ref: 31f5bbba44fe1af6d6084d9d377b7fb914f8c228
parent: 21dab9112b015695cd373bc0187e98dc686889d0
author: Werner Lemberg <[email protected]>
date: Tue Mar 10 07:54:51 EDT 2009
Restructure Win32 and Wince compiler support. * src/builds/win32: Remove files for WinCE. Move VC 2005 support to a separate directory. Add directory for VC 2008 support. * src/builds/wince: New directory hierarchy for WinCE compilers (VC 2005 and VC 2008).
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,14 @@
+2009-03-10 Vincent Richomme <[email protected]>
+
+ Restructure Win32 and Wince compiler support.
+
+ * src/builds/win32: Remove files for WinCE.
+ Move VC 2005 support to a separate directory.
+ Add directory for VC 2008 support.
+
+ * src/builds/wince: New directory hierarchy for WinCE compilers
+ (VC 2005 and VC 2008).
+
2009-03-09 Werner Lemberg <[email protected]>
More preparations for 2.3.9 release.
--- /dev/null
+++ b/builds/win32/vc2005/freetype.sln
@@ -1,0 +1,31 @@
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ LIB Debug Multithreaded|Win32 = LIB Debug Multithreaded|Win32
+ LIB Debug Singlethreaded|Win32 = LIB Debug Singlethreaded|Win32
+ LIB Debug|Win32 = LIB Debug|Win32
+ LIB Release Multithreaded|Win32 = LIB Release Multithreaded|Win32
+ LIB Release Singlethreaded|Win32 = LIB Release Singlethreaded|Win32
+ LIB Release|Win32 = LIB Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.ActiveCfg = Debug Multithreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.Build.0 = Debug Multithreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Win32.ActiveCfg = Debug Singlethreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Win32.Build.0 = Debug Singlethreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Win32.ActiveCfg = Debug|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Win32.Build.0 = Debug|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.ActiveCfg = Release Multithreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.Build.0 = Release Multithreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Win32.ActiveCfg = Release Singlethreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Win32.Build.0 = Release Singlethreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Win32.ActiveCfg = Release|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
--- /dev/null
+++ b/builds/win32/vc2005/freetype.vcproj
@@ -1,0 +1,636 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="freetype" ProjectGUID="{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}" TargetFrameworkVersion="131072">
+ <Platforms>
+ <Platform Name="Win32" />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration Name="Release|Win32" OutputDirectory=".\..\..\..\objs\release" IntermediateDirectory=".\..\..\..\objs\release" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+ <Tool Name="VCPreBuildEventTool" />
+ <Tool Name="VCCustomBuildTool" />
+ <Tool Name="VCXMLDataGeneratorTool" />
+ <Tool Name="VCWebServiceProxyGeneratorTool" />
+ <Tool Name="VCMIDLTool" />
+ <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;FT2_BUILD_LIBRARY" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" DisableLanguageExtensions="true" PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release/" ObjectFile=".\..\..\..\objs\release/" ProgramDataBaseFileName=".\..\..\..\objs\release/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+ <Tool Name="VCManagedResourceCompilerTool" />
+ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+ <Tool Name="VCPreLinkEventTool" />
+ <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\win32\vc2005\freetype239.lib" SuppressStartupBanner="true" />
+ <Tool Name="VCALinkTool" />
+ <Tool Name="VCXDCMakeTool" />
+ <Tool Name="VCBscMakeTool" />
+ <Tool Name="VCFxCopTool" />
+ <Tool Name="VCPostBuildEventTool" />
+ </Configuration>
+ <Configuration Name="Release Multithreaded|Win32" OutputDirectory=".\..\..\..\objs\release_mt" IntermediateDirectory=".\..\..\..\objs\release_mt" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+ <Tool Name="VCPreBuildEventTool" />
+ <Tool Name="VCCustomBuildTool" />
+ <Tool Name="VCXMLDataGeneratorTool" />
+ <Tool Name="VCWebServiceProxyGeneratorTool" />
+ <Tool Name="VCMIDLTool" />
+ <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;FT2_BUILD_LIBRARY" StringPooling="true" RuntimeLibrary="0" EnableFunctionLevelLinking="true" DisableLanguageExtensions="true" PrecompiledHeaderFile=".\..\..\..\objs\release_mt/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release_mt/" ObjectFile=".\..\..\..\objs\release_mt/" ProgramDataBaseFileName=".\..\..\..\objs\release_mt/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+ <Tool Name="VCManagedResourceCompilerTool" />
+ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+ <Tool Name="VCPreLinkEventTool" />
+ <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\win32\vc2005\freetype239MT.lib" SuppressStartupBanner="true" />
+ <Tool Name="VCALinkTool" />
+ <Tool Name="VCXDCMakeTool" />
+ <Tool Name="VCBscMakeTool" />
+ <Tool Name="VCFxCopTool" />
+ <Tool Name="VCPostBuildEventTool" />
+ </Configuration>
+ <Configuration Name="Release Singlethreaded|Win32" OutputDirectory=".\..\..\..\objs\release_st" IntermediateDirectory=".\..\..\..\objs\release_st" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+ <Tool Name="VCPreBuildEventTool" />
+ <Tool Name="VCCustomBuildTool" />
+ <Tool Name="VCXMLDataGeneratorTool" />
+ <Tool Name="VCWebServiceProxyGeneratorTool" />
+ <Tool Name="VCMIDLTool" />
+ <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;FT2_BUILD_LIBRARY" StringPooling="true" RuntimeLibrary="0" EnableFunctionLevelLinking="true" DisableLanguageExtensions="true" PrecompiledHeaderFile=".\..\..\..\objs\release_st/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release_st/" ObjectFile=".\..\..\..\objs\release_st/" ProgramDataBaseFileName=".\..\..\..\objs\release_st/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+ <Tool Name="VCManagedResourceCompilerTool" />
+ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+ <Tool Name="VCPreLinkEventTool" />
+ <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\win32\vc2005\freetype239ST.lib" />
+ <Tool Name="VCALinkTool" />
+ <Tool Name="VCXDCMakeTool" />
+ <Tool Name="VCBscMakeTool" />
+ <Tool Name="VCFxCopTool" />
+ <Tool Name="VCPostBuildEventTool" />
+ </Configuration>
+ <Configuration Name="Debug|Win32" OutputDirectory=".\..\..\..\objs\debug" IntermediateDirectory=".\..\..\..\objs\debug" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+ <Tool Name="VCPreBuildEventTool" />
+ <Tool Name="VCCustomBuildTool" />
+ <Tool Name="VCXMLDataGeneratorTool" />
+ <Tool Name="VCWebServiceProxyGeneratorTool" />
+ <Tool Name="VCMIDLTool" />
