitmaps    */
-                                    /* == precision_shift+1 for pixmaps    */
-
-    PLong     buff;                 /* The profiles buffer                 */
-    PLong     sizeBuff;             /* Render pool size                    */
-    PLong     maxBuff;              /* Profiles buffer size                */
-    PLong     top;                  /* Current cursor in buffer            */
-
-    FT_Error  error;
-
-    Int       numTurns;             /* number of Y-turns in outline        */
-
-    TPoint*   arc;                  /* current Bezier arc pointer          */
-
-    UShort    bWidth;               /* target bitmap width                 */
-    PByte     bTarget;              /* target bitmap buffer                */
-    PByte     gTarget;              /* target pixmap buffer                */
-
-    Long      lastX, lastY, minY, maxY;
-
-    UShort    num_Profs;            /* current number of profiles          */
-
-    Bool      fresh;                /* signals a fresh new profile which   */
-                                    /* 'start' field must be completed     */
-    Bool      joint;                /* signals that the last arc ended     */
-                                    /* exactly on a scanline.  Allows      */
-                                    /* removal of doublets                 */
-    PProfile  cProfile;             /* current profile                     */
-    PProfile  fProfile;             /* head of linked list of profiles     */
-    PProfile  gProfile;             /* contour's first profile in case     */
-                                    /* of impact                           */
-    TStates   state;                /* rendering state                     */
-
-    FT_Bitmap   target;             /* description of target bit/pixmap    */
-    FT_Outline  outline;
-
-    Long      traceOfs;             /* current offset in target bitmap     */
-    Long      traceG;               /* current offset in target pixmap     */
-
-    Short     traceIncr;            /* sweep's increment in target bitmap  */
-
-    Short     gray_min_x;           /* current min x during gray rendering */
-    Short     gray_max_x;           /* current max x during gray rendering */
-
-    /* dispatch variables */
-
-    Function_Sweep_Init*  Proc_Sweep_Init;
-    Function_Sweep_Span*  Proc_Sweep_Span;
-    Function_Sweep_Span*  Proc_Sweep_Drop;
-    Function_Sweep_Step*  Proc_Sweep_Step;
-
-    Byte      dropOutControl;       /* current drop_out control method     */
-
-    Bool      second_pass;          /* indicates wether a horizontal pass  */
-                                    /* should be performed to control      */
-                                    /* drop-out accurately when calling    */
-                                    /* Render_Glyph.  Note that there is   */
-                                    /* no horizontal pass during gray      */
-                                    /* rendering.                          */
-    TPoint    arcs[2 * MaxBezier + 1]; /* The Bezier stack                 */
-
-    TBand     band_stack[16];       /* band stack used for sub-banding     */
-    Int       band_top;             /* band stack top                      */
-
-    Int       count_table[256];     /* Look-up table used to quickly count */
-                                    /* set bits in a gray 2x2 cell         */
-
-    void*     memory;
-
-#ifdef FT_RASTER_OPTION_ANTI_ALIASING
-
-    Byte      grays[5];             /* Palette of gray levels used for     */
-                                    /* render.                             */
-
-    Byte      gray_lines[RASTER_GRAY_LINES];
-                                /* Intermediate table used to render the   */
-                                /* graylevels pixmaps.                     */
-                                /* gray_lines is a buffer holding two      */
-                                /* monochrome scanlines                    */
-    Short     gray_width;       /* width in bytes of one monochrome        */
-                                /* intermediate scanline of gray_lines.    */
-                                /* Each gray pixel takes 2 bits long there */
-
-                       /* The gray_lines must hold 2 lines, thus with size */
-                       /* in bytes of at least `gray_width*2'.             */
-
-#endif /* FT_RASTER_ANTI_ALIASING */
-
-#if 0
-    PByte       flags;              /* current flags table                 */
-    PUShort     outs;               /* current outlines table              */
-    FT_Vector*  coords;
-
-    UShort      nPoints;            /* number of points in current glyph   */
-    Short       nContours;          /* number of contours in current glyph */
-#endif
-
-  };
-
-
-#ifdef FT_CONFIG_OPTION_STATIC_RASTER
-
-  static TRaster_Instance  cur_ras;
-#define ras  cur_ras
-
-#else
-
-#define ras  (*raster)
-
-#endif /* FT_CONFIG_OPTION_STATIC_RASTER */
-
-
-  /*************************************************************************/
-  /*************************************************************************/
-  /**                                                                     **/
-  /**  PROFILES COMPUTATION                                               **/
-  /**                                                                     **/
-  /*************************************************************************/
-  /*************************************************************************/
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Set_High_Precision                                                 */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Sets precision variables according to param flag.                  */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    High :: Set to True for high precision (typically for ppem < 18),  */
-  /*            false otherwise.                                           */
-  /*                                                                       */
-  static
-  void  Set_High_Precision( RAS_ARGS Int  High )
-  {
-    if ( High )
-    {
-      ras.precision_bits   = 10;
-      ras.precision_step   = 128;
-      ras.precision_jitter = 24;
-    }
-    else
-    {
-      ras.precision_bits   = 6;
-      ras.precision_step   = 32;
-      ras.precision_jitter = 2;
-    }
-
-    FT_TRACE6(( "Set_High_Precision(%s)\n", High ? "true" : "false" ));
-
-    ras.precision       = 1L << ras.precision_bits;
-    ras.precision_half  = ras.precision / 2;
-    ras.precision_shift = ras.precision_bits - Pixel_Bits;
-    ras.precision_mask  = -ras.precision;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    New_Profile                                                        */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Creates a new profile in the render pool.                          */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    aState :: The state/orientation of the new profile.                */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*   SUCCESS on success.  FAILURE in case of overflow or of incoherent   */
-  /*   profile.                                                            */
-  /*                                                                       */
-  static
-  Bool  New_Profile( RAS_ARGS TStates  aState )
-  {
-    if ( !ras.fProfile )
-    {
-      ras.cProfile  = (PProfile)ras.top;
-      ras.fProfile  = ras.cProfile;
-      ras.top      += AlignProfileSize;
-    }
-
-    if ( ras.top >= ras.maxBuff )
-    {
-      ras.error = Raster_Err_Overflow;
-      return FAILURE;
-    }
-
-    switch ( aState )
-    {
-    case Ascending:
-      ras.cProfile->flow = Flow_Up;
-      FT_TRACE6(( "New ascending profile = %lx\n", (long)ras.cProfile ));
-      break;
-
-    case Descending:
-      ras.cProfile->flow = Flow_Down;
-      FT_TRACE6(( "New descending profile = %lx\n", (long)ras.cProfile ));
-      break;
-
-    default:
-      FT_ERROR(( "New_Profile: invalid profile direction!\n" ));
-      ras.error = Raster_Err_Invalid;
-      return FAILURE;
-    }
-
-    ras.cProfile->start  = 0;
-    ras.cProfile->height = 0;
-    ras.cProfile->offset = ras.top;
-    ras.cProfile->link   = (PProfile)0;
-    ras.cProfile->next   = (PProfile)0;
-
-    if ( !ras.gProfile )
-      ras.gProfile = ras.cProfile;
-
-    ras.state = aState;
-    ras.fresh = TRUE;
-    ras.joint = FALSE;
-
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    End_Profile                                                        */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Finalizes the current profile.                                     */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success.  FAILURE in case of overflow or incoherency.   */
-  /*                                                                       */
-  static
-  Bool  End_Profile( RAS_ARG )
-  {
-    Long      h;
-    PProfile  oldProfile;
-
-
-    h = ras.top - ras.cProfile->offset;
-
-    if ( h < 0 )
-    {
-      FT_ERROR(( "End_Profile: negative height encountered!\n" ));
-      ras.error = Raster_Err_Neg_Height;
-      return FAILURE;
-    }
-
-    if ( h > 0 )
-    {
-      FT_TRACE6(( "Ending profile %lx, start = %ld, height = %ld\n",
-                  (long)ras.cProfile, ras.cProfile->start, h ));
-
-      oldProfile           = ras.cProfile;
-      ras.cProfile->height = h;
-      ras.cProfile         = (PProfile)ras.top;
-
-      ras.top             += AlignProfileSize;
-
-      ras.cProfile->height = 0;
-      ras.cProfile->offset = ras.top;
-      oldProfile->next     = ras.cProfile;
-      ras.num_Profs++;
-    }
-
-    if ( ras.top >= ras.maxBuff )
-    {
-      FT_TRACE1(( "overflow in End_Profile\n" ));
-      ras.error = Raster_Err_Overflow;
-      return FAILURE;
-    }
-
-    ras.joint = FALSE;
-
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Insert_Y_Turn                                                      */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Inserts a salient into the sorted list placed on top of the render */
-  /*    pool.                                                              */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    New y scanline position.                                           */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success.  FAILURE in case of overflow.                  */
-  /*                                                                       */
-  static
-  Bool  Insert_Y_Turn( RAS_ARGS Int  y )
-  {
-    PLong     y_turns;
-    Int       y2, n;
-
-
-    n       = ras.numTurns - 1;
-    y_turns = ras.sizeBuff - ras.numTurns;
-
-    /* look for first y value that is <= */
-    while ( n >= 0 && y < y_turns[n] )
-      n--;
-
-    /* if it is <, simply insert it, ignore if == */
-    if ( n >= 0 && y > y_turns[n] )
-      while ( n >= 0 )
-      {
-        y2 = y_turns[n];
-        y_turns[n] = y;
-        y = y2;
-        n--;
-      }
-
-    if ( n < 0 )
-    {
-      if ( ras.maxBuff <= ras.top )
-      {
-        ras.error = Raster_Err_Overflow;
-        return FAILURE;
-      }
-      ras.maxBuff--;
-      ras.numTurns++;
-      ras.sizeBuff[-ras.numTurns] = y;
-    }
-
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Finalize_Profile_Table                                             */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Adjusts all links in the profiles list.                            */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success.  FAILURE in case of overflow.                  */
-  /*                                                                       */
-  static
-  Bool  Finalize_Profile_Table( RAS_ARG )
-  {
-    Int       bottom, top;
-    UShort    n;
-    PProfile  p;
-
-
-    n = ras.num_Profs;
-
-    if ( n > 1 )
-    {
-      p = ras.fProfile;
-      while ( n > 0 )
-      {
-        if ( n > 1 )
