shithub: freetype+ttf2subf

Download patch

ref: 31f5bbba44fe1af6d6084d9d377b7fb914f8c228
parent: 21dab9112b015695cd373bc0187e98dc686889d0
author: Werner Lemberg <[email protected]>
date: Tue Mar 10 07:54:51 EDT 2009

Restructure Win32 and Wince compiler support.

* src/builds/win32: Remove files for WinCE.
Move VC 2005 support to a separate directory.
Add directory for VC 2008 support.

* src/builds/wince: New directory hierarchy for WinCE compilers
(VC 2005 and VC 2008).

git/fs: mount .git/fs: mount/attach disallowed
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,14 @@
+2009-03-10  Vincent Richomme  <[email protected]>
+
+	Restructure Win32 and Wince compiler support.
+
+	* src/builds/win32: Remove files for WinCE.
+	Move VC 2005 support to a separate directory.
+	Add directory for VC 2008 support.
+
+	* src/builds/wince: New directory hierarchy for WinCE compilers
+	(VC 2005 and VC 2008).
+
 2009-03-09  Werner Lemberg  <[email protected]>
 
 	More preparations for 2.3.9 release.
--- /dev/null
+++ b/builds/win32/vc2005/freetype.sln
@@ -1,0 +1,31 @@
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		LIB Debug Multithreaded|Win32 = LIB Debug Multithreaded|Win32
+		LIB Debug Singlethreaded|Win32 = LIB Debug Singlethreaded|Win32
+		LIB Debug|Win32 = LIB Debug|Win32
+		LIB Release Multithreaded|Win32 = LIB Release Multithreaded|Win32
+		LIB Release Singlethreaded|Win32 = LIB Release Singlethreaded|Win32
+		LIB Release|Win32 = LIB Release|Win32
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.ActiveCfg = Debug Multithreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.Build.0 = Debug Multithreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Win32.ActiveCfg = Debug Singlethreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Win32.Build.0 = Debug Singlethreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Win32.ActiveCfg = Debug|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Win32.Build.0 = Debug|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.ActiveCfg = Release Multithreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.Build.0 = Release Multithreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Win32.ActiveCfg = Release Singlethreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Win32.Build.0 = Release Singlethreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Win32.ActiveCfg = Release|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Win32.Build.0 = Release|Win32
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+EndGlobal
--- /dev/null
+++ b/builds/win32/vc2005/freetype.vcproj
@@ -1,0 +1,636 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="freetype" ProjectGUID="{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}" TargetFrameworkVersion="131072">
+  <Platforms>
+    <Platform Name="Win32" />
+  </Platforms>
+  <ToolFiles>
+  </ToolFiles>
+  <Configurations>
+    <Configuration Name="Release|Win32" OutputDirectory=".\..\..\..\objs\release" IntermediateDirectory=".\..\..\..\objs\release" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+      <Tool Name="VCPreBuildEventTool" />
+      <Tool Name="VCCustomBuildTool" />
+      <Tool Name="VCXMLDataGeneratorTool" />
+      <Tool Name="VCWebServiceProxyGeneratorTool" />
+      <Tool Name="VCMIDLTool" />
+      <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;FT2_BUILD_LIBRARY" StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" DisableLanguageExtensions="true" PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release/" ObjectFile=".\..\..\..\objs\release/" ProgramDataBaseFileName=".\..\..\..\objs\release/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+      <Tool Name="VCManagedResourceCompilerTool" />
+      <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+      <Tool Name="VCPreLinkEventTool" />
+      <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\win32\vc2005\freetype239.lib" SuppressStartupBanner="true" />
+      <Tool Name="VCALinkTool" />
+      <Tool Name="VCXDCMakeTool" />
+      <Tool Name="VCBscMakeTool" />
+      <Tool Name="VCFxCopTool" />
+      <Tool Name="VCPostBuildEventTool" />
+    </Configuration>
+    <Configuration Name="Release Multithreaded|Win32" OutputDirectory=".\..\..\..\objs\release_mt" IntermediateDirectory=".\..\..\..\objs\release_mt" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+      <Tool Name="VCPreBuildEventTool" />
+      <Tool Name="VCCustomBuildTool" />
+      <Tool Name="VCXMLDataGeneratorTool" />
+      <Tool Name="VCWebServiceProxyGeneratorTool" />
+      <Tool Name="VCMIDLTool" />
+      <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;FT2_BUILD_LIBRARY" StringPooling="true" RuntimeLibrary="0" EnableFunctionLevelLinking="true" DisableLanguageExtensions="true" PrecompiledHeaderFile=".\..\..\..\objs\release_mt/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release_mt/" ObjectFile=".\..\..\..\objs\release_mt/" ProgramDataBaseFileName=".\..\..\..\objs\release_mt/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+      <Tool Name="VCManagedResourceCompilerTool" />
+      <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+      <Tool Name="VCPreLinkEventTool" />
+      <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\win32\vc2005\freetype239MT.lib" SuppressStartupBanner="true" />
+      <Tool Name="VCALinkTool" />
+      <Tool Name="VCXDCMakeTool" />
+      <Tool Name="VCBscMakeTool" />
+      <Tool Name="VCFxCopTool" />
+      <Tool Name="VCPostBuildEventTool" />
+    </Configuration>
+    <Configuration Name="Release Singlethreaded|Win32" OutputDirectory=".\..\..\..\objs\release_st" IntermediateDirectory=".\..\..\..\objs\release_st" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+      <Tool Name="VCPreBuildEventTool" />
+      <Tool Name="VCCustomBuildTool" />
+      <Tool Name="VCXMLDataGeneratorTool" />
+      <Tool Name="VCWebServiceProxyGeneratorTool" />
+      <Tool Name="VCMIDLTool" />
+      <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;FT2_BUILD_LIBRARY" StringPooling="true" RuntimeLibrary="0" EnableFunctionLevelLinking="true" DisableLanguageExtensions="true" PrecompiledHeaderFile=".\..\..\..\objs\release_st/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release_st/" ObjectFile=".\..\..\..\objs\release_st/" ProgramDataBaseFileName=".\..\..\..\objs\release_st/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+      <Tool Name="VCManagedResourceCompilerTool" />
+      <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+      <Tool Name="VCPreLinkEventTool" />
+      <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\win32\vc2005\freetype239ST.lib" />
+      <Tool Name="VCALinkTool" />
+      <Tool Name="VCXDCMakeTool" />
+      <Tool Name="VCBscMakeTool" />
+      <Tool Name="VCFxCopTool" />
+      <Tool Name="VCPostBuildEventTool" />
+    </Configuration>
+    <Configuration Name="Debug|Win32" OutputDirectory=".\..\..\..\objs\debug" IntermediateDirectory=".\..\..\..\objs\debug" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+      <Tool Name="VCPreBuildEventTool" />
+      <Tool Name="VCCustomBuildTool" />
+      <Tool Name="VCXMLDataGeneratorTool" />
+      <Tool Name="VCWebServiceProxyGeneratorTool" />
+      <Tool Name="VCMIDLTool" />
+      <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_CRT_SECURE_NO_WARNINGS;FT_DEBUG_LEVEL_ERROR;FT_DEBUG_LEVEL_TRACE;FT2_BUILD_LIBRARY" BasicRuntimeChecks="3" RuntimeLibrary="3" DisableLanguageExtensions="true" PrecompiledHeaderFile=".\..\..\..\objs\debug/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\debug/" ObjectFile=".\..\..\..\objs\debug/" ProgramDataBaseFileName=".\..\..\..\objs\debug/" WarningLevel="4" DebugInformationFormat="3" CompileAs="0" />
+      <Tool Name="VCManagedResourceCompilerTool" />
+      <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" />
+      <Tool Name="VCPreLinkEventTool" />
+      <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\win32\vc2005\freetype239_D.lib" SuppressStartupBanner="true" />
+      <Tool Name="VCALinkTool" />
+      <Tool Name="VCXDCMakeTool" />
+      <Tool Name="VCBscMakeTool" />
+      <Tool Name="VCFxCopTool" />
+      <Tool Name="VCPostBuildEventTool" />
+    </Configuration>
+    <Configuration Name="Debug Singlethreaded|Win32" OutputDirectory=".\..\..\..\objs\debug_st" IntermediateDirectory=".\..\..\..\objs\debug_st" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+      <Tool Name="VCPreBuildEventTool" />
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+      <Tool Name="VCManagedResourceCompilerTool" />
+      <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" />
+      <Tool Name="VCPreLinkEventTool" />
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+      <Tool Name="VCManagedResourceCompilerTool" />
+      <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033" />
+      <Tool Name="VCPreLinkEventTool" />
+      <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\win32\vc2005\freetype239MT_D.lib" SuppressStartupBanner="true" />
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+      <Tool Name="VCXDCMakeTool" />
+      <Tool Name="VCBscMakeTool" />
+      <Tool Name="VCFxCopTool" />
+      <Tool Name="VCPostBuildEventTool" />
+    </Configuration>
+  </Configurations>
+  <References>
+  </References>
+  <Files>
+    <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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+          <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+        </FileConfiguration>
+        <FileConfiguration Name="Debug Multithreaded|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+        </FileConfiguration>
+      </File>
+      <File RelativePath="..\..\..\src\base\ftstroke.c">
+      </File>
+      <File RelativePath="..\..\..\src\base\ftsystem.c">
+        <FileConfiguration Name="Release|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+        </FileConfiguration>
+        <FileConfiguration Name="Release Multithreaded|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+        </FileConfiguration>
+        <FileConfiguration Name="Release Singlethreaded|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+        </FileConfiguration>
+        <FileConfiguration Name="Debug|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+        </FileConfiguration>
+        <FileConfiguration Name="Debug Singlethreaded|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+        </FileConfiguration>
+        <FileConfiguration Name="Debug Multithreaded|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+        </FileConfiguration>