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;FT_DEBUG_LEVEL_ERROR;FT_DEBUG_LEVEL_TRACE;FT2_BUILD_LIBRARY" BasicRuntimeChecks="3" RuntimeLibrary="3" DisableLanguageExtensions="true" PrecompiledHeaderFile=".\..\..\..\objs\debug/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\debug/" ObjectFile=".\..\..\..\objs\debug/" ProgramDataBaseFileName=".\..\..\..\objs\debug/" WarningLevel="4" DebugInformationFormat="3" CompileAs="0" />
+ <Tool Name="VCManagedResourceCompilerTool" />
+ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" />
+ <Tool Name="VCPreLinkEventTool" />
+ <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\win32\vc2005\freetype239_D.lib" SuppressStartupBanner="true" />
+ <Tool Name="VCALinkTool" />
+ <Tool Name="VCXDCMakeTool" />
+ <Tool Name="VCBscMakeTool" />
+ <Tool Name="VCFxCopTool" />
+ <Tool Name="VCPostBuildEventTool" />
+ </Configuration>
+ <Configuration Name="Debug Singlethreaded|Win32" OutputDirectory=".\..\..\..\objs\debug_st" IntermediateDirectory=".\..\..\..\objs\debug_st" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+ <Tool Name="VCPreBuildEventTool" />
+ <Tool Name="VCCustomBuildTool" />
+ <Tool Name="VCXMLDataGeneratorTool" />
+ <Tool Name="VCWebServiceProxyGeneratorTool" />
+ <Tool Name="VCMIDLTool" />
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;FT_DEBUG_LEVEL_ERROR;FT_DEBUG_LEVEL_TRACE;FT2_BUILD_LIBRARY" BasicRuntimeChecks="3" RuntimeLibrary="1" DisableLanguageExtensions="true" PrecompiledHeaderFile=".\..\..\..\objs\debug_st/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\debug_st/" ObjectFile=".\..\..\..\objs\debug_st/" ProgramDataBaseFileName=".\..\..\..\objs\debug_st/" WarningLevel="4" DebugInformationFormat="3" CompileAs="0" />
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+ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" />
+ <Tool Name="VCPreLinkEventTool" />
+ <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\win32\vc2005\freetype239ST_D.lib" SuppressStartupBanner="true" />
+ <Tool Name="VCALinkTool" />
+ <Tool Name="VCXDCMakeTool" />
+ <Tool Name="VCBscMakeTool" />
+ <Tool Name="VCFxCopTool" />
+ <Tool Name="VCPostBuildEventTool" />
+ </Configuration>
+ <Configuration Name="Debug Multithreaded|Win32" OutputDirectory=".\..\..\..\objs\debug_mt" IntermediateDirectory=".\..\..\..\objs\debug_mt" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+ <Tool Name="VCPreBuildEventTool" />
+ <Tool Name="VCCustomBuildTool" />
+ <Tool Name="VCXMLDataGeneratorTool" />
+ <Tool Name="VCWebServiceProxyGeneratorTool" />
+ <Tool Name="VCMIDLTool" />
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+ <Tool Name="VCManagedResourceCompilerTool" />
+ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" />
+ <Tool Name="VCPreLinkEventTool" />
+ <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\win32\vc2005\freetype239MT_D.lib" SuppressStartupBanner="true" />
+ <Tool Name="VCALinkTool" />
+ <Tool Name="VCXDCMakeTool" />
+ <Tool Name="VCBscMakeTool" />
+ <Tool Name="VCFxCopTool" />
+ <Tool Name="VCPostBuildEventTool" />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File RelativePath="..\..\..\src\autofit\autofit.c">
+ </File>
+ <File RelativePath="..\..\..\src\bdf\bdf.c">
+ <FileConfiguration Name="Release|Win32">
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+ <File RelativePath="..\..\..\src\cff\cff.c">
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+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\smooth\smooth.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <Filter Name="FT_MODULES">
+ <File RelativePath="..\..\..\src\base\ftbbox.c">
+ </File>
+ <File RelativePath="..\..\..\src\base\ftmm.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\base\ftpfr.c">
+ </File>
+ <File RelativePath="..\..\..\src\base\ftsynth.c">
+ </File>
+ <File RelativePath="..\..\..\src\base\fttype1.c">
+ </File>
+ <File RelativePath="..\..\..\src\base\ftwinfnt.c">
+ </File>
+ <File RelativePath="..\..\..\src\pcf\pcf.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\pfr\pfr.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\psaux\psaux.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\pshinter\pshinter.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\psnames\psmodule.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\raster\raster.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\sfnt\sfnt.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\truetype\truetype.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\type1\type1.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\cid\type1cid.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\type42\type42.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\src\winfonts\winfnt.c">
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Release Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Singlethreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug Multithreaded|Win32">
+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ </Filter>
+ <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl">
+ <File RelativePath="..\..\..\include\ft2build.h">
+ </File>
+ <File RelativePath="..\..\..\include\freetype\config\ftconfig.h">
+ </File>
+ <File RelativePath="..\..\..\include\freetype\config\ftheader.h">
+ </File>
+ <File RelativePath="..\..\..\include\freetype\config\ftmodule.h">
+ </File>
+ <File RelativePath="..\..\..\include\freetype\config\ftoption.h">
+ </File>
+ <File RelativePath="..\..\..\include\freetype\config\ftstdlib.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
\ No newline at end of file
--- /dev/null
+++ b/builds/win32/vc2005/index.html
@@ -1,0 +1,37 @@
+<html>
+<header>
+<title>
+ FreeType 2 Project Files for VS.NET 2005
+</title>
+
+<body>
+<h1>
+ FreeType 2 Project Files for VS.NET 2005
+</h1>
+
+<p>This directory contains project files for Visual C++, named
+<tt>freetype.vcproj</tt>, and Visual Studio, called <tt>freetype.sln</tt>. It
+compiles the following libraries from the FreeType 2.3.9 sources:</p>
+
+<ul>
+ <pre>
+ freetype239.lib - release build; single threaded
+ freetype239_D.lib - debug build; single threaded
+ freetype239MT.lib - release build; multi-threaded
+ freetype239MT_D.lib - debug build; multi-threaded</pre>
+</ul>
+
+<p>Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
+archives are already stored this way, so no further action is required. If
+you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
+tool to convert the line endings. For example, with <a
+href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
+file smart CR/LF Conversion</it> option. Alternatively, you may consider
+using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
+around, which specifically deal with this particular problem.
