ref: 16bf6da6d90113be9c58331346311cdf6e3d34e5
parent: 21da848451facdefe0a276cdb9fdad99006e1bbe
author: Tom Kacvinsky <tom.kacvinsky@3ds.com>
date: Thu Nov 30 16:56:55 EST 2000
Fixed computation of `face->height'.
--- a/src/type1/t1objs.c
+++ b/src/type1/t1objs.c
@@ -285,7 +285,7 @@
root->units_per_EM = 1000;
root->ascender = (FT_Short)face->type1.font_bbox.yMax;
root->descender = (FT_Short)face->type1.font_bbox.yMin;
- root->height = ( ( root->ascender + root->descender ) * 12 ) / 10;
+ root->height = ( ( root->ascender - root->descender ) * 12 ) / 10;
/* now compute the maximum advance width */