-          p->link = (PProfile)( p->offset + p->height );
-        else
-          p->link = NULL;
-
-        switch ( p->flow )
-        {
-        case Flow_Down:
-          bottom     = p->start - p->height+1;
-          top        = p->start;
-          p->start   = bottom;
-          p->offset += p->height - 1;
-          break;
-
-        case Flow_Up:
-        default:
-          bottom = p->start;
-          top    = p->start + p->height - 1;
-        }
-
-        if ( Insert_Y_Turn( RAS_VARS bottom )   ||
-             Insert_Y_Turn( RAS_VARS top + 1 )  )
-          return FAILURE;
-
-        p = p->link;
-        n--;
-      }
-    }
-    else
-      ras.fProfile = NULL;
-
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Split_Conic                                                        */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Subdivides one conic Bezier into two joint sub-arcs in the Bezier  */
-  /*    stack.                                                             */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    None (subdivided Bezier is taken from the top of the stack).       */
-  /*                                                                       */
-  /* <Note>                                                                */
-  /*    This routine is the `beef' of this component.  It is  _the_ inner  */
-  /*    loop that should be optimized to hell to get the best performance. */
-  /*                                                                       */
-  static
-  void  Split_Conic( TPoint*  base )
-  {
-    Long     a, b;
-
-
-    base[4].x = base[2].x;
-    b = base[1].x;
-    a = base[3].x = ( base[2].x + b ) / 2;
-    b = base[1].x = ( base[0].x + b ) / 2;
-    base[2].x = ( a + b ) / 2;
-
-    base[4].y = base[2].y;
-    b = base[1].y;
-    a = base[3].y = ( base[2].y + b ) / 2;
-    b = base[1].y = ( base[0].y + b ) / 2;
-    base[2].y = ( a + b ) / 2;
-
-    /* hand optimized.  gcc doesn't seem too good at common expression */
-    /* substitution and instruction scheduling ;-)                     */
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Split_Cubic                                                        */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Subdivides a third-order Bezier arc into two joint sub-arcs in the */
-  /*    Bezier stack.                                                      */
-  /*                                                                       */
-  /* <Note>                                                                */
-  /*    This routine is the `beef' of the component.  It is one of _the_   */
-  /*    inner loops that should be optimized like hell to get the best     */
-  /*    performance.                                                       */
-  /*                                                                       */
-  static
-  void  Split_Cubic( TPoint*  base )
-  {
-    Long  a, b, c, d;
-
-
-    base[6].x = base[3].x;
-    c = base[1].x;
-    d = base[2].x;
-    base[1].x = a = ( base[0].x + c + 1 ) >> 1;
-    base[5].x = b = ( base[3].x + d + 1 ) >> 1;
-    c = ( c + d + 1 ) >> 1;
-    base[2].x = a = ( a + c + 1 ) >> 1;
-    base[4].x = b = ( b + c + 1 ) >> 1;
-    base[3].x = ( a + b + 1 ) >> 1;
-
-    base[6].y = base[3].y;
-    c = base[1].y;
-    d = base[2].y;
-    base[1].y = a = ( base[0].y + c + 1 ) >> 1;
-    base[5].y = b = ( base[3].y + d + 1 ) >> 1;
-    c = ( c + d + 1 ) >> 1;
-    base[2].y = a = ( a + c + 1 ) >> 1;
-    base[4].y = b = ( b + c + 1 ) >> 1;
-    base[3].y = ( a + b + 1 ) >> 1;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Line_Up                                                            */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Computes the x-coordinates of an ascending line segment and stores */
-  /*    them in the render pool.                                           */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    x1   :: The x-coordinate of the segment's start point.             */
-  /*                                                                       */
-  /*    y1   :: The y-coordinate of the segment's start point.             */
-  /*                                                                       */
-  /*    x2   :: The x-coordinate of the segment's end point.               */
-  /*                                                                       */
-  /*    y2   :: The y-coordinate of the segment's end point.               */
-  /*                                                                       */
-  /*    miny :: A lower vertical clipping bound value.                     */
-  /*                                                                       */
-  /*    maxy :: An upper vertical clipping bound value.                    */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success, FAILURE on render pool overflow.               */
-  /*                                                                       */
-  static
-  Bool  Line_Up( RAS_ARGS Long  x1, Long  y1,
-                          Long  x2, Long  y2,
-                          Long  miny, Long  maxy )
-  {
-    Long   Dx, Dy;
-    Int    e1, e2, f1, f2, size;     /* XXX: is `Short' sufficient? */
-    Long   Ix, Rx, Ax;
-
-    PLong  top;
-
-
-    Dx = x2 - x1;
-    Dy = y2 - y1;
-
-    if ( Dy <= 0 || y2 < miny || y1 > maxy )
-      return SUCCESS;
-
-    if ( y1 < miny )
-    {
-      /* Take care: miny-y1 can be a very large value; we use     */
-      /*            a slow MulDiv function to avoid clipping bugs */
-      x1 += SMulDiv( Dx, miny - y1, Dy );
-      e1  = TRUNC( miny );
-      f1  = 0;
-    }
-    else
-    {
-      e1 = TRUNC( y1 );
-      f1 = FRAC( y1 );
-    }
-
-    if ( y2 > maxy )
-    {
-      /* x2 += FMulDiv( Dx, maxy - y2, Dy );  UNNECESSARY */
-      e2  = TRUNC( maxy );
-      f2  = 0;
-    }
-    else
-    {
-      e2 = TRUNC( y2 );
-      f2 = FRAC( y2 );
-    }
-
-    if ( f1 > 0 )
-    {
-      if ( e1 == e2 )
-        return SUCCESS;
-      else
-      {
-        x1 += FMulDiv( Dx, ras.precision - f1, Dy );
-        e1 += 1;
-      }
-    }
-    else
-      if ( ras.joint )
-      {
-        ras.top--;
-        ras.joint = FALSE;
-      }
-
-    ras.joint = ( f2 == 0 );
-
-    if ( ras.fresh )
-    {
-      ras.cProfile->start = e1;
-      ras.fresh           = FALSE;
-    }
-
-    size = e2 - e1 + 1;
-    if ( ras.top + size >= ras.maxBuff )
-    {
-      ras.error = Raster_Err_Overflow;
-      return FAILURE;
-    }
-
-    if ( Dx > 0 )
-    {
-      Ix = ( ras.precision * Dx ) / Dy;
-      Rx = ( ras.precision * Dx ) % Dy;
-      Dx = 1;
-    }
-    else
-    {
-      Ix = -( ( ras.precision * -Dx ) / Dy );
-      Rx =    ( ras.precision * -Dx ) % Dy;
-      Dx = -1;
-    }
-
-    Ax  = -Dy;
-    top = ras.top;
-
-    while ( size > 0 )
-    {
-      *top++ = x1;
-
-      x1 += Ix;
-      Ax += Rx;
-      if ( Ax >= 0 )
-      {
-        Ax -= Dy;
-        x1 += Dx;
-      }
-      size--;
-    }
-
-    ras.top = top;
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Line_Down                                                          */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Computes the x-coordinates of an descending line segment and       */
-  /*    stores them in the render pool.                                    */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    x1   :: The x-coordinate of the segment's start point.             */
-  /*                                                                       */
-  /*    y1   :: The y-coordinate of the segment's start point.             */
-  /*                                                                       */
-  /*    x2   :: The x-coordinate of the segment's end point.               */
-  /*                                                                       */
-  /*    y2   :: The y-coordinate of the segment's end point.               */
-  /*                                                                       */
-  /*    miny :: A lower vertical clipping bound value.                     */
-  /*                                                                       */
-  /*    maxy :: An upper vertical clipping bound value.                    */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success, FAILURE on render pool overflow.               */
-  /*                                                                       */
-  static
-  Bool  Line_Down( RAS_ARGS Long  x1, Long  y1,
-                            Long  x2, Long  y2,
-                            Long  miny, Long  maxy )
-  {
-    Bool  result, fresh;
-
-
-    fresh  = ras.fresh;
-
-    result = Line_Up( RAS_VARS x1, -y1, x2, -y2, -maxy, -miny );
-
-    if ( fresh && !ras.fresh )
-      ras.cProfile->start = -ras.cProfile->start;
-
-    return result;
-  }
-
-
-  /* A function type describing the functions used to split Bezier arcs */
-  typedef void  (*TSplitter)( TPoint*  base );
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Bezier_Up                                                          */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Computes the x-coordinates of an ascending Bezier arc and stores   */
-  /*    them in the render pool.                                           */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    degree   :: The degree of the Bezier arc (either 2 or 3).          */
-  /*                                                                       */
-  /*    splitter :: The function to split Bezier arcs.                     */
-  /*                                                                       */
-  /*    miny     :: A lower vertical clipping bound value.                 */
-  /*                                                                       */
-  /*    maxy     :: An upper vertical clipping bound value.                */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success, FAILURE on render pool overflow.               */
-  /*                                                                       */
-  static
-  Bool  Bezier_Up( RAS_ARGS Int        degree,
-                            TSplitter  splitter,
-                            Long       miny,
-                            Long       maxy )
-  {
-    Long   y1, y2, e, e2, e0;
-    Short  f1;
-
-    TPoint*  arc;
-    TPoint*  start_arc;
-
-    PLong top;
-
-
-    arc = ras.arc;
-    y1  = arc[degree].y;
-    y2  = arc[0].y;
-    top = ras.top;
-
-    if ( y2 < miny || y1 > maxy )
-      goto Fin;
-
-    e2 = FLOOR( y2 );
-
-    if ( e2 > maxy )
-      e2 = maxy;
-
-    e0 = miny;
-
-    if ( y1 < miny )
-      e = miny;
-    else
-    {
-      e  = CEILING( y1 );
-      f1 = FRAC( y1 );
-      e0 = e;
-
-      if ( f1 == 0 )
-      {
-        if ( ras.joint )
-        {
-          top--;
-          ras.joint = FALSE;
-        }
-
-        *top++ = arc[degree].x;
-
-        e += ras.precision;
-      }
-    }
-
-    if ( ras.fresh )
-    {
-      ras.cProfile->start = TRUNC( e0 );
-      ras.fresh = FALSE;
-    }
-
-    if ( e2 < e )
-      goto Fin;
-
-    if ( ( top + TRUNC( e2 - e ) + 1 ) >= ras.maxBuff )
-    {
-      ras.top   = top;
-      ras.error = Raster_Err_Overflow;
-      return FAILURE;
-    }
-
-    start_arc = arc;
-
-    while ( arc >= start_arc && e <= e2 )
-    {
-      ras.joint = FALSE;
-
-      y2 = arc[0].y;
-
-      if ( y2 > e )
-      {
-        y1 = arc[degree].y;
-        if ( y2 - y1 >= ras.precision_step )
-        {
-          splitter( arc );
-          arc += degree;
-        }
-        else
-        {
-          *top++ = arc[degree].x + FMulDiv( arc[0].x-arc[degree].x,
-                                            e - y1, y2 - y1 );
-          arc -= degree;
-          e   += ras.precision;
-        }
-      }
-      else
-      {
-        if ( y2 == e )
-        {
-          ras.joint  = TRUE;
-          *top++     = arc[0].x;