+
+<p>Build directories are placed in the top-level <tt>objs</tt>
+directory.</p>
+
+</body>
+</html>
--- /dev/null
+++ b/builds/win32/vc2008/freetype.sln
@@ -1,0 +1,31 @@
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ LIB Debug Multithreaded|Win32 = LIB Debug Multithreaded|Win32
+ LIB Debug Singlethreaded|Win32 = LIB Debug Singlethreaded|Win32
+ LIB Debug|Win32 = LIB Debug|Win32
+ LIB Release Multithreaded|Win32 = LIB Release Multithreaded|Win32
+ LIB Release Singlethreaded|Win32 = LIB Release Singlethreaded|Win32
+ LIB Release|Win32 = LIB Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.ActiveCfg = Debug Multithreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.Build.0 = Debug Multithreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Win32.ActiveCfg = Debug Singlethreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Win32.Build.0 = Debug Singlethreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Win32.ActiveCfg = Debug|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Win32.Build.0 = Debug|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.ActiveCfg = Release Multithreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.Build.0 = Release Multithreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Win32.ActiveCfg = Release Singlethreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Win32.Build.0 = Release Singlethreaded|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Win32.ActiveCfg = Release|Win32
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
--- /dev/null
+++ b/builds/win32/vc2008/freetype.vcproj
@@ -1,0 +1,2160 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="freetype"
+ ProjectGUID="{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\objs\release"
+ IntermediateDirectory=".\..\..\..\objs\release"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\include"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;FT2_BUILD_LIBRARY"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DisableLanguageExtensions="true"
+ PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch"
+ AssemblerListingLocation=".\..\..\..\objs\release/"
+ ObjectFile=".\..\..\..\objs\release/"
+ ProgramDataBaseFileName=".\..\..\..\objs\release/"
+ WarningLevel="4"
+ DebugInformationFormat="0"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\objs\win32\vc2008\freetype239.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release Multithreaded|Win32"
+ OutputDirectory=".\..\..\..\objs\release_mt"
+ IntermediateDirectory=".\..\..\..\objs\release_mt"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\include"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;FT2_BUILD_LIBRARY"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DisableLanguageExtensions="true"
+ PrecompiledHeaderFile=".\..\..\..\objs\release_mt/freetype.pch"
+ AssemblerListingLocation=".\..\..\..\objs\release_mt/"
+ ObjectFile=".\..\..\..\objs\release_mt/"
+ ProgramDataBaseFileName=".\..\..\..\objs\release_mt/"
+ WarningLevel="4"
+ DebugInformationFormat="0"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
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+ />
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+ />
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+ RelativePath="..\..\..\src\type42\type42.c"
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+ Name="Debug|Win32"
+ >
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+ />
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+ Name="Debug Multithreaded|Win32"
+ >
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ BasicRuntimeChecks="3"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\src\winfonts\winfnt.c"
+ >
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+ Name="Release|Win32"
+ >
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+ Name="VCCLCompilerTool"
+ Optimization="2"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
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+ >
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+ Name="VCCLCompilerTool"
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+ />
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+ <FileConfiguration
+ Name="Release Singlethreaded|Win32"
+ >
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+ Name="VCCLCompilerTool"
+ Optimization="2"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ BasicRuntimeChecks="3"
+ />
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+ <FileConfiguration
+ Name="Debug Singlethreaded|Win32"
+ >
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ BasicRuntimeChecks="3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Multithreaded|Win32"
+ >
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""
+ PreprocessorDefinitions=""
+ BasicRuntimeChecks="3"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\include\ft2build.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\include\freetype\config\ftconfig.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\include\freetype\config\ftheader.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\include\freetype\config\ftmodule.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\include\freetype\config\ftoption.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\include\freetype\config\ftstdlib.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
--- /dev/null
+++ b/builds/win32/vc2008/index.html
@@ -1,0 +1,37 @@
+<html>
+<header>
+<title>
+ FreeType 2 Project Files for VS.NET 2008
+</title>
+
+<body>
+<h1>
+ FreeType 2 Project Files for VS.NET 2008
+</h1>
+
+<p>This directory contains project files for Visual C++, named
+<tt>freetype.vcproj</tt>, and Visual Studio, called <tt>freetype.sln</tt>. It
+compiles the following libraries from the FreeType 2.3.9 sources:</p>
+
+<ul>
+ <pre>
+ freetype239.lib - release build; single threaded
+ freetype239_D.lib - debug build; single threaded
+ freetype239MT.lib - release build; multi-threaded
+ freetype239MT_D.lib - debug build; multi-threaded</pre>
+</ul>
+
+<p>Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
+archives are already stored this way, so no further action is required. If
+you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
+tool to convert the line endings. For example, with <a
+href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
+file smart CR/LF Conversion</it> option. Alternatively, you may consider
+using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
+around, which specifically deal with this particular problem.
