ref: 06d508c1decd6fc5683f88d9c21020c37392cdea
parent: 4258c4fe9f6ccc3c12fba199ce43943f97946398
author: David Turner <[email protected]>
date: Mon Mar 13 06:52:44 EST 2000
removed the unused/obsolete "ftbbox.c"
--- a/src/base/ftbbox.c
+++ /dev/null
@@ -1,448 +1,0 @@
-/***************************************************************************/
-/* */
-/* ftbbox.c */
-/* */
-/* FreeType bbox computation (body). */
-/* */
-/* Copyright 1996-2000 by */
-/* David Turner, Robert Wilhelm, and Werner Lemberg. */
-/* */
-/* This file is part of the FreeType project, and may only be used */
-/* modified and distributed under the terms of the FreeType project */
-/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
-/* this file you indicate that you have read the license and */
-/* understand and accept it fully. */
-/* */
-/***************************************************************************/
-
- /*************************************************************************/
- /* */
- /* This component has a _single_ role: to compute exact outline bounding */
- /* boxes. */
- /* */
- /* It is separated from the rest of the engine for various technical */
- /* reasons. It may well be integrated in `ftoutln' later. */
- /* */
- /*************************************************************************/
-
-
-#include <ftbbox.h>
-#include <ftimage.h>
-#include <ftobjs.h>
-
- typedef struct TBBox_Rec_
- {
- FT_Vector last;
- FT_BBox bbox;
-
- } TBBox_Rec;
-
-
- /*************************************************************************/
- /* */
- /* <Function> */
- /* BBox_Move_To */
- /* */
- /* <Description> */
- /* This function is used as a `move_to' and `line_to' emitter during */
- /* FT_Outline_Decompose. It simply records the destination point in */
- /* `user->last'. */
- /* */
- /* <Input> */
- /* to :: A pointer to the destination vector. */
- /* */
- /* <InOut> */
- /* user :: A pointer to the current walk context. */
- /* */
- /* <Return> */
- /* Error code. 0 means success. */
- /* */
- static
- int BBox_Move_To( FT_Vector* to,
- TBBox_Rec* user )
- {
- user->last = *to;
-
- return 0;
- }
-
-
-#define CHECK_X( p, bbox ) \
- ( p->x < bbox.xMin || p->x > bbox.xMax )
-
-#define CHECK_Y( p, bbox ) \
- ( p->y < bbox.yMin || p->y > bbox.yMax )
-
-
- /*************************************************************************/
- /* */
- /* <Function> */
- /* BBox_Conic_Check */
- /* */
- /* <Description> */
- /* Finds the extrema of a 1-dimensional conic Bezier curve and update */
- /* a bounding range. This version uses direct computation, as it */
- /* doesn't need square roots. */
- /* */
- /* <Input> */
- /* y1 :: The start coordinate. */
- /* y2 :: The coordinate of the control point. */
- /* y3 :: The end coordinate. */
- /* */
- /* <InOut> */
- /* min :: The address of the current minimum. */
- /* max :: The address of the current maximum. */
- /* */
- static
- void BBox_Conic_Check( FT_Pos y1,
- FT_Pos y2,
- FT_Pos y3,
- FT_Pos* min,
- FT_Pos* max )
- {
- if( y1 == y3 )
- {
- if ( y2 == y1 ) /* Flat arc */
- {
- y3 = y1;
- goto Suite;
- }
- }
- else if ( y1 < y3 )
- {
- if ( y2 >= y1 && y2 <= y3 ) /* Ascending arc */
- goto Suite;
- }
- else
- {
- if ( y2 >= y3 && y2 <= y1 ) /* Descending arc */
- {
- y2 = y1;
- y1 = y3;
- y3 = y2;
- goto Suite;
- }
- }
-
- y1 = y3 = FT_MulDiv( y2 - y1, y2 - y1, y1 - 2*y2 + y3 );
-
- Suite:
- if ( y1 < *min ) *min = y1;
- if ( y3 > *max ) *max = y3;
- }
-
-
- /*************************************************************************/
- /* */
- /* <Function> */
- /* BBox_Conic_To */
- /* */
- /* <Description> */
- /* This function is used as a `conic_to' emitter during */
