ref: 3b9196c4673534a44df6e56e4ab51a137e48f482
parent: 2373074a2ce9344e9fd058d76472e9aa85bbd4e8
author: Anuj Verma <[email protected]>
date: Sun Aug 16 05:06:59 EDT 2020
[base] Allow renderers of different formats. * src/base/ftobjs.c (FT_Render_Glyph_Internal): Do not return if the glyph's slot format is `FT_GLYPH_FORMAT_BITMAP`. The forthcoming 'bsdf' renderer will require bitmaps for processing. * src/base/ftobjs.c (ft_add_renderer, ft_remove_renderer): Remove renderer's glyph format check before adding and removing them. The 'bsdf' renderer will have a format `FT_GLYPH_FORMAT_BITMAP`.
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,15 @@
+2020-08-16 Anuj Verma <[email protected]>
+
+ [base] Allow renderers of different formats.
+
+ * src/base/ftobjs.c (FT_Render_Glyph_Internal): Do not return if the
+ glyph's slot format is `FT_GLYPH_FORMAT_BITMAP`. The forthcoming
+ 'bsdf' renderer will require bitmaps for processing.
+
+ * src/base/ftobjs.c (ft_add_renderer, ft_remove_renderer): Remove
+ renderer's glyph format check before adding and removing them. The
+ 'bsdf' renderer will have a format `FT_GLYPH_FORMAT_BITMAP`.
+
2020-12-23 Werner Lemberg <[email protected]>
* builds/windows/detect.mk (COPY): Make it work with `shell`.
--- a/src/base/ftobjs.c
+++ b/src/base/ftobjs.c
@@ -4412,8 +4412,7 @@
render->glyph_format = clazz->glyph_format;
/* allocate raster object if needed */
- if ( clazz->glyph_format == FT_GLYPH_FORMAT_OUTLINE &&
- clazz->raster_class->raster_new )
+ if ( clazz->raster_class->raster_new )
{
error = clazz->raster_class->raster_new( memory, &render->raster );
if ( error )
@@ -4460,8 +4459,7 @@
/* release raster object, if any */
- if ( render->clazz->glyph_format == FT_GLYPH_FORMAT_OUTLINE &&
- render->raster )
+ if ( render->raster )
render->clazz->raster_class->raster_done( render->raster );
/* remove from list */
@@ -4556,9 +4554,6 @@
switch ( slot->format )
{
- case FT_GLYPH_FORMAT_BITMAP: /* already a bitmap, don't do anything */
- break;
-
default:
if ( slot->internal->load_flags & FT_LOAD_COLOR )
{