+
+<p>Build directories are placed in the top-level <tt>objs</tt>
+directory.</p>
+
+</body>
+</html>
--- a/builds/win32/visualc/freetype.dsp
+++ b/builds/win32/visualc/freetype.dsp
@@ -54,7 +54,7 @@
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239.lib"
!ELSEIF "$(CFG)" == "freetype - Win32 Debug"
@@ -78,7 +78,7 @@
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238_D.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239_D.lib"
!ELSEIF "$(CFG)" == "freetype - Win32 Debug Multithreaded"
@@ -102,8 +102,8 @@
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"lib\freetype238_D.lib"
-# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238MT_D.lib"
+# ADD BASE LIB32 /nologo /out:"lib\freetype239_D.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239MT_D.lib"
!ELSEIF "$(CFG)" == "freetype - Win32 Release Multithreaded"
@@ -126,8 +126,8 @@
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"lib\freetype238.lib"
-# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238MT.lib"
+# ADD BASE LIB32 /nologo /out:"lib\freetype239.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239MT.lib"
!ELSEIF "$(CFG)" == "freetype - Win32 Release Singlethreaded"
@@ -151,8 +151,8 @@
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype238.lib"
-# ADD LIB32 /out:"..\..\..\objs\freetype238ST.lib"
+# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype239.lib"
+# ADD LIB32 /out:"..\..\..\objs\freetype239ST.lib"
# SUBTRACT LIB32 /nologo
!ELSEIF "$(CFG)" == "freetype - Win32 Debug Singlethreaded"
@@ -177,8 +177,8 @@
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype238_D.lib"
-# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238ST_D.lib"
+# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype239_D.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239ST_D.lib"
!ENDIF
--- a/builds/win32/visualc/index.html
+++ b/builds/win32/visualc/index.html
@@ -11,14 +11,14 @@
<p>This directory contains project files for Visual C++, named
<tt>freetype.dsp</tt>, and Visual Studio, called <tt>freetype.sln</tt>. It
-compiles the following libraries from the FreeType 2.3.8 sources:</p>
+compiles the following libraries from the FreeType 2.3.9 sources:</p>
<ul>
<pre>
- freetype238.lib - release build; single threaded
- freetype238_D.lib - debug build; single threaded
- freetype238MT.lib - release build; multi-threaded
- freetype238MT_D.lib - debug build; multi-threaded</pre>
+ freetype239.lib - release build; single threaded
+ freetype239_D.lib - debug build; single threaded
+ freetype239MT.lib - release build; multi-threaded
+ freetype239MT_D.lib - debug build; multi-threaded</pre>
</ul>
<p>Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
--- /dev/null
+++ b/builds/wince/ftdebug.c
@@ -1,0 +1,248 @@
+/***************************************************************************/
+/* */
+/* ftdebug.c */
+/* */
+/* Debugging and logging component for Win32 (body). */
+/* */
+/* Copyright 1996-2001, 2002, 2005, 2008 by */
+/* David Turner, Robert Wilhelm, and Werner Lemberg. */
+/* */
+/* This file is part of the FreeType project, and may only be used, */
+/* modified, and distributed under the terms of the FreeType project */
+/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
+/* this file you indicate that you have read the license and */
+/* understand and accept it fully. */
+/* */
+/***************************************************************************/
+
+
+ /*************************************************************************/
+ /* */
+ /* This component contains various macros and functions used to ease the */
+ /* debugging of the FreeType engine. Its main purpose is in assertion */
+ /* checking, tracing, and error detection. */
+ /* */
+ /* There are now three debugging modes: */
+ /* */
+ /* - trace mode */
+ /* */
+ /* Error and trace messages are sent to the log file (which can be the */
+ /* standard error output). */
+ /* */
+ /* - error mode */
+ /* */
+ /* Only error messages are generated. */
+ /* */
+ /* - release mode: */
+ /* */
+ /* No error message is sent or generated. The code is free from any */
+ /* debugging parts. */
+ /* */
+ /*************************************************************************/
+
+
+#include <ft2build.h>
+#include FT_INTERNAL_DEBUG_H
+
+
+#ifdef FT_DEBUG_LEVEL_ERROR
+
+
+#include <stdarg.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include <windows.h>
+
+
+#ifdef _WIN32_WCE
+
+ void
+ OutputDebugStringEx( const char* str )
+ {
+ static WCHAR buf[8192];
+
+
+ int sz = MultiByteToWideChar( CP_ACP, 0, str, -1, buf,
+ sizeof ( buf ) / sizeof ( *buf ) );
+ if ( !sz )
+ lstrcpyW( buf, L"OutputDebugStringEx: MultiByteToWideChar failed" );
+
+ OutputDebugStringW( buf );
+ }
+
+#else
+
+#define OutputDebugStringEx OutputDebugStringA
+
+#endif
+
+
+ FT_BASE_DEF( void )
+ FT_Message( const char* fmt, ... )
+ {
+ static char buf[8192];
+ va_list ap;
+
+
+ va_start( ap, fmt );
+ vprintf( fmt, ap );
+ /* send the string to the debugger as well */
+ vsprintf( buf, fmt, ap );
+ OutputDebugStringEx( buf );
+ va_end( ap );
+ }
+
+
+ FT_BASE_DEF( void )
+ FT_Panic( const char* fmt, ... )
+ {
+ static char buf[8192];
+ va_list ap;
+
+
+ va_start( ap, fmt );
+ vsprintf( buf, fmt, ap );
+ OutputDebugStringEx( buf );
+ va_end( ap );
+
+ exit( EXIT_FAILURE );
+ }
+
+