+      </File>
+      <File RelativePath="..\..\..\src\smooth\smooth.c">
+        <FileConfiguration Name="Release|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+        </FileConfiguration>
+        <FileConfiguration Name="Release Multithreaded|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+        </FileConfiguration>
+        <FileConfiguration Name="Release Singlethreaded|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+        </FileConfiguration>
+        <FileConfiguration Name="Debug|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+        </FileConfiguration>
+        <FileConfiguration Name="Debug Singlethreaded|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+        </FileConfiguration>
+        <FileConfiguration Name="Debug Multithreaded|Win32">
+          <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+        </FileConfiguration>
+      </File>
+      <Filter Name="FT_MODULES">
+        <File RelativePath="..\..\..\src\base\ftbbox.c">
+        </File>
+        <File RelativePath="..\..\..\src\base\ftmm.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+        <File RelativePath="..\..\..\src\base\ftpfr.c">
+        </File>
+        <File RelativePath="..\..\..\src\base\ftsynth.c">
+        </File>
+        <File RelativePath="..\..\..\src\base\fttype1.c">
+        </File>
+        <File RelativePath="..\..\..\src\base\ftwinfnt.c">
+        </File>
+        <File RelativePath="..\..\..\src\pcf\pcf.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+        <File RelativePath="..\..\..\src\pfr\pfr.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+        <File RelativePath="..\..\..\src\psaux\psaux.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+        <File RelativePath="..\..\..\src\pshinter\pshinter.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+        <File RelativePath="..\..\..\src\psnames\psmodule.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+        <File RelativePath="..\..\..\src\raster\raster.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+        <File RelativePath="..\..\..\src\sfnt\sfnt.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+        <File RelativePath="..\..\..\src\truetype\truetype.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+        <File RelativePath="..\..\..\src\type1\type1.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+        <File RelativePath="..\..\..\src\cid\type1cid.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+        <File RelativePath="..\..\..\src\type42\type42.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+        <File RelativePath="..\..\..\src\winfonts\winfnt.c">
+          <FileConfiguration Name="Release|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Release Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Singlethreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+          <FileConfiguration Name="Debug Multithreaded|Win32">
+            <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" />
+          </FileConfiguration>
+        </File>
+      </Filter>
+    </Filter>
+    <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl">
+      <File RelativePath="..\..\..\include\ft2build.h">
+      </File>
+      <File RelativePath="..\..\..\include\freetype\config\ftconfig.h">
+      </File>
+      <File RelativePath="..\..\..\include\freetype\config\ftheader.h">
+      </File>
+      <File RelativePath="..\..\..\include\freetype\config\ftmodule.h">
+      </File>
+      <File RelativePath="..\..\..\include\freetype\config\ftoption.h">
+      </File>
+      <File RelativePath="..\..\..\include\freetype\config\ftstdlib.h">
+      </File>
+    </Filter>
+  </Files>
+  <Globals>
+  </Globals>
+</VisualStudioProject>
\ No newline at end of file
--- /dev/null
+++ b/builds/win32/vc2005/index.html
@@ -1,0 +1,37 @@
+<html>
+<header>
+<title>
+  FreeType&nbsp;2 Project Files for VS.NET&nbsp;2005
+</title>
+
+<body>
+<h1>
+  FreeType&nbsp;2 Project Files for VS.NET&nbsp;2005
+</h1>
+
+<p>This directory contains project files for Visual C++, named
+<tt>freetype.vcproj</tt>, and Visual Studio, called <tt>freetype.sln</tt>.  It
+compiles the following libraries from the FreeType 2.3.9 sources:</p>
+
+<ul>
+  <pre>
+    freetype239.lib     - release build; single threaded
+    freetype239_D.lib   - debug build;   single threaded
+    freetype239MT.lib   - release build; multi-threaded
+    freetype239MT_D.lib - debug build;   multi-threaded</pre>
+</ul>
+
+<p>Be sure to extract the files with the Windows (CR+LF) line endings.  ZIP
+archives are already stored this way, so no further action is required.  If
+you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
+tool to convert the line endings.  For example, with <a
+href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
+file smart CR/LF Conversion</it> option.  Alternatively, you may consider
+using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
+around, which specifically deal with this particular problem.
+
+<p>Build directories are placed in the top-level <tt>objs</tt>
+directory.</p>
+
+</body>
+</html>
--- /dev/null
+++ b/builds/win32/vc2008/freetype.sln
@@ -1,0 +1,31 @@
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		LIB Debug Multithreaded|Win32 = LIB Debug Multithreaded|Win32
+		LIB Debug Singlethreaded|Win32 = LIB Debug Singlethreaded|Win32
+		LIB Debug|Win32 = LIB Debug|Win32
+		LIB Release Multithreaded|Win32 = LIB Release Multithreaded|Win32
+		LIB Release Singlethreaded|Win32 = LIB Release Singlethreaded|Win32
+		LIB Release|Win32 = LIB Release|Win32
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.ActiveCfg = Debug Multithreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.Build.0 = Debug Multithreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Win32.ActiveCfg = Debug Singlethreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Win32.Build.0 = Debug Singlethreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Win32.ActiveCfg = Debug|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Win32.Build.0 = Debug|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.ActiveCfg = Release Multithreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.Build.0 = Release Multithreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Win32.ActiveCfg = Release Singlethreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Win32.Build.0 = Release Singlethreaded|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Win32.ActiveCfg = Release|Win32
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Win32.Build.0 = Release|Win32
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+EndGlobal
--- /dev/null
+++ b/builds/win32/vc2008/freetype.vcproj
@@ -1,0 +1,2160 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9,00"
+	Name="freetype"
+	ProjectGUID="{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+	TargetFrameworkVersion="131072"
+	>
+	<Platforms>
+		<Platform
+			Name="Win32"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory=".\..\..\..\objs\release"
+			IntermediateDirectory=".\..\..\..\objs\release"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				Optimization="2"
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+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+				</File>
+				<File
+					RelativePath="..\..\..\src\sfnt\sfnt.c"
+					>
+					<FileConfiguration
+						Name="Release|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+				</File>
+				<File
+					RelativePath="..\..\..\src\truetype\truetype.c"
+					>
+					<FileConfiguration
+						Name="Release|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+				</File>
+				<File
+					RelativePath="..\..\..\src\type1\type1.c"
+					>
+					<FileConfiguration
+						Name="Release|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+				</File>
+				<File
+					RelativePath="..\..\..\src\cid\type1cid.c"
+					>
+					<FileConfiguration
+						Name="Release|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+				</File>
+				<File
+					RelativePath="..\..\..\src\type42\type42.c"
+					>
+					<FileConfiguration
+						Name="Release|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+				</File>
+				<File
+					RelativePath="..\..\..\src\winfonts\winfnt.c"
+					>
+					<FileConfiguration
+						Name="Release|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+				</File>
+			</Filter>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl"
+			>
+			<File
+				RelativePath="..\..\..\include\ft2build.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\include\freetype\config\ftconfig.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\include\freetype\config\ftheader.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\include\freetype\config\ftmodule.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\include\freetype\config\ftoption.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\include\freetype\config\ftstdlib.h"
+				>
+			</File>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
--- /dev/null
+++ b/builds/win32/vc2008/index.html
@@ -1,0 +1,37 @@
+<html>
+<header>
+<title>
+  FreeType&nbsp;2 Project Files for VS.NET&nbsp;2008
+</title>
+
+<body>
+<h1>
+  FreeType&nbsp;2 Project Files for VS.NET&nbsp;2008
+</h1>
+
+<p>This directory contains project files for Visual C++, named
+<tt>freetype.vcproj</tt>, and Visual Studio, called <tt>freetype.sln</tt>.  It
+compiles the following libraries from the FreeType 2.3.9 sources:</p>
+
+<ul>
+  <pre>
+    freetype239.lib     - release build; single threaded
+    freetype239_D.lib   - debug build;   single threaded
+    freetype239MT.lib   - release build; multi-threaded
+    freetype239MT_D.lib - debug build;   multi-threaded</pre>
+</ul>
+
+<p>Be sure to extract the files with the Windows (CR+LF) line endings.  ZIP
+archives are already stored this way, so no further action is required.  If
+you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
+tool to convert the line endings.  For example, with <a
+href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
+file smart CR/LF Conversion</it> option.  Alternatively, you may consider
+using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
+around, which specifically deal with this particular problem.
+
+<p>Build directories are placed in the top-level <tt>objs</tt>
+directory.</p>
+
+</body>
+</html>
--- a/builds/win32/visualc/freetype.dsp
+++ b/builds/win32/visualc/freetype.dsp
@@ -54,7 +54,7 @@
 # ADD BSC32 /nologo
 LIB32=link.exe -lib
 # ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239.lib"
 