-
-          e += ras.precision;
-        }
-        arc -= degree;
-      }
-    }
-
-  Fin:
-    ras.top  = top;
-    ras.arc -= degree;
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Bezier_Down                                                        */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Computes the x-coordinates of an descending Bezier arc and stores  */
-  /*    them in the render pool.                                           */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    degree   :: The degree of the Bezier arc (either 2 or 3).          */
-  /*                                                                       */
-  /*    splitter :: The function to split Bezier arcs.                     */
-  /*                                                                       */
-  /*    miny     :: A lower vertical clipping bound value.                 */
-  /*                                                                       */
-  /*    maxy     :: An upper vertical clipping bound value.                */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success, FAILURE on render pool overflow.               */
-  /*                                                                       */
-  static
-  Bool  Bezier_Down( RAS_ARGS Int        degree,
-                              TSplitter  splitter,
-                              Long       miny,
-                              Long       maxy )
-  {
-    TPoint*  arc = ras.arc;
-    Bool     result, fresh;
-
-
-    arc[0].y = -arc[0].y;
-    arc[1].y = -arc[1].y;
-    arc[2].y = -arc[2].y;
-    if ( degree > 2 )
-      arc[3].y = -arc[3].y;
-
-    fresh = ras.fresh;
-
-    result = Bezier_Up( RAS_VARS degree, splitter, -maxy, -miny );
-
-    if ( fresh && !ras.fresh )
-      ras.cProfile->start = -ras.cProfile->start;
-
-    arc[0].y = -arc[0].y;
-    return result;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Line_To                                                            */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Injects a new line segment and adjusts Profiles list.              */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*   x :: The x-coordinate of the segment's end point (its start point   */
-  /*        is stored in `LastX').                                         */
-  /*                                                                       */
-  /*   y :: The y-coordinate of the segment's end point (its start point   */
-  /*        is stored in `LastY').                                         */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*   SUCCESS on success, FAILURE on render pool overflow or incorrect    */
-  /*   profile.                                                            */
-  /*                                                                       */
-  static
-  Bool  Line_To( RAS_ARGS Long  x,
-                          Long  y )
-  {
-    /* First, detect a change of direction */
-
-    switch ( ras.state )
-    {
-    case Unknown:
-      if ( y > ras.lastY )
-      {
-        if ( New_Profile( RAS_VARS Ascending ) )
-          return FAILURE;
-      }
-      else
-      {
-        if ( y < ras.lastY )
-          if ( New_Profile( RAS_VARS Descending ) )
-            return FAILURE;
-      }
-      break;
-
-    case Ascending:
-      if ( y < ras.lastY )
-      {
-        if ( End_Profile( RAS_VAR )             ||
-             New_Profile( RAS_VARS Descending ) )
-          return FAILURE;
-      }
-      break;
-
-    case Descending:
-      if ( y > ras.lastY )
-      {
-        if ( End_Profile( RAS_VAR )            ||
-             New_Profile( RAS_VARS Ascending ) )
-          return FAILURE;
-      }
-      break;
-
-    default:
-      ;
-    }
-
-    /* Then compute the lines */
-
-    switch ( ras.state )
-    {
-    case Ascending:
-      if ( Line_Up ( RAS_VARS ras.lastX, ras.lastY,
-                     x, y, ras.minY, ras.maxY ) )
-        return FAILURE;
-      break;
-
-    case Descending:
-      if ( Line_Down( RAS_VARS ras.lastX, ras.lastY,
-                      x, y, ras.minY, ras.maxY ) )
-        return FAILURE;
-      break;
-
-    default:
-      ;
-    }
-
-    ras.lastX = x;
-    ras.lastY = y;
-
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Conic_To                                                           */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Injects a new conic arc and adjusts the profile list.              */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*   cx :: The x-coordinate of the arc's new control point.              */
-  /*                                                                       */
-  /*   cy :: The y-coordinate of the arc's new control point.              */
-  /*                                                                       */
-  /*   x  :: The x-coordinate of the arc's end point (its start point is   */
-  /*         stored in `LastX').                                           */
-  /*                                                                       */
-  /*   y  :: The y-coordinate of the arc's end point (its start point is   */
-  /*         stored in `LastY').                                           */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*   SUCCESS on success, FAILURE on render pool overflow or incorrect    */
-  /*   profile.                                                            */
-  /*                                                                       */
-  static
-  Bool  Conic_To( RAS_ARGS Long  cx,
-                           Long  cy,
-                           Long  x,
-                           Long  y )
-  {
-    Long     y1, y2, y3, x3, ymin, ymax;
-    TStates  state_bez;
-
-
-    ras.arc      = ras.arcs;
-    ras.arc[2].x = ras.lastX;
-    ras.arc[2].y = ras.lastY;
-    ras.arc[1].x = cx; ras.arc[1].y = cy;
-    ras.arc[0].x = x;  ras.arc[0].y = y;
-
-    do
-    {
-      y1 = ras.arc[2].y;
-      y2 = ras.arc[1].y;
-      y3 = ras.arc[0].y;
-      x3 = ras.arc[0].x;
-
-      /* first, categorize the Bezier arc */
-
-      if ( y1 <= y3 )
-      {
-        ymin = y1;
-        ymax = y3;
-      }
-      else
-      {
-        ymin = y3;
-        ymax = y1;
-      }
-
-      if ( y2 < ymin || y2 > ymax )
-      {
-        /* this arc has no given direction, split it! */
-        Split_Conic( ras.arc );
-        ras.arc += 2;
-      }
-      else if ( y1 == y3 )
-      {
-        /* this arc is flat, ignore it and pop it from the Bezier stack */
-        ras.arc -= 2;
-      }
-      else
-      {
-        /* the arc is y-monotonous, either ascending or descending */
-        /* detect a change of direction                            */
-        state_bez = y1 < y3 ? Ascending : Descending;
-        if ( ras.state != state_bez )
-        {
-          /* finalize current profile if any */
-          if ( ras.state != Unknown   &&
-               End_Profile( RAS_VAR ) )
-            goto Fail;
-
-          /* create a new profile */
-          if ( New_Profile( RAS_VARS state_bez ) )
-            goto Fail;
-        }
-
-        /* now call the appropriate routine */
-        if ( state_bez == Ascending )
-        {
-          if ( Bezier_Up( RAS_VARS 2, Split_Conic, ras.minY, ras.maxY ) )
-            goto Fail;
-        }
-        else
-          if ( Bezier_Down( RAS_VARS 2, Split_Conic, ras.minY, ras.maxY ) )
-            goto Fail;
-      }
-
-    } while ( ras.arc >= ras.arcs );
-
-    ras.lastX = x3;
-    ras.lastY = y3;
-
-    return SUCCESS;
-
-  Fail:
-    return FAILURE;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Cubic_To                                                           */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Injects a new cubic arc and adjusts the profile list.              */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*   cx1 :: The x-coordinate of the arc's first new control point.       */
-  /*                                                                       */
-  /*   cy1 :: The y-coordinate of the arc's first new control point.       */
-  /*                                                                       */
-  /*   cx2 :: The x-coordinate of the arc's second new control point.      */
-  /*                                                                       */
-  /*   cy2 :: The y-coordinate of the arc's second new control point.      */
-  /*                                                                       */
-  /*   x   :: The x-coordinate of the arc's end point (its start point is  */
-  /*          stored in `LastX').                                          */
-  /*                                                                       */
-  /*   y   :: The y-coordinate of the arc's end point (its start point is  */
-  /*          stored in `LastY').                                          */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*   SUCCESS on success, FAILURE on render pool overflow or incorrect    */
-  /*   profile.                                                            */
-  /*                                                                       */
-  static
-  Bool  Cubic_To( RAS_ARGS Long  cx1,
-                           Long  cy1,
-                           Long  cx2,
-                           Long  cy2,
-                           Long  x,
-                           Long  y )
-  {
-    Long     y1, y2, y3, y4, x4, ymin1, ymax1, ymin2, ymax2;
-    TStates  state_bez;
-
-
-    ras.arc      = ras.arcs;
-    ras.arc[3].x = ras.lastX;
-    ras.arc[3].y = ras.lastY;
-    ras.arc[2].x = cx1; ras.arc[2].y = cy1;
-    ras.arc[1].x = cx2; ras.arc[1].y = cy2;
-    ras.arc[0].x = x;   ras.arc[0].y = y;
-
-    do
-    {
-      y1 = ras.arc[3].y;
-      y2 = ras.arc[2].y;
-      y3 = ras.arc[1].y;
-      y4 = ras.arc[0].y;
-      x4 = ras.arc[0].x;
-
-      /* first, categorize the Bezier arc */
-
-      if ( y1 <= y4 )
-      {
-        ymin1 = y1;
-        ymax1 = y4;
-      }
-      else
-      {
-        ymin1 = y4;
-        ymax1 = y1;
-      }
-
-      if ( y2 <= y3 )
-      {
-        ymin2 = y2;
-        ymax2 = y3;
-      }
-      else
-      {
-        ymin2 = y3;
-        ymax2 = y2;
-      }
-
-      if ( ymin2 < ymin1 || ymax2 > ymax1 )
-      {
-        /* this arc has no given direction, split it! */
-        Split_Cubic( ras.arc );
-        ras.arc += 3;
-      }
-      else if ( y1 == y4 )
-      {
-        /* this arc is flat, ignore it and pop it from the Bezier stack */
-        ras.arc -= 3;
-      }
-      else
-      {
-        state_bez = y1 <= y4 ? Ascending : Descending;
-
-        /* detect a change of direction */
-        if ( ras.state != state_bez )
-        {
-          if ( ras.state != Unknown   &&
-               End_Profile( RAS_VAR ) )
-            goto Fail;
-
-          if ( New_Profile( RAS_VARS state_bez ) )
-            goto Fail;
-        }
-
-        /* compute intersections */
-        if ( state_bez == Ascending )
-        {
-          if ( Bezier_Up( RAS_VARS 3, Split_Cubic, ras.minY, ras.maxY ) )
-            goto Fail;
-        }
-        else
-          if ( Bezier_Down( RAS_VARS 3, Split_Cubic, ras.minY, ras.maxY ) )
-            goto Fail;
-      }
-
-    } while ( ras.arc >= ras.arcs );
-
-    ras.lastX = x4;
-    ras.lastY = y4;
-
-    return SUCCESS;
-
-  Fail:
-    return FAILURE;
-  }
-
-
-#undef  SWAP_
-#define SWAP_( x, y )  do                \
-                       {                 \
-                         Long  swap = x; \
-                                         \
-                                         \
-                         x = y;          \
-                         y = swap;       \
-                       } while ( 0 )
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Decompose_Curve                                                    */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Scans the outline arays in order to emit individual segments and   */