+#ifdef FT_DEBUG_LEVEL_TRACE
+
+
+ /* array of trace levels, initialized to 0 */
+ int ft_trace_levels[trace_count];
+
+ /* define array of trace toggle names */
+#define FT_TRACE_DEF( x ) #x ,
+
+ static const char* ft_trace_toggles[trace_count + 1] =
+ {
+#include FT_INTERNAL_TRACE_H
+ NULL
+ };
+
+#undef FT_TRACE_DEF
+
+
+ /*************************************************************************/
+ /* */
+ /* Initialize the tracing sub-system. This is done by retrieving the */
+ /* value of the "FT2_DEBUG" environment variable. It must be a list of */
+ /* toggles, separated by spaces, `;' or `,'. Example: */
+ /* */
+ /* "any:3 memory:6 stream:5" */
+ /* */
+ /* This will request that all levels be set to 3, except the trace level */
+ /* for the memory and stream components which are set to 6 and 5, */
+ /* respectively. */
+ /* */
+ /* See the file <freetype/internal/fttrace.h> for details of the */
+ /* available toggle names. */
+ /* */
+ /* The level must be between 0 and 6; 0 means quiet (except for serious */
+ /* runtime errors), and 6 means _very_ verbose. */
+ /* */
+ FT_BASE_DEF( void )
+ ft_debug_init( void )
+ {
+#ifdef _WIN32_WCE
+
+ /* Windows Mobile doesn't have environment API: */
+ /* GetEnvironmentStrings, GetEnvironmentVariable, getenv. */
+ /* */
+ /* FIXME!!! How to set debug mode? */
+ const char* ft2_debug = 0;
+
+#else
+
+ const char* ft2_debug = getenv( "FT2_DEBUG" );
+
+#endif
+
+ if ( ft2_debug )
+ {
+ const char* p = ft2_debug;
+ const char* q;
+
+
+ for ( ; *p; p++ )
+ {
+ /* skip leading whitespace and separators */
+ if ( *p == ' ' || *p == '\t' || *p == ',' || *p == ';' || *p == '=' )
+ continue;
+
+ /* read toggle name, followed by ':' */
+ q = p;
+ while ( *p && *p != ':' )
+ p++;
+
+ if ( *p == ':' && p > q )
+ {
+ int n, i, len = p - q;
+ int level = -1, found = -1;
+
+
+ for ( n = 0; n < trace_count; n++ )
+ {
+ const char* toggle = ft_trace_toggles[n];
+
+
+ for ( i = 0; i < len; i++ )
+ {
+ if ( toggle[i] != q[i] )
+ break;
+ }
+
+ if ( i == len && toggle[i] == 0 )
+ {
+ found = n;
+ break;
+ }
+ }
+
+ /* read level */
+ p++;
+ if ( *p )
+ {
+ level = *p++ - '0';
+ if ( level < 0 || level > 7 )
+ level = -1;
+ }
+
+ if ( found >= 0 && level >= 0 )
+ {
+ if ( found == trace_any )
+ {
+ /* special case for "any" */
+ for ( n = 0; n < trace_count; n++ )
+ ft_trace_levels[n] = level;
+ }
+ else
+ ft_trace_levels[found] = level;
+ }
+ }
+ }
+ }
+ }
+
+
+#else /* !FT_DEBUG_LEVEL_TRACE */
+
+
+ FT_BASE_DEF( void )
+ ft_debug_init( void )
+ {
+ /* nothing */
+ }
+
+
+#endif /* !FT_DEBUG_LEVEL_TRACE */
+
+#endif /* FT_DEBUG_LEVEL_ERROR */
+
+
+/* END */
--- /dev/null
+++ b/builds/wince/vc2005-ce/freetype.sln
@@ -1,0 +1,158 @@
+
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) = LIB Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ LIB Debug Multithreaded|Smartphone 2003 (ARMV4) = LIB Debug Multithreaded|Smartphone 2003 (ARMV4)
+ LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) = LIB Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Debug|Pocket PC 2003 (ARMV4) = LIB Debug|Pocket PC 2003 (ARMV4)
+ LIB Debug|Smartphone 2003 (ARMV4) = LIB Debug|Smartphone 2003 (ARMV4)
+ LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Release Multithreaded|Pocket PC 2003 (ARMV4) = LIB Release Multithreaded|Pocket PC 2003 (ARMV4)
+ LIB Release Multithreaded|Smartphone 2003 (ARMV4) = LIB Release Multithreaded|Smartphone 2003 (ARMV4)
+ LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ LIB Release Singlethreaded|Smartphone 2003 (ARMV4) = LIB Release Singlethreaded|Smartphone 2003 (ARMV4)
+ LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Release|Pocket PC 2003 (ARMV4) = LIB Release|Pocket PC 2003 (ARMV4)
+ LIB Release|Smartphone 2003 (ARMV4) = LIB Release|Smartphone 2003 (ARMV4)
+ LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).ActiveCfg = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Build.0 = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Multithreaded|Pocket PC 2003 (ARMV4)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Pocket PC 2003 (ARMV4)
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+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
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+ EndGlobalSection
+EndGlobal
--- /dev/null
+++ b/builds/wince/vc2005-ce/freetype.vcproj
@@ -1,0 +1,3825 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="freetype" ProjectGUID="{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}" TargetFrameworkVersion="0">
+ <Platforms>
+ <Platform Name="Pocket PC 2003 (ARMV4)" />
+ <Platform Name="Smartphone 2003 (ARMV4)" />
+ <Platform Name="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)" />
+ <Platform Name="Windows Mobile 5.0 Smartphone SDK (ARMV4I)" />
+ <Platform Name="Windows Mobile 6 Professional SDK (ARMV4I)" />
+ <Platform Name="Windows Mobile 6 Standard SDK (ARMV4I)" />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration Name="Release|Pocket PC 2003 (ARMV4)" OutputDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)" IntermediateDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+ <Tool Name="VCPreBuildEventTool" />
+ <Tool Name="VCCustomBuildTool" />
+ <Tool Name="VCXMLDataGeneratorTool" />
+ <Tool Name="VCWebServiceProxyGeneratorTool" />
+ <Tool Name="VCMIDLTool" TargetEnvironment="1" />