- /* FT_Raster_Decompose(). It checks a conic Bezier curve with the */
- /* current bounding box, and computes its extrema if necessary to */
- /* update it. */
- /* */
- /* <Input> */
- /* control :: A pointer to a control point. */
- /* to :: A pointer to the destination vector. */
- /* */
- /* <InOut> */
- /* user :: The address of the current walk context. */
- /* */
- /* <Return> */
- /* Error code. 0 means success. */
- /* */
- /* <Note> */
- /* In the case of a non-monotonous arc, we compute directly the */
- /* extremum coordinates, as it is sufficiently fast. */
- /* */
- static
- int BBox_Conic_To( FT_Vector* control,
- FT_Vector* to,
- TBBox_Rec* user )
- {
- if ( CHECK_X( control, user->bbox ) ||
- CHECK_X( to, user->bbox ) )
-
- BBox_Conic_Check( user->last.x,
- control->x,
- to->x,
- &user->bbox.xMin,
- &user->bbox.xMax );
-
- if ( CHECK_Y( control, user->bbox ) ||
- CHECK_Y( to, user->bbox ) )
-
- BBox_Conic_Check( user->last.y,
- control->y,
- to->y,
- &user->bbox.yMin,
- &user->bbox.yMax );
-
- return 0;
- }
-
-
- /*************************************************************************/
- /* */
- /* <Function> */
- /* BBox_Cubic_Check */
- /* */
- /* <Description> */
- /* Finds the extrema of a 1-dimensional cubic Bezier curve and */
- /* updates a bounding range. This version uses splitting because we */
- /* don't want to use square roots and extra accuracies. */
- /* */
- /* <Input> */
- /* p1 :: The start coordinate. */
- /* p2 :: The coordinate of the first control point. */
- /* p3 :: The coordinate of the second control point. */
- /* p4 :: The end coordinate. */
- /* */
- /* <InOut> */
- /* min :: The address of the current minimum. */
- /* max :: The address of the current maximum. */
- /* */
- static
- void BBox_Cubic_Check( FT_Pos p1,
- FT_Pos p2,
- FT_Pos p3,
- FT_Pos p4,
- FT_Pos* min,
- FT_Pos* max )
- {
- FT_Pos stack[33], *arc;
-
-
- arc = stack;
-
- arc[0] = p1;
- arc[1] = p2;
- arc[2] = p3;
- arc[3] = p4;
-
- do
- {
- FT_Pos y1 = arc[0];
- FT_Pos y2 = arc[1];
- FT_Pos y3 = arc[2];
- FT_Pos y4 = arc[3];
-
-
- if ( y1 == y4 )
- {
- if ( y1 == y2 && y1 == y3 ) /* Flat */
- {
- y4 = y1;
- goto Test;
- }
- }
- else if ( y1 < y4 )
- {
- if ( y2 >= y1 && y2 <= y4 && y3 >= y1 && y3 <= y4 ) /* Ascending */
- goto Test;
- }
- else
- {
- if ( y2 >= y4 && y2 <= y1 && y3 >= y4 && y3 <= y1 ) /* Descending */
- {
- y2 = y1;
- y1 = y4;
- y4 = y2;
- goto Test;
- }
- }
-
- /* Unknown direction, split the arc in two */
- arc[6] = y4;
- arc[1] = y1 = ( y1 + y2 ) / 2;
- arc[5] = y4 = ( y4 + y3 ) / 2;
- y2 = ( y2 + y3 ) / 2;
- arc[2] = y1 = ( y1 + y2 ) / 2;
- arc[4] = y4 = ( y4 + y2 ) / 2;
- arc[3] = ( y1 + y4 ) / 2;
-
- arc += 3;
- goto Suite;
-
- Test:
- if ( y1 < *min ) *min = y1;
- if ( y4 > *max ) *max = y4;
- arc -= 3;
-
- Suite:
- ;
- } while (arc >= stack);
- }
-
-
- /*************************************************************************/
- /* */
- /* <Function> */
- /* BBox_Cubic_To */
- /* */
- /* <Description> */
- /* This function is used as a `cubic_to' emitter during */
- /* FT_Raster_Decompose(). It checks a cubic Bezier curve with the */
- /* current bounding box, and computes its extrema if necessary to */
- /* update it. */
- /* */
- /* <Input> */
- /* control1 :: A pointer to the first control point. */
- /* control2 :: A pointer to the second control point. */
- /* to :: A pointer to the destination vector. */
- /* */
- /* <InOut> */
- /* user :: The address of the current walk context. */
- /* */
- /* <Return> */
- /* Error code. 0 means success. */
- /* */
- /* <Note> */
- /* In the case of a non-monotonous arc, we don't compute directly */