-  /*    Beziers by calling Line_To() and Bezier_To().  It handles all      */
-  /*    weird cases, like when the first point is off the curve, or when   */
-  /*    there are simply no `on' points in the contour!                    */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    first   :: The index of the first point in the contour.            */
-  /*                                                                       */
-  /*    last    :: The index of the last point in the contour.             */
-  /*                                                                       */
-  /*    flipped :: If set, flip the direction of the curve.                */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success, FAILURE on error.                              */
-  /*                                                                       */
-  static
-  Bool  Decompose_Curve( RAS_ARGS UShort  first,
-                                  UShort  last,
-                                  int     flipped )
-  {
-    FT_Vector   v_last;
-    FT_Vector   v_control;
-    FT_Vector   v_start;
-
-    FT_Vector*  points;
-    FT_Vector*  point;
-    FT_Vector*  limit;
-    char*       tags;
-
-    char        tag;       /* current point's state           */
-
-
-    points = ras.outline.points;
-    limit  = points + last;
-
-    v_start.x = SCALED( points[first].x );
-    v_start.y = SCALED( points[first].y );
-    v_last.x  = SCALED( points[last].x );
-    v_last.y  = SCALED( points[last].y );
-
-    if ( flipped )
-    {
-      SWAP_( v_start.x, v_start.y );
-      SWAP_( v_last.x, v_last.y );
-    }
-
-    v_control = v_start;
-
-    point = points + first;
-    tags  = ras.outline.tags  + first;
-    tag   = FT_CURVE_TAG( tags[0] );
-
-    /* A contour cannot start with a cubic control point! */
-    if ( tag == FT_Curve_Tag_Cubic )
-      goto Invalid_Outline;
-
-    /* check first point to determine origin */
-    if ( tag == FT_Curve_Tag_Conic )
-    {
-      /* first point is conic control.  Yes, this happens. */
-      if ( FT_CURVE_TAG( ras.outline.tags[last] ) == FT_Curve_Tag_On )
-      {
-        /* start at last point if it is on the curve */
-        v_start = v_last;
-        limit--;
-      }
-      else
-      {
-        /* if both first and last points are conic,         */
-        /* start at their middle and record its position    */
-        /* for closure                                      */
-        v_start.x = ( v_start.x + v_last.x ) / 2;
-        v_start.y = ( v_start.y + v_last.y ) / 2;
-
-        v_last = v_start;
-      }
-      point--;
-      tags--;
-    }
-
-    ras.lastX = v_start.x;
-    ras.lastY = v_start.y;
-
-    while ( point < limit )
-    {
-      point++;
-      tags++;
-
-      tag = FT_CURVE_TAG( tags[0] );
-
-      switch ( tag )
-      {
-      case FT_Curve_Tag_On:  /* emit a single line_to */
-        {
-          Long  x, y;
-
-
-          x = SCALED( point->x );
-          y = SCALED( point->y );
-          if ( flipped )
-            SWAP_( x, y );
-
-          if ( Line_To( RAS_VARS x, y ) )
-            goto Fail;
-          continue;
-        }
-
-      case FT_Curve_Tag_Conic:  /* consume conic arcs */
-        {
-          v_control.x = SCALED( point[0].x );
-          v_control.y = SCALED( point[0].y );
-
-          if ( flipped )
-            SWAP_( v_control.x, v_control.y );
-
-        Do_Conic:
-          if ( point < limit )
-          {
-            FT_Vector  v_middle;
-            Long       x, y;
-
-
-            point++;
-            tags++;
-            tag = FT_CURVE_TAG( tags[0] );
-
-            x = SCALED( point[0].x );
-            y = SCALED( point[0].y );
-
-            if ( flipped )
-              SWAP_( x, y );
-
-            if ( tag == FT_Curve_Tag_On )
-            {
-              if ( Conic_To( RAS_VARS v_control.x, v_control.y, x, y ) )
-                goto Fail;
-              continue;
-            }
-
-            if ( tag != FT_Curve_Tag_Conic )
-              goto Invalid_Outline;
-
-            v_middle.x = ( v_control.x + x ) / 2;
-            v_middle.y = ( v_control.y + y ) / 2;
-
-            if ( Conic_To( RAS_VARS v_control.x, v_control.y,
-                                    v_middle.x,  v_middle.y ) )
-              goto Fail;
-
-            v_control.x = x;
-            v_control.y = y;
-
-            goto Do_Conic;
-          }
-
-          if ( Conic_To( RAS_VARS v_control.x, v_control.y,
-                                  v_start.x,   v_start.y ) )
-            goto Fail;
-
-          goto Close;
-        }
-
-      default:  /* FT_Curve_Tag_Cubic */
-        {
-          Long  x1, y1, x2, y2, x3, y3;
-
-
-          if ( point + 1 > limit                             ||
-               FT_CURVE_TAG( tags[1] ) != FT_Curve_Tag_Cubic )
-            goto Invalid_Outline;
-
-          point += 2;
-          tags  += 2;
-
-          x1 = SCALED( point[-2].x );
-          y1 = SCALED( point[-2].y );
-          x2 = SCALED( point[-1].x );
-          y2 = SCALED( point[-1].y );
-          x3 = SCALED( point[ 0].x );
-          y3 = SCALED( point[ 0].y );
-
-          if ( flipped )
-          {
-            SWAP_( x1, y1 );
-            SWAP_( x2, y2 );
-            SWAP_( x3, y3 );
-          }
-
-          if ( point <= limit )
-          {
-            if ( Cubic_To( RAS_VARS x1, y1, x2, y2, x3, y3 ) )
-              goto Fail;
-            continue;
-          }
-
-          if ( Cubic_To( RAS_VARS x1, y1, x2, y2, v_start.x, v_start.y ) )
-            goto Fail;
-          goto Close;
-        }
-      }
-    }
-
-    /* close the contour with a line segment */
-    if ( Line_To( RAS_VARS v_start.x, v_start.y ) )
-      goto Fail;
-
-  Close:
-    return SUCCESS;
-
-  Invalid_Outline:
-    ras.error = Raster_Err_Invalid;
-
-  Fail:
-    return FAILURE;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Convert_Glyph                                                      */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Converts a glyph into a series of segments and arcs and makes a    */
-  /*    profiles list with them.                                           */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    flipped :: If set, flip the direction of curve.                    */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    SUCCESS on success, FAILURE if any error was encountered during    */
-  /*    rendering.                                                         */
-  /*                                                                       */
-  static
-  Bool  Convert_Glyph( RAS_ARGS int  flipped )
-  {
-    Short     i;
-    UShort    start;
-
-    PProfile  lastProfile;
-
-
-    ras.fProfile = NULL;
-    ras.joint    = FALSE;
-    ras.fresh    = FALSE;
-
-    ras.maxBuff  = ras.sizeBuff - AlignProfileSize;
-
-    ras.numTurns = 0;
-
-    ras.cProfile         = (PProfile)ras.top;
-    ras.cProfile->offset = ras.top;
-    ras.num_Profs        = 0;
-
-    start = 0;
-
-    for ( i = 0; i < ras.outline.n_contours; i++ )
-    {
-      ras.state    = Unknown;
-      ras.gProfile = NULL;
-
-      if ( Decompose_Curve( RAS_VARS start, ras.outline.contours[i], flipped ) )
-        return FAILURE;
-
-      start = ras.outline.contours[i] + 1;
-
-      /* We must now see whether the extreme arcs join or not */
-      if ( FRAC( ras.lastY ) == 0 &&
-           ras.lastY >= ras.minY  &&
-           ras.lastY <= ras.maxY  )
-        if ( ras.gProfile && ras.gProfile->flow == ras.cProfile->flow )
-          ras.top--;
-        /* Note that ras.gProfile can be nil if the contour was too small */
-        /* to be drawn.                                                   */
-
-      lastProfile = ras.cProfile;
-      if ( End_Profile( RAS_VAR ) )
-        return FAILURE;
-
-      /* close the `next profile in contour' linked list */
-      if ( ras.gProfile )
-        lastProfile->next = ras.gProfile;
-    }
-
-    if ( Finalize_Profile_Table( RAS_VAR ) )
-      return FAILURE;
-
-    return ( ras.top < ras.maxBuff ? SUCCESS : FAILURE );
-  }
-
-
-  /*************************************************************************/
-  /*************************************************************************/
-  /**                                                                     **/
-  /**  SCAN-LINE SWEEPS AND DRAWING                                       **/
-  /**                                                                     **/
-  /*************************************************************************/
-  /*************************************************************************/
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  Init_Linked                                                          */
-  /*                                                                       */
-  /*    Initializes an empty linked list.                                  */
-  /*                                                                       */
-  static
-  void  Init_Linked( TProfileList*  l )
-  {
-    *l = NULL;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  InsNew                                                               */
-  /*                                                                       */
-  /*    Inserts a new profile in a linked list.                            */
-  /*                                                                       */
-  static
-  void  InsNew( PProfileList  list,
-                PProfile      profile )
-  {
-    PProfile  *old, current;
-    Long       x;
-
-
-    old     = list;
-    current = *old;
-    x       = profile->X;
-
-    while ( current )
-    {
-      if ( x < current->X )
-        break;
-      old     = &current->link;
-      current = *old;
-    }
-
-    profile->link = current;
-    *old          = profile;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  DelOld                                                               */
-  /*                                                                       */
-  /*    Removes an old profile from a linked list.                         */
-  /*                                                                       */
-  static
-  void  DelOld( PProfileList  list,
-                PProfile      profile )
-  {
-    PProfile  *old, current;
-
-
-    old     = list;
-    current = *old;
-
-    while ( current )
-    {
-      if ( current == profile )
-      {
-        *old = current->link;
-        return;
-      }
-
-      old     = &current->link;
-      current = *old;
-    }
-
-    /* we should never get there, unless the profile was not part of */
-    /* the list.                                                     */
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  Update                                                               */
-  /*                                                                       */
-  /*    Update all X offsets of a drawing list.                            */
-  /*                                                                       */
-  static
-  void  Update( PProfile  first )
-  {
-    PProfile  current = first;
-
-
-    while ( current )
-    {
-      current->X       = *current->offset;
-      current->offset += current->flow;
-      current->height--;
-      current = current->link;
-    }
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  Sort                                                                 */
-  /*                                                                       */
-  /*    Sorts a trace list.  In 95%, the list is already sorted.  We need  */
-  /*    an algorithm which is fast in this case.  Bubble sort is enough    */
-  /*    and simple.                                                        */
-  /*                                                                       */