 !ELSEIF  "$(CFG)" == "freetype - Win32 Debug"
 
@@ -78,7 +78,7 @@
 # ADD BSC32 /nologo
 LIB32=link.exe -lib
 # ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238_D.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239_D.lib"
 
 !ELSEIF  "$(CFG)" == "freetype - Win32 Debug Multithreaded"
 
@@ -102,8 +102,8 @@
 # ADD BASE BSC32 /nologo
 # ADD BSC32 /nologo
 LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"lib\freetype238_D.lib"
-# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238MT_D.lib"
+# ADD BASE LIB32 /nologo /out:"lib\freetype239_D.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239MT_D.lib"
 
 !ELSEIF  "$(CFG)" == "freetype - Win32 Release Multithreaded"
 
@@ -126,8 +126,8 @@
 # ADD BASE BSC32 /nologo
 # ADD BSC32 /nologo
 LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"lib\freetype238.lib"
-# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238MT.lib"
+# ADD BASE LIB32 /nologo /out:"lib\freetype239.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239MT.lib"
 
 !ELSEIF  "$(CFG)" == "freetype - Win32 Release Singlethreaded"
 
@@ -151,8 +151,8 @@
 # ADD BASE BSC32 /nologo
 # ADD BSC32 /nologo
 LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype238.lib"
-# ADD LIB32 /out:"..\..\..\objs\freetype238ST.lib"
+# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype239.lib"
+# ADD LIB32 /out:"..\..\..\objs\freetype239ST.lib"
 # SUBTRACT LIB32 /nologo
 
 !ELSEIF  "$(CFG)" == "freetype - Win32 Debug Singlethreaded"
@@ -177,8 +177,8 @@
 # ADD BASE BSC32 /nologo
 # ADD BSC32 /nologo
 LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype238_D.lib"
-# ADD LIB32 /nologo /out:"..\..\..\objs\freetype238ST_D.lib"
+# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype239_D.lib"
+# ADD LIB32 /nologo /out:"..\..\..\objs\freetype239ST_D.lib"
 