- /* extremum coordinates, we subdivise instead. */
- /* */
- static
- int BBox_Cubic_To( FT_Vector* control1,
- FT_Vector* control2,
- FT_Vector* to,
- TBBox_Rec* user )
- {
- if ( CHECK_X( control1, user->bbox ) ||
- CHECK_X( control2, user->bbox ) ||
- CHECK_X( to, user->bbox ) )
-
- BBox_Cubic_Check( user->last.x,
- control1->x,
- control2->x,
- to->x,
- &user->bbox.xMin,
- &user->bbox.xMax );
-
- if ( CHECK_Y( control1, user->bbox ) ||
- CHECK_Y( control2, user->bbox ) ||
- CHECK_Y( to, user->bbox ) )
-
- BBox_Cubic_Check( user->last.y,
- control1->y,
- control2->y,
- to->y,
- &user->bbox.yMin,
- &user->bbox.yMax );
-
- return 0;
- }
-
-
- /*************************************************************************/
- /* */
- /* <Function> */
- /* FT_Outline_Get_BBox */
- /* */
- /* <Description> */
- /* Computes the exact bounding box of an outline. This is slower */
- /* than computing the control box. However, it uses an advanced */
- /* algorithm which returns _very_ quickly when the two boxes */
- /* coincide. Otherwise, the outline Bezier arcs are walked over to */
- /* extract their extrema. */
- /* */
- /* <Input> */
- /* outline :: A pointer to the source outline. */
- /* */
- /* <Output> */
- /* abbox :: A pointer to the outline's exact bounding box. */
- /* */
- /* <Return> */
- /* Error code. 0 means success. */
- /* */
- EXPORT_FUNC
- FT_Error FT_Outline_Get_BBox( FT_Outline* outline,
- FT_BBox* abbox )
- {
- FT_BBox cbox;
- FT_BBox bbox;
- FT_Vector* vec;
- FT_UShort n;
-
-
- /* if outline is empty, return (0,0,0,0) */
- if ( !outline )
- return FT_Err_Invalid_Outline;
-
- if ( outline->n_points == 0 || outline->n_contours <= 0 )
- {
- abbox->xMin = abbox->xMax = 0;
- abbox->yMin = abbox->yMax = 0;
- return 0;
- }
-
- /* We compute the control box as well as the bounding box of */
- /* all `on' points in the outline. Then, if the two boxes */
- /* coincide, we exit immediately. */
-
- vec = outline->points;
- bbox.xMin = bbox.xMax = cbox.xMin = cbox.xMax = vec->x;
- bbox.yMin = bbox.yMax = cbox.yMin = cbox.yMax = vec->y;
-
- for ( n = 1; n < outline->n_points; n++ )
- {
- FT_Pos x = vec->x;
- FT_Pos y = vec->y;
-
-
- /* update control box */
- if ( x < cbox.xMin ) cbox.xMin = x;
- if ( x > cbox.xMax ) cbox.xMax = x;
-
- if ( y < cbox.yMin ) cbox.yMin = y;
- if ( y > cbox.yMax ) cbox.yMax = y;
-
- if ( FT_CURVE_TAG( outline->tags[n] ) == FT_Curve_Tag_On )
- {
- /* update bbox for `on' points only */
- if ( x < bbox.xMin ) bbox.xMin = x;
- if ( x > bbox.xMax ) bbox.xMax = x;
-
- if ( y < bbox.yMin ) bbox.yMin = y;
- if ( y > bbox.yMax ) bbox.yMax = y;
- }
-
- vec++;
- }
-
- /* test two boxes for equality */
- if ( cbox.xMin < bbox.xMin || cbox.xMax > bbox.xMax ||
- cbox.yMin < bbox.yMin || cbox.yMax > bbox.yMax )
- {
- /* the two boxes are different, now walk over the outline to */
- /* get the Bezier arc extrema. */
-
- static FT_Outline_Funcs interface =
- {
- (FT_Outline_MoveTo_Func) BBox_Move_To,
- (FT_Outline_LineTo_Func) BBox_Move_To,
- (FT_Outline_ConicTo_Func)BBox_Conic_To,
- (FT_Outline_CubicTo_Func)BBox_Cubic_To
- };
-
- FT_Error error;
- TBBox_Rec user;
-
-
- user.bbox = bbox;
-
- error = FT_Outline_Decompose( outline, &interface, &user );
- if ( error )
- return error;
-
- *abbox = user.bbox;
- }
- else
- *abbox = bbox;
-
- return FT_Err_Ok;
- }
-
-
-/* END */
--- a/src/base/rules.mk
+++ b/src/base/rules.mk
@@ -52,8 +52,7 @@
# object. It will then be linked to the final executable only if one of its
# symbols is used by the application.
#
-BASE_EXT_SRC := $(BASE_)ftbbox.c \
- $(BASE_)ftraster.c \
+BASE_EXT_SRC := $(BASE_)ftraster.c \
$(BASE_)ftoutln.c
# Base layer extensions headers