shithub: freetype+ttf2subf

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ref: 82ebaa7b0512030cd3c9d80dcfac58612246be8d
parent: d200982d8b35be32c75f2af9c9b175af190d5a9d
author: suzuki toshiya <[email protected]>
date: Fri Jul 31 20:30:17 EDT 2009

psnames: Handle Unicode codepoints by FT_UInt32 variables.

git/fs: mount .git/fs: mount/attach disallowed
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,5 +1,14 @@
 2009-07-31  suzuki toshiya <[email protected]>
 
+	psnames: Handle Unicode codepoints by FT_UInt32 variables.
+
+	* src/psnames/psmodule.c (BASE_GLYPH): Cast the result
+	to unsigned 32-bit integer for LP64 platform.
+	(ps_unicode_value): Return the value by unsigned 32-bit
+	integer instead of unsigned long.
+
+2009-07-31  suzuki toshiya <[email protected]>
+
 	psaux: Use size_t variable to pass the buffer size.
 
 	* src/psaux/psaux.h (to_bytes): The type of `max_bytes'
--- a/src/psnames/psmodule.c
+++ b/src/psnames/psmodule.c
@@ -34,7 +34,7 @@
 
 
 #define VARIANT_BIT         0x80000000UL
-#define BASE_GLYPH( code )  ( (code) & ~VARIANT_BIT )
+#define BASE_GLYPH( code )  ( (FT_UInt32)( (code) & ~VARIANT_BIT ) )
 
 
   /* Return the Unicode value corresponding to a given glyph.  Note that */
@@ -58,7 +58,7 @@
       /*      `uniXXXXYYYYZZZZ'...                                   */
 
       FT_Int       count;
-      FT_ULong     value = 0;
+      FT_UInt32    value = 0;
       const char*  p     = glyph_name + 3;
 
 
@@ -93,7 +93,7 @@
         if ( *p == '\0' )
           return value;
         if ( *p == '.' )
-          return value | VARIANT_BIT;
+          return (FT_UInt32)( value | VARIANT_BIT );
       }
     }
 
@@ -102,7 +102,7 @@
     if ( glyph_name[0] == 'u' )
     {
       FT_Int       count;
-      FT_ULong     value = 0;
+      FT_UInt32    value = 0;
       const char*  p     = glyph_name + 1;
 
 
@@ -133,7 +133,7 @@
         if ( *p == '\0' )
           return value;
         if ( *p == '.' )
-          return value | VARIANT_BIT;
+          return (FT_UInt32)( value | VARIANT_BIT );
       }
     }
 
@@ -155,9 +155,10 @@
 
       /* now look up the glyph in the Adobe Glyph List */
       if ( !dot )
-        return ft_get_adobe_glyph_index( glyph_name, p );
+        return (FT_UInt32)ft_get_adobe_glyph_index( glyph_name, p );
       else
-        return ft_get_adobe_glyph_index( glyph_name, dot ) | VARIANT_BIT;
+        return (FT_UInt32)( ft_get_adobe_glyph_index( glyph_name, dot ) |
+                            VARIANT_BIT );
     }
   }