+ <Tool Name="VCCLCompilerTool" ExecutionBucket="7" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H" StringPooling="false" MinimalRebuild="true" RuntimeLibrary="2" EnableFunctionLevelLinking="false" DisableLanguageExtensions="false" PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release/" ObjectFile=".\..\..\..\objs\release/" ProgramDataBaseFileName=".\..\..\..\objs\release/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+ <Tool Name="VCManagedResourceCompilerTool" />
+ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+ <Tool Name="VCPreLinkEventTool" />
+ <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\wince\vc2005-ce\freetype239.lib" SuppressStartupBanner="true" />
+ <Tool Name="VCALinkTool" />
+ <Tool Name="VCXDCMakeTool" />
+ <Tool Name="VCBscMakeTool" />
+ <Tool Name="VCFxCopTool" />
+ <Tool Name="VCCodeSignTool" />
+ <Tool Name="VCPostBuildEventTool" />
+ <DeploymentTool ForceDirty="-1" RemoteDirectory="" RegisterOutput="0" AdditionalFiles="" />
+ <DebuggerTool />
+ </Configuration>
+ <Configuration Name="Release|Smartphone 2003 (ARMV4)" OutputDirectory="Smartphone 2003 (ARMV4)\$(ConfigurationName)" IntermediateDirectory="Smartphone 2003 (ARMV4)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+ <Tool Name="VCPreBuildEventTool" />
+ <Tool Name="VCCustomBuildTool" />
+ <Tool Name="VCXMLDataGeneratorTool" />
+ <Tool Name="VCWebServiceProxyGeneratorTool" />
+ <Tool Name="VCMIDLTool" TargetEnvironment="1" />
+ <Tool Name="VCCLCompilerTool" ExecutionBucket="7" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H" StringPooling="false" MinimalRebuild="true" RuntimeLibrary="2" EnableFunctionLevelLinking="false" DisableLanguageExtensions="false" PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release/" ObjectFile=".\..\..\..\objs\release/" ProgramDataBaseFileName=".\..\..\..\objs\release/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+ <Tool Name="VCManagedResourceCompilerTool" />
+ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+ <Tool Name="VCPreLinkEventTool" />
+ <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\wince\vc2005-ce\freetype239.lib" SuppressStartupBanner="true" />
+ <Tool Name="VCALinkTool" />
+ <Tool Name="VCXDCMakeTool" />
+ <Tool Name="VCBscMakeTool" />
+ <Tool Name="VCFxCopTool" />
+ <Tool Name="VCCodeSignTool" />
+ <Tool Name="VCPostBuildEventTool" />
+ <DeploymentTool ForceDirty="-1" RemoteDirectory="" RegisterOutput="0" AdditionalFiles="" />
+ <DebuggerTool />
+ </Configuration>
+ <Configuration Name="Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)" OutputDirectory="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+ <Tool Name="VCPreBuildEventTool" />
+ <Tool Name="VCCustomBuildTool" />
+ <Tool Name="VCXMLDataGeneratorTool" />
+ <Tool Name="VCWebServiceProxyGeneratorTool" />
+ <Tool Name="VCMIDLTool" TargetEnvironment="1" />
+ <Tool Name="VCCLCompilerTool" ExecutionBucket="7" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H" StringPooling="false" MinimalRebuild="true" RuntimeLibrary="2" EnableFunctionLevelLinking="false" DisableLanguageExtensions="false" PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release/" ObjectFile=".\..\..\..\objs\release/" ProgramDataBaseFileName=".\..\..\..\objs\release/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+ <Tool Name="VCManagedResourceCompilerTool" />
+ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+ <Tool Name="VCPreLinkEventTool" />
+ <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\wince\vc2005-ce\freetype239.lib" SuppressStartupBanner="true" />
+ <Tool Name="VCALinkTool" />
+ <Tool Name="VCXDCMakeTool" />
+ <Tool Name="VCBscMakeTool" />
+ <Tool Name="VCFxCopTool" />
+ <Tool Name="VCCodeSignTool" />
+ <Tool Name="VCPostBuildEventTool" />
+ <DeploymentTool ForceDirty="-1" RemoteDirectory="" RegisterOutput="0" AdditionalFiles="" />
+ <DebuggerTool />
+ </Configuration>
+ <Configuration Name="Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)" OutputDirectory="Windows Mobile 5.0 Smartphone SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 5.0 Smartphone SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+ <Tool Name="VCPreBuildEventTool" />
+ <Tool Name="VCCustomBuildTool" />
+ <Tool Name="VCXMLDataGeneratorTool" />
+ <Tool Name="VCWebServiceProxyGeneratorTool" />
+ <Tool Name="VCMIDLTool" TargetEnvironment="1" />
+ <Tool Name="VCCLCompilerTool" ExecutionBucket="7" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H" StringPooling="false" MinimalRebuild="true" RuntimeLibrary="2" EnableFunctionLevelLinking="false" DisableLanguageExtensions="false" PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release/" ObjectFile=".\..\..\..\objs\release/" ProgramDataBaseFileName=".\..\..\..\objs\release/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+ <Tool Name="VCManagedResourceCompilerTool" />
+ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+ <Tool Name="VCPreLinkEventTool" />
+ <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\wince\vc2005-ce\freetype239.lib" SuppressStartupBanner="true" />
+ <Tool Name="VCALinkTool" />
+ <Tool Name="VCXDCMakeTool" />
+ <Tool Name="VCBscMakeTool" />
+ <Tool Name="VCFxCopTool" />
+ <Tool Name="VCCodeSignTool" />
+ <Tool Name="VCPostBuildEventTool" />