 !ENDIF 
 
--- a/builds/win32/visualc/index.html
+++ b/builds/win32/visualc/index.html
@@ -11,14 +11,14 @@
 
 <p>This directory contains project files for Visual C++, named
 <tt>freetype.dsp</tt>, and Visual Studio, called <tt>freetype.sln</tt>.  It
-compiles the following libraries from the FreeType 2.3.8 sources:</p>
+compiles the following libraries from the FreeType 2.3.9 sources:</p>
 
 <ul>
   <pre>
-    freetype238.lib     - release build; single threaded
-    freetype238_D.lib   - debug build;   single threaded
-    freetype238MT.lib   - release build; multi-threaded
-    freetype238MT_D.lib - debug build;   multi-threaded</pre>
+    freetype239.lib     - release build; single threaded
+    freetype239_D.lib   - debug build;   single threaded
+    freetype239MT.lib   - release build; multi-threaded
+    freetype239MT_D.lib - debug build;   multi-threaded</pre>
 </ul>
 
 <p>Be sure to extract the files with the Windows (CR+LF) line endings.  ZIP
--- /dev/null
+++ b/builds/wince/ftdebug.c
@@ -1,0 +1,248 @@
+/***************************************************************************/
+/*                                                                         */
+/*  ftdebug.c                                                              */
+/*                                                                         */
+/*    Debugging and logging component for Win32 (body).                    */
+/*                                                                         */
+/*  Copyright 1996-2001, 2002, 2005, 2008 by                               */
+/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
+/*                                                                         */
+/*  This file is part of the FreeType project, and may only be used,       */
+/*  modified, and distributed under the terms of the FreeType project      */
+/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
+/*  this file you indicate that you have read the license and              */
+/*  understand and accept it fully.                                        */
+/*                                                                         */
+/***************************************************************************/
+
+
+  /*************************************************************************/
+  /*                                                                       */
+  /* This component contains various macros and functions used to ease the */
+  /* debugging of the FreeType engine.  Its main purpose is in assertion   */
+  /* checking, tracing, and error detection.                               */
+  /*                                                                       */
+  /* There are now three debugging modes:                                  */
+  /*                                                                       */
+  /* - trace mode                                                          */
+  /*                                                                       */
+  /*   Error and trace messages are sent to the log file (which can be the */
+  /*   standard error output).                                             */
+  /*                                                                       */
+  /* - error mode                                                          */
+  /*                                                                       */
+  /*   Only error messages are generated.                                  */
+  /*                                                                       */
+  /* - release mode:                                                       */
+  /*                                                                       */
+  /*   No error message is sent or generated.  The code is free from any   */
+  /*   debugging parts.                                                    */
+  /*                                                                       */
+  /*************************************************************************/
+
+
+#include <ft2build.h>
+#include FT_INTERNAL_DEBUG_H
+
+
+#ifdef FT_DEBUG_LEVEL_ERROR
+
+
+#include <stdarg.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include <windows.h>
+
+
+#ifdef _WIN32_WCE
+
+  void
+  OutputDebugStringEx( const char*  str )
+  {
+    static WCHAR  buf[8192];
+
+
+    int sz = MultiByteToWideChar( CP_ACP, 0, str, -1, buf,
+                                  sizeof ( buf ) / sizeof ( *buf ) );
+    if ( !sz )
+      lstrcpyW( buf, L"OutputDebugStringEx: MultiByteToWideChar failed" );
+
+    OutputDebugStringW( buf );
+  }
+
+#else
+
+#define OutputDebugStringEx  OutputDebugStringA
+
+#endif
+
+
+  FT_BASE_DEF( void )
+  FT_Message( const char*  fmt, ... )
+  {
+    static char  buf[8192];
+    va_list      ap;
+
+
+    va_start( ap, fmt );
+    vprintf( fmt, ap );
+    /* send the string to the debugger as well */
+    vsprintf( buf, fmt, ap );
+    OutputDebugStringEx( buf );
+    va_end( ap );
+  }
+
+
+  FT_BASE_DEF( void )
+  FT_Panic( const char*  fmt, ... )
+  {
+    static char  buf[8192];
+    va_list      ap;
+
+
+    va_start( ap, fmt );
+    vsprintf( buf, fmt, ap );
+    OutputDebugStringEx( buf );
+    va_end( ap );
+
+    exit( EXIT_FAILURE );
+  }
+
+
+#ifdef FT_DEBUG_LEVEL_TRACE
+
+
+  /* array of trace levels, initialized to 0 */
+  int  ft_trace_levels[trace_count];
+
+  /* define array of trace toggle names */
+#define FT_TRACE_DEF( x )  #x ,
+
+  static const char*  ft_trace_toggles[trace_count + 1] =
+  {
+#include FT_INTERNAL_TRACE_H
+    NULL
+  };
+
+#undef FT_TRACE_DEF
+
+
+  /*************************************************************************/
+  /*                                                                       */
+  /* Initialize the tracing sub-system.  This is done by retrieving the    */
+  /* value of the "FT2_DEBUG" environment variable.  It must be a list of  */
+  /* toggles, separated by spaces, `;' or `,'.  Example:                   */
+  /*                                                                       */
+  /*    "any:3 memory:6 stream:5"                                          */
+  /*                                                                       */
+  /* This will request that all levels be set to 3, except the trace level */
+  /* for the memory and stream components which are set to 6 and 5,        */
+  /* respectively.                                                         */
+  /*                                                                       */
+  /* See the file <freetype/internal/fttrace.h> for details of the         */
+  /* available toggle names.                                               */
+  /*                                                                       */
+  /* The level must be between 0 and 6; 0 means quiet (except for serious  */
+  /* runtime errors), and 6 means _very_ verbose.                          */
+  /*                                                                       */
+  FT_BASE_DEF( void )
+  ft_debug_init( void )
+  {
+#ifdef _WIN32_WCE
+
+    /* Windows Mobile doesn't have environment API:           */
+    /* GetEnvironmentStrings, GetEnvironmentVariable, getenv. */
+    /*                                                        */
+    /* FIXME!!! How to set debug mode?                        */
+    const char*  ft2_debug = 0;
+
+#else
+
+    const char*  ft2_debug = getenv( "FT2_DEBUG" );
+
+#endif
+
+    if ( ft2_debug )
+    {
+      const char*  p = ft2_debug;
+      const char*  q;
+
+
+      for ( ; *p; p++ )
+      {
+        /* skip leading whitespace and separators */
+        if ( *p == ' ' || *p == '\t' || *p == ',' || *p == ';' || *p == '=' )
+          continue;
+