-  static
-  void  Sort( PProfileList  list )
-  {
-    PProfile  *old, current, next;
-
-
-    /* First, set the new X coordinate of each profile */
-    Update( *list );
-
-    /* Then sort them */
-    old     = list;
-    current = *old;
-
-    if ( !current )
-      return;
-
-    next = current->link;
-
-    while ( next )
-    {
-      if ( current->X <= next->X )
-      {
-        old     = &current->link;
-        current = *old;
-
-        if ( !current )
-          return;
-      }
-      else
-      {
-        *old          = next;
-        current->link = next->link;
-        next->link    = current;
-
-        old     = list;
-        current = *old;
-      }
-
-      next = current->link;
-    }
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  Vertical Sweep Procedure Set                                         */
-  /*                                                                       */
-  /*  These four routines are used during the vertical black/white         */
-  /*  sweep phase by the generic Draw_Sweep() function.                    */
-  /*                                                                       */
-  /*************************************************************************/
-
-  static
-  void  Vertical_Sweep_Init( RAS_ARGS Short*  min,
-                                      Short*  max )
-  {
-    Long  pitch = ras.target.pitch;
-
-    UNUSED( max );
-
-
-    ras.traceIncr = (Short)-pitch;
-    ras.traceOfs  = -*min * pitch;
-    if ( pitch > 0 )
-      ras.traceOfs += ( ras.target.rows - 1 ) * pitch;
-
-    ras.gray_min_x = 0;
-    ras.gray_max_x = 0;
-  }
-
-
-  static
-  void  Vertical_Sweep_Span( RAS_ARGS Short       y,
-                                      FT_F26Dot6  x1,
-                                      FT_F26Dot6  x2,
-                                      PProfile    left,
-                                      PProfile    right )
-  {
-    Long   e1, e2;
-    Short  c1, c2;
-    Byte   f1, f2;
-    Byte*  target;
-
-    UNUSED( y );
-    UNUSED( left );
-    UNUSED( right );
-
-
-    /* Drop-out control */
-
-    e1 = TRUNC( CEILING( x1 ) );
-
-    if ( x2 - x1 - ras.precision <= ras.precision_jitter )
-      e2 = e1;
-    else
-      e2 = TRUNC( FLOOR( x2 ) );
-
-    if ( e2 >= 0 && e1 < ras.bWidth )
-    {
-      if ( e1 < 0 )           e1 = 0;
-      if ( e2 >= ras.bWidth ) e2 = ras.bWidth - 1;
-
-      c1 = (Short)( e1 >> 3 );
-      c2 = (Short)( e2 >> 3 );
-
-      f1 =   (unsigned char)0xFF >> ( e1 & 7 );
-      f2 = ~((unsigned char)0x7F >> ( e2 & 7 ));
-
-      if ( ras.gray_min_x > c1 ) ras.gray_min_x = c1;
-      if ( ras.gray_max_x < c2 ) ras.gray_max_x = c2;
-
-      target = ras.bTarget + ras.traceOfs + c1;
-      c2 -= c1;
-
-      if ( c2 > 0 )
-      {
-        target[0] |= f1;
-
-        /* memset() is slower than the following code on many platforms. */
-        /* This is due to the fact that, in the vast majority of cases,  */
-        /* the span length in bytes is relatively small.                 */
-        c2--;
-        while ( c2 > 0 )
-        {
-          *(++target) = 0xFF;
-          c2--;
-        }
-        target[1] |= f2;
-      }
-      else
-        *target |= ( f1 & f2 );
-    }
-  }
-
-
-  static
-  void Vertical_Sweep_Drop( RAS_ARGS Short       y,
-                                     FT_F26Dot6  x1,
-                                     FT_F26Dot6  x2,
-                                     PProfile    left,
-                                     PProfile    right )
-  {
-    Long   e1, e2;
-    Short  c1, f1;
-
-
-    /* Drop-out control */
-
-    e1 = CEILING( x1 );
-    e2 = FLOOR  ( x2 );
-
-    if ( e1 > e2 )
-    {
-      if ( e1 == e2 + ras.precision )
-      {
-        switch ( ras.dropOutControl )
-        {
-        case 1:
-          e1 = e2;
-          break;
-
-        case 4:
-          e1 = CEILING( (x1 + x2 + 1) / 2 );
-          break;
-
-        case 2:
-        case 5:
-          /* Drop-out Control Rule #4 */
-
-          /* The spec is not very clear regarding rule #4.  It      */
-          /* presents a method that is way too costly to implement  */
-          /* while the general idea seems to get rid of `stubs'.    */
-          /*                                                        */
-          /* Here, we only get rid of stubs recognized if:          */
-          /*                                                        */
-          /*  upper stub:                                           */
-          /*                                                        */
-          /*   - P_Left and P_Right are in the same contour         */
-          /*   - P_Right is the successor of P_Left in that contour */
-          /*   - y is the top of P_Left and P_Right                 */
-          /*                                                        */
-          /*  lower stub:                                           */
-          /*                                                        */
-          /*   - P_Left and P_Right are in the same contour         */
-          /*   - P_Left is the successor of P_Right in that contour */
-          /*   - y is the bottom of P_Left                          */
-          /*                                                        */
-
-          /* FIXXXME: uncommenting this line solves the disappearing */
-          /*          bit problem in the `7' of verdana 10pts, but   */
-          /*          makes a new one in the `C' of arial 14pts      */
-
-#if 0
-          if ( x2 - x1 < ras.precision_half )
-#endif
-          {
-            /* upper stub test */
-            if ( left->next == right && left->height <= 0 )
-              return;
-
-            /* lower stub test */
-            if ( right->next == left && left->start == y )
-              return;
-          }
-
-          /* check that the rightmost pixel isn't set */
-
-          e1 = TRUNC( e1 );
-
-          c1 = (Short)( e1 >> 3 );
-          f1 = e1 &  7;
-
-          if ( e1 >= 0 && e1 < ras.bWidth                      &&
-               ras.bTarget[ras.traceOfs + c1] & ( 0x80 >> f1 ) )
-            return;
-
-          if ( ras.dropOutControl == 2 )
-            e1 = e2;
-          else
-            e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
-
-          break;
-
-        default:
-          return;  /* unsupported mode */
-        }
-      }
-      else
-        return;
-    }
-
-    e1 = TRUNC( e1 );
-
-    if ( e1 >= 0 && e1 < ras.bWidth )
-    {
-      c1 = (Short)( e1 >> 3 );
-      f1 = e1 & 7;
-
-      if ( ras.gray_min_x > c1 ) ras.gray_min_x = c1;
-      if ( ras.gray_max_x < c1 ) ras.gray_max_x = c1;
-
-      ras.bTarget[ras.traceOfs + c1] |= (char)( 0x80 >> f1 );
-    }
-  }
-
-
-  static
-  void Vertical_Sweep_Step( RAS_ARG )
-  {
-    ras.traceOfs += ras.traceIncr;
-  }
-
-
-  /***********************************************************************/
-  /*                                                                     */
-  /*  Horizontal Sweep Procedure Set                                     */
-  /*                                                                     */
-  /*  These four routines are used during the horizontal black/white     */
-  /*  sweep phase by the generic Draw_Sweep() function.                  */
-  /*                                                                     */
-  /***********************************************************************/
-
-  static
-  void  Horizontal_Sweep_Init( RAS_ARGS Short*  min,
-                                        Short*  max )
-  {
-    /* nothing, really */
-    UNUSED( raster );
-    UNUSED( min );
-    UNUSED( max );
-  }
-
-
-  static
-  void  Horizontal_Sweep_Span( RAS_ARGS Short       y,
-                                        FT_F26Dot6  x1,
-                                        FT_F26Dot6  x2,
-                                        PProfile    left,
-                                        PProfile    right )
-  {
-    Long   e1, e2;
-    PByte  bits;
-    Byte   f1;
-
-    UNUSED( left );
-    UNUSED( right );
-
-
-    if ( x2 - x1 < ras.precision )
-    {
-      e1 = CEILING( x1 );
-      e2 = FLOOR  ( x2 );
-
-      if ( e1 == e2 )
-      {
-        bits = ras.bTarget + ( y >> 3 );
-        f1   = (Byte)( 0x80 >> ( y & 7 ) );
-
-        e1 = TRUNC( e1 );
-
-        if ( e1 >= 0 && e1 < ras.target.rows )
-        {
-          PByte  p;
-
-
-          p = bits - e1*ras.target.pitch;
-          if ( ras.target.pitch > 0 )
-            p += ( ras.target.rows - 1 ) * ras.target.pitch;
-
-          p[0] |= f1;
-        }
-      }
-    }
-  }
-
-
-  static
-  void  Horizontal_Sweep_Drop( RAS_ARGS Short       y,
-                                        FT_F26Dot6  x1,
-                                        FT_F26Dot6  x2,
-                                        PProfile    left,
-                                        PProfile    right )
-  {
-    Long   e1, e2;
-    PByte  bits;
-    Byte   f1;
-
-
-    /* During the horizontal sweep, we only take care of drop-outs */
-
-    e1 = CEILING( x1 );
-    e2 = FLOOR  ( x2 );
-
-    if ( e1 > e2 )
-    {
-      if ( e1 == e2 + ras.precision )
-      {
-        switch ( ras.dropOutControl )
-        {
-        case 1:
-          e1 = e2;
-          break;
-
-        case 4:
-          e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
-          break;
-
-        case 2:
-        case 5:
-
-          /* Drop-out Control Rule #4 */
-
-          /* The spec is not very clear regarding rule #4.  It      */
-          /* presents a method that is way too costly to implement  */
-          /* while the general idea seems to get rid of `stubs'.    */
-          /*                                                        */
-
-          /* rightmost stub test */
-          if ( left->next == right && left->height <= 0 )
-            return;
-
-          /* leftmost stub test */
-          if ( right->next == left && left->start == y )
-            return;
-
-          /* check that the rightmost pixel isn't set */
-
-          e1 = TRUNC( e1 );
-
-          bits = ras.bTarget + ( y >> 3 );
-          f1   = (Byte)( 0x80 >> ( y & 7 ) );
-
-          bits -= e1 * ras.target.pitch;
-          if ( ras.target.pitch > 0 )
-            bits += ( ras.target.rows - 1 ) * ras.target.pitch;
-
-          if ( e1 >= 0              &&
-               e1 < ras.target.rows &&
-               *bits & f1 )
-            return;
-
-          if ( ras.dropOutControl == 2 )
-            e1 = e2;
-          else
-            e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
-
-          break;
-
-        default:
-          return;  /* unsupported mode */
-        }
-      }
-      else
-        return;
-    }
-
-    bits = ras.bTarget + ( y >> 3 );
-    f1   = (Byte)( 0x80 >> ( y & 7 ) );
-
-    e1 = TRUNC( e1 );
-
-    if ( e1 >= 0 && e1 < ras.target.rows )
-    {
-      bits -= e1 * ras.target.pitch;
-      if ( ras.target.pitch > 0 )
-        bits += ( ras.target.rows - 1 ) * ras.target.pitch;
-
-      bits[0] |= f1;
-    }
-  }
-
-
-  static
-  void Horizontal_Sweep_Step( RAS_ARG )
-  {
-    /* Nothing, really */
-    UNUSED( raster );
-  }
-
-
-#ifdef FT_RASTER_OPTION_ANTI_ALIASING
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  Vertical Gray Sweep Procedure Set                                    */
-  /*                                                                       */
-  /*  These two routines are used during the vertical gray-levels sweep    */
-  /*  phase by the generic Draw_Sweep() function.                          */
-  /*                                                                       */
-  /*  NOTES                                                                */
-  /*                                                                       */
-  /*  - The target pixmap's width *must* be a multiple of 4.               */