+ <DeploymentTool ForceDirty="-1" RemoteDirectory="" RegisterOutput="0" AdditionalFiles="" />
+ <DebuggerTool />
+ </Configuration>
+ <Configuration Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)" OutputDirectory="Windows Mobile 6 Professional SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 6 Professional SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+ <Tool Name="VCPreBuildEventTool" />
+ <Tool Name="VCCustomBuildTool" />
+ <Tool Name="VCXMLDataGeneratorTool" />
+ <Tool Name="VCWebServiceProxyGeneratorTool" />
+ <Tool Name="VCMIDLTool" TargetEnvironment="1" />
+ <Tool Name="VCCLCompilerTool" ExecutionBucket="7" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H" StringPooling="false" MinimalRebuild="true" RuntimeLibrary="2" EnableFunctionLevelLinking="false" DisableLanguageExtensions="false" PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release/" ObjectFile=".\..\..\..\objs\release/" ProgramDataBaseFileName=".\..\..\..\objs\release/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+ <Tool Name="VCManagedResourceCompilerTool" />
+ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+ <Tool Name="VCPreLinkEventTool" />
+ <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\wince\vc2005-ce\freetype239.lib" SuppressStartupBanner="true" />
+ <Tool Name="VCALinkTool" />
+ <Tool Name="VCXDCMakeTool" />
+ <Tool Name="VCBscMakeTool" />
+ <Tool Name="VCFxCopTool" />
+ <Tool Name="VCCodeSignTool" />
+ <Tool Name="VCPostBuildEventTool" />
+ <DeploymentTool ForceDirty="-1" RemoteDirectory="" RegisterOutput="0" AdditionalFiles="" />
+ <DebuggerTool />
+ </Configuration>
+ <Configuration Name="Release|Windows Mobile 6 Standard SDK (ARMV4I)" OutputDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+ <Tool Name="VCPreBuildEventTool" />
+ <Tool Name="VCCustomBuildTool" />
+ <Tool Name="VCXMLDataGeneratorTool" />
+ <Tool Name="VCWebServiceProxyGeneratorTool" />
+ <Tool Name="VCMIDLTool" TargetEnvironment="1" />
+ <Tool Name="VCCLCompilerTool" ExecutionBucket="7" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H" StringPooling="false" MinimalRebuild="true" RuntimeLibrary="2" EnableFunctionLevelLinking="false" DisableLanguageExtensions="false" PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release/" ObjectFile=".\..\..\..\objs\release/" ProgramDataBaseFileName=".\..\..\..\objs\release/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+ <Tool Name="VCManagedResourceCompilerTool" />
+ <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+ <Tool Name="VCPreLinkEventTool" />
+ <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\wince\vc2005-ce\freetype239.lib" SuppressStartupBanner="true" />
+ <Tool Name="VCALinkTool" />
+ <Tool Name="VCXDCMakeTool" />
+ <Tool Name="VCBscMakeTool" />
+ <Tool Name="VCFxCopTool" />
+ <Tool Name="VCCodeSignTool" />
+ <Tool Name="VCPostBuildEventTool" />
+ <DeploymentTool ForceDirty="-1" RemoteDirectory="" RegisterOutput="0" AdditionalFiles="" />
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+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
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+ <File RelativePath="..\..\..\src\winfonts\winfnt.c">
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+ <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
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+ <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ </Filter>
+ <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl">
+ <File RelativePath="..\..\..\include\ft2build.h">
+ </File>
+ <File RelativePath="..\..\..\include\freetype\config\ftconfig.h">
+ </File>
+ <File RelativePath="..\..\..\include\freetype\config\ftheader.h">
+ </File>
+ <File RelativePath="..\..\..\include\freetype\config\ftmodule.h">
+ </File>
+ <File RelativePath="..\..\..\include\freetype\config\ftoption.h">
+ </File>
+ <File RelativePath="..\..\..\include\freetype\config\ftstdlib.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
\ No newline at end of file
--- /dev/null
+++ b/builds/wince/vc2005-ce/index.html
@@ -1,0 +1,47 @@
+<html>
+<header>
+<title>
+ FreeType 2 Project Files for VS.NET 2005
+ (Pocket PC)
+</title>
+
+<body>
+<h1>
+ FreeType 2 Project Files for VS.NET 2005
+ (Pocket PC)
+</h1>
+
+<p>This directory contains project files for Visual C++, named
+<tt>freetype.vcproj</tt>, and Visual Studio, called <tt>freetype.sln</tt> for
+the following targets:
+
+<ul>
+ <li>PPC/SP 2003 (Pocket PC 2003)</li>
+ <li>PPC/SP WM5 (Windows Mobile 5)</li>
+ <li>PPC/SP WM6 (Windows Mobile 6)</li>
+</ul>
+
+It compiles the following libraries from the FreeType 2.3.9 sources:</p>
+
+<ul>
+ <pre>
+ freetype239.lib - release build; single threaded
+ freetype239_D.lib - debug build; single threaded
+ freetype239MT.lib - release build; multi-threaded
+ freetype239MT_D.lib - debug build; multi-threaded</pre>
+</ul>
+
+<p>Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
+archives are already stored this way, so no further action is required. If
+you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
+tool to convert the line endings. For example, with <a
+href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
+file smart CR/LF Conversion</it> option. Alternatively, you may consider
+using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
+around, which specifically deal with this particular problem.