+        /* read toggle name, followed by ':' */
+        q = p;
+        while ( *p && *p != ':' )
+          p++;
+
+        if ( *p == ':' && p > q )
+        {
+          int  n, i, len = p - q;
+          int  level = -1, found = -1;
+
+
+          for ( n = 0; n < trace_count; n++ )
+          {
+            const char*  toggle = ft_trace_toggles[n];
+
+
+            for ( i = 0; i < len; i++ )
+            {
+              if ( toggle[i] != q[i] )
+                break;
+            }
+
+            if ( i == len && toggle[i] == 0 )
+            {
+              found = n;
+              break;
+            }
+          }
+
+          /* read level */
+          p++;
+          if ( *p )
+          {
+            level = *p++ - '0';
+            if ( level < 0 || level > 7 )
+              level = -1;
+          }
+
+          if ( found >= 0 && level >= 0 )
+          {
+            if ( found == trace_any )
+            {
+              /* special case for "any" */
+              for ( n = 0; n < trace_count; n++ )
+                ft_trace_levels[n] = level;
+            }
+            else
+              ft_trace_levels[found] = level;
+          }
+        }
+      }
+    }
+  }
+
+
+#else  /* !FT_DEBUG_LEVEL_TRACE */
+
+
+  FT_BASE_DEF( void )
+  ft_debug_init( void )
+  {
+    /* nothing */
+  }
+
+
+#endif /* !FT_DEBUG_LEVEL_TRACE */
+
+#endif /* FT_DEBUG_LEVEL_ERROR */
+
+
+/* END */
--- /dev/null
+++ b/builds/wince/vc2005-ce/freetype.sln
@@ -1,0 +1,158 @@
+
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) = LIB Debug Multithreaded|Pocket PC 2003 (ARMV4)
+		LIB Debug Multithreaded|Smartphone 2003 (ARMV4) = LIB Debug Multithreaded|Smartphone 2003 (ARMV4)
+		LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+		LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) = LIB Debug Singlethreaded|Smartphone 2003 (ARMV4)
+		LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		LIB Debug|Pocket PC 2003 (ARMV4) = LIB Debug|Pocket PC 2003 (ARMV4)
+		LIB Debug|Smartphone 2003 (ARMV4) = LIB Debug|Smartphone 2003 (ARMV4)
+		LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+		LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+		LIB Release Multithreaded|Pocket PC 2003 (ARMV4) = LIB Release Multithreaded|Pocket PC 2003 (ARMV4)
+		LIB Release Multithreaded|Smartphone 2003 (ARMV4) = LIB Release Multithreaded|Smartphone 2003 (ARMV4)
+		LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Release Singlethreaded|Pocket PC 2003 (ARMV4)
+		LIB Release Singlethreaded|Smartphone 2003 (ARMV4) = LIB Release Singlethreaded|Smartphone 2003 (ARMV4)
+		LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		LIB Release|Pocket PC 2003 (ARMV4) = LIB Release|Pocket PC 2003 (ARMV4)
+		LIB Release|Smartphone 2003 (ARMV4) = LIB Release|Smartphone 2003 (ARMV4)
+		LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release|Windows Mobile 6 Professional SDK (ARMV4I)
+		LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release|Windows Mobile 6 Standard SDK (ARMV4I)
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).ActiveCfg = Debug|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Build.0 = Debug|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Multithreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Multithreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Multithreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Multithreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Release Multithreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Multithreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
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+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
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+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+EndGlobal
--- /dev/null
+++ b/builds/wince/vc2005-ce/freetype.vcproj
@@ -1,0 +1,3825 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="freetype" ProjectGUID="{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}" TargetFrameworkVersion="0">
+  <Platforms>
+    <Platform Name="Pocket PC 2003 (ARMV4)" />
+    <Platform Name="Smartphone 2003 (ARMV4)" />
+    <Platform Name="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)" />
+    <Platform Name="Windows Mobile 5.0 Smartphone SDK (ARMV4I)" />
+    <Platform Name="Windows Mobile 6 Professional SDK (ARMV4I)" />
+    <Platform Name="Windows Mobile 6 Standard SDK (ARMV4I)" />
+  </Platforms>
+  <ToolFiles>
+  </ToolFiles>
+  <Configurations>
+    <Configuration Name="Release|Pocket PC 2003 (ARMV4)" OutputDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)" IntermediateDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+      <Tool Name="VCPreBuildEventTool" />
+      <Tool Name="VCCustomBuildTool" />
+      <Tool Name="VCXMLDataGeneratorTool" />
+      <Tool Name="VCWebServiceProxyGeneratorTool" />
+      <Tool Name="VCMIDLTool" TargetEnvironment="1" />
+      <Tool Name="VCCLCompilerTool" ExecutionBucket="7" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H" StringPooling="false" MinimalRebuild="true" RuntimeLibrary="2" EnableFunctionLevelLinking="false" DisableLanguageExtensions="false" PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release/" ObjectFile=".\..\..\..\objs\release/" ProgramDataBaseFileName=".\..\..\..\objs\release/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+      <Tool Name="VCManagedResourceCompilerTool" />
+      <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+      <Tool Name="VCPreLinkEventTool" />
+      <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\wince\vc2005-ce\freetype239.lib" SuppressStartupBanner="true" />
+      <Tool Name="VCALinkTool" />
+      <Tool Name="VCXDCMakeTool" />
+      <Tool Name="VCBscMakeTool" />
+      <Tool Name="VCFxCopTool" />
+      <Tool Name="VCCodeSignTool" />
+      <Tool Name="VCPostBuildEventTool" />
+      <DeploymentTool ForceDirty="-1" RemoteDirectory="" RegisterOutput="0" AdditionalFiles="" />
+      <DebuggerTool />
+    </Configuration>
+    <Configuration Name="Release|Smartphone 2003 (ARMV4)" OutputDirectory="Smartphone 2003 (ARMV4)\$(ConfigurationName)" IntermediateDirectory="Smartphone 2003 (ARMV4)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+      <Tool Name="VCPreBuildEventTool" />
+      <Tool Name="VCCustomBuildTool" />
+      <Tool Name="VCXMLDataGeneratorTool" />
+      <Tool Name="VCWebServiceProxyGeneratorTool" />
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+      <Tool Name="VCCLCompilerTool" ExecutionBucket="7" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H" StringPooling="false" MinimalRebuild="true" RuntimeLibrary="2" EnableFunctionLevelLinking="false" DisableLanguageExtensions="false" PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release/" ObjectFile=".\..\..\..\objs\release/" ProgramDataBaseFileName=".\..\..\..\objs\release/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+      <Tool Name="VCManagedResourceCompilerTool" />
+      <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+      <Tool Name="VCPreLinkEventTool" />
+      <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\wince\vc2005-ce\freetype239.lib" SuppressStartupBanner="true" />
+      <Tool Name="VCALinkTool" />
+      <Tool Name="VCXDCMakeTool" />
+      <Tool Name="VCBscMakeTool" />
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+      <Tool Name="VCCodeSignTool" />
+      <Tool Name="VCPostBuildEventTool" />
+      <DeploymentTool ForceDirty="-1" RemoteDirectory="" RegisterOutput="0" AdditionalFiles="" />
+      <DebuggerTool />
+    </Configuration>
+    <Configuration Name="Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)" OutputDirectory="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+      <Tool Name="VCPreBuildEventTool" />