-  /*                                                                       */
-  /*  - You have to use the function Vertical_Sweep_Span() for the gray    */
-  /*    span call.                                                         */
-  /*                                                                       */
-  /*************************************************************************/
-
-  static
-  void  Vertical_Gray_Sweep_Init( RAS_ARGS Short*  min,
-                                           Short*  max )
-  {
-    Long  pitch, byte_len;
-
-
-    *min = *min & -2;
-    *max = ( *max + 3 ) & -2;
-
-    ras.traceOfs  = 0;
-    pitch         = ras.target.pitch;
-    byte_len      = -pitch;
-    ras.traceIncr = (Short)byte_len;
-    ras.traceG    = ( *min / 2 ) * byte_len;
-
-    if ( pitch > 0 )
-    {
-      ras.traceG += ( ras.target.rows - 1 ) * pitch;
-      byte_len    = -byte_len;
-    }
-
-    ras.gray_min_x =  (Short)byte_len;
-    ras.gray_max_x = -(Short)byte_len;
-  }
-
-
-  static
-  void  Vertical_Gray_Sweep_Step( RAS_ARG )
-  {
-    Int    c1, c2;
-    PByte  pix, bit, bit2;
-    Int*   count = ras.count_table;
-    Byte*  grays;
-
-
-    ras.traceOfs += ras.gray_width;
-
-    if ( ras.traceOfs > ras.gray_width )
-    {
-      pix   = ras.gTarget + ras.traceG + ras.gray_min_x * 4;
-      grays = ras.grays;
-
-      if ( ras.gray_max_x >= 0 )
-      {
-        Long   last_pixel = ras.target.width - 1;
-        Int    last_cell  = last_pixel >> 2;
-        Int    last_bit   = last_pixel & 3;
-        Bool   over       = 0;
-
-        if ( ras.gray_max_x >= last_cell && last_bit != 3 )
-        {
-          ras.gray_max_x = last_cell - 1;
-          over = 1;
-        }
-
-        if ( ras.gray_min_x < 0 )
-          ras.gray_min_x = 0;
-
-        bit   = ras.bTarget + ras.gray_min_x;
-        bit2  = bit + ras.gray_width;
-
-        c1 = ras.gray_max_x - ras.gray_min_x;
-
-        while ( c1 >= 0 )
-        {
-          c2 = count[*bit] + count[*bit2];
-
-          if ( c2 )
-          {
-            pix[0] = grays[(c2 >> 12) & 0x000F];
-            pix[1] = grays[(c2 >> 8 ) & 0x000F];
-            pix[2] = grays[(c2 >> 4 ) & 0x000F];
-            pix[3] = grays[ c2        & 0x000F];
-
-            *bit  = 0;
-            *bit2 = 0;
-          }
-
-          bit++;
-          bit2++;
-          pix += 4;
-          c1--;
-        }
-
-        if ( over )
-        {
-          c2 = count[*bit] + count[*bit2];
-          if ( c2 )
-          {
-            switch ( last_bit )
-            {
-            case 2:
-              pix[2] = grays[(c2 >> 4 ) & 0x000F];
-            case 1:
-              pix[1] = grays[(c2 >> 8 ) & 0x000F];
-            default:
-              pix[0] = grays[(c2 >> 12) & 0x000F];
-            }
-
-            *bit  = 0;
-            *bit2 = 0;
-          }
-        }
-      }
-
-      ras.traceOfs = 0;
-      ras.traceG  += ras.traceIncr;
-
-      ras.gray_min_x =  32000;
-      ras.gray_max_x = -32000;
-    }
-  }
-
-
-  static
-  void  Horizontal_Gray_Sweep_Span( RAS_ARGS Short       y,
-                                             FT_F26Dot6  x1,
-                                             FT_F26Dot6  x2,
-                                             PProfile    left,
-                                             PProfile    right )
-  {
-    /* nothing, really */
-    UNUSED( raster );
-    UNUSED( y );
-    UNUSED( x1 );
-    UNUSED( x2 );
-    UNUSED( left );
-    UNUSED( right );
-  }
-
-
-  static
-  void  Horizontal_Gray_Sweep_Drop( RAS_ARGS Short       y,
-                                             FT_F26Dot6  x1,
-                                             FT_F26Dot6  x2,
-                                             PProfile    left,
-                                             PProfile    right )
-  {
-    Long   e1, e2;
-    PByte  pixel;
-    Byte   color;
-
-
-    /* During the horizontal sweep, we only take care of drop-outs */
-    e1 = CEILING( x1 );
-    e2 = FLOOR  ( x2 );
-
-    if ( e1 > e2 )
-    {
-      if ( e1 == e2 + ras.precision )
-      {
-        switch ( ras.dropOutControl )
-        {
-        case 1:
-          e1 = e2;
-          break;
-
-        case 4:
-          e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
-          break;
-
-        case 2:
-        case 5:
-
-          /* Drop-out Control Rule #4 */
-
-          /* The spec is not very clear regarding rule #4.  It      */
-          /* presents a method that is way too costly to implement  */
-          /* while the general idea seems to get rid of `stubs'.    */
-          /*                                                        */
-
-          /* rightmost stub test */
-          if ( left->next == right && left->height <= 0 )
-            return;
-
-          /* leftmost stub test */
-          if ( right->next == left && left->start == y )
-            return;
-
-          if ( ras.dropOutControl == 2 )
-            e1 = e2;
-          else
-            e1 = CEILING( ( x1 + x2 + 1 ) / 2 );
-
-          break;
-
-        default:
-          return;  /* unsupported mode */
-        }
-      }
-      else
-        return;
-    }
-
-    if ( e1 >= 0 )
-    {
-      if ( x2 - x1 >= ras.precision_half )
-        color = ras.grays[2];
-      else
-        color = ras.grays[1];
-
-      e1 = TRUNC( e1 ) / 2;
-      if ( e1 < ras.target.rows )
-      {
-        pixel = ras.gTarget - e1 * ras.target.pitch + y / 2;
-        if ( ras.target.pitch > 0 )
-          pixel += ( ras.target.rows - 1 ) * ras.target.pitch;
-
-        if ( pixel[0] == ras.grays[0] )
-          pixel[0] = color;
-      }
-    }
-  }
-
-
-#endif /* FT_RASTER_OPTION_ANTI_ALIASING */
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /*  Generic Sweep Drawing routine                                        */
-  /*                                                                       */
-  /*************************************************************************/
-
-  static
-  Bool  Draw_Sweep( RAS_ARG )
-  {
-    Short  y, y_change, y_height;
-
-    PProfile  P, Q, P_Left, P_Right;
-
-    Short  min_Y, max_Y, top, bottom, dropouts;
-
-    Long  x1, x2, xs, e1, e2;
-
-    TProfileList  wait;
-    TProfileList  draw_left, draw_right;
-
-
-    /* Init empty linked lists */
-
-    Init_Linked( &wait );
-
-    Init_Linked( &draw_left  );
-    Init_Linked( &draw_right );
-
-    /* first, compute min and max Y */
-
-    P     = ras.fProfile;
-    max_Y = (short)TRUNC( ras.minY );
-    min_Y = (short)TRUNC( ras.maxY );
-
-    while ( P )
-    {
-      Q = P->link;
-
-      bottom = (Short)P->start;
-      top    = (Short)P->start + P->height - 1;
-
-      if ( min_Y > bottom ) min_Y = bottom;
-      if ( max_Y < top    ) max_Y = top;
-
-      P->X = 0;
-      InsNew( &wait, P );
-
-      P = Q;
-    }
-
-    /* Check the Y-turns */
-    if ( ras.numTurns == 0 )
-    {
-      ras.error = Raster_Err_Invalid;
-      return FAILURE;
-    }
-
-    /* Now inits the sweep */
-
-    ras.Proc_Sweep_Init( RAS_VARS &min_Y, &max_Y );
-
-    /* Then compute the distance of each profile from min_Y */
-
-    P = wait;
-
-    while ( P )
-    {
-      P->countL = P->start - min_Y;
-      P = P->link;
-    }
-
-    /* Let's go */
-
-    y        = min_Y;
-    y_height = 0;
-
-    if ( ras.numTurns > 0 &&
-         ras.sizeBuff[-ras.numTurns] == min_Y )
-      ras.numTurns--;
-
-    while ( ras.numTurns > 0 )
-    {
-      /* look in the wait list for new activations */
-
-      P = wait;
-
-      while ( P )
-      {
-        Q = P->link;
-        P->countL -= y_height;
-        if ( P->countL == 0 )
-        {
-          DelOld( &wait, P );
-
-          switch ( P->flow )
-          {
-          case Flow_Up:
-            InsNew( &draw_left,  P );
-            break;
-
-          case Flow_Down:
-            InsNew( &draw_right, P );
-            break;
-          }
-        }
-
-        P = Q;
-      }
-
-      /* Sort the drawing lists */
-
-      Sort( &draw_left );
-      Sort( &draw_right );
-
-      y_change = (Short)ras.sizeBuff[-ras.numTurns--];
-      y_height = y_change - y;
-
-      while ( y < y_change )
-      {
-        /* Let's trace */
-
-        dropouts = 0;
-
-        P_Left  = draw_left;
-        P_Right = draw_right;
-
-        while ( P_Left )
-        {
-          x1 = P_Left ->X;
-          x2 = P_Right->X;
-
-          if ( x1 > x2 )
-          {
-            xs = x1;
-            x1 = x2;
-            x2 = xs;
-          }
-
-          if ( x2 - x1 <= ras.precision )
-          {
-            e1 = FLOOR( x1 );
-            e2 = CEILING( x2 );
-
-            if ( ras.dropOutControl != 0                 &&
-                 ( e1 > e2 || e2 == e1 + ras.precision ) )
-            {
-              /* a drop out was detected */
-
-              P_Left ->X = x1;
-              P_Right->X = x2;
-
-              /* mark profile for drop-out processing */
-              P_Left->countL = 1;
-              dropouts++;
-
-              goto Skip_To_Next;
-            }
-          }
-
-          ras.Proc_Sweep_Span( RAS_VARS y, x1, x2, P_Left, P_Right );
-
-        Skip_To_Next:
-
-          P_Left  = P_Left->link;
-          P_Right = P_Right->link;
-        }
-
-        /* now perform the dropouts _after_ the span drawing   */
-        /* drop-outs processing has been moved out of the loop */
-        /* for performance tuning                              */
-        if ( dropouts > 0 )
-          goto Scan_DropOuts;
-
-      Next_Line:
-
-        ras.Proc_Sweep_Step( RAS_VAR );
-
-        y++;
-
-        if ( y < y_change )
-        {
-          Sort( &draw_left  );
-          Sort( &draw_right );
-        }
-      }
-
-      /* Now finalize the profiles that needs it */
-
-      {
-        PProfile  Q, P;
-
-
-        P = draw_left;
-        while ( P )
-        {
-          Q = P->link;
-          if ( P->height == 0 )
-            DelOld( &draw_left, P );
-          P = Q;
-        }
-      }
-
-      {
-        PProfile  Q, P = draw_right;
-
-
-        while ( P )
-        {
-          Q = P->link;
-          if ( P->height == 0 )
-            DelOld( &draw_right, P );
-          P = Q;
-        }
-      }
-    }
-
-    /* for gray-scaling, flushes the bitmap scanline cache */
-    while ( y <= max_Y )
-    {
-      ras.Proc_Sweep_Step( RAS_VAR );
-      y++;
-    }
-
-    return SUCCESS;
-
-  Scan_DropOuts:
-
-    P_Left  = draw_left;
-    P_Right = draw_right;
-
-    while ( P_Left )
-    {
-      if ( P_Left->countL )
-      {
-        P_Left->countL = 0;
-#if 0
-        dropouts--;  /* -- this is useful when debugging only */
-#endif
-        ras.Proc_Sweep_Drop( RAS_VARS y,
-                                      P_Left->X,
-                                      P_Right->X,
-                                      P_Left,
-                                      P_Right );
-      }
-
-      P_Left  = P_Left->link;
-      P_Right = P_Right->link;
-    }
-
-    goto Next_Line;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Render_Single_Pass                                                 */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Performs one sweep with sub-banding.                               */
-  /*                                                                       */
-  /* <Input>                                                               */
-  /*    flipped :: If set, flip the direction of the outline.              */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    Renderer error code.                                               */
-  /*                                                                       */
-  static
-  int  Render_Single_Pass( RAS_ARGS Bool  flipped )
-  {
-    Short  i, j, k;
-
-
-    while ( ras.band_top >= 0 )
-    {
-      ras.maxY = (Long)ras.band_stack[ras.band_top].y_max * ras.precision;
-      ras.minY = (Long)ras.band_stack[ras.band_top].y_min * ras.precision;
-
-      ras.top = ras.buff;
-
-      ras.error = Raster_Err_None;