+
+<p>Build directories are placed in the top-level <tt>objs</tt>
+directory.</p>
+
+</body>
+</html>
--- /dev/null
+++ b/builds/wince/vc2008-ce/freetype.sln
@@ -1,0 +1,158 @@
+
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) = LIB Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ LIB Debug Multithreaded|Smartphone 2003 (ARMV4) = LIB Debug Multithreaded|Smartphone 2003 (ARMV4)
+ LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+ LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) = LIB Debug Singlethreaded|Smartphone 2003 (ARMV4)
+ LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Debug|Pocket PC 2003 (ARMV4) = LIB Debug|Pocket PC 2003 (ARMV4)
+ LIB Debug|Smartphone 2003 (ARMV4) = LIB Debug|Smartphone 2003 (ARMV4)
+ LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Release Multithreaded|Pocket PC 2003 (ARMV4) = LIB Release Multithreaded|Pocket PC 2003 (ARMV4)
+ LIB Release Multithreaded|Smartphone 2003 (ARMV4) = LIB Release Multithreaded|Smartphone 2003 (ARMV4)
+ LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Release Singlethreaded|Pocket PC 2003 (ARMV4)
+ LIB Release Singlethreaded|Smartphone 2003 (ARMV4) = LIB Release Singlethreaded|Smartphone 2003 (ARMV4)
+ LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+ LIB Release|Pocket PC 2003 (ARMV4) = LIB Release|Pocket PC 2003 (ARMV4)
+ LIB Release|Smartphone 2003 (ARMV4) = LIB Release|Smartphone 2003 (ARMV4)
+ LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+ LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+ LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release|Windows Mobile 6 Professional SDK (ARMV4I)
+ LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release|Windows Mobile 6 Standard SDK (ARMV4I)
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+ {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
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+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
--- /dev/null
+++ b/builds/wince/vc2008-ce/freetype.vcproj
@@ -1,0 +1,13467 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="freetype"
+ ProjectGUID="{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+ TargetFrameworkVersion="0"
+ >
+ <Platforms>
+ <Platform
+ Name="Pocket PC 2003 (ARMV4)"
+ />
+ <Platform
+ Name="Smartphone 2003 (ARMV4)"
+ />
+ <Platform
+ Name="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
+ />
+ <Platform
+ Name="Windows Mobile 5.0 Smartphone SDK (ARMV4I)"
+ />
+ <Platform
+ Name="Windows Mobile 6 Professional SDK (ARMV4I)"
+ />
+ <Platform
+ Name="Windows Mobile 6 Standard SDK (ARMV4I)"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Release|Pocket PC 2003 (ARMV4)"
+ OutputDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)"
+ IntermediateDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\include"
+ PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H"
+ StringPooling="false"
+ MinimalRebuild="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="false"
+ DisableLanguageExtensions="false"
+ PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch"
+ AssemblerListingLocation=".\..\..\..\objs\release/"
+ ObjectFile=".\..\..\..\objs\release/"
+ ProgramDataBaseFileName=".\..\..\..\objs\release/"
+ WarningLevel="4"
+ DebugInformationFormat="0"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\objs\wince\vc2008-ce\freetype239.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Smartphone 2003 (ARMV4)"
+ OutputDirectory="Smartphone 2003 (ARMV4)\$(ConfigurationName)"
+ IntermediateDirectory="Smartphone 2003 (ARMV4)\$(ConfigurationName)"
+ ConfigurationType="4"
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+ </Filter>
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+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
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+ RelativePath="..\..\..\include\ft2build.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\include\freetype\config\ftconfig.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\include\freetype\config\ftheader.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\include\freetype\config\ftmodule.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\include\freetype\config\ftoption.h"
+ >
+ </File>
+ <File
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+ </Filter>
+ </Files>
+ <Globals>
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+</VisualStudioProject>
--- /dev/null
+++ b/builds/wince/vc2008-ce/index.html
@@ -1,0 +1,47 @@
+<html>
+<header>
+<title>
+ FreeType 2 Project Files for VS.NET 2008
+ (Pocket PC)
+</title>
+
+<body>
+<h1>
+ FreeType 2 Project Files for VS.NET 2008
+ (Pocket PC)
+</h1>
+
+<p>This directory contains project files for Visual C++, named
+<tt>freetype.dsp</tt>, and Visual Studio, called <tt>freetype.sln</tt> for
+the following targets:
+
+<ul>
+ <li>PPC/SP 2003 (Pocket PC 2003)</li>
+ <li>PPC/SP WM5 (Windows Mobile 5)</li>
+ <li>PPC/SP WM6 (Windows Mobile 6)</li>
+</ul>
+
+It compiles the following libraries from the FreeType 2.3.9 sources:</p>
+
+<ul>
+ <pre>
+ freetype239.lib - release build; single threaded
+ freetype239_D.lib - debug build; single threaded
+ freetype239MT.lib - release build; multi-threaded
+ freetype239MT_D.lib - debug build; multi-threaded</pre>
+</ul>
+
+<p>Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
+archives are already stored this way, so no further action is required. If
+you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
+tool to convert the line endings. For example, with <a
+href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
+file smart CR/LF Conversion</it> option. Alternatively, you may consider
+using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
+around, which specifically deal with this particular problem.
+
+<p>Build directories are placed in the top-level <tt>objs</tt>
+directory.</p>
+
+</body>
+</html>