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+      <Tool Name="VCXMLDataGeneratorTool" />
+      <Tool Name="VCWebServiceProxyGeneratorTool" />
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+      <Tool Name="VCCLCompilerTool" ExecutionBucket="7" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H" StringPooling="false" MinimalRebuild="true" RuntimeLibrary="2" EnableFunctionLevelLinking="false" DisableLanguageExtensions="false" PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release/" ObjectFile=".\..\..\..\objs\release/" ProgramDataBaseFileName=".\..\..\..\objs\release/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+      <Tool Name="VCManagedResourceCompilerTool" />
+      <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+      <Tool Name="VCPreLinkEventTool" />
+      <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\wince\vc2005-ce\freetype239.lib" SuppressStartupBanner="true" />
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+      <Tool Name="VCXDCMakeTool" />
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+      <Tool Name="VCCodeSignTool" />
+      <Tool Name="VCPostBuildEventTool" />
+      <DeploymentTool ForceDirty="-1" RemoteDirectory="" RegisterOutput="0" AdditionalFiles="" />
+      <DebuggerTool />
+    </Configuration>
+    <Configuration Name="Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)" OutputDirectory="Windows Mobile 5.0 Smartphone SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 5.0 Smartphone SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+      <Tool Name="VCPreBuildEventTool" />
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+      <Tool Name="VCManagedResourceCompilerTool" />
+      <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+      <Tool Name="VCPreLinkEventTool" />
+      <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\wince\vc2005-ce\freetype239.lib" SuppressStartupBanner="true" />
+      <Tool Name="VCALinkTool" />
+      <Tool Name="VCXDCMakeTool" />
+      <Tool Name="VCBscMakeTool" />
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+      <Tool Name="VCCodeSignTool" />
+      <Tool Name="VCPostBuildEventTool" />
+      <DeploymentTool ForceDirty="-1" RemoteDirectory="" RegisterOutput="0" AdditionalFiles="" />
+      <DebuggerTool />
+    </Configuration>
+    <Configuration Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)" OutputDirectory="Windows Mobile 6 Professional SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 6 Professional SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+      <Tool Name="VCPreBuildEventTool" />
+      <Tool Name="VCCustomBuildTool" />
+      <Tool Name="VCXMLDataGeneratorTool" />
+      <Tool Name="VCWebServiceProxyGeneratorTool" />
+      <Tool Name="VCMIDLTool" TargetEnvironment="1" />
+      <Tool Name="VCCLCompilerTool" ExecutionBucket="7" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\..\include" PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H" StringPooling="false" MinimalRebuild="true" RuntimeLibrary="2" EnableFunctionLevelLinking="false" DisableLanguageExtensions="false" PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch" AssemblerListingLocation=".\..\..\..\objs\release/" ObjectFile=".\..\..\..\objs\release/" ProgramDataBaseFileName=".\..\..\..\objs\release/" WarningLevel="4" DebugInformationFormat="0" CompileAs="0" />
+      <Tool Name="VCManagedResourceCompilerTool" />
+      <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033" />
+      <Tool Name="VCPreLinkEventTool" />
+      <Tool Name="VCLibrarianTool" OutputFile="..\..\..\objs\wince\vc2005-ce\freetype239.lib" SuppressStartupBanner="true" />
+      <Tool Name="VCALinkTool" />
+      <Tool Name="VCXDCMakeTool" />
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+      <Tool Name="VCFxCopTool" />
+      <Tool Name="VCCodeSignTool" />
+      <Tool Name="VCPostBuildEventTool" />
+      <DeploymentTool ForceDirty="-1" RemoteDirectory="" RegisterOutput="0" AdditionalFiles="" />
+      <DebuggerTool />
+    </Configuration>
+    <Configuration Name="Release|Windows Mobile 6 Standard SDK (ARMV4I)" OutputDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
+      <Tool Name="VCPreBuildEventTool" />
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+      <Tool Name="VCManagedResourceCompilerTool" />
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+      <DeploymentTool ForceDirty="-1" RemoteDirectory="" RegisterOutput="0" AdditionalFiles="" />
+      <DebuggerTool />
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+          </FileConfiguration>
+        </File>
+      </Filter>
+    </Filter>
+    <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl">
+      <File RelativePath="..\..\..\include\ft2build.h">
+      </File>
+      <File RelativePath="..\..\..\include\freetype\config\ftconfig.h">
+      </File>
+      <File RelativePath="..\..\..\include\freetype\config\ftheader.h">
+      </File>
+      <File RelativePath="..\..\..\include\freetype\config\ftmodule.h">
+      </File>
+      <File RelativePath="..\..\..\include\freetype\config\ftoption.h">
+      </File>
+      <File RelativePath="..\..\..\include\freetype\config\ftstdlib.h">
+      </File>
+    </Filter>
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+  <Globals>
+  </Globals>
+</VisualStudioProject>
\ No newline at end of file
--- /dev/null
+++ b/builds/wince/vc2005-ce/index.html
@@ -1,0 +1,47 @@
+<html>
+<header>
+<title>
+  FreeType&nbsp;2 Project Files for VS.NET&nbsp;2005
+  (Pocket PC)
+</title>
+
+<body>
+<h1>
+  FreeType&nbsp;2 Project Files for VS.NET&nbsp;2005
+  (Pocket PC)
+</h1>
+
+<p>This directory contains project files for Visual C++, named
+<tt>freetype.vcproj</tt>, and Visual Studio, called <tt>freetype.sln</tt> for
+the following targets:
+
+<ul>
+  <li>PPC/SP 2003 (Pocket PC 2003)</li>
+  <li>PPC/SP WM5 (Windows Mobile 5)</li>
+  <li>PPC/SP WM6 (Windows Mobile 6)</li>
+</ul>
+
+It compiles the following libraries from the FreeType 2.3.9 sources:</p>
+
+<ul>
+  <pre>
+    freetype239.lib     - release build; single threaded
+    freetype239_D.lib   - debug build;   single threaded
+    freetype239MT.lib   - release build; multi-threaded
+    freetype239MT_D.lib - debug build;   multi-threaded</pre>
+</ul>
+
+<p>Be sure to extract the files with the Windows (CR+LF) line endings.  ZIP
+archives are already stored this way, so no further action is required.  If
+you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
+tool to convert the line endings.  For example, with <a
+href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
+file smart CR/LF Conversion</it> option.  Alternatively, you may consider
+using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
+around, which specifically deal with this particular problem.
+
+<p>Build directories are placed in the top-level <tt>objs</tt>
+directory.</p>
+
+</body>
+</html>
--- /dev/null
+++ b/builds/wince/vc2008-ce/freetype.sln
@@ -1,0 +1,158 @@
+
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		LIB Debug Multithreaded|Pocket PC 2003 (ARMV4) = LIB Debug Multithreaded|Pocket PC 2003 (ARMV4)
+		LIB Debug Multithreaded|Smartphone 2003 (ARMV4) = LIB Debug Multithreaded|Smartphone 2003 (ARMV4)
+		LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+		LIB Debug Singlethreaded|Smartphone 2003 (ARMV4) = LIB Debug Singlethreaded|Smartphone 2003 (ARMV4)
+		LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		LIB Debug|Pocket PC 2003 (ARMV4) = LIB Debug|Pocket PC 2003 (ARMV4)
+		LIB Debug|Smartphone 2003 (ARMV4) = LIB Debug|Smartphone 2003 (ARMV4)
+		LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+		LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+		LIB Release Multithreaded|Pocket PC 2003 (ARMV4) = LIB Release Multithreaded|Pocket PC 2003 (ARMV4)