-
-      if ( Convert_Glyph( RAS_VARS flipped ) )
-      {
-        if ( ras.error != Raster_Err_Overflow )
-          return FAILURE;
-
-        ras.error = Raster_Err_None;
-
-        /* sub-banding */
-
-#ifdef DEBUG_RASTER
-        ClearBand( RAS_VARS TRUNC( ras.minY ), TRUNC( ras.maxY ) );
-#endif
-
-        i = ras.band_stack[ras.band_top].y_min;
-        j = ras.band_stack[ras.band_top].y_max;
-
-        k = ( i + j ) / 2;
-
-        if ( ras.band_top >= 7 || k < i )
-        {
-          ras.band_top = 0;
-          ras.error    = Raster_Err_Invalid;
-
-          return ras.error;
-        }
-
-        ras.band_stack[ras.band_top + 1].y_min = k;
-        ras.band_stack[ras.band_top + 1].y_max = j;
-
-        ras.band_stack[ras.band_top].y_max = k - 1;
-
-        ras.band_top++;
-      }
-      else
-      {
-        if ( ras.fProfile )
-          if ( Draw_Sweep( RAS_VAR ) )
-             return ras.error;
-        ras.band_top--;
-      }
-    }
-
-    return SUCCESS;
-  }
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Render_Glyph                                                       */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Renders a glyph in a bitmap.  Sub-banding if needed.               */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    FreeType error code.  0 means success.                             */
-  /*                                                                       */
-  /* XXX Fixme: ftraster's error codes don't harmonize with FT2's ones!    */
-  /*                                                                       */
-  LOCAL_FUNC
-  FT_Error  Render_Glyph( RAS_ARG )
-  {
-    FT_Error  error;
-
-
-    Set_High_Precision( RAS_VARS ras.outline.flags &
-                        ft_outline_high_precision );
-    ras.scale_shift    = ras.precision_shift;
-    ras.dropOutControl = 2;
-    ras.second_pass    = !( ras.outline.flags & ft_outline_single_pass );
-
-    /* Vertical Sweep */
-    ras.Proc_Sweep_Init = Vertical_Sweep_Init;
-    ras.Proc_Sweep_Span = Vertical_Sweep_Span;
-    ras.Proc_Sweep_Drop = Vertical_Sweep_Drop;
-    ras.Proc_Sweep_Step = Vertical_Sweep_Step;
-
-    ras.band_top            = 0;
-    ras.band_stack[0].y_min = 0;
-    ras.band_stack[0].y_max = ras.target.rows - 1;
-
-    ras.bWidth  = ras.target.width;
-    ras.bTarget = (Byte*)ras.target.buffer;
-
-    if ( ( error = Render_Single_Pass( RAS_VARS 0 ) ) != 0 )
-      return error;
-
-    /* Horizontal Sweep */
-    if ( ras.second_pass && ras.dropOutControl != 0 )
-    {
-      ras.Proc_Sweep_Init = Horizontal_Sweep_Init;
-      ras.Proc_Sweep_Span = Horizontal_Sweep_Span;
-      ras.Proc_Sweep_Drop = Horizontal_Sweep_Drop;
-      ras.Proc_Sweep_Step = Horizontal_Sweep_Step;
-
-      ras.band_top            = 0;
-      ras.band_stack[0].y_min = 0;
-      ras.band_stack[0].y_max = ras.target.width - 1;
-
-      if ( ( error = Render_Single_Pass( RAS_VARS 1 ) ) != 0 )
-        return error;
-    }
-
-    return FT_Err_Ok;
-  }
-
-
-#ifdef FT_RASTER_OPTION_ANTI_ALIASING
-
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* <Function>                                                            */
-  /*    Render_Gray_Glyph                                                  */
-  /*                                                                       */
-  /* <Description>                                                         */
-  /*    Renders a glyph with grayscaling.  Sub-banding if needed.          */
-  /*                                                                       */
-  /* <Return>                                                              */
-  /*    FreeType error code.  0 means success.                             */
-  /*                                                                       */
-  LOCAL_FUNC
-  FT_Error  Render_Gray_Glyph( RAS_ARG )
-  {
-    Long      pixel_width;
-    FT_Error  error;
-
-
-    Set_High_Precision( RAS_VARS ras.outline.flags &
-                        ft_outline_high_precision );
-    ras.scale_shift    = ras.precision_shift + 1;
-    ras.dropOutControl = 2;
-    ras.second_pass    = !( ras.outline.flags & ft_outline_single_pass );
-
-
-    /* Vertical Sweep */
-
-    ras.band_top            = 0;
-    ras.band_stack[0].y_min = 0;
-    ras.band_stack[0].y_max = 2 * ras.target.rows - 1;
-
-    ras.bWidth  = ras.gray_width;
-    pixel_width = 2 * ( ( ras.target.width + 3 ) >> 2 );
-
-    if ( ras.bWidth > pixel_width )
-      ras.bWidth = pixel_width;
-
-    ras.bWidth  = ras.bWidth * 8;
-    ras.bTarget = (Byte*)ras.gray_lines;
-    ras.gTarget = (Byte*)ras.target.buffer;
-
-    ras.Proc_Sweep_Init = Vertical_Gray_Sweep_Init;
-    ras.Proc_Sweep_Span = Vertical_Sweep_Span;
-    ras.Proc_Sweep_Drop = Vertical_Sweep_Drop;
-    ras.Proc_Sweep_Step = Vertical_Gray_Sweep_Step;
-
-    error = Render_Single_Pass( RAS_VARS 0 );
-    if (error)
-      return error;
-
-    /* Horizontal Sweep */
-    if ( ras.second_pass && ras.dropOutControl != 0 )
-    {
-      ras.Proc_Sweep_Init = Horizontal_Sweep_Init;
-      ras.Proc_Sweep_Span = Horizontal_Gray_Sweep_Span;
-      ras.Proc_Sweep_Drop = Horizontal_Gray_Sweep_Drop;
-      ras.Proc_Sweep_Step = Horizontal_Sweep_Step;
-
-      ras.band_top            = 0;
-      ras.band_stack[0].y_min = 0;
-      ras.band_stack[0].y_max = ras.target.width * 2 - 1;
-
-      error = Render_Single_Pass( RAS_VARS 1 );
-      if (error)
-        return error;
-    }
-
-    return FT_Err_Ok;
-  }
-
-#else /* FT_RASTER_OPTION_ANTI_ALIASING */
-
-  LOCAL_FUNC
-  FT_Error  Render_Gray_Glyph( RAS_ARG )
-  {
-    UNUSED_RASTER;
-    return Raster_Err_Unsupported;
-  }
-
-#endif
-
-
-  static
-  void  ft_black_init( TRaster_Instance*  raster )
-  {
-    FT_UInt  n;
-    FT_ULong c;
-
-    /* setup count table */
-    for ( n = 0; n < 256; n++ )
-    {
-      c = ( n & 0x55 ) + ( ( n & 0xAA ) >> 1 );
-
-      c = ( ( c << 6 ) & 0x3000 ) |
-          ( ( c << 4 ) & 0x0300 ) |
-          ( ( c << 2 ) & 0x0030 ) |
-                   (c  & 0x0003 );
-
-      raster->count_table[n] = c;
-    }
-
-    /* set default 5-levels gray palette */
-    for ( n = 0; n < 5; n++ )
-      raster->grays[n] = n * 255 / 4;
-
-    raster->gray_width = RASTER_GRAY_LINES / 2;
-  }
-
-  /**** RASTER OBJECT CREATION: In standalone mode, we simply use *****/
-  /****                         a static object.                  *****/
-
-#ifdef _STANDALONE_
-
-
-  static
-  int  ft_black_new( void*  memory,
-                     FT_Raster *araster )
-  {
-     static FT_RasterRec_  the_raster;
-
-
-     *araster = &the_raster;
-     memset( &the_raster, sizeof ( the_raster ), 0 );
-     ft_black_init( &the_raster );
-
-     return 0;
-  }
-
-
-  static
-  void  ft_black_done( FT_Raster  raster )
-  {
-    /* nothing */
-    raster->init = 0;
-  }
-
-
-#else /* _STANDALONE_ */
-
-
-  static
-  int  ft_black_new( FT_Memory           memory,
-                     TRaster_Instance**  araster )
-  {
-    FT_Error           error;
-    TRaster_Instance*  raster;
-
-
-    *araster = 0;
-    if ( !ALLOC( raster, sizeof ( *raster ) ) )
-    {
-      raster->memory = memory;
-      ft_black_init( raster );
-
-      *araster = raster;
-    }
-
-    return error;
-  }
-
-
-  static
-  void ft_black_done( TRaster_Instance*  raster )
-  {
-    FT_Memory  memory = (FT_Memory)raster->memory;
-    FREE( raster );
-  }
-
-
-#endif /* _STANDALONE_ */
-
-
-  static
-  void ft_black_reset( TRaster_Instance* raster,
-                       const char*       pool_base,
-                       long              pool_size )
-  {
-    if ( raster && pool_base && pool_size >= 4096 )
-    {
-      /* save the pool */
-      raster->buff     = (PLong)pool_base;
-      raster->sizeBuff = raster->buff + pool_size / sizeof ( Long );
-    }
-  }
-
-
-  static
-  void ft_black_set_mode( TRaster_Instance* raster,
-                          unsigned long     mode,
-                          const char*       palette )
-  {
-    if ( mode == FT_MAKE_TAG( 'p', 'a', 'l', '5' ) )
-    {
-      /* set 5-levels gray palette */
-      raster->grays[0] = palette[0];
-      raster->grays[1] = palette[1];
-      raster->grays[2] = palette[2];
-      raster->grays[3] = palette[3];
-      raster->grays[4] = palette[4];
-    }
-  }
-
-
-  static
-  int  ft_black_render( TRaster_Instance*  raster,
-                        FT_Raster_Params*  params )
-  {
-    FT_Outline*  outline    = (FT_Outline*)params->source;
-    FT_Bitmap*   target_map = params->target;
-
-
-    if ( !raster || !raster->buff || !raster->sizeBuff )
-      return Raster_Err_Not_Ini;
-
-    if ( !outline || !outline->contours || !outline->points )
-      return Raster_Err_Invalid;
-
-    /* return immediately if the outline is empty */
-    if ( outline->n_points == 0 || outline->n_contours <= 0 )
-      return Raster_Err_None;
-
-    if ( outline->n_points != outline->contours[outline->n_contours - 1] + 1 )
-      return Raster_Err_Invalid;
-
-    if ( !target_map || !target_map->buffer )
-      return Raster_Err_Invalid;
-
-    /* this version of the raster does not support direct rendering, sorry */
-    if ( params->flags & ft_raster_flag_direct )
-      return Raster_Err_Unsupported;
-
-    ras.outline  = *outline;
-    ras.target   = *target_map;
-
-    return ( params->flags & ft_raster_flag_aa
-               ? Render_Gray_Glyph( raster )
-               : Render_Glyph( raster ) );
-  }
-
-
-  FT_Raster_Funcs  ft_standard_raster =
-  {
-    ft_glyph_format_outline,
-    (FT_Raster_New_Func)     ft_black_new,
-    (FT_Raster_Reset_Func)   ft_black_reset,
-    (FT_Raster_Set_Mode_Func)ft_black_set_mode,
-    (FT_Raster_Render_Func)  ft_black_render,
-    (FT_Raster_Done_Func)    ft_black_done
-  };
-
-
-/* END */
--- a/src/renderer/ftraster.h
+++ /dev/null
@@ -1,48 +1,0 @@
-/***************************************************************************/
-/*                                                                         */
-/*  ftraster.h                                                             */
-/*                                                                         */
-/*    The FreeType glyph rasterizer (specification).                       */
-/*                                                                         */
-/*  Copyright 1996-2000 by                                                 */
-/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
-/*                                                                         */
-/*  This file is part of the FreeType project, and may only be used        */
-/*  modified and distributed under the terms of the FreeType project       */
-/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
-/*  this file you indicate that you have read the license and              */
-/*  understand and accept it fully.                                        */
-/*                                                                         */
-/***************************************************************************/
-
-
-#ifndef FTRASTER_H
-#define FTRASTER_H
-
-#ifdef __cplusplus
-  extern "C" {
-#endif
-
-#include <freetype/ftimage.h>
-
-  /*************************************************************************/
-  /*                                                                       */
-  /* Uncomment the following line if you are using ftraster.c as a         */
-  /* standalone module, fully independent of FreeType.                     */
-  /*                                                                       */
-/* #define _STANDALONE_ */
-
-#ifndef FT_EXPORT_VAR
-#define FT_EXPORT_VAR(x)  extern x
-#endif
-
-  FT_EXPORT_VAR(FT_Raster_Funcs)  ft_standard_raster;
-
-#ifdef __cplusplus
-  }
-#endif
-
-#endif /* FTRASTER_H */
-
-
-/* END */
--- a/src/renderer/module.mk
+++ /dev/null
@@ -1,11 +1,0 @@
-make_module_list: add_renderer_module
-
-# XXX: important, the standard renderer *MUST* be first on this list!