+		LIB Release Multithreaded|Smartphone 2003 (ARMV4) = LIB Release Multithreaded|Smartphone 2003 (ARMV4)
+		LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		LIB Release Singlethreaded|Pocket PC 2003 (ARMV4) = LIB Release Singlethreaded|Pocket PC 2003 (ARMV4)
+		LIB Release Singlethreaded|Smartphone 2003 (ARMV4) = LIB Release Singlethreaded|Smartphone 2003 (ARMV4)
+		LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		LIB Release|Pocket PC 2003 (ARMV4) = LIB Release|Pocket PC 2003 (ARMV4)
+		LIB Release|Smartphone 2003 (ARMV4) = LIB Release|Smartphone 2003 (ARMV4)
+		LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I) = LIB Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		LIB Release|Windows Mobile 6 Professional SDK (ARMV4I) = LIB Release|Windows Mobile 6 Professional SDK (ARMV4I)
+		LIB Release|Windows Mobile 6 Standard SDK (ARMV4I) = LIB Release|Windows Mobile 6 Standard SDK (ARMV4I)
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Multithreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Multithreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Debug Singlethreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).ActiveCfg = Debug|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Build.0 = Debug|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Multithreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Multithreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Multithreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Multithreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Build.0 = Release Multithreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Multithreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Build.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Pocket PC 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).ActiveCfg = Release Singlethreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Build.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Smartphone 2003 (ARMV4).Deploy.0 = Release Singlethreaded|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).ActiveCfg = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Build.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I).Deploy.0 = Release Singlethreaded|Windows Mobile 6 Standard SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).ActiveCfg = Release|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Build.0 = Release|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Pocket PC 2003 (ARMV4).Deploy.0 = Release|Pocket PC 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).ActiveCfg = Release|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).Build.0 = Release|Smartphone 2003 (ARMV4)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Smartphone 2003 (ARMV4).Deploy.0 = Release|Smartphone 2003 (ARMV4)
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+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)
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+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Build.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I)
+		{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release|Windows Mobile 6 Professional SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 6 Professional SDK (ARMV4I)
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+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+EndGlobal
--- /dev/null
+++ b/builds/wince/vc2008-ce/freetype.vcproj
@@ -1,0 +1,13467 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+	ProjectType="Visual C++"
+	Version="9,00"
+	Name="freetype"
+	ProjectGUID="{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
+	TargetFrameworkVersion="0"
+	>
+	<Platforms>
+		<Platform
+			Name="Pocket PC 2003 (ARMV4)"
+		/>
+		<Platform
+			Name="Smartphone 2003 (ARMV4)"
+		/>
+		<Platform
+			Name="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
+		/>
+		<Platform
+			Name="Windows Mobile 5.0 Smartphone SDK (ARMV4I)"
+		/>
+		<Platform
+			Name="Windows Mobile 6 Professional SDK (ARMV4I)"
+		/>
+		<Platform
+			Name="Windows Mobile 6 Standard SDK (ARMV4I)"
+		/>
+	</Platforms>
+	<ToolFiles>
+	</ToolFiles>
+	<Configurations>
+		<Configuration
+			Name="Release|Pocket PC 2003 (ARMV4)"
+			OutputDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)"
+			IntermediateDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="1"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..\include"
+				PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H"
+				StringPooling="false"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="false"
+				DisableLanguageExtensions="false"
+				PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch"
+				AssemblerListingLocation=".\..\..\..\objs\release/"
+				ObjectFile=".\..\..\..\objs\release/"
+				ProgramDataBaseFileName=".\..\..\..\objs\release/"
+				WarningLevel="4"
+				DebugInformationFormat="0"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG"
+				Culture="1033"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				OutputFile="..\..\..\objs\wince\vc2008-ce\freetype239.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Smartphone 2003 (ARMV4)"
+			OutputDirectory="Smartphone 2003 (ARMV4)\$(ConfigurationName)"
+			IntermediateDirectory="Smartphone 2003 (ARMV4)\$(ConfigurationName)"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"
+			/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"
+			/>
+			<Tool
+				Name="VCMIDLTool"
+				TargetEnvironment="1"
+			/>
+			<Tool
+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..\include"
+				PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H"
+				StringPooling="false"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="false"
+				DisableLanguageExtensions="false"
+				PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch"
+				AssemblerListingLocation=".\..\..\..\objs\release/"
+				ObjectFile=".\..\..\..\objs\release/"
+				ProgramDataBaseFileName=".\..\..\..\objs\release/"
+				WarningLevel="4"
+				DebugInformationFormat="0"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG"
+				Culture="1033"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				OutputFile="..\..\..\objs\wince\vc2008-ce\freetype239.lib"
+				SuppressStartupBanner="true"
+			/>
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+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
+			OutputDirectory="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)\$(ConfigurationName)"
+			IntermediateDirectory="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)\$(ConfigurationName)"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+			UseOfMFC="0"
+			ATLMinimizesCRunTimeLibraryUsage="false"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
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+				Name="VCCustomBuildTool"
+			/>
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+				Name="VCXMLDataGeneratorTool"
+			/>
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+				Name="VCWebServiceProxyGeneratorTool"
+			/>
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+				Name="VCMIDLTool"
+				TargetEnvironment="1"
+			/>
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+				Name="VCCLCompilerTool"
+				ExecutionBucket="7"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				AdditionalIncludeDirectories="..\..\..\include"
+				PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H"
+				StringPooling="false"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="false"
+				DisableLanguageExtensions="false"
+				PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch"
+				AssemblerListingLocation=".\..\..\..\objs\release/"
+				ObjectFile=".\..\..\..\objs\release/"
+				ProgramDataBaseFileName=".\..\..\..\objs\release/"
+				WarningLevel="4"
+				DebugInformationFormat="0"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
+			<Tool
+				Name="VCResourceCompilerTool"
+				PreprocessorDefinitions="NDEBUG"
+				Culture="1033"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				OutputFile="..\..\..\objs\wince\vc2008-ce\freetype239.lib"
+				SuppressStartupBanner="true"
+			/>
+			<Tool
+				Name="VCALinkTool"
+			/>
+			<Tool
+				Name="VCXDCMakeTool"
+			/>
+			<Tool
+				Name="VCBscMakeTool"
+			/>
+			<Tool
+				Name="VCFxCopTool"
+			/>
+			<Tool
+				Name="VCCodeSignTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
+			<DeploymentTool
+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Windows Mobile 5.0 Smartphone SDK (ARMV4I)"
+			OutputDirectory="Windows Mobile 5.0 Smartphone SDK (ARMV4I)\$(ConfigurationName)"
+			IntermediateDirectory="Windows Mobile 5.0 Smartphone SDK (ARMV4I)\$(ConfigurationName)"
+			ConfigurationType="4"
+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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+			ATLMinimizesCRunTimeLibraryUsage="false"
+			CharacterSet="2"
+			>
+			<Tool
+				Name="VCPreBuildEventTool"
+			/>
+			<Tool
+				Name="VCCustomBuildTool"
+			/>
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+				Name="VCXMLDataGeneratorTool"
+			/>
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+				Name="VCWebServiceProxyGeneratorTool"
+			/>
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+				Name="VCMIDLTool"
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+				AdditionalIncludeDirectories="..\..\..\include"
+				PreprocessorDefinitions="_WIN32_WCE=$(CEVER);UNDER_CE=$(CEVER);WINCE;NDEBUG;$(PLATFORMDEFINES);$(ARCHFAM);$(_ARCHFAM_);_LIB;FT2_BUILD_LIBRARY;NO_ERRNO_H"
+				StringPooling="false"
+				MinimalRebuild="true"
+				RuntimeLibrary="2"
+				EnableFunctionLevelLinking="false"
+				DisableLanguageExtensions="false"
+				PrecompiledHeaderFile=".\..\..\..\objs\release/freetype.pch"
+				AssemblerListingLocation=".\..\..\..\objs\release/"
+				ObjectFile=".\..\..\..\objs\release/"
+				ProgramDataBaseFileName=".\..\..\..\objs\release/"
+				WarningLevel="4"
+				DebugInformationFormat="0"
+				CompileAs="0"
+			/>
+			<Tool
+				Name="VCManagedResourceCompilerTool"
+			/>
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+				PreprocessorDefinitions="NDEBUG"
+				Culture="1033"
+			/>
+			<Tool
+				Name="VCPreLinkEventTool"
+			/>
+			<Tool
+				Name="VCLibrarianTool"
+				OutputFile="..\..\..\objs\wince\vc2008-ce\freetype239.lib"
+				SuppressStartupBanner="true"
+			/>
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+				Name="VCALinkTool"
+			/>
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+				Name="VCXDCMakeTool"
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+				Name="VCBscMakeTool"
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+				Name="VCFxCopTool"
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+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
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+				ForceDirty="-1"
+				RemoteDirectory=""
+				RegisterOutput="0"
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+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)"
+			OutputDirectory="Windows Mobile 6 Professional SDK (ARMV4I)\$(ConfigurationName)"
+			IntermediateDirectory="Windows Mobile 6 Professional SDK (ARMV4I)\$(ConfigurationName)"
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+			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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+			CharacterSet="2"
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+			<Tool
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+			/>
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+				StringPooling="false"
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+				Name="VCManagedResourceCompilerTool"
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+				Name="VCALinkTool"
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+			/>
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+			/>
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+				ForceDirty="-1"
+				RemoteDirectory=""
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+				AdditionalFiles=""
+			/>
+			<DebuggerTool
+			/>
+		</Configuration>
+		<Configuration
+			Name="Release|Windows Mobile 6 Standard SDK (ARMV4I)"
+			OutputDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)"
+			IntermediateDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)"
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+			/>
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+				Name="VCCustomBuildTool"
+			/>
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+				Name="VCWebServiceProxyGeneratorTool"
+			/>
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+		<Configuration
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+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Pocket PC 2003 (ARMV4)"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Smartphone 2003 (ARMV4)"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Release Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="2"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Singlethreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+					<FileConfiguration
+						Name="Debug Multithreaded|Win32"
+						>
+						<Tool
+							Name="VCCLCompilerTool"
+							Optimization="0"
+							AdditionalIncludeDirectories=""
+							PreprocessorDefinitions=""
+							BasicRuntimeChecks="3"
+						/>
+					</FileConfiguration>
+				</File>
+			</Filter>
+		</Filter>
+		<Filter
+			Name="Header Files"
+			Filter="h;hpp;hxx;hm;inl"
+			>
+			<File
+				RelativePath="..\..\..\include\ft2build.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\include\freetype\config\ftconfig.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\include\freetype\config\ftheader.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\include\freetype\config\ftmodule.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\include\freetype\config\ftoption.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\..\include\freetype\config\ftstdlib.h"
+				>
+			</File>
+		</Filter>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>
--- /dev/null
+++ b/builds/wince/vc2008-ce/index.html
@@ -1,0 +1,47 @@
+<html>
+<header>
+<title>
+  FreeType&nbsp;2 Project Files for VS.NET&nbsp;2008
+  (Pocket PC)
+</title>
+
+<body>
+<h1>
+  FreeType&nbsp;2 Project Files for VS.NET&nbsp;2008
+  (Pocket PC)
+</h1>
+
+<p>This directory contains project files for Visual C++, named
+<tt>freetype.dsp</tt>, and Visual Studio, called <tt>freetype.sln</tt> for
+the following targets:
+
+<ul>
+  <li>PPC/SP 2003 (Pocket PC 2003)</li>
+  <li>PPC/SP WM5 (Windows Mobile 5)</li>
+  <li>PPC/SP WM6 (Windows Mobile 6)</li>
+</ul>
+
+It compiles the following libraries from the FreeType 2.3.9 sources:</p>
+
+<ul>
+  <pre>
+    freetype239.lib     - release build; single threaded
+    freetype239_D.lib   - debug build;   single threaded
+    freetype239MT.lib   - release build; multi-threaded
+    freetype239MT_D.lib - debug build;   multi-threaded</pre>
+</ul>
+
+<p>Be sure to extract the files with the Windows (CR+LF) line endings.  ZIP
+archives are already stored this way, so no further action is required.  If
+you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
+tool to convert the line endings.  For example, with <a
+href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
+file smart CR/LF Conversion</it> option.  Alternatively, you may consider
+using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
+around, which specifically deal with this particular problem.
+
+<p>Build directories are placed in the top-level <tt>objs</tt>
+directory.</p>
+
+</body>
+</html>