-#
-add_renderer_module:
-	$(OPEN_DRIVER)ft_standard_renderer_class$(CLOSE_DRIVER)
-	$(ECHO_DRIVER)standard  $(ECHO_DRIVER_DESC)standard outline renderer module$(ECHO_DRIVER_DONE)
-	$(OPEN_DRIVER)ft_smooth_renderer_class$(CLOSE_DRIVER)
-	$(ECHO_DRIVER)smooth    $(ECHO_DRIVER_DESC)smooth outline renderer module$(ECHO_DRIVER_DONE)
-
-# EOF
--- a/src/renderer/renderer.c
+++ /dev/null
@@ -1,261 +1,0 @@
-/***************************************************************************/
-/*                                                                         */
-/*  renderer.c                                                             */
-/*                                                                         */
-/*    FreeType renderer module (body).                                     */
-/*                                                                         */
-/*  Copyright 2000 by                                                      */
-/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
-/*                                                                         */
-/*  This file is part of the FreeType project, and may only be used,       */
-/*  modified, and distributed under the terms of the FreeType project      */
-/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
-/*  this file you indicate that you have read the license and              */
-/*  understand and accept it fully.                                        */
-/*                                                                         */
-/***************************************************************************/
-
-
-#include <freetype/internal/ftobjs.h>
-
-
-  /* initialize renderer - init its raster */
-  static
-  FT_Error  ft_renderer_init( FT_Renderer  render )
-  {
-    FT_Library  library = FT_MODULE_LIBRARY( render );
-
-    
-    render->clazz->raster_class->raster_reset( render->raster,
-                                               library->raster_pool,
-                                               library->raster_pool_size );
-
-    return 0;
-  }
-  
-
-  /* set render-specific mode */
-  static
-  FT_Error  ft_renderer_set_mode( FT_Renderer  render,
-                                  FT_ULong     mode_tag,
-                                  FT_Pointer   data )
-  {
-    /* we simply pass it to the raster */
-    return render->clazz->raster_class->raster_set_mode( render->raster,
-                                                         mode_tag,
-                                                         data );
-  }                                          
-
-
-  /* transform a given glyph image */
-  static
-  FT_Error  ft_renderer_transform( FT_Renderer   render,
-                                   FT_GlyphSlot  slot,
-                                   FT_Matrix*    matrix,
-                                   FT_Vector*    delta )
-  {
-    FT_Error error = FT_Err_Ok;
-    
-
-    if ( slot->format != render->glyph_format )
-    {
-      error = FT_Err_Invalid_Argument;
-      goto Exit;
-    }
-    
-    if ( matrix )
-      FT_Outline_Transform( &slot->outline, matrix );
-      
-    if ( delta )
-      FT_Outline_Translate( &slot->outline, delta->x, delta->y );
-    
-  Exit:
-    return error;
-  }
-
-
-  /* return the glyph's control box */
-  static
-  void  ft_renderer_get_cbox( FT_Renderer   render,
-                              FT_GlyphSlot  slot,
-                              FT_BBox*      cbox )
-  {
-    MEM_Set( cbox, 0, sizeof ( *cbox ) );
-
-    if ( slot->format == render->glyph_format )
-      FT_Outline_Get_CBox( &slot->outline, cbox );
-  }                                      
-  
-
-  /* convert a slot's glyph image into a bitmap */
-  static
-  FT_Error  ft_renderer_render( FT_Renderer   render,
-                                FT_GlyphSlot  slot,
-                                FT_UInt       mode,
-                                FT_Vector*    origin )
-  {
-    FT_Error     error;
-    FT_Outline*  outline;
-    FT_BBox      cbox;
-    FT_UInt      width, height, pitch;
-    FT_Bitmap*   bitmap;
-    FT_Memory    memory;
-    
-    FT_Raster_Params  params;
-    
-
-    /* check glyph image format */
-    if ( slot->format != render->glyph_format )
-    {
-      error = FT_Err_Invalid_Argument;
-      goto Exit;
-    }
-    
-    outline = &slot->outline;
-    
-    /* translate the outline to the new origin if needed */
-    if ( origin )
-      FT_Outline_Translate( outline, origin->x, origin->y );
-    
-    /* compute the control box, and grid fit it */
-    FT_Outline_Get_CBox( outline, &cbox );
-    
-    cbox.xMin &= -64;
-    cbox.yMin &= -64;
-    cbox.xMax  = ( cbox.xMax + 63 ) & -64;
-    cbox.yMax  = ( cbox.yMax + 63 ) & -64;
-
-    width  = ( cbox.xMax - cbox.xMin ) >> 6;
-    height = ( cbox.yMax - cbox.yMin ) >> 6;
-    bitmap = &slot->bitmap;
-    memory = slot->face->memory;
-    
-    /* release old bitmap buffer */
-    if ( ( slot->flags & ft_glyph_own_bitmap ) )
-    {
-      FREE( bitmap->buffer );
-      slot->flags &= ~ft_glyph_own_bitmap;
-    }
-      
-    /* allocate new one, depends on pixel format */
-    if ( mode & ft_render_mode_antialias )
-    {
-      pitch = width;
-      bitmap->pixel_mode = ft_pixel_mode_grays;
-      bitmap->num_grays  = 256;
-    }
-    else
-    {
-      pitch = ( width + 7 ) >> 3;
-      bitmap->pixel_mode = ft_pixel_mode_mono;
-    }
-
-    bitmap->width = width;
-    bitmap->rows  = height;
-    bitmap->pitch = pitch;
-    
-    if ( ALLOC( bitmap->buffer, (FT_ULong)pitch * height ) )
-      goto Exit;
-
-    slot->flags |= ft_glyph_own_bitmap;
-    
-    /* translate outline to render it into the bitmap */
-    FT_Outline_Translate( outline, -cbox.xMin, -cbox.yMin );
-
-    /* set up parameters */
-    params.target = bitmap;
-    params.source = outline;
-    params.flags  = 0;
-
-    if ( bitmap->pixel_mode == ft_pixel_mode_grays )
-      params.flags |= ft_raster_flag_aa;
-
-    /* render outline into the bitmap */
-    error = render->raster_render( render->raster, &params );
-    if ( error )
-      goto Exit;
-    
-    slot->format = ft_glyph_format_bitmap;
-    slot->bitmap_left = cbox.xMin >> 6;
-    slot->bitmap_top  = cbox.yMax >> 6;
-    
-  Exit:
-    return error;
-  }
-
-
-#ifndef  FT_CONFIG_OPTION_NO_STD_RASTER
-
-
-#include <ftraster.h>
-
-
-  const FT_Renderer_Class  ft_standard_renderer_class =
-  {
-    {
-      ft_module_renderer,
-      sizeof ( FT_RendererRec ),
-      
-      "standard renderer",
-      0x10000L,
-      0x20000L,
-      
-      0,    /* module specific interface */
-      
-      (FT_Module_Constructor)ft_renderer_init,
-      (FT_Module_Destructor) 0,
-      (FT_Module_Requester)  0
-    },
-    
-    ft_glyph_format_outline,
-    
-    (FTRenderer_render)   ft_renderer_render,
-    (FTRenderer_transform)ft_renderer_transform,
-    (FTRenderer_getCBox)  ft_renderer_get_cbox,
-    (FTRenderer_setMode)  ft_renderer_set_mode,
-    
-    (FT_Raster_Funcs*)    &ft_standard_raster
-  };
-  
-
-#endif /* !FT_CONFIG_OPTION_NO_STD_RASTER */
-
-
-#ifndef FT_CONFIG_OPTION_NO_SMOOTH_RASTER
-
-
-#include <ftgrays.h>
-
-
-  const FT_Renderer_Class  ft_smooth_renderer_class =
-  {
-    {
-      ft_module_renderer,
-      sizeof ( FT_RendererRec ),
-      
-      "smooth renderer",
-      0x10000L,
-      0x20000L,
-      
-      0,    /* module specific interface */
-      
-      (FT_Module_Constructor)ft_renderer_init,
-      (FT_Module_Destructor) 0,
-      (FT_Module_Requester)  0
-    },
-
-    ft_glyph_format_outline,
-    
-    (FTRenderer_render)   ft_renderer_render,
-    (FTRenderer_transform)ft_renderer_transform,
-    (FTRenderer_getCBox)  ft_renderer_get_cbox,
-    (FTRenderer_setMode)  ft_renderer_set_mode,
-    
-    (FT_Raster_Funcs*)    &ft_grays_raster
-  };
-
-
-#endif /* !FT_CONFIG_OPTION_NO_SMOOTH_RASTER */
-
-
-/* END */
--- a/src/renderer/renderer.h
+++ /dev/null
@@ -1,38 +1,0 @@
-/***************************************************************************/
-/*                                                                         */
-/*  renderer.h                                                             */
-/*                                                                         */
-/*    FreeType renderer module (specification).                            */
-/*                                                                         */
-/*  Copyright 2000 by                                                      */
-/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
-/*                                                                         */
-/*  This file is part of the FreeType project, and may only be used,       */
-/*  modified, and distributed under the terms of the FreeType project      */
-/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
-/*  this file you indicate that you have read the license and              */
-/*  understand and accept it fully.                                        */
-/*                                                                         */
-/***************************************************************************/
-
-
-#ifndef RENDERER_H
-#define RENDERER_H
-
-
-#include <freetype/ftrender.h>
-
-
-#ifndef FT_CONFIG_OPTION_NO_STD_RASTER
-  FT_EXPORT_VAR( const FT_Renderer_Class )  ft_std_renderer_class;
-#endif
-
-#ifndef FT_CONFIG_OPTION_NO_SMOOTH_RASTER
-  FT_EXPORT_VAR( const FT_Renderer_Class )  ft_smooth_renderer_class;
-#endif
-
-
-#endif /* RENDERER_H */
-
-
-/* END */
--- a/src/renderer/rules.mk
+++ /dev/null
@@ -1,75 +1,0 @@
-#
-# FreeType 2 renderer module build rules
-#
-
-
-# Copyright 1996-2000 by
-# David Turner, Robert Wilhelm, and Werner Lemberg.
-#
-# This file is part of the FreeType project, and may only be used, modified,
-# and distributed under the terms of the FreeType project license,
-# LICENSE.TXT.  By continuing to use, modify, or distribute this file you
-# indicate that you have read the license and understand and accept it
-# fully.
-
-
-# renderer driver directory
-#
-REND_DIR  := $(SRC_)renderer
-REND_DIR_ := $(REND_DIR)$(SEP)
-
-
-# additional include flags used when compiling the driver
-#
-REND_INCLUDE := $(REND_DIR)
-
-# compilation flags for the driver
-#
-REND_CFLAGS  := $(REND_INCLUDE:%=$I%)
-REND_COMPILE := $(FT_COMPILE) $(REND_CFLAGS)
-
-
-# renderer driver sources (i.e., C files)
-#
-REND_DRV_SRC := $(REND_DIR_)ftraster.c \
-                $(REND_DIR_)ftgrays.c  \
-                $(REND_DIR_)renderer.c
-
-# renderer driver headers
-#
-REND_DRV_H := $(REND_DRV_SRC:%c=%h)
-
-
-# renderer driver object(s)
-#
-#   REND_DRV_OBJ_M is used during `multi' builds.
-#   REND_DRV_OBJ_S is used during `single' builds.
-#
-REND_DRV_OBJ_M := $(REND_DRV_SRC:$(REND_DIR_)%.c=$(OBJ_)%.$O)
-REND_DRV_OBJ_S := $(REND_DRV_OBJ_M)
-
-# renderer driver source file for single build
-#
-#REND_DRV_SRC_S := $(REND_DIR_)renderer.c
-
-
-# renderer driver - single object
-#
-#$(REND_DRV_OBJ_S): $(REND_DRV_SRC_S) $(REND_DRV_SRC) \
-#                   $(FREETYPE_H) $(REND_DRV_H)
-#	$(REND_COMPILE) $T$@ $(REND_DRV_SRC_S)
-
-
-# renderer driver - multiple objects
-#
-$(OBJ_)%.$O: $(REND_DIR_)%.c $(FREETYPE_H) $(REND_DRV_H)
-	$(REND_COMPILE) $T$@ $<
-
-
-# update main driver object lists
-#
-DRV_OBJS_S += $(REND_DRV_OBJ_M)
-DRV_OBJS_M += $(REND_DRV_OBJ_M)
-
-
